• 4735

    posted a message on Risugami's Mods - Updated.
    Everything updated for 1.6.2. The mods directory will now be located in the same directory as minecraft jar, unless the default game directory is changed, where it will act like it had on older versions.

    Read this entire post. All of it. Downloading the mods means you agree to the disclaimer. You can skip the FAQ, but if you have an issue, consult it first, before consulting us. If you have an issue answered in the FAQ or this post itself, we won't help you. At all. We reserve the right to ignore dumbasses who do not pay attention to the big bold text. Completely and utterly, ignore them. To all of you who are good boys and girls, I suggest you ignore them too, should they post.

    Modding now has its own IRC channel on esper.net, #risucraft.

    Disclaimer: These mods require altering minecraft.jar, and SMP may not work with these mods installed. Some of these mods add new content, do not load worlds with this new content if the respective mod is not installed. I am not responsible for any damage done to your computer, worlds, or your copy of Minecraft. That said, backup your worlds and bin folder!

    Frequently Asked Questions
    Q: What is ModLoader?
    -A: http://tiny.cc/PAIN
    
    Q: Where is ModLoader?
    -A: http://tiny.cc/PAIN
    
    Q: How do I install ModLoader?
    -A: http://tiny.cc/PAIN
    
    Q: Why did you link me that image?
    -A: Because you can't read. What part of "read this whole post" did you not understand?
    
    Q: Why does my game freeze on the loading screen?
    -A: The most likely answer is you forgot to delete META-INF, or your archive tool didn't want to delete it.
    
    Q: Why does my game black screen?
    -A: There are a number of reasons this could happen, the most likely is that you're trying to play alpha through the browser. Mods don't work with the browser version. I do not care about black screens. Get me the error log. Follow the instructions under the "Linux / Other" download on www.minecraft.net. This applies to all OS.
    
    Q: Do these mods work with [older version]?
    -A: No, they are designed for Minecraft 1.6.2.
    
    Q: The AudioMod description hurt my head, is there some kind of readme that explains it in better detail?
    -A: Not yet, so, in the meantime, feel free to contact me about it in IRC, and I will help.
    
    Q: How come 7z throws out "Not implemented" OR WinRAR gives me an error when I try to add stuff to the jar?
    -A: Update 7-Zip or close Minecraft.
    
    Q: How do I uninstall the mods?
    -A: You restore from a backup of minecraft.jar, and in case you didn't back it up, delete the version file in the bin folder, and Minecraft will redownload everything.
    
    Q: What does input == null mean?
    -A: You failed to read instructions, try again...
    
    Q: java.lang.NoClassDefFoundError: ...?
    -A: You failed to read instructions, try again...
    
    Q: java.lang.SecurityException: SHA1 digest error ...?
    -A: You failed to read instructions, try again...
    
    Q: java.util.zip.ZipException: invalid entry size?
    -A: Stop using that bad program and get a real one! Like 7-Zip or WinRAR!
    
    Q: java.lang.UnsupportedClassVersionError: Bad version number in .class file?
    -A: Update java. On mac? Too bad.
    
    Q: java.lang.UnsupportedClassVersionError: ______ : Unsupported major.minor version 51.0
    -A: Either get JRE 7 or tell mod creator to not use JDK 7.
    
    Q: How can I best contact you?
    -A: In the channel #risucraft, on the esper.net IRC.
    
    Q: What if this FAQ doesn't solve my problem or answer my question?
    -A: Then you can post, or contact us, preferably on IRC.


    Installation
    New Launcher
    1) Run the latest launcher and download 1.6.2
    2) Go to %appdata%/.minecraft/versions
    3) Copy the directory named 1.6.2 and paste as 1.6.2ML(you may name however you please, but everything must match) so there are now two copies.
    4) Enter new directory and rename the jar and json files to match the directory.
    5) Open the json file in your prefered Notepad program and change:
    "id": "1.6.2",
    to
    "id": "1.6.2ML",

    6) Now with the jar you should do the steps below under Windows starting at number 3.

