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Dec 28, 2012RussianGuy posted a message on [16x][32x][1.4.6] Milk Carton (Borderlands Inspired) Texture PackLooks like you just applied a couple of filters in Photoshop.Posted in: Resource Packs
Oct 5, 2012I think this contest is ill-conceived. It needs stricter rules, because everyone can write infinite number of conjectures and guess anyway.Posted in: Resource Packs
Moreover, considering tips that you give, it's not a contest at all. It's just like "see a couple of previous pages and write infinite amount of your guesses about two last numbers".
Yes, somebody will guess sooner or later. But...
Sorry, just my humble opinion. Find-hidden-stuff contest was much better.
Sep 30, 2012Posted in: Resource PacksQuote from dcmadman485
Thanks for being a selfish little ******, creating an account today, and not sharing what you did.
Tell us what you did.
It's sort of competition. Many people wanted to win a gift code or something. Me too.
But there could be only one winner.
Why does he have to tell you what he did?
I think Lithium can tell us everything after giving away the gift code.
Feb 21, 2012RussianGuy posted a message on [32x32] [1.3.2 & pre12w37a] SummerFields R29.a is out ! Ready for the latest snapshot ! [14/09/2012] [+950K Download]64х64 Summerfields? This will be ugly :dry.gif:Posted in: Resource Packs
Summerfields can be only 32x32! :wink.gif:
I dunno why some people think that higher resolution means beautiful. That's not so!
Feb 4, 2012RussianGuy posted a message on [32X32] [1.2] ToyBox Tales v5 - Ready for 1.3.1 (Read first post !) [10/08/2012]Lithium, where are u?Posted in: Resource Packs
Jan 28, 2012RussianGuy posted a message on [32X32] [1.2] ToyBox Tales v5 - Ready for 1.3.1 (Read first post !) [10/08/2012]I edited your iron ore a bit. I hope you don't mind :smile.gif:Posted in: Resource Packs
Now it's a little darker to be more noticeable.
Jan 17, 2012RussianGuy posted a message on [32x32] [1.3.2 & pre12w37a] SummerFields R29.a is out ! Ready for the latest snapshot ! [14/09/2012] [+950K Download]I don't know why you have so much patience, lads.Posted in: Resource Packs
In Russia this guy would be "eaten alive", because every f*cking page contains questions like "What's wrong with brick/gold block texture??77" and following answer. Why can't you just look for a little more information instead of asking silly questions?
Huh. That was a moment of rage.
I apologize for my impatience.
Dec 29, 2011RussianGuy posted a message on [32x32] [1.3.2 & pre12w37a] SummerFields R29.a is out ! Ready for the latest snapshot ! [14/09/2012] [+950K Download]I don't want mod support, I want more textures for the customizer.Posted in: Resource Packs
It's just my pretty selfish opinion. :laugh.gif:
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Feb 12, 2011Posted in: Resource PacksJolicraft for 1.16. NETHER update!
My name is Jolicoeur, so I called it Jolicraft. It's pronounced "Jolly Craft" by the way. My name means "Happy Heart", so I guess Jolicraft means "Happy Craft". So maybe I should have called it HappyCraft, because I'm generally quite happy. But I'm not always happy. Sometimes I run out of wine. Sometimes there's no hot water for my bath. Sometimes when I'm changing my son's diaper, he pees on me.Minecraft is a game about crafting the world around you. What better way to craft the world than to craft the very stuff the world is made of? I had a great time creating Jolicraft, it's so addictive to create textures and see them live in your own world. I didn't really intend to push the pack as far as I did, but damn this [profanity=""] is addictive. It's as addictive as Minecraft itself, which is saying alot.This is Minecraft people. As with life, don't take it too seriously. A good plentiful helping of Jolicraft will wash the dust away from your dreary world.Why did you make this 16x16? Wouldn't it be awesomer if it was 32x32 or 128x128 or 1080x1080?I love 16p texture packs. It seems the perfect resolution to match the style of Minecraft. The purposefully crude low-res pixel crafting nature of the game was simply made for 16x16 textures, anything more just feels weird - like drinking red wine while eating hotdogs. Which Notch does every morning at the breakfast table. Although I'm sure one day I'll be bored and play around with a 32x32 version, just for the fun of it.Can you please add more sidegrass?Let me explain why this is almost no sidegrass on Jolicraft dirt. I like sidegrass in many texture packs. Sometimes it works and looks great for the type of grass & dirt they've created. But Jolicraft dirt is different. It's firm and scoopable. The grass is a thin layer on top of the dirt, so more sidegrass makes no sense as it either makes the grass layer feel thicker than I want or it makes the thin grass all droopy. Think of my dirt like cake with icing on top, so when you scoop through it the grass doesn't instantly hang down the side, it stays firm. And the grass overhangs just a tiny bit to cast a slight shadow down the side of the dirt. It's that crisp edge that makes Jolicraft dirt different from