- Rooshoxy
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Member for 12 years and 25 days
Last active Wed, Jul, 11 2012 22:14:59
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Jun 11, 2012Rooshoxy posted a message on MCX360 Updates, You Are Minecraft & Morefar far from what the xbox player will be looking for... even in bug fixes lol. but these things take time... maybe next time they can fix that annoying bucket glitchiness.Posted in: News
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I installed it just like the other extensions which all work properly. Does this one have some special install? I didn't see it in the description.
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at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:294)
at ModLoader.readFromModFolder(ModLoader.java:1292)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at hq.a(MinecraftImpl.java:34)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
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I had the water/lava bucket not forming a source block when placed issue as well but only for my guest player.
I also got a glitch where hitting mobs from a diagonal and from a block one below them causes no damage to them but damage to the sword.
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Thank you so much. Got it all working now.
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attempting to refresh unknown animation eloraam.core.TextureAnimFX
attempting to refresh unknown animation ModTextureStatic
Mod Initialized: MultiplayerSupport MC: 1.2.3; MOD: 1.2.5; SMP: 1.2.5
java.lang.IllegalArgumentException: Number of remaining buffer elements is 1024, must be at least 4096
at org.lwjgl.BufferChecks.throwBufferSizeException(BufferChecks.java:143)
at org.lwjgl.BufferChecks.checkBufferSize(BufferChecks.java:158)
at org.lwjgl.BufferChecks.checkBuffer(BufferChecks.java:163)
at org.lwjgl.opengl.GL11.glTexSubImage2D(GL11.java:2908)
at aaw.a(RenderEngine.java:532)
at net.minecraft.client.Minecraft.k(Minecraft.java:1535)
at hq.k(MinecraftImpl.java:40)
at net.minecraft.client.Minecraft.x(Minecraft.java:819)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
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It truly is! And awesome thanks, I must have been asleep on looking for the config sorry about that.
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