    Old Launcher
    Windows:
    1) Open up %appdata%, if you don't know how to do this, start>run, then type in %appdata%
    2) Browse to .minecraft/bin
    3) Open up minecraft.jar with WinRAR or 7zip.
    4) Drag and drop the necessary files into the jar.
    5) Delete the META-INF folder in the jar.
    6) Run Minecraft, enjoy!

    Macintosh:
    1) Go to Applications>Utilities and open terminal.
    2) Type in the following, line by line:
    cd ~
    mkdir mctmp
    cd mctmp
    jar xf ~/Library/Application\ Support/minecraft/bin/minecraft.jar

    3) Outside of terminal, copy all the files and folders into the mctmp directory.
    4) Back inside terminal, type in the following:
    rm META-INF/MOJANG_C.*
    jar uf ~/Library/Application\ Support/minecraft/bin/minecraft.jar ./
    cd ..
    rm -rf mctmp

    5) Run Minecraft, enjoy!

    If you're feeling generous, feel free to donate! Or if you'd rather not spend your own money, you may click the Adfly links below and wait 5 seconds, then skip the ad.
    Click Here
    The Mods
    Dropbox Index

    ModLoader 1.6.2
    A mod, kind of like a mod manager, that stops conflicts with mods that alter rendering, recipes, add entities, gui, smeltables or fuel. If you're a modder, feel free to decompile this and learn how to make mods work with it. Inherit BaseMod and override any methods as necessary. The mod's main class file should be prefixed with 'mod_'. Read the Javadoc for information on methods available.
    Download (Adfly) Download (Direct) Decompile Fixes MCP Mapping Javadoc Old Versions

    Elemental Arrows 1.6.2
    The Elemental Arrows mod adds four new types of arrows; explosive arrows, fire arrows, ice arrows, and a joke weapon, egg arrows.. They are crafted the same way as normal arrows, but the head is replaced based on the element; gunpowder for explosive, coal for fire, snowball for ice, and egg for, well, egg. Crafting an explosive arrow only gives you one arrow, and it explodes upon impact. Crafting a fire arrow gives you one arrow, that will ignite stuff upon impact. Crafting an ice arrow gives you one arrow, that will freeze water into ice, lava springs into obsidian, put out fire, and break torches. Egg arrows spawn chickens upon impact with the ground, but there's a secret too. Lightning arrows strike lightning where ever they hit, use diamond in recipe. Homing bow recipe is same layout as regular bow, but diamond instead of sticks. Requires ModLoader 1.6.2.
    Download (Adfly) Download (Direct) Old Versions

    More Stackables 1.6.2
    This mod makes saddles, doors, and signs up to 8 in a stack, minecarts and boats up to 4 in a stack. This is great for storage and for using workbenches, chests, or furnaces, as you no longer consume your food! Requires ModLoader 1.6.2.
    Download (Adfly) Download (Direct) Old Versions

    Sign Tags 1.6.2
    Type [time] into a sign, and it will show the current time. You can also type [x], [y], or [z] and find the current position of the sign in regards to that axis. [a|b] is a redstone input function for signs, where text replacing 'a' will be shown when the sign is powered, otherwise 'b' is shown. Type [light], and it will show you the current light level of the sign's position. [biome], [temp], [humid] each tell you the biome you're in, the temperature of that area, and the humidity of that area, respectively. [temp], [humid] will no longer function in Nether.
    Download (Adfly) Download (Direct) Old Versions

    Death Chest 1.6.2
    When you die, if you have a chest in your inventory, it will be placed where you die, or in the closest available spot. The chest will be filled with as many items as possible. Items stored in the crafting slot are still lost, as usual, and any excess that won't fit in the chest will be dropped.
    Download (Adfly) Download (Direct) Old Versions