other dirt. It's not that I'm against sidegrass in general, just sidegrass in Jolicraft.I asked you to change a texture and you didn't. What gives?I'm sorry. You had good intentions in suggesting a change, but I didn't care for it. Don't be angry! I don't care for lots of stuff that other people like. And I care for lots of things that other folk don't like. And I'm neutral to things that many people aren't neutral to. What a world! Does that answer your question?I'm making my own pack or map, and I want to use a texture from your pack. Can I?I get lots of requests from folks asking if they can use specific textures in their packs and maps. I don't mind if you use any of my textures, help yourself and enjoy! But I just ask that if you do use something I've made that you state somewhere in your thread what you used of mine, and include a link to this thread via the Jolicraft logo (http://img607.images.../5724/sig5f.png). And I STRONGLY encourage you to not rely on anything I've made. Making a few textures doesn't take long. It's much more satisfying to create something original than to rely on someone else's creations. Wouldn't you agree?What's wrong with you?Once when I was young I pushed a toothpick into my ear and it went all the way in and didn't come out. I've not been quite right since then.
Dec 31, 2010Posted in: Resource Packs
Check out my Website:https://coteriecraft.neocities.org/downloads.html
Coterie Craft is a "neo-faithful" texture pack determined to bring Minecraft the textures it deserves, while preserving the iconic feel of default's textures.
Like this Texture Pack! Join us at the Coterie Craft Discord: https://discord.gg/KvmGU3k
Featured Video: Coterie Craft (Official 2018 Trailer)
Authors: Cpt. Corn, ExtraNoise, Ganlolde, and karst.- Artwork by Kristoffer Zetterstrand: [image]
For over 10 years Coterie Craft has used ExtraNoise's Quandary Texture Pack as a base. Since then Coterie Craft was given full rights to the author's work.
Coterie Craft has evolved into a unique package of its own with the help of our team members, Ganlolde and karst who continued the pack around 2013-2015 when I was busy as well as myself for expanding the pack to future updates and an HD release.
With Shaders and CTM:
Paste the code of your choice as your signature for one of the following banners:
<a href="http://www.minecraftforum.net/topic/115061-"><img src='http://i.imgur.com/vrkcx.png' /></a>
<a href="http://www.minecraftforum.net/topic/115061-"><img src="http://i.imgur.com/cni0s.png" alt=""></a>
<a href="http://www.minecraftforum.net/topic/115061-"><img src='http://i.imgur.com/qIyLlCn.png' /></a>
(Basically the history of it all and a little bit about myself)
It all started with the Quandary Texture Pack, created by ExtraNoise, he set the baseline for this pack. ExtraNoise was quite big within the texture pack community, widely known in the days of Minecraft Alpha for "sprucing up the default textures" and his assortment of seasons, by which changed the grass and foliage color to look coherent to the designated month and/or season type within the year. He would also contribute some of his textures to Rhodox, author of the Painterly Pack, such as the feather sprite to name one. But not too long after I got my Minecraft account, awarded through an honorable mention in the 2010 WoM Halloween Contest, I felt that his textures could be improved upon, or to at least have them look good in my Minecraft.
Thus, in the late December of 2010, was born the Best of Quandary Texture Pack. It wasn't much to be honest, but it had a purpose. Apparently ExtraNoise became unresponsive by this time, updates in his pack no longer came... and I decided to step into the scene to some degree. Bonemouse, a major contributor to Quandary for his outstanding mob textures (currently the author of his own pack, Isabella), supported my work, even if it was made rather simply through the basic mechanisms of "copy" and "paste." But then again it wasn't all that bad, I did some recoloring and knew how to apply smoothness... so I guess it was an 'OK' compilation at the time. Again, bonemouse was supportive and so were other members within ExtraNoise's thread on the Minecraft Forums, I respectfully gained supporters over time and met many great contributors as well as nice people, no longer on the forums now, but dearly remembered.
To mention one of these people, with varying fascination towards each one of them, Morgus was the first to comment on my topic. But what was almost ironic about the matter was that ExtraNoise sponsored one of Morgus' comments as a kind of technique in presenting one's own content with words outside your own; he said, "Love it! [...] Many subtle changes while preserving the original atmosphere." Morgus then says to my pack, "Nothing to improve imho. I am using this with great pleasure." (probably using this version at the time) So I was kinda proud to have that initially positive feedback from the get-go. By this time I had already created my own quandary-style armor models based on the sprites that Quandary had... and it was a good update; bonemouse approved.
