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    posted a message on LiteLoader
    Can you post a download link? Not an image please.
    Posted in: Minecraft Mods
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    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Quote from AmbientOcclusion

    To use it with forge, place the downloaded file into your mods folder. You don't need to patch anything.

    Yeah it's currently not compatible with magic launcher. That's something I've been meaning to look into.

    Anyways, glad you got it working.


    XRay for 1.7.5: Download
    XRay for 1.7.4: Download
    XRay for 1.7.2: Download

    Download the appropriate version and then double click on it.


    By downloaded file to you mean the autoinstaller jar?

    Also could you post a video on how to do a forge install?
    Posted in: Minecraft Mods
  • 0

    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Is there a video for forge install? I'm having trouble.
    Posted in: Minecraft Mods
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    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )
    Do I need a different version for Forge? I'm trying to install, and I've placed the file I downloaded into the folder, but no go.
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Awesome Mod. Pretty much a all in one. Thanks!
    Posted in: Minecraft Mods
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    posted a message on Key Block: Solving the need for keys!
    Here's my idea. (I haven't read anyone else's about this, so if someone else suggested it we had the same idea)

    Lock and Key

    Craft a Lock and key to protect doors and chests in Single Player/LAN Worlds. Even on Servers. (Don't know why you'd need it in Single Player though.

    Lock: Tripwire Hook and Iron Ingot side by side makes a lock. Right click a Door, Chest, or Trapdoor to add the lock. This will NOT lock it.
    Key: Iron Ingot and stick side by side. Right click a lock to lock it or unlock it. Only the key crafted by that player can unlock it. One key from a player unlocks everything.

    "But if someone steals your key then they can get into all your stuff?"

    Here's where the cool part comes! Craft a Key. Now craft a Key Programmer. (Someone help me come up with a better name) You craft this by surrounding a key in cobblestone. Place it. Right click it with your key. Then place your key in the left slot. Similar to a furnace, but horizontal, and with three slots. Place the door, chest, or trapdoor you want locked in the right slot. Take the Key out of the third slot. It is now set to open only that type of item.

    "But what if I lose my key?"
    You can craft a master! Craft one key and place it in the left slot. Place the first item in the second slot. Take your key. Repeat with everything item you need locked.
    Posted in: Suggestions
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    posted a message on [Misc] Beaches and Coconuts!
    Add drinkable coconut milk! Cool idea!
    Posted in: Suggestions
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    posted a message on Iron and Snow Golems able to be put on leads
    Not over powered at all. Would be nice to be able to put ALL, mobs on leads. That way you could lead Cows, Sheep, Chickens and Pigs easier. Plus you could lead Golems around. I like it! OP
    Posted in: Suggestions
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    posted a message on Cherries?
    Maybe instead have the cherries grow on the tree leaves? And add a new kind of wood, Cherry Oak Wood.
    Posted in: Suggestions
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    posted a message on Monkeys and Bananas
    Sounds cool! Maybe merge the banana idea with mine? Bananas can be planted to grow Banana trees and Bananas grow on leaves?

    http://www.minecraftforum.net/topic/1918399-my-suggestions-and-ideas-1-more-foods/
    Posted in: Suggestions
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    posted a message on Birch Forests
    Quote from Dungeon_Raider

    I don't think I can edit the poll now, wouldn't attempted editing delete everyone's votes?


    Don't bother. I've changed. Although I believe you can just add another choice without it. That would be rather weird. Having entire biomes dedicated to one tree? Although I realize Jungle is mostly Jungle trees and Tundra mostly Spruce having A large biome of Birch would not be my preferred way. How about in plains/forest/tundra, not adding a new biome, adding patches of Oak and Birch. Like for Snow Birch, have a decent sized patch of Birch trees in a Tundra biome. Maybe call it Snow Birch Biome, or something to that extent.
    Posted in: Suggestions
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    posted a message on Birch Forests
    Although you have a good idea, since birch trees are already out there I don't think we need an entire forest dedicated to them. I am not much of a fan of birch trees. Unfortunately in your poll you didn't include a neither. You probably should've done that, because not everyone supports your idea.
    Posted in: Suggestions
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    posted a message on My suggestions and ideas 1: More Foods
    Hello fellow Minecrafters! I have just begun using the forums, but I have been playing Minecraft for a while. Anyway on to my ideas!

