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    posted a message on 30-Second Show: "Potion"
    What, what did I just.
    Posted in: Minecraft News
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    posted a message on Curse Weekly: Hypixel's New Game Server, Realms, & More
    I heard
    Quote from x_clucky

    Cant wait for horses :P and possibly seasons/years too according to dinnerbone's twitter feed.

    Seasons, you say?
    IT'S ABOUT TIME.
    Posted in: Minecraft News
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    posted a message on Minecraft Weekly News: Zombies, Horse Armour, Interviews & Updates!
    I don't have any problem with horse armor right now. Heavier armors such as iron should slow you down slightly, while lighter armor like leather and chain shouldn't affect you that much. Not so much that it'd be annoying, just decrease it by a small margin.
    Posted in: Minecraft News
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    posted a message on New mechanic: Temperature bar
    There should be a separate vertical bar on the lower right screen. The thermometer instead only takes the environment's temperature. But, on the same bar, there's a highlighted area that shows your adaptive temperature e.g if you can stand 14 to 30 degrees centigrade then you'll be fine at that temperature range. The adaptive temperature changes slowly as you need to adapt e.g from a tundra to desert.
    Posted in: Suggestions
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    posted a message on Notch Considered for Time 100 Poll, Needs Your Votes
    Definitely voted. Although it's a bit tough if it's the "most influential persson".
    However, I can kinda see how Notch is influential ; he made a game that spawns many potential game developers (modders and mapmakers) storytellers (mapmakers and animators) and, well, animators, from just one game. He inspired me to go and learn a lot of things, with no other games ever doing that to me.
    Posted in: Minecraft News
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    posted a message on Cobblestone Wall Gates
    Quote from blue_bear_94

    Your proposed iron gate recipe conflicts with the iron bar recipe. What about iron bars on the sides and ingots in the middle 2 slots?


    It does not conflict with anything man, re read my post.
    "except that you use iron bars and it only yields one gate."
    Iron bars as in Iron bars, not Iron ingots. lol
    Posted in: Suggestions
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    posted a message on Minecraft Weekly News: Xbox Update,1.6 Horses & April Pranks!
    Quote from TMGGAMER

    Birds must be added :( (((


    This. I was kinda sad when it was bats instead of birds. :Skeleton:
    Posted in: Minecraft News
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    posted a message on Cobblestone Wall Gates
    Support. I also like some iron gates to be added.
    The stone gates should be crafted like wooden gates do, except that you replace the wooden planks with cobblestone and the fences with cob walls.
    The iron gates should be crafted in a trapdoor fashion, except that you use iron bars and it only yields one gate.

    I don't know how the stone gate should look like, though. lol
    The iron gate will have the same placement rule as wooden gates, and they can be mirrored like double doors.
    Posted in: Suggestions
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    posted a message on Biome Effects
    There might be some lag involved, still this would be a nice addition. I also suggest that dead bushes will occasionally roll around as a tumbleweed in deserts.
    Posted in: Suggestions
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    posted a message on [Suggestion]Buffing up the Ender dragon
    Quote from Mobius762

    Well, it has probably been suggested before to Buff the Ender Dragon (Or otherwise just make the battle more interesting), but this is a fairly-well developed thread.

    One more thing, they really need to focus on new AI for flying mobs (Not "hovering" mobs like blaze and ghast). I am sorta p*ssed when they released 1.0.0 however long ago it was. They didn't have time to code the ender dragon to avoid obstacles, so they made it to where he just passes through terrain while destroying all non-end related blocks. And to top it all off, Notch(?) even came up with a story as to why the dragon destroys blocks.

    Good job though, and support for all of this.

    EDIT: The other suggestion is not nearly as good. He made it seem like a story, rather than a change to the Dragon. here is the link http://www.minecraft...rdragon-revamp/

    Thanks man, and yeah, I was kind of surprised when I battled the ender dragon for the first time. He goes through pretty much everything. Kinda annoying sometimes, but yeah.
    That suggestion (the link) makes it a sudden change rather than a gradual change. Think of it as this ; you got your villagers everywhere, skellies, zombies and stuff, but when you enter the end, you suddenly hear this voice. Now that doesn't flow well with the game's elements. Also by allowing the ender dragon to call for minions is kind of unfair, considering that we're only one person battling a whole dragon.
    So yeah, might need to rewrite some stuff above first, though.
    Posted in: Suggestions
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    posted a message on [Suggestion]Buffing up the Ender dragon
    Quote from Rex1900Roblox

    You do realize that there is another Enderdragon Buff suggestion literally under yours right?

    (Well that was before I made a comment)


    I am completely aware of that. I don't know why did I post this anyway, just for fun I guess.
    Though the other one is completely overpowered and would be nintendo-hard to be put into Minecraft.

    RE to your edits :
    Well, of course the flames will be purple. It looks more chaotic and fits the ender dragon. :Sheep:
    I don't know about the model, well, I don't know what to say actually.
    Posted in: Suggestions
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    posted a message on Should Endermen Rarely Spawn Holding a Squid? [with concept art]
    This would be extremely hilarious in-game. Support.
    Posted in: Suggestions
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    posted a message on [Suggestion]Buffing up the Ender dragon
    Honestly, I think the ender dragon right now is a bit too slow, and barely attacks. It's only attack is to ram you, and it only deals five hearts of damage (five hearts isn't a lot, considering the fact that you'd probably be heavily armored by then and how slow the dragon moves.)

    So, I thought I might give some ideas on how to make the ender dragon slightly harder but still beatable by one person.

    The ender dragon should fire ender flames, these flames will deal on easy ( and hearts on normal and hard respectively) and will give a 3 seconds afterburn (4 and 5 seconds on normal and hard respectively.). These flames doesn't destroy blocks, and gives only a small amount of knockback. They travel at a straight line and are as fast as level 2 charged bow. The ender dragon fires every 25/20/15 seconds (E/N/H).
    Note : You can reflect the flames the same way as you reflect ghast bawls. The difference is that, try aiming somewhere OTHER than the ender dragon, like a crystal. If the ender dragon got hit by his own flames, he will be healed by .

    As the ender dragon's health decreases, he will gain armor points. At 75 hearts he will gain , at 50 he will gain , and at 25 he will gain .

    You know those ender crystals? Well the more ender crystals exist in The End, the faster the Ender dragon's fly speed. Destroying these crystals will slow down the ender dragon's speed, though not too much. Let's say, after all crystals are gone, his speed is slowed down by 25%.

    Of course, this is only a suggestion, also leave any other ideas on buffing him up, but at the same time keeping it balanced (not too powerful) by adding some cons. Otherwise, just for fun. :Sheep:
    Posted in: Suggestions
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    posted a message on [IDEA] Enderdragon Revamp
    Too OP. Even a party of four people will struggle with this.
    Posted in: Suggestions
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    posted a message on Minecraft Weekly News: Xbox Update,1.6 Horses & April Pranks!
    Quote from Keldeo

    Did we really need horses added into Minecraft? We already have pigs.

    Horses might have free WASD movement, more health, and slightly faster average speed as a buff from pigs, though to balance them they need to be much, much more harder to tame.
    Posted in: Minecraft News
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