When I learn how to make a mod, I'll look into this, if I do start making this, I'll start with custom books, then the item/block info books and so on.
Does anyone know which one of the .class files on the elemental creepers is causing issues with the other class files which making minecraft crash? please I and others must know. :sad.gif:
No, you said it was there to give it a swampy feeling. Swamps don't look like they do in Minecraft at all. Why even bother trying to justify a bug that looks awful?
you do realize mine-craft is supposed to be unrealistic, right?
Oh my god. Finally someone who understands what the Notch fanboys don't.
Fun fact: 95% of this forum is either complainers, people complaining about complainers, Notch fanboys, or mods/admins that do nothing when needed. I actually respect the remaining 5% that I consider myself to be in. Back in Alpha I too would have defended Minecraft. But since Beta, Notch has become increasingly lazy to the point where 1.8 was an update of nothing but pointless, half-finished, buggy features while Notch continued to add new buggy, pointless, half-finished stuff.
you look like your complaining about how 95% are wrong in everyway, called opinions.
the first seed I found Is my hometown's name : Orillia
it's a bunch of curved canyons smushed into a coffe, basicly
another one is :gigga *****
No racial comments please, I have nothing against anyone, honestly!
it's just over hang after over hang and so on!
this seed proves that the letter "g" creates strange, corrupt-ish landscapes!
lastly (for now) is this seed: 666
village.
nuff said. :dry.gif:
let me know of other seeds!
Suggestion for future release. A command to more specifically control mob spawning and perhaps behavior(although that might require altering other classes, so maybe not). But for example, I hate some of the new mobs like endermen, and silverfish, also kinda creepers, basically anything that destroys my structures, although the creepers only do that if you get right next to them. So if we could enable/disable particular mobs, like /nospawn endermen or something. Either prevent them from spawning, or like peaceful to hostile mobs, despawn them right away. Although I think they don't spawn on peaceful, but I'm not sure. Still, if I ever take the chance of turning to a higher difficulty, I'd like not to have everything I've built destroyed. Even though he's really limited the blocks that an enderman will pick up, I notice many of them could still really mess up your farms and some of your defenses.
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delete meta inf.
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you do realize mine-craft is supposed to be unrealistic, right?
GOODDAYTOYOUSIR!
you look like your complaining about how 95% are wrong in everyway, called opinions.
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it's a bunch of curved canyons smushed into a coffe, basicly
another one is :gigga *****
No racial comments please, I have nothing against anyone, honestly!
it's just over hang after over hang and so on!
this seed proves that the letter "g" creates strange, corrupt-ish landscapes!
lastly (for now) is this seed: 666
village.
nuff said. :dry.gif:
let me know of other seeds!
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You sir, are the next Einstien.
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*facepalm*
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also, tell the yogscast that 1.8.1 is out!
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uses: lower file size!
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