    More Foods: I love to farm, so I thought of some things I enjoy IRL and might be nice in MC.

    Sunflowers: Like Sugar Cane, but when broken it drops seeds. Seeds are edible or can be replanted into hoed ground. Can grow up to three blocks tall and have separate heads sprout.

    Apple and Orange trees: A new kind of wood for both, and instead of random apple drops from oak trees you can farm apples and Oranges. Farmed with an apple or orange planted in hoed ground. New leaves too. This would introduce: Apple Wood, Orange Tree Wood, Apple Wood Planks, and Orange Wood Planks.

    Bananas and Banana trees: I think these would be great on a Jungle island. Make them found in Jungle biomes. Bananas could be used for replanting or eating. They would grow on Banana trees like Cocoa Beans. Banana trees would grow their own bananas. New wood, planks, and leaves. As well as entities. Replanted with a sapling. Bananas could be used to restore hunger. Maybe 1 tick.

    Coconuts and Palm Trees: Coconuts would grow like Cocoa beans, except they would grow on the leaves of palm trees. These could be found in a Oasis (Another idea although not just my own) or in a Jungle biome. New wood, planks, and leaves. As well as entities. Replanted with a sapling. Now you ask what can coconuts be used for? Coconut milk! You can drink it! When a player obtains a coconut they receive the coconut entity. You cannot get milk from this just yet. You must place the coconut in your hot bar and right click the nearest object to break it. You then have two coconut halves. Right click and holding with these would allow the player to drink coconut milk. Each half would restore 1 tick.

    Strawberries: Grown like carrots and potatoes. Replanted the same way

    Now The thing that all of these new trees would have in common!!

    1. All of the fruits/nuts would grow on the leaves.
    2. Knocking down the tree would drop all of the items on the ground for the player.
    3. They can all be replanted with the entity they drop.
    4. They all restore hunger.
    5. They all have crafting recipes. (Listed Below)

    The crafting recipes for these new items!

    Wood, Planks, Sticks, and Slabs remain the same.

    Apples:
    Apple Bread:
    Ingredients: 2 Wheat, 1 Apple. Made like cookies.
    Apple Juice:
    Ingredients: 1 Apple, 1 Water Bottle. Place apple on top of water bottle.

    Bananas:

    Banana Peel: Eat the banana. You can then place this and it will act as a ice.

    Banana Bread: Ingredients: 1 Banana, 2 Wheat. Made like cookies.

    Sunflowers:

    Sunflower Oil: Useful for making Lanterns and acts as a fuel in furnace. Made by placing seed in crafting, then you get oil.

    Lantern:

    I=Iron
    X=Empty
    O=Oil
    C=Coal/Charcoal

    I I I I I I
    IOI IC I
    I I I I I I

    Strawberries:
    Fruit Parfait: Ingredients: Strawberry, Banana, Orange, glass bottle.

    S=Strawberry
    B=Banana
    O=Orange
    B=Glass Bottle

    S
    B
    O G

    Orange:
    Orange Juice. Ingredients, Orange, Water Bottle.
    Place Orange on top of water bottle in crafting.





    What are your ideas? Any other things you think might be useful?


    Post your own ideas in the comments! Thanks!
    Posted in: Suggestions
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    posted a message on 1.6.2 HORSE UPDATE Features/Snapshots 7/8/13 Release Date
    They really need to add craftable saddles, especially now that horses have been released.
    Posted in: Future Updates
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