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    posted a message on [1.7.10] Necromancy - sew your own unholy Minions together
    I'd like to report a bit of a conflict between this and Tinker's Construct. When attempting to run the 1.7.2 versions of both it seems that the blood blocks from either mod use the same identifier, that being BlockBlood. Would it at all be possible to change that for compatibilty? I wasn't even aware that 1.7.2 could still have block ID conflicts.

    --Edit--
    Noticed that someone on this very page had the same problem and fixed it by forcing Necromancy to load last in the mod order... I feel silly now. Time to finally try the mod on for size!
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Compatibility Tutorial
    People are getting mad at FlowerChild for not making Better Than Wolves Forge-compatible... The truth is that it was, at one point, dependent upon Forge to function. The reason for its forced incompatibility has a story behind it, though for those people that are either too lazy or too busy to research it, this is the story in three sentences.

    FlowerChild contributed a lot of time to helping with the Forge development process while working on Better Than Wolves, but one of the major authors of Forge had grown to become selfish and sluggish.
    After some time attempting to work with this person, it became apparent to FlowerChild that continuing to rely on Forge while it was effectively monopolized by this person would ultimately ruin Better Than Wolves.
    After one final attempt at speaking some sense into this person ended in a bitter argument, FlowerChild resigned to withdrawing entirely from the Forge project after it became impossible or largely difficult to effectively manage and update her mod; This decision was supported by most fans of the mod.

    That is why Better Than Wolves is incompatible with Forge, and that is why it will always remain incompatible. As I see it, the only way Better Than Wolves will regain compatibility with mods is if Minecraft's Official Modding API allows that level of creative control OR if Forge falls into new hands.
    Posted in: Tutorials
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    posted a message on [1.6.2] Vanilla with Sprinkles - Mods built to fit closely with the vanilla game (Last updated: 9/8)
    I am not entirely sure if this has been asked before, but as I am in a little bit of a rush to go see the new Hobbit movie I don't have a whole lot of time to scan through these 46 pages. Are these mods, at least the Fancy Fences mod, server compatible? And if not are there any plans for it? Mojangs walls are... Well, to put it nicely, disappointing.
    Posted in: Minecraft Mods
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    posted a message on JohnSmith Texture Pack V9.7 (32x) [1.4.2]
    Only with Johnsmith can you get a scene as beautiful as this.

    http://imgur.com/YMsn3
    Posted in: Resource Packs
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