• 2

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]

    We should see how much money Xol wants to finish 2.5. I'm sure with the following it could be raised eventually.

    Posted in: Minecraft Mods
  • 0

    posted a message on Graphical issue I can't figure out. Please help!

    It happens with the TiC gloves and the bows from TiC too though, and they're from the same mod. I'll try loading up the mods individually and see what happens I guess.

    Posted in: Mods Discussion
  • 0

    posted a message on Graphical issue I can't figure out. Please help!

    For some reason when I wear TiC Traveller's Gloves or the Witch Hunter Coat from Witchery the sleeves/gloves don't move when I aim with guns from Flans mod or bows from TiC. Anyone know how to fix this? The issue existed prior to using more player models, so I imagine it's not that. I'll add some more info or screenshots if needed. Cheers. =)

    Posted in: Mods Discussion
  • 0

    posted a message on Tinkers' Construct 2

    Oh. I'm aware that it's not supported, but I'm hoping there's a file I can tinker with to fix it myself. I'm unfamiliar with model animations and don't know where that data would be found or how to modify it. I'm hoping someone might possibly know how. Potentially if they fix it in the new version, I could insert the change myself on the old version. Dunno. But I'll throw it onto the issue tracker. Thanks.

    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct 2

    I was told there was no more support for the 1.7.10 version. Is this true? I just started using this mod and found a small graphical bug and was wondering if anyone knew about a fix for it other than completely removing the texture.


    The Traveler's Gloves don't move when you do the bow aim animation. It's a bit distracting, but not game breaking. I like how they look, so I'd prefer not to remove them, but since I'm using Flan's Mod, it's a bit obnoxious when carrying a gun.


    Thanks. ^-^

    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from undefined »


    Does anybody know how to fix the issue where you are engulfed in complete darkness with night vision in places like Lunalus, Iromine, and The Deeplands?



    I don't think that's an issue. Night Vision + Blindness = Complete darkness.

    If you craft night vision goggles, you can see in these places, as it's a special type of night vision which isn't the potion effect.

    Posted in: Minecraft Mods
  • 0

    posted a message on AlgaeCraft - Ocean mod for Minecraft - Sponges, Seafood, Coral, and More! Uses 1.8 Sponge Functionality!
    Quote from Azaka7»



    Not currently. Next time I put out a version for 1.7.10, I'll change it so that it looks for the RF API instead of Thermal Expansion.




    I'd prefer to work on updating the the next version of Minecraft, so 1.7-based content will be minimal if not non-existent. I will always be willing to do bug fixes, which conveniently ties to:




    I'm glad you found a solution. If you want, you can name the mod that caused those bugs; I'll try to fix them up. As far as that crash report goes, I don't see anything pointing directly at AlgaeCraft code, but I'll see if I can reproduce it and maybe fix it, if you want to name the mod that caused the problem.


    Edit: I did find an actual bug that I'm going to have to fix. The lobster cage with a blue lobster doesn't releaseth blue lobster when broke, like it should. Instead, the lobster just disappears.



    Fancy. Just lemme know when you release the fix. We'll be starting up our LP soon and I wanna have everything working. =)


    And the mod that clashed with is an old mod that seems to have been abandoned. ShadowCraft. So don't worry about it. I just removed it.

    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from OMaker»

    Hi I have a question...


    Someone here said he likes to use some useful mods like Extra Utilities, Extra Golems and Utility Mobs to help to protect their houses... well ok... with this last one there are some kind of very nice Turrets to craft but I've seen they don't recognize AoA's mobs as enemies... and this is what it makes me sad and I'd wish to ask if someone else tested it and if it worked or if you fixed the problem somehow.


    That's all

    Thank you.


    Hello! I recommend the TF2 Sentry mod. I haven't tested it, but it SHOULD have a list of every mob on the sentry monitor.

    Also, Custom NPC guards could work too.
    Posted in: Minecraft Mods
  • 0

    posted a message on AlgaeCraft - Ocean mod for Minecraft - Sponges, Seafood, Coral, and More! Uses 1.8 Sponge Functionality!

    I was near my little mermaid cave and found a blue lobster!


    Unfortunately, this made me curious about blue lobsters, so I found them in the creative menu.


    A few bugs I've noticed:


    -Blue Lobsters poison you as a pufferfish

    -Blue Lobsters drop a pufferfish when killed

    -Blue Lobsters do not enter Lobster Traps

    -Placing the Blue Lobster item from the creative inventory crashes your client:


    Note: (I was going to log back into my server so I could post a bug report, but the client immediately crashed again upon entering the world. >_O

    Here's the report from that.


    Cheers!


    Update: It seems that it was simply having a weird clash with another mod. I spawned in a bunch of blue lobsters after removing the mod in question and they work just fine now! ^-^



    ---- Minecraft Crash Report ----
    // I'm sorry, Dave.