Another person I'd like to mention, Axapez! He, along with many other contributors, had presented me with honest, unrestrained and well-appreciated, constructive criticism that helped this pack grow to greater demand. Eventually we joked about this "Axapez standard," whereas he would always have something to say for the better improvement of the pack, always giving me something to do as it would seem, and it was this standard that many appreciated when I upheld it, especially Master7432 and i_r_everyday_azn.
As more and more improvements were made, the Best of Quandary Pack became less of a compilation and more of a revival of Quandary, considering ExtraNoise was gone for such a long time. The pack was then called Quandary Reborn, but the name was only fitting for so long. Eventually many of my old-time contributors began to fade, but new contributors came in the process, for whom were many fans of Quandary. ExtraNoise also came back after such a long time, and later incorporated my armor models into his newer version of Quandary, but with much unwanted change, such as his new cobblestone, it had many of his fans find a distaste in the newer Quandary and sought to it that Quandary Reborn would retain the old Quandary as they remembered it.
My edits to the pack were entitled towards preserving Quandary, at least to the eyes of those who found my pack with much expectation, then to their disappointment. While many of my long-time contributors looked for ways to improve their Minecraft however way they felt necessary through the constructive criticism that they have always offered, my pack grew apart from the old Quandary look that many had desired and continued to take on a more independent role in fulfilling the needs of others who wanted an improved vanilla Minecraft look, so to speak. Two factions came out of this situation, but there was a way to resolve it. The name Quandary Reborn was no longer an accurate name for the pack it was, for it had grown more independent as I kept pouring more of my spin into the mix by making all kinds of edits to it's original foundation; all to their liking. Names were debatable at the time, and I tend to be very picky when it comes to names, but we found one that fit. The word "Coterie," by definition, was to represent a group of people who shared a similar interest, such as my fellow contributors at the time, then the word "Craft" was traditional generic for a texture pack name, but it fit nicely when it came together - Coterie Craft.
As was the new and current name of Coterie Craft, established in the early March of 2011, fully independent from it's original counterpart with a goal to provide a more revamped version of default by improving the appearance and fervor of Minecraft, the Quandary name, on the other hand, is still a good one but has often been forgotten and aged due to my pack's similarities and surpassing success over time. Since then ExtraNoise's work has been expanded on but not forgotten as the torch as been passed to a worthy successor. What was once a low effort remix pack that was supported by the community and the original author has become a beloved franchise of different orginal packs that provide something different to the player. Moreover, I hope this excerpt on my pack's history will serve some justice in providing evidence to the past and well-being for the future as ExtraNoise's former vision is expanded on.
Jun 12, 2011Sphax84 posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% completePosted in: Resource Packs
(all versions for Minecraft Java Edition available on bdcraft.net)
READ THIS FIRST
2) Use a fresh version of Minecraft (Optifine is recommended but not required)
3) Before reporting a problem or asking for support, check the forum!
Designed to let you play Minecraft as if you were in a Comic book!
Note: This pack is available in all resolutions from 16x to 512x. The recommended resolution is 128x. Use the one which fit your computer!
PureBDcraft Preview on BDcraft.net: BDcraft preview - screenshots
PureBDcraft is 100% complete!
It has HD Comic Book styled textures for all the features available in Vanilla Minecraft (and more if you are using Optifine). If you use one or more Mods, PureBDcraft can also be used thanks to more than 100 Mods Patches available on BDcraft.net.
You have all blocks, items, mobs, armors, GUI, particles, entities, logos, animations, skins and even 3D models for some Blocks and some Items!
- PureBDcraft is a resourcepack containing many different files; mainly textures in PNG format and 3D models in JSON format.
- PureBDcraft has been tested as much as possible, but it may contain bugs. If you find one, you can report it on the forum.
- PureBDcraft has been scanned for viruses and malware and does not contain any (resourcepacks do not contain any executable files).
- PureBDcraft is downloadable only if you use the official links available on this page. In the unlikely event the pack causes damage to your computer BDcraft takes no responsibility for any damage rendered.
As a user of PureBDcraft you agree that you ARE authorised to:
- decompile, alter and remix PureBDcraft for personal use if, and only if, you do not share the altered pack publicly.
- decompile, alter and remix PureBDcraft for exclusive use in online videos if, and only if, you do not share the altered pack publicly and you add due credits in the video description (with a working link to BDcraft.net): “PureBDcraft ResourcePack by https://bdcraft.net”.
