• 0

    posted a message on ★★★CombineCraft★★★ Factions Server [No Chest Protection] [McMMO // Mob Arena // Drop Parties]
    If we can get 10 more players online, we will have a HUGE drop party! Come on! If you get online now! You will get a huge advantage!
    Posted in: PC Servers
  • 0

    posted a message on ★★★CombineCraft★★★ Factions Server [No Chest Protection] [McMMO // Mob Arena // Drop Parties]
    Not going to lie, this has been my favorite server for a while. A map reset has happend lately, and now is the perfect time to join, while everyone is in small factions! ~Rj
    Posted in: PC Servers
  • 0

    posted a message on [Poll] Do mods improve minecraft?
    Minecraft is more like a engine, in the eyes of a modder. Minecraft vanilla, is one game. While, a highly modded client, like tekkit, is another. Do the added features improve the game? That is a opinion, and there is no stright answer, so I will not be voteing in this poll.
    Posted in: Survival Mode
  • 0

    posted a message on Do you use gold picks?
    Quote from Mettan

    I'd rather make my gold into blocks for decoration and building.

    A golden pickaxe has the speed of Diamond, but only the strength (in both durability and mining ability) as wood.


    The gold pickaxe is *about* 1/3% faster then a Diamond.

    http://www.minecraftwiki.net/wiki/Pickaxe
    Posted in: Survival Mode
  • 0

    posted a message on what is your most favorite thing you have ever lived in
    My old floating obsidian castle, that got corrupted. :'(
    Posted in: Survival Mode
  • 0

    posted a message on Do you use gold picks?
    Gold is better used for decorations or powered rails then tools in my eyes.
    Posted in: Survival Mode
  • 0

    posted a message on Digging Straight Down
    I do a spiral staircase down.
    Posted in: Survival Mode
  • 0

    posted a message on Spider Jockey Stories
    i have seen around 7 spider jockeys. And 5 of them where in caves, the spiders would always climb wall making the skeleton die in the roof though.

    The other 2 where on my mob trap, stuck. c:
    Posted in: Survival Mode
  • 0

    posted a message on [Surv] Skyblock
    Quote from Soul98

    should i get 1.0 or 1.1


    1.1
    Posted in: Maps
  • 0

    posted a message on [Surv] Skyblock
    Do you think if you already finished all the challenges then you can start on a bridge for land?
    Posted in: Maps
  • 0

    posted a message on Minecraft's Water Physics
    Unrealistic stuff is what made/is makeing minecraft big. People say its crap for the same reason and then try it and love it.
    Posted in: Survival Mode
  • 0

    posted a message on [Creating Mods] Modding tutorials [21/5/11]
    Quote from IX iTzRogue XI

    Read it. The number on the right is the line number in the code.


    Don't see the problem, can you?



    //*Made by Rjmint of minecraft forums on 8/2/11.

    package net.minecraft.src;
    import java.util.Random;

    public class mod_obbytools extends BaseMod
    {
    public static final Item Pickaxe = new ItemPickaxe(786,EnumToolMaterial.OBBY).setItemName("zgu");
    public static final Item Spade = new ItemSpade(787,EnumToolMaterial.OBBY).setItemName("zdr");
    public static final Item Axe = new ItemAxe(790,EnumToolMaterial.OBBY).setItemName("ogi");
    public static final Item Hoe = new ItemHoe(791,EnumToolMaterial.OBBY).setItemName("hof");
    public static final Item Sword = new ItemSword(792,EnumToolMaterial.OBBY).setItemName("adf");
    public static final Item Itemobby = new Itemobby(788).setItemName("ljk");
    public static final Item Itemrack = new Itemrack(789).setItemName("vsd");
    public static final Item Body = new ItemArmor(793,3,5,1).setItemName("kjg");
    public static final Item Legs = new ItemArmor(794,3,5,2).setItemName("kjj");
    public static final Item Helmet = new ItemArmor(795,3,5,0).setItemName("kjo");
    public static final Item Boots = new ItemArmor(796,3,5,3).setItemName("kjp");
    public static final Item Lavaf = new ItemLavaf(797).setItemName("asm");
    public static final Item Orb = new ItemOrb(799).setItemName("afd");
    public static final Item Pickaxes = new ItemPickaxe(798,EnumToolMaterial.OBBYS).setItemName("jad");
    public static final Item Spades = new ItemSpade(800,EnumToolMaterial.OBBYS).setItemName("qag");
    public static final Item Axes = new ItemAxe(801,EnumToolMaterial.OBBYS).setItemName("yas");
    public static final Item Hoes = new ItemHoe(802,EnumToolMaterial.OBBYS).setItemName("uae");
    public static final Item Swords = new ItemSword(803,EnumToolMaterial.OBBYS).setItemName("iak");
    public mod_obbytools()
    {
    //Armor

    ModLoader.AddArmor("OBBY");

