Gold is extremely underrated by those who don't use it much but...
1. PVP Enchanted apples are really strong:
Regeneration V (0:30)
Fire Resistance (5:00)
2. Powered rails are the best way to move minecarts.
3. Although they don't last long gold tools dig the fastest.
4. Gold armor looks tons better than diamond and iron. (subjective)
5. Golden carrots are actually the best food source in game providing highest saturation.
6. Healing Potions, Harming Potions, Invis Potions, and Night Vision Potions all require gold.
As you can see if one plays in a world for long periods of time, if they want to mass use these resources, they'll need tons of gold hence all the gold farm designs out there.
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Jun 17, 2013Zombie sieges:Posted in: Survival Mode
Occur anywhere near a village
Can be inside or around the outside perimeter
Light level does not affect it
Halfslabs do stop them
They can spawn inside doors (Very annoying. Should be changed imo)
Not sure if they can be in fluids. Pretty sure they can't
Ignores the 24 block radius of player range
So in summary its impossible to stop a zombie siege in a village due to being able to spawn in doors. Doors have to be on non halfslab which means one of the only viable ways of stopping them won't stop them entirely.
If you only want villagers and don't mind them not breeding anymore, you can kill all the doors and just light the place up and it won't be a "village" so a siege won't happen as long as mobs can't spawn regularly.
If you do want doors then:
Iron Golems. The more the merrier so they stop zombies before they kill all the villagers.
Back up villages, so if one village somehow dies completely you can repopulate.
Halfslabing everything other than doors and spamming torches might reduce the probability of the siege happening.
Although it is a rare occurance, it will happen eventually with time thus being prepared is a must if you plan on keeping that village for a long time.
Jun 10, 2013Posted in: SuggestionsQuote from CodenameDuchess
I can see it being very useful, but equally problematic. Would it not be a useful item for trolls, as normal players cannot see it? Perhaps if it was non-solid, and you could only obtain it through the /give command. Issues might still remain, but I can't think of any right now; perhaps more technical-savvy people than I can help you.
Some elaboration couldn't help, either. What light level does it give off? What does it look like in creative? Is it a solid block?
If it is a creative only item I see no problem with it.
Aug 18, 2012This is the worst attempt at a troll topic I have ever seen thus far. The only part of the troll was the last small part where no one would bother to read since you already bored everyone to death with a pointless rant about the end.Posted in: Survival Mode
Of course no one bothers to read your opening post. And after finishing reading your post, it still sounds like a rant about the end and not a troll thread.
And apparently you can get infraction points for posting only a meme image in your posts without any text in it.
Aug 14, 2012Posted in: Creative ModeQuote from Chick0nHead
at least add a city
Its kind of impolite to show off your own stuff on someone else's thread...
It feels like the wing on the lower part is a bit big, but I really like the coloring and the proportions of everything else. What texture pack did you use?
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Mar 22, 2013My survival underground fortress! (sorry, i had to) and yes it does work, just try not to bring more than two of each animal, and make a specific path to wherever you pens are going to go, or the animals will wander everywherePosted in: Survival Mode
Dec 31, 2012Mute posted a message on Mute's Guide To Killing The Wither Without Any Armor On HardPosted in: Survival ModeQuote from Sen4lifE
Do it without potions. Then I'll be impressed.
Quote from Kholdstare
I would be really impressed if someone could do it legit, but I seriously doubt that it is possible without doing it on creative or using bedrock formations.
There you go.
Nov 26, 2012Ever wanted to sort out the mobs your getting from your mob grider/xp farm that can pick up items? Then this machine is for you! It can process one mob every 3 seconds (which should be able to keep up with most mob farms).Posted in: Redstone Discussion and Mechanisms
***Please watch in 720p or it will be fuzzy"
"This somewhat simple machine has the ability to sort out mobs that can hold items, vs those who can't. It can process 1 mob every 3 seconds, or 20 mobs per minute. From what I've seen it never messes up. The only part of it that you will have to maintain to keep this operational is to keep adding pumpkins to the dispenser. A practical use for this would be to attach it to your mob grinder/XP farm. There are multiple uses for mobs that can hold items, #1. They never despawn, and they won't burn if they have any type of headgear. #2. They can be used to store items (1 stack limit). #3, they can be used for fun to prank a friend, make a arena, etc."
* Currently Skeletons are bugged, and all Skeletons can pick up items. Only 20% of Zombies can pick up items in hard mode, and Creepers can pick up none.
Aug 7, 2012Unsquarable posted a message on Minecraft Villager Trading Charts and Dye Crafting GuideGonbe on Reddit compiled this beautiful villagers trading chart , in case some of you haven't seen it already , i thought the minecraft forums users would appreciate it.Posted in: Survival Mode
Dye Crafting Guide
Bonus;Never lose a used pick again
Best Villager Trade;Breakdown
7 Full Grown Reed's for 1 Emerald.
Great Deals;Enchants i came across
Source: Reddit , made by Gonbe.
More information about the trading system on the minecraftwiki
Bonus chart source: Reddit
Aug 31, 2012Posted in: Future UpdatesQuote from enderjonodragon2
All zombies can now, they just rarely drop the items you chuck to them (after they die)
I dont think their is a 100% drop rate when you kill a zombie that has your stuff
You are horribly misinformed.Quote from enderjonodragon2
thats bbecause they only pick up weapons, and occasionally spades and axes
Firstly, not all zombies can pick up equipment. Only rarely does a zombie come about that can pick up items.
Secondly, you are correct about zombies not dropping picked up equipment 100% of the time. However Serpentis clearly said that Dinnerbone said that that was how he wanted it to work. And indeed, Dinnerbone has said that he wants mobs that pick up items to drop them 100% of the time, but for armoured mobs to still drop it rarely.
Finally, a zombie that can pick up items will pick up all sorts of items, including weapons, items and armour. If armour is picked up that is better than what the zombie currently has equipped, the zombie will equip it. Same with weapons. If an item, such as a flower or block is given to a zombie it will hold it in its hand until it gets a better weapon.
Jul 18, 2012Posted in: Survival ModeQuote from zfz
One thing I'd like to know. Do the snapshots still have the option to disable generating all those new structures? If the option is still there, I'm fine with all the new additions.
I'm more worried about the new 1.3 architecture that brings multiplayer bugs into singleplayer.
Yes. Anything that is a man-made structure is disabled with that option, which actually negates about 90% of the OP's complaints.
Nearly all SMP bugs have been wiped out of the game. You have nothing to worry about. I've played the snapshots, and it runs identically to SP. Most problems are often just you're computer.
Let me just say this once for the OP:
You're not forced to use any of the new features you complained about in this thread.
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