Hello guys, I am back from a long break! It is not the first nor the second long break i took from minecraft, I hope this time I won't run out of inspiration/motivation.
Anyhow, I did some progress on the first area in my map "Alchemist's quest #1: Water of Life".
The area is called "The Pedestal of Beginning". I am still working on the dungeon that branches from this area that will contain the objective item.
Your thoughts? Ways to improve it?
Looks good :-) Idea is great, shape and setup rare good.
I'd suggest working on mixing contrasts a bit, and transitiong colors. Right now, there's a very hard difference between dark and light, and between water and walls. You're able to see every little piece of the walls/coast, which makes it so they must be interesting in order to not look like a big, folded box. It's great to have to the platform stand out (always make sure there's 1/2 main things to look at in an area, so you don't get lost looking a the picture), but the harsh color contrasts don't really work well this way.