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    posted a message on [Tekkit][Events][PVP][Towny]Krimson Tech[Professional][Closed Beta][Whitelisted]
    Ign: RubenDelight
    Skype: rubenn161
    Mic: yep, it's crispy as f*ck
    Age: 20
    Tekkit Experience: I've ran a personal tekkit server for a couple friends, on that server I had a nuclear reactor full quantum suit and all the dark matter I needed.
    Pictures of Previous Builds (Not needed but helps your chances): don't have any pictures of my tekkit things
    Posted in: PC Servers
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    posted a message on Minecraft Character rig for MAYA
    Just FYI, you spelt beard wrong in your textures ;) But anyway, great rig! I couldn't figure out how to get the mouth working properly, plus my control panel was a mess, this is awesome! Are we allowed to use the face rig for commercial use?

    EDIT: nvm my question, I figured out how to fix my rig thanks to your rig :P
    Posted in: Other Fan Art
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    posted a message on [Adv] The Toybox (A Community Collaboration)
    Silly me, didn't read the forum before asking a question on your youtube video..
    Anyway, questions:

    Can we use the redstone area to expand our build downwards? Cus I have an idea for that.
    You mentioned the build can be higher than the 12 blocks as long as the player can't access it, preferably below cloud height. Just wanted to confirm that.

    Thanks!
    Posted in: Maps
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    posted a message on My First Steampunk/Fantasy Airship!
    Hello Minecraft fans!

    After lurking for a while I decided to post something! Quite some time ago I created an Airship, since you know, in ones Minecraft career, one HAS to make at least one airship! So here I am presenting it to you!

    Here are some videos!

    Video Showreel:

    Pictures:



    Video Tour:


    And as the video says, if anyone wants this ship to use it in their maps, once it get's 350 views, I'll put up a download!
    Posted in: Creative Mode
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    posted a message on [ADV] Kingdom of the Sky 2: The World Burns (Narrated Story) - 70,000 Downloads
    C: Good for you, you are a good map player. Doesn't mean it's an easy map. Try playing without cheating next time, you'll see. Its at least a little tougher than you have made it out to be.

    I meant hard as in dying a lot, we died a lot in the first map, we barely did in this one, we simply expected it to be harder, the puzzles were hard yes this is true, especially the piston jump which we gave up on, could've been due to server lag, but I stand by it that that was just an odd spike in difficulty, but that and the mansion bit were the ONLY times we cheated, and about the mansion part, we DID follow the path and knew we had to be in the mansion, and I've just checked the map again to see if you're right, and my friend was probably trolling me because the entrance is indeed very easy to find, but when I was searching around, there were wool blocks on top of the passage, hence why I couldn't find it, hence why I 'cheated'. I take back that point of criticism, my bad. And in hindsight, I could've worded the bit about the difficulty differently, I'll edit that in my review.
    Posted in: Maps
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    posted a message on [ADV] Kingdom of the Sky 2: The World Burns (Narrated Story) - 70,000 Downloads
    Me and my friend have finished the map yesterday and here is my review with some moderate spoilers so anyone who hasn't played it, don't read this :)

    For one thing, the PvE in the map was very, VERY easy, we both only died once, and that was due to a stupid mistake and by suffocating in the wall with the mine cart at the top of the tower. Adding to that we always took the 'strength' path because we wanted a challenge, which it didn't really give us until the end, more on that after another very important note.
    When we came to the town with the mansion where we had to find a secret path, there were blazes everywhere (which were the only hard enemies, I suggest more of those in the next map) but as you could've predicted, they set everything on fire, including the mansion, so any hints indicating we needed to break some blocks were burnt, which meant we had to cheat to find it (thank you leaves texture that makes you see through the world)
    EDIT: turns out my friend was playing a joke on me and had covered the escape route with wool blocks, hence why I had to break blocks, he played it off really well, so scrap that, mistake on our part.

    Beside that there is one other thing. Once we were on the last path towards the end, at the speed part of the challenge, there was this piston jumping puzzle. We must've tried that thing a hundred times if not more. Is it really possible? Because when we sprint jumped and held the spacebar the entire time, we jumped OVER the last block or it hadn't extended yet. But if we stopped and re-sprinted, we got knocked off of the second to last one. After a LONG time we gave up and flew up the cliffside and finished the map nicely without any problems. It seemed like a weird spike in difficulty compared to the rest of the map.

    In conclusion, it was a really great map apart from those two frustrations, it is not really that much of a bad thing that it wasn't that hard, but I expected it to be much harder judging from the first map, that battle in the maze with all those spawners was just mental lol. Contrary to apparently quite some people, I found the audio commentary very nice and entertaining, and it was an overall fun and very beautiful looking map. Thank you for the nice experience, these are the best maps I've played so far together with Kurast, the Island!
    Posted in: Maps
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