- monetize online videos using PureBDcraft if, and only if, you do not share the altered publicly and you add due credits in the video description (with a working link to BDcraft.net): “PureBDcraft ResourcePack by https://bdcraft.net”.
- decompile, alter and remix PureBDcraft for use in non-commercial software if, and only if, you add due credits in a visible place (with a working link to BDcraft.net): “Textures/3D Models/Sounds from PureBDcraft ResourcePack by https://bdcraft.net”.
- decompile, alter and remix PureBDcraft for use in other games (i.e. make a “port”) if, and only if, you do not monetize the work in any way and you add due credits in a visible place (with a working link to BDcraft.net): “Textures/3D Models/Sounds from PureBDcraft ResourcePack by https://bdcraft.net”.
- copy, alter and remix textures from PureBDcraft for Mods Patches (read this thread for details).
For any other reason than those previously stated you agree you ARE NOT authorised to:
- modify, copy, host, mirror, publish, transfer, license, distribute, transmit, sell, monetise, reproduce, alter, or decompile PureBDcraft.
- create a remixpack using one or more files from PureBDcraft.
- Ask anything on the dedicated forum: PureBDcraft forum
The main resoucepack
- Open Minecraft and navigate to “Options” then “Resource Packs”.
- Click “Open resource pack folder”.
- Download the version of the pack for the version of Minecraft you’re playing and place the zip in your resourcepacks folder.
- Go back to Minecraft (you might need to exit the resourcepacks screen and re-open it).
- Click the pack to enable it.
- Click “Done” and wait for Minecraft to load the textures.
- If the pack fails to load either assign more RAM to Minecraft or use lower resolution textures.
- PureBDcraft supports more than 200 Mods (such as Dense Metals, Traverse, Aquaculture, Redstone Arsenal, IndustrialCraft², Wireless Pattern Terminal, EnderIO and a lot more)
- PureBDcraft also supports compilations of Mods (such as "Roguelike Adventures and Dungeons", "All The Mods", "Dungeons, Dragons and Space Shuttles", "Forever Stranded", "The Galaxit Project" and a lot more too!).
Thanks to official patches and the awesome BDcraft Community Patches released every week with a ton of new textures based on original PureBDcraft ones!
If you like this pack and the BDcraft work, you can support us with one of those pictures in your forum signature:
<a href="https://BDcraft.net"><img src="http://i.imgur.com/YPzNR.jpg"></a>
<a href="https://BDcraft.net"><img src="http://i.imgur.com/YPzNR.jpg"></a>
PureBDcraft is constantly updated with fine tuning, new features, alternatives and Mods support between each MC update. Feel free to post any comment, things you would like to change (or get an alternative) and things to add.
If you want MORE from BDcraft:
You have questions or want to share feedback and ideas?
Check the BDcraft Forums
You want more by supporting my work?
Check the BDcraft Shop
You still need more for your PC/Mac?
Check the BDcraft wallpapers
You want to play with PureBDcraft in real life?
Check the PaperBDcraft (for young and old kids)
You want to actively support us and remove all ads from our downloads?
Become an official BDcraft Supporter
Jan 27, 2011Kris_Eike posted a message on HDCraft - 32x32 - [V5.6] - Compitable with Minecraft 1.5 and 1.6Posted in: Resource Packs
This is discontinued. Download links no longer work.
I really need feedback on this pack! Why do you like it? Why don't you like it? What is bad, and what is good? What should i work on next? PLEASE come with some feedback, i really need it!
FAQ - Frequently asked questionsQ: The download link takes me to a forum! Where is my download link?
A: You've just arrived to my MC server forum. I use this to "Host" all of my texture packs, and other creatons. All you have to do to get to your download, is to enter the "Texture packs" sub forum. Then choose if you want "KrisEike's texture packs" or "Linda's texture packs". Then, you can find the texture pack you want to download, click it's thread, then download it!
Q: What do you use the money you get from adf.ly for?
A: It goes to my minecraft servers, and the bills to keep up my forum. If i have leftover money, i often donate it to charity.
Q: Do you have permission to use these textures in your pack?
More pictures from the pack:
- New textures for un-textured blocks/items.
Changelog:Read the changelog inside the ZIP folder. It's called "readme.txt" or just "readme"
The pack consists of Brown and Bloom mostly, with a hint of Mixcraft.