    //*Icons

    Itemrack.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/rackrod.png");
    Itemobby.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbybar.png");
    Pickaxe.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbypick.png");
    Spade.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbyspade.png");
    Axe.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbyaxe.png");
    Hoe.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbyhoe.png");
    Sword.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbysword.png");
    Body.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbybody.png");
    Legs.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbylegs.png");
    Helmet.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbyhelmet.png");
    Boots.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbyboots.png");
    Lavaf.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/lavaf.png");
    Pickaxes.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbypicks.png");
    Spades.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbyspades.png");
    Axes.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbyaxes.png");
    Hoes.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbyhoes.png");
    Swords.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/obbyswords.png");
    Orb.iconIndex = ModLoader.addOverride("/gui/items.png", "/obby/orb.png");

    //*Setting Name

    ModLoader.AddName(Itemrack,"Netherrack Rod");
    ModLoader.AddName(Itemobby,"Obsidian Bar");
    ModLoader.AddName(Pickaxe,"Obsidian Pickaxe");
    ModLoader.AddName(Spade,"Obsidian Shovel");
    ModLoader.AddName(Axe,"Obsidian Axe");
    ModLoader.AddName(Hoe,"Obsidian Hoe");
    ModLoader.AddName(Sword,"Obsidian Sword");
    ModLoader.AddName(Body,"Obsidian Body");
    ModLoader.AddName(Legs,"Obsidian Legs");
    ModLoader.AddName(Helmet,"Obsidian Helmet");
    ModLoader.AddName(Boots,"Obsidian Boots");
    ModLoader.AddName(Lavaf,"Fire Flint");
    ModLoader.AddName(Pickaxes,"Dragon Pickaxe");
    ModLoader.AddName(Spades,"Dragon Shovel");
    ModLoader.AddName(Axes,"Dragon Axe");
    ModLoader.AddName(Hoes,"Dragon Hoe");
    ModLoader.AddName(Swords,"Dragon Sword");
    ModLoader.AddName(Orb,"Dragon Orb");

    //*Recipe's

    ModLoader.AddRecipe(new ItemStack(Pickaxe, 1),new Object[]{
    "***", " N ", " N ",
    Character.valueOf('*'), Itemobby,
    Character.valueOf('N'), Itemrack,
    });

    ModLoader.AddRecipe(new ItemStack(Spade, 1),new Object[]{
    "*", "N", "N",
    Character.valueOf('*'), Itemobby,
    Character.valueOf('N'), Itemrack,
    });

    ModLoader.AddRecipe(new ItemStack(Itemrack, 1),new Object[]{
    "D", "R",
    Character.valueOf('R'), Block.netherrack,
    Character.valueOf('D'), Item.diamond,
    });

    ModLoader.AddRecipe(new ItemStack(Axe, 1),new Object[]{
    "**", "*N", " N ",
    Character.valueOf('*'), Itemobby,
    Character.valueOf('N'), Itemrack,
    });

    ModLoader.AddRecipe(new ItemStack(Hoe, 1),new Object[]{
    "** ", " N ", " N ",
    Character.valueOf('*'), Itemobby,
    Character.valueOf('N'), Itemrack,
    });

    ModLoader.AddRecipe(new ItemStack(Sword, 1),new Object[]{
    "*", "*", "N",
    Character.valueOf('*'), Itemobby,
    Character.valueOf('N'), Itemrack,
    });

    ModLoader.AddRecipe(new ItemStack(Body, 1),new Object[]{
    "* *", "***", "***",
    Character.valueOf('*'), Itemobby,
    });

    ModLoader.AddRecipe(new ItemStack(Legs, 1),new Object[]{
    "***", "* *", "* *",
    Character.valueOf('*'), Itemobby,
    });

    ModLoader.AddRecipe(new ItemStack(Helmet, 1),new Object[]{
    "***", "* *",
    Character.valueOf('*'), Itemobby,
    });

    ModLoader.AddRecipe(new ItemStack(Boots, 1),new Object[]{
    "* *", "* *",
    Character.valueOf('*'), Itemobby,
    });

    ModLoader.AddRecipe(new ItemStack(Axe, 1),new Object[]{
    "**", "N*",
    Character.valueOf('*'), Itemobby,
    Character.valueOf('N'), Itemrack,
    });

    ModLoader.AddRecipe(new ItemStack(Orb, 1),new Object[]{
    "DLF", "DLF", "DLF",
    Character.valueOf('D'), Item.diamond,
    Character.valueOf('F'), Lavaf,
    Character.valueOf('L'), Block.glowStone,
    });

    ModLoader.AddRecipe(new ItemStack(Pickaxes, 1),new Object[]{
    "O", "P",
    Character.valueOf('O'), Orb,
    Character.valueOf('P'), Pickaxe,
    });

    ModLoader.AddRecipe(new ItemStack(Spades, 1),new Object[]{
    "O", "P",
    Character.valueOf('O'), Orb,
    Character.valueOf('P'), Spade,
    });

    ModLoader.AddRecipe(new ItemStack(Axes, 1),new Object[]{
    "O", "P",
    Character.valueOf('O'), Orb,
    Character.valueOf('P'), Axe,
    });

    ModLoader.AddRecipe(new ItemStack(Hoes, 1),new Object[]{
    "O", "P",
    Character.valueOf('O'), Orb,
    Character.valueOf('P'), Hoe,
    });

    ModLoader.AddRecipe(new ItemStack(Swords, 1),new Object[]{
    "O", "P",
    Character.valueOf('O'), Orb,
    Character.valueOf('P'), Sword,
    });

    //*Smelting

    ModLoader.AddSmelting(Block.obsidian.blockID,new ItemStack (Itemobby, 1)
    );

    }


    public String Version()
    {
    return "3.14159265";
    }
    }
    Posted in: Tutorials
  • 0

    posted a message on [Creating Mods] Modding tutorials [21/5/11]
    Hello, when i recompile i get no errors, but when i run the client i get this.