    Time: 8/5/16 4:00 AM
    Description: Ticking screen

    java.lang.ClassCastException: darva.shadowcraft.entities.EntityBlast cannot be cast to net.minecraft.entity.EntityLivingBase
    at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(NetHandlerPlayClient.java:744)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)
    at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at net.minecraft.client.network.NetHandlerPlayClient.func_147281_a(NetHandlerPlayClient.java:744)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:97)
    at net.minecraft.network.play.server.S0FPacketSpawnMob.func_148833_a(SourceFile:15)
    at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
    at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78)

    -- Affected screen --
    Details:
    Screen name: net.minecraft.client.gui.GuiScreenWorking

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['Blunderblast'/10485, l='MpServer', x=164.59, y=56.62, z=309.71]]
    Chunk stats: MultiplayerChunkCache: 5, 5
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (128,64,341), Chunk: (at 0,4,5 in 8,21; contains blocks 128,0,336 to 143,255,351), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 10922639 game time, 11806363 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    Forced entities: 3 total; [EntityCustomNpc['Cascade'/149, l='MpServer', x=174.50, y=54.00, z=308.50], EntityCustomNpc['Phenton'/150, l='MpServer', x=172.63, y=54.00, z=307.50], EntityClientPlayerMP['Blunderblast'/10485, l='MpServer', x=164.59, y=56.62, z=309.71]]
    Retry entities: 0 total; []
    Server brand: kcauldron,cauldron,craftbukkit,mcpc,fml,forge
    Server type: Non-integrated multiplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:425)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 255926208 bytes (244 MB) / 668467200 bytes (637 MB) up to 954728448 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 Optifine OptiFine_1.7.10_HD_U_D6 54 mods loaded, 54 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCHIJA Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
    UCHIJA algaecraft{1.5.8} [AlgaeCraft] (algaecraft-[1.7.10]1.5.9.jar)
    UCHIJA animalsPlus{1.2} [Animals+] (animalsPlus-1.2.jar)
    UCHIJA Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar)
    UCHIJA Artifacts{1.1.3} [Artifacts] (Artifacts-1.1.3.jar)
    UCHIJA AWWayofTime{v1.3.3} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.3-17.jar)
    UCHIJA Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar)
    UCHIJA Botania{r1.8-249} [Botania] (Botania r1.8-249.jar)
    UCHIJA copiousdogs{5.8.2R} [Copious Dogs] (Copious Dogs 1.7.10 v5.8.2.jar)
    UCHIJA craftguide{1.6.8.2} [CraftGuide] (CraftGuide-1.6.8.2-forge.jar)
    UCHIJA customnpcs{1.7.10d} [CustomNpcs] (CustomNPCs_1.7.10d(21feb16).jar)
    UCHIJA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar)
    UCHIJA dldungeonsjdg{1.8.10} [Doomlike Dungeons] (DoomlikeDungeons-1.8.10-MC1.7.10.jar)
    UCHIJA DragonMounts{r41-1.7.10} [Dragon Mounts] (DragonMounts-r41-1.7.10.jar)
    UCHIJA DynamicLights{1.3.9} [Dynamic Lights] (DynamicLights-1.7.10.jar)
    UCHIJA DynamicLights_onFire{1.0.5} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar)
    UCHIJA DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar)
    UCHIJA DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar)
    UCHIJA DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar)
    UCHIJA DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar)
    UCHIJA DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar)
    UCHIJA DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar)
    UCHIJA DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar)
    UCHIJA DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar)
    UCHIJA flansmod{4.10.0} [Flan's Mod] (Flans Mod-1.7.10-4.10.0.jar)
    UCHIJA guideapi{1.7.10-1.0.1-20} [Guide-API] (Guide-API-1.7.10-1.0.1-20.jar)
    UCHIJA LovelyRobot{1.1.1} [LovelyRobot] (LovelyRobot-Mod-1.7.10.jar)
    UCHIJA lycanitesmobs{1.13.0.5 - MC 1.7.10} [Lycanites Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA arcticmobs{1.13.0.5 - MC 1.7.10} [Lycanites Arctic Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA demonmobs{1.13.0.5 - MC 1.7.10} [Lycanites Demon Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA desertmobs{1.13.0.5 - MC 1.7.10} [Lycanites Desert Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA forestmobs{1.13.0.5 - MC 1.7.10} [Lycanites Forest Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA freshwatermobs{1.13.0.5 - MC 1.7.10} [Lycanites Freshwater Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA infernomobs{1.13.0.5 - MC 1.7.10} [Lycanites Inferno Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA junglemobs{1.13.0.5 - MC 1.7.10} [Lycanites Jungle Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA mountainmobs{1.13.0.5 - MC 1.7.10} [Lycanites Mountain Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA plainsmobs{1.13.0.5 - MC 1.7.10} [Lycanites Plains Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA saltwatermobs{1.13.0.5 - MC 1.7.10} [Lycanites Saltwater Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA shadowmobs{1.13.0.5 - MC 1.7.10} [Lycanites Shadow Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA swampmobs{1.13.0.5 - MC 1.7.10} [Lycanites Swamp Mobs] (LycanitesMobsComplete 1.13.0.5 [1.7.10].jar)
    UCHIJA cfm{3.4.8} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.8(1.7.10).jar)
    UCHIJA parachutemod{1.7.10} [Parachute Mod] (parachutemod-1.7.10-2.5.6-01.jar)
    UCHIJA pchan3{0.7} [PChan3 mods] (PChan3Mods-0.7(1.7.10).jar)
    UCHIJA PetBat{1.3.8} [Pet Bat] (PetBat-1.7.10.jar)
    UCHIJA AS_Ruins{15.4} [Ruins Spawning System] (Ruins-1.7.10.jar)
    UCHIJA ShadowCraft{0.0.0} [Shadow Craft] (shadowcraft-0.2.0.jar)
    UCHIJA TF2Dispenser{1.7.10} [TF2 Dispenser] (TF2Dispenser-1.7.10.jar)
    UCHIJA TF2Sentry{1.7.10} [TF2 Sentry] (TF2Sentry-1.7.10.jar)
    UCHIJA TF2Teleporter{1.7.10} [TF2 Teleporter] (TF2Teleporter-1.7.10.jar)
    UCHIJA ThaumcraftMobAspects{1.7.2-2A} [Thaumcraft Mob Aspects] (ThaumcraftMobAspects-1.7.2-2A.jar)
    UCHIJA thirstmod{1.8.14} [Thirst Mod] (thirstmod-1.8.14.jar)
    UCHIJA AS_UpdateCheck{1.1.7} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.10.jar)
    GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 9.17.10.2932' Renderer: 'Intel(R) HD Graphics 4000'
    Launched Version: 1.7.10
    LWJGL: 2.9.1
    OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2932, Intel
    GL Caps: Using GL 1.3 multitexturing.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Anisotropic filtering is supported and maximum anisotropy is 16.
    Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
    OptiFine Version: OptiFine_1.7.10_HD_U_D6
    Render Distance Chunks: 12
    Mipmaps: 4
    Anisotropic Filtering: 1
    Antialiasing: 0
    Multitexture: false
    OpenGlVersion: 4.0.0 - Build 9.17.10.2932
    OpenGlRenderer: Intel(R) HD Graphics 4000
    OpenGlVendor: Intel
    CpuCount: 4