Thanks to:Linda's Junglecraft pack
Koolwitak's MixCraft pack
DVan's B&B pack
Vattic's Faithful pack
DDLord's B&B Revival pack
Tyken132's TyDoku pack
Only a few of the textures in this pack are made by me, most textures come from different packs, listed on top. There are some changes in the textures, which i made. All credit for the textures goes to their original owner.
Is some of your work in my pack, and your name not on the list? Please tell me! I will add a link to your thread and also your name, as seen above.
Do you like all the work i put into this pack? If you'd like to REALLY thank me, a donation would be great! Even a small one helps!Signature pictures:
Please help me by using these! It helps alot, trust me =)
Extra small banner:
Show your support for HDCraft by putting this in your signature. It helps alot!
Info to wannabe mods and such below.
I have permission to use adf.ly links on my pack, here is the proof:
Jan 13, 2012sonicether posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]Posted in: Minecraft Mods
Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
Please read this entire post before attempting an install or posting about a bug.
Development news is posted on my Facebook/Twitter page: http://www.facebook.com/SonicEther
If you would like to access beta and experimental versions of SEUS Renewed and support the development of SEUS, check out my Patreon page: https://www.patreon.com/sonicether
SEUS Renewed screenshots!
SEUS Renewed is an on-going project! Feel free to report any issues you encounter.
Setup (PLEASE READ)
OptiFine has taken over shader support for Minecraft. Go download and install OptiFine first! ALWAYS USE THE LATEST VERSION
You need to install this mod to use my shaderpack!
Once you've got OptiFine installed, to use a shaderpack, follow these instructions.
1. Navigate to your .minecraft folder (google is your friend if you don't know how to do this).2. Create a new folder called shaderpacks (without capital letters) if it isn't already there.3. Go download my shaderpack "Sonic Ether's Unbelievable Shaders" from below and place the shaderpack in this directory.4. Valid shaderpacks include .fsh and .vsh files that the Shaders Mod reads to tell your GPU what to do during runtime. These files must be in a folder named shaders within any shaderpack. Shaderpacks may only be uncompressed folders or .zip files.
The following is an example of the file layout possibilities for the shaderpack Sonic Ether's Unbelievable Shaders v10.1 Ultra.minecraft/shaderpacks/SEUS Renewed 1.0.0/shaders/[.fsh and .vsh shader files here]or.minecraft/shaderpacks/SEUS Renewed 1.0.0.zip/shaders/[.fsh and .vsh shader files here]
If this layout is not respected, your installed shaderpacks will not work. This is the first thing youshould check if your game looks like vanilla Minecraft.
5. In Minecraft, go to Options > Video Settings > Shaders. Here you will see a list of your currently installed shaderpacks. Select a shaderpack by clicking on it.
6. In Options > Video Settings > Shaders, make sure that "Old Lighting" is set to Default!
7. Click Shader Options in the bottom right corner of the Shaders selection screen (for v11.0 and Renewed) to setup SEUS-specific options. Here you can choose from Low, Medium, High, Ultra, and Extreme profiles, as well as tweak any individual option to suit your needs!
Sonic Ether's Unbelievable Shaders
SEUS Renewed is a re-imagining of SEUS and is an ongoing project. Check the links at the very top of this post to follow its development!
Make sure to always use the latest version of OptiFine!
-Improved GI and SSAO
-Super smooth Temporal Anti-Aliasing
-Completely reworked system for day/night cycle based on atmospheric scattering
-Accurate sunlight color via atmospheric scattering
-Accurate ambient sky lighting from atmospheric scattering via Spherical Harmonics
-New atmospheric scattering on distand land for a natural sense-of-scale
-New underwater rendering
-Normal/bump mapping from torch/artificial light
-Screen-space shadow tracing for better contact shadows
-Vastly improved performance with long render distance settings
-Physically-based specular highlights from sunlight
-Improved 2D clouds
-Improved rendering of stained glass
-New rain/wet effects
-End and Nether shaders
-Improved POM and POM self-shadowing
-Many more, too many to list here!
-Tweak Shader Options to adjust SEUS v11.0 based on your hardware!-Variable Penumbra Soft Shadows-Proper rendering of transparent objects-Proper light absorption through stained glass-Stained glass colored shadows-New volumetric clouds-New water rendering-Water caustics-Crepuscular rays (volumetric light rays)-Improved GI-Vastly improved shadow and GI render distance-Automatic exposure adjustment based on average brightness-New tonemapping operator-More natural/realistic lighting values-Atmospheric scattering-New BRDF for diffuse and specular lighting-Spider/Enderman eyes no longer look glitched-Lots of other improvements!