    Mods loaded: 1
    ModLoader Beta 1.7.3

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected]
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT e9df3db --------
    Generated 8/3/11 9:28 PM

    Minecraft: Minecraft Beta 1.7.3
    OS: Windows XP (x86) version 5.1
    Java: 1.7.0, Oracle Corporation
    VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: GeForce 6200/PCI/SSE2 version 2.1.2, NVIDIA Corporation

    java.lang.StringIndexOutOfBoundsException: String index out of range: 7
    at java.lang.String.charAt(Unknown Source)
    at net.minecraft.src.CraftingManager.addRecipe(CraftingManager.java:261)
    at net.minecraft.src.ModLoader.AddRecipe(ModLoader.java:330)
    at net.minecraft.src.mod_obbytools.<init>(mod_obbytools.java:91)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
    at java.lang.reflect.Constructor.newInstance(Unknown Source)
    at java.lang.Class.newInstance0(Unknown Source)
    at java.lang.Class.newInstance(Unknown Source)
    at net.minecraft.src.ModLoader.addMod(ModLoader.java:224)
    at net.minecraft.src.ModLoader.readFromClassPath(ModLoader.java:1022)
    at net.minecraft.src.ModLoader.init(ModLoader.java:687)
    at net.minecraft.src.ModLoader.AddAllRenderers(ModLoader.java:121)
    at net.minecraft.src.RenderManager.<init>(RenderManager.java:65)
    at net.minecraft.src.RenderManager.<clinit>(RenderManager.java:158)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:138)
    at net.minecraft.client.Minecraft.run(Minecraft.java:435)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT dd486953 ----------



    I don't know where is the problem is. Help please?

    *Edit

    Startclient batch log.



    == MCP v4.3 ==
    [21:34] 16 achievements
    [21:34] 151 recipes
    [21:35] ModLoader Beta 1.7.3 Initializing...
    [21:35] Overriding /gui/items.png with /obby/rackrod.png @ 38. 129 left.
    [21:35] Overriding /gui/items.png with /obby/obbybar.png @ 46. 128 left.
    [21:35] Overriding /gui/items.png with /obby/obbypick.png @ 61. 127 left.
    [21:35] Overriding /gui/items.png with /obby/obbyspade.png @ 62. 126 left.
    [21:35] Overriding /gui/items.png with /obby/obbyaxe.png @ 91. 125 left.
    [21:35] Overriding /gui/items.png with /obby/obbyhoe.png @ 101. 124 left.
    [21:35] Overriding /gui/items.png with /obby/obbysword.png @ 102. 123 left.
    [21:35] Overriding /gui/items.png with /obby/obbybody.png @ 105. 122 left.
    [21:35] Overriding /gui/items.png with /obby/obbylegs.png @ 106. 121 left.
    [21:35] Overriding /gui/items.png with /obby/obbyhelmet.png @ 107. 120 left.
    [21:35] Overriding /gui/items.png with /obby/obbyboots.png @ 108. 119 left.
    [21:35] Overriding /gui/items.png with /obby/lavaf.png @ 109. 118 left.
    [21:35] Overriding /gui/items.png with /obby/obbypicks.png @ 117. 117 left.
    [21:35] Overriding /gui/items.png with /obby/obbyspades.png @ 118. 116 left.
    [21:35] Overriding /gui/items.png with /obby/obbyaxes.png @ 119. 115 left.
    [21:35] Overriding /gui/items.png with /obby/obbyhoes.png @ 120. 114 left.
    [21:35] Overriding /gui/items.png with /obby/obbyswords.png @ 121. 113 left.
    [21:35] Overriding /gui/items.png with /obby/orb.png @ 122. 112 left.
    [21:35] Failed to load mod from "mod_obbytools.class"
    [21:35] Done.
    [21:35] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin

    Posted in: Tutorials
  • 0

    posted a message on Fallout: New Minecraft
    Pictures please.
    Posted in: Resource Packs
  • 0

    posted a message on Fake? Minecraft beta 1.5 leaked?
    Quote from Hackedshot44 »
    Quote from OSX2000 »
    Screw it, I give up. One download link won't give up the file unless I complete one of their offers...not happening. The other link doesn't work at all.

    I smell spam.

    EDIT: Whoa, you all found a different one than I did.



    I found that, and the file is unobtainable.


    Dat Infdev.jpg

    Dat fake Beta 1.5



    Not a fake but the old Survival test mode with F5 on. And F5 was what was used by notch to test things and the last thing he tested was rain.
    Posted in: Survival Mode
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