    Posted in: Minecraft Mods
  • 1

    posted a message on Copious Dogs Mod

    Wasn't there a doghouse item before or something?


    Is there a way to revive dead dogs?


    Or am I thinking of a different mod?

    Posted in: WIP Mods
  • 0

    posted a message on THE LEGEND OF ZELDA: TEMPLARS OF HYRULE v1.2.1 [50000+ DOWNLOADS] [AS PLAYED BY ACHIEVEMENT HUNTERS] (OoT 3 Player Co-Op Map)
    Quote from MaybeLaterx»

    Sorry I get confused - we have maps over multiple releases, and Templars was released three years ago. XD


    I'm sorry, I'm not sure what the problem is. The last ditch attempt is to try to redownload - perhaps a file was corrupted during download. We've had a few strange cases that have been resolved in that way. If that doesn't help, then I'm sorry, I'm all out of suggestions. :( I'm assuming you're not running on a Spigot/Bukkit or Bungee server and it's as vanilla as possible on McPro. In that case, I have no idea. You're the first person to come to us with this issue. Sorry!


    Edit: Just out of interest, have you tried firing up the map in a single player world?


    I can try to redownload it. And yes. Totally vanilla. And no. I havent tried in a single player world.

    Also, do you happen to have other three player maps?
    Posted in: Maps
  • 0

    posted a message on THE LEGEND OF ZELDA: TEMPLARS OF HYRULE v1.2.1 [50000+ DOWNLOADS] [AS PLAYED BY ACHIEVEMENT HUNTERS] (OoT 3 Player Co-Op Map)

    The tag on the top of this thread says 1.8.


    Also, the server runs just fine when on, but when you shut down the server, the console says the file couldn't be overwritten.


    Also, I upload the map to the server, just as I do with any other map, but without even running the server, every file can not be deleted or rewritten.


    It's bizzare. Even if the server wasn't able to run it, it shouldn't be impossible to delete once the server is stopped.

    Posted in: Maps
  • 0

    posted a message on THE LEGEND OF ZELDA: TEMPLARS OF HYRULE v1.2.1 [50000+ DOWNLOADS] [AS PLAYED BY ACHIEVEMENT HUNTERS] (OoT 3 Player Co-Op Map)

    I'm trying to use this on my mcprohosting server for an LP, but it doesn't save data and the file is impossible to delete without having their support do it for you. Is this a known issue? I've never had this happen with anything I've every uploaded to my server.

    Posted in: Maps
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