SEUS v10.2 Preview 1
SEUS v10.2 Preview 1 Ultra (work in-progress)-Single bounce diffuse global illumination from sunlight!-SSAO-Fixed day/night cycle-Various other bug fixes
SEUS v10.1 Lite Coming Soon...
Some issues have been fixed from Preview 1. Some new features have been added.-Puddles form when it rains and create reflections. This effect is meant to be seen when using a resource pack with normal maps. Go download ChromaHills which has normal maps.
-New procedural clouds rendered directly in the sky and in reflections (transcending screen-space)-Cloud shadows. When clouds are covering the sun, direct sunlight dims.-Torchlight color is much more mellow and less orange.-Better specular highlights from sunlight when a texture pack with specular maps is used.-"Smooth lighting" reverted back to old rendering mode.-Tonemapping adjustments-Overall less harsh outdoor lighting
This preview version still has some issues but is overall faster and improved over v10.0. A full release of v10.1 will be released soon. It has not been tested for use with OptiFine.
LEGACY VERSIONS:SEUS v10 RC7 Ultra
SEUS v10 RC7 Ultra (1.6.2 compatible)
SEUS v10 RC6 Ultra
SEUS v10 RC5 Ultra
SEUS v10 RC4 Ultra
SEUS v10 RC3 Ultra
SEUS v08 Lite
SEUS v08 Standard
SEUS v08 Ultra
Once the mod is properly installed, there are a few things you can do to ensure maximum performance.
-Run the game in a smaller resolution in full-screen
-Lower your render distance
-When OptiFine is installed, try toggling "Options > Video Settings > Performance > Smooth FPS:". "ON" gives more responsive input and more steady fps, but likely lower maximum FPS.
Reporting an Issue
If this mod is giving you unusual results, please make sure that you installed everything correctly first.
If you are using this mod on a Mac, I'm sorry to say that I am powerless to provide Mac support. I apologize.
I can't help you if you don't provide these details:
-Describe your issue thoroughly. Provide a screenshot or video if you can.
-Describe your system specs. If you forget this step, I cannot help in any way.
-Include the output log along with your issue report.
-Describe the shaderpack, OptiFine mod version, and Minecraft version that you are running when encountering this issue.
Jan 3, 2011Posted in: Resource Packs
Xenocontendi is a resource pack with a smooth texture style, and a heavy focus on color use. Another important trait is that building blocks stay close to the appearance of vanilla textures. (So a building made to look good in vanilla will look just as good in Xenocontendi!)
The pack also contains custom sounds; and support for many mods, especially those included in MCPatcher or Optifine.
Currently out of date.
All comments are greatly appreciated!
Use MCPatcher or Optifine to make use of randomobs and connected textures. MCPatcher will be needed to make use of custom colors and translucent glass.
GUIs for Risugami's Mods
Many thanks to Fruckert.Any requests for mod support are welcome.
Each image represents an album: click the picture to view each full gallery!
INTERIORS AND REALMS
Texture showcase by Rydian!
Texture showcase by FreestyleOMG!
September 13th, 2014
'1.8 and Assorted'
1.8 textures implemented, including:
Classic CTM for smooth igneous stone,
Animated sea lanterns,
Randomob textures for Guardians,
Hand-drawn antialiasing for banner textures.
Randomized CTM for gravel.
Redesign and randomob textures for the iron golems.
New,animated texture for the brewing stands.
New red velvet cake texture.
New, animated, command block texture.
New sponge texture.
Change to trapdoor texture to have a woven window.
Change to sprites for cooked fish and apples.
Redesign of the gold armor texture.
Tweak to the iron armor texture.
Tweaks to the enderdragon screams.
Adjusted the grass colormap in birch forests.
Adjusted the texture of the oak door to use a proper color pallet.
Set a more consistent color pallet for different iron blocks.
Changes to the shape of some tools.
Pallet changed for golden items to match golden armor and blocks.
Fixed an issue where part of the map UI was missing.
Fixed an issue where the filename of fish was changed.
Fixed the dirt CTM.
New pack description format.
January 21st, 2014
'End Changes and More CTM'
Added the sprites for the new fish.
Added the sprites for the dark oak and acacia saplings.
Added horse armor and saddles; changed saddlebags and horse eyes.
Standard CTM for bookcases-- uses dark oak and normal oak.
Redesign of the enderdragon texture.
Redesign of the end crystal texture.
New sounds for the enderdragon.
Randomob textures for endermen.
New, lower contrast, fire animation.
Added custom colors for maps, spawn eggs, lilypads, XP orbs, the XP tally, and enderman/portal particles.
Added a render pass for the glass texture to make it translucent.
Added GUI for the resource pack selection screen.
Changed the beacon beam to use more of a bilinear gradient.
Changed the pumpkin overlay to a strong vignette.
Bluer color for packed ice.
Adjusted shading on ice texture.
Adjusted orange dye sprite in order to coincide with orange tulips.
Fixed an error on the texture for trapped double chests.
Fixed an error where the record for 'wait' was green instead of blue.
Feb 1, 2011Posted in: Resource Packs|-Xaiwaker Texture Pack-|
If you like it, comment! I'll try to +1 and reply to you
Xaiwaker [zai-way-ker] has that perfect mixture of color, unique rich textures and adventure to bring out the true hero in you! The pack is full of inspiration from Zelda and Animal Crossing. A lot of credit also goes to my good friend Chalarie who has decided to help me in texturing this pack. Together we will work hard to deliver the best possible texture pack we can!
As of 9/1/2011 Remixes of Xaiwaker will not be allowed.
As of 9/18/2012 Xaiwaker is now open source! Feel free to remix/edit it all you want as long as you post all updates to it here in this thread!
16x Version is officially discontinued! Sorry for the inconvenience.
to have the banner in your signature paste this into your sig!
-For now we are not supporting any mods-
Some credit goes to Cushfiles for helping with the redstone stuff and the paintings, Cuthor for the BTW mod support, NorthenerSouth for helping me figure out lava and credit to Snowyomen for doing those amazing ores, Danuri for letting me use his wood frame design on the ingot blocks, his pack found here, and last but not least, credit to mh_mini for helping with my pistons!
Also big thanks to Minecraftdl.com for all the great publicity they give the pack
Castle seen in pics and video HERE!
Xaiwaker by Xaivern and Chalarie is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Sep 14, 2011cferrill1 posted a message on [32x,64x,96x,128x,256x][v1.7.9+] Minecraft Enhanced, Updated 6-3 FishPosted in: Resource Packs
Ever wanted an HD texture pack that isn't too realistic or isn't RPG themed, that is just minecraft themed?
Minecraft Enhanced has been in developement for 3 years now, it has come a long long way staying currently updated since minecraft was in Alpha, it paved the way for a lot of the others.
This pack features "d3fin3d" Font because there is no reason to reinvent the wheel and this font is exactly what mine would look like, check out the authors thread at D3fin3d
Updated 6/3/2014 v1.7.9+
Update notes v1.7.9+- Added new wooden planks.
- Added Updated fish.
- Other various fixes.
GET MCPATCHER HERE FIRST, THIS WILL NOT WORK WELL WITHOUT IT! Lower FPS!!! MCPATCHER THREAD
Additional download InfoYou can still use this pack without MCPATCHER as of Minecraft 1.5, but it is recommended you stick to the sub 128x version, as the 256x version isn't playable without MCpatcher.
IF you Don't like the RANDOM grass and rocks/flowers via CTM mod, just simply delete the CTM folder from the pack and it will revert to vanilla!
NOTE: Due To massive changes in the 1.4/1.5 I have uploaded 3 different versions for compatibility reasons. Also MCpatcher seems to be quite buggy these last few versions, make sure you have Minecraft working with Default textures and MCpatcher before you install the pack or you will possibly get a black screen.
Also it is highly Recommended that you increase your java heap size to 3gb+ or CTM will crash the 256x Version on the pack!!!
For the Best Performance/Quality Ratio Feel free to mix and match the packs, new with minecraft 1.5 the textures do not need to be the same resolutions! So you can use 256x items with the 128 pack and get great performance results with little loss in quality!
Minecraft Enhanced 256x v1.7.9+
Minecraft Enhanced 128x v1.7.9+
Minecraft Enhanced 96x v1.7.9+
Minecraft Enhanced 64x v1.7.9+
Minecraft Enhanced 32x v1.7.9+
Older VersionsMinecraft Enhanced 256x
Thanks for using the Adfly links and not complaining, I put a lot of work into this, literally thousands of hours over the last three years, just click the yellow box in the upper right hand corner!
If you like this pack and want to support it feel free to donate to my paypal in my sig, it's always appreciated.
Oct 24, 2012Posted in: Resource Packs
It's been a long time coming! I started my old pack, DustyCraft a few years ago and I'm still working on it! However, I eventually started taking the pack in another direction... it wasn't the bright and cartoony pack people originally saw anymore. So I decided that when I'd sit down and really turn the pack around, break away from the roots and turn it into something NEW. So here it is, DustyCraft v2! Ya... not a very good name.
It's still not completely finished, but it's almost there! I do apologize for having to play with an incomplete pack, but it is a lot of work!
But I won't detract you with lengthy talk!
Minecraft now supports high-resolution packs by default so no special installation mods are necessary. Simply save the ZIP in your .minecraft/resourcepacks/ folder and enable it in your options. However, you can get more bang for your buck by using MCPatcher and Optifine as you get such benefits as mob-variety.
Alternative download: Dropbox
You can find even older copies in my old thread, here.
I apologize for the lack of variety in screenshots and lack of videos. The pack is basically new and I can no longer use my old screenshots/videos/reviews. I hope to get some soon!
A texture pack spotlight by LLync:
A texture pack spotlight by Niels074:
Q) Hey.... HEY. You STOLE a lot of the graphics in this pack! THIEF! I saw all of these in GeruDoku's pack first!
A) Yes, that is unfortunate. You did probably see some things like... the tools and weapons and maybe the cake or such in GeruDoku... or TyDoku's or various other texture packs first. That's because those packs are much more popular than my own. But I gave the people who made those packs permission to use MY graphics. Please check their credits.txt in their texture pack and you'll see my name there.
Q) You need to fix your pack! The nether is water, bricks have fire!
Q) Some items are broken, like the compass and watch! And the diamond pants have the default compass on them!
A) Do not fret! It simply means you did not patch the client as instructed. Navigate yourself to the above section and follow the instructions please.
Q) You need to update your pack! After I updated Minecraft a lot of textures are broken, like bricks and the nether!
A) Well, there are a few things that could be wrong. The most likely is that after you update Minecraft you lose your patched client. Please repatch to fix the above bugs. The alternative is that my pack really IS out of date, and that could be likely as well! However, you'll know when my pack is missing new textures because you'll see a bright pink texture instead.
Q) Hey, can I use your graphics in my pack?
A) Sadly, no. I once used to love to share my graphics and help other pack artists out... but it ends up way more trouble for me than it's worth. I get way too many accusations about my graphics and it really cripples my packs ability to stand on its own when any sort of recognition is plagued with theft accusations.
Q) Can I use your pack in my video?
A) YES! I try to watch as many youtube videos out there as possible when my pack is featured in them. You don't even have to ask, but I do ask that you link to my pack in your description so people know!
Q) Can I use your pack for my adventure map I'm making?
A) Awesome! Please do! I don't play adventure maps at all really, but if you do create a map and use my pack let me know so I can check it out personally! Also I know that adventure maps may need customized graphics so if you need to edit some things, feel free to. Again though, please link/credit me!
Q) I don't like how it looks! You should do x or y!
A) Art is a touchy subject. We all interpret and percieve it differently, therefor there will be times when one person may like how something looks and someone else may not. That is the hard part about making a texture pack, trying to appeal to everybody. The best I can do is try to appeal to the masses... however don't let that discourage you! I try my hardest to read every comment I can posted in my threads and address them personally. It may take months, but I have tried my absolute best to take every single criticism into consideration! In fact, my supporters are the ones who shaped this current pack into what it is today, by voicing their input. So thanks! Oh, and I do hope to eventually have a fully-custom-made customizer made by a friend JUST for my pack that will hopefully let everyone pick and choose what textures they like best.
Q) I tried to edit some graphics in your pack for personal use and it's broken now!
A) Aye, that can happen. Chances are you opened it in a program that doesn't support transparency, like MSPaint. You'll have to redownload and try again with something like the Gimp, or Graphics Gale, or Photoshop, which supports and saves transparency.
- You MAY use my pack in your videos or reviews, along with a link in the description.
- You MAY use my pack for your maps with proper credit and redirection to this thread.
- You MAY NOT use my graphics in part or whole for your texture pack if you intend to distribute it to others.
- You MAY NOT profit off of my graphics in any way, shape or form.
- If you have any questions about the above or anything else, please PM me.
I don't believe in forcing ads or profit out of my work. I do it for fun, and to share my enjoyment with you guys. So you won't find any adfly links or the such here, but if you do feel like I deserve some support, you can donate via here:
May 5, 2011Posted in: Resource Packs
Hey guys! I should of edited this WAY before I left but I didn't seem to have that forsight at the time.
As the title suggests, an awesome guy by the name of "Kenny1997" has been updating the pack in my absence and has done a damn fine job, maybe even better. As it stands, I'm leaving him in charge but plan on giving him the occasional opinion, guidance, or general help when I have time.
As always, community support and feedback is both encouraged and appreciated! If you have any artistic talent what-so-ever, please feel free to donate any/all textures! Even minor edits or improvements are greatly appreciated.
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