    AudioMod 1.6.2(Not updated for now)
    AudioMod is an upgrade of sorts, and a modder's utility. Included in this mod is CodecIBXM, created by Paul at www.paulscode.com, who is the creator of the sound system used in Minecraft. It allows Minecraft to play (in addition to ogg, wav, and mus files), xm, s3m, and mod files. The only readily available feature of this mod is the ability to add new music, however, it adds support for modders to add new records and sound effects. There is a slight increase in load time when using this mod. Using this, you can also use custom sounds, alongside the originals. Custom music and sound goes into the resources folder, music in mod/music. Custom sounds go into mod/sound. For example, if I were to add a new footstep sound effect to stone, I'd put the new stone1.ogg in mod/sound/step. In game, the new sound would occasionally be played, alongside the originals. Custom sounds for things like the menu click and water do not always work, at the moment.
    Download (Adfly) Download (Direct) Old Versions

    Floodgate 1.6.2
    Floodgate block can be used as either a floodgate, allowing toggleable water and lava falls, or as a trapdoor. When you place the floodgate control block, it will place a gate in front of the control block in the direction you are facing. Applying redstone power to this will remove the gate. Use the control block to open the GUI where you can place supporting blocks that will replace how the gate looks. Requires ModLoader 1.6.2.
    The recipe:
    :stone: :stone: :stone:
    :stone: :Red: :stone:
    :stone: :stone: :stone:
    Where :Red: is redstone.
    Download (Adfly) Download (Direct) Old Versions

    Spawner GUI 1.6.2
    Adds a GUI to all mob spawners, that will allow you to pick what mob to spawn. I also reallowed mining spawners. You can disable spawners with redstone aswell. Should be compatible with all mobs, but don't expect the mobs with special spawn conditions to work everywhere. Animals require grass, Monsters require darkness, Slimes require being in their special chunks, and 0-16 depth. Requires ModLoader 1.6.2.
    Download (Adfly) Download (Direct) Old Versions
    Picture:


    Block Distortion 1.6.2
    This mod is just an experiment. Everything that is 3D (Mostly noticeable on blocks) has a random distortion. Known issues include: Clouds randomize as they move across the sky, held items look rather odd, and GUI elements may be screwed up. I don't recommend using this mod long.
    Download (Adfly) Download (Direct) Old Versions

    Griefer Creepers 1.6.2
    WARNING BACK UP YOUR WORLD BEFORE INSTALLING
    This mod changes how creepers attack. Instead of blowing itself up, It will disappear and launcher 100 arrows straight into the air, which will rain down on the landscape. These arrows will be 25% fire arrows, 75% explosive arrows..
    Download (Adfly) Download (Direct) Old Versions

    Recipe Book 1.6.2
    This item when used opens up a GUI of every recipe that can be done. The items can not be touched, but you can read tool tip. Left click moves to next recipe. Right click moves to previous recipe. The recipe for recipe book is 1 book, 1 ink sac. It's a shapeless recipe. Requires ModLoader 1.6.2.
    Download (Adfly) Download (Direct) Old Versions

    Shelf 1.6.2
    Ever wanted to store your items in a way you can see them? Here you go. This block allows you to add up to 9 items to it and the items you put in are shown in the world. Requires ModLoader 1.6.2.
    Recipe is:
    :wood:
    :wood: :wood:
    Download (Adfly) Download (Direct) Old Versions
    Picture:


    Biosphere 1.6.2
    This is a new generator. You may select this generator in More World Options when creating world. In this generator, the world is made up of massive spheres with glass domes. Inside these spheres are random biomes. There is a random chance of a lake being placed in the center of each sphere. Usually water, but rarely lava. Bordering this lake you will find sand for water, or gravel for lava. Connecting each sphere is a wooden bridge with fence rail. Beside each sphere is a smaller sphere, which is where you will find diamond and lapis lazuli. These ores only occur here, the others are equally spread throughout the spheres. The cave generator used here is a modified Nether cave generator, where like on the surface, will generate lava below a certain level. if this lava reaches the outside, an obsidian wall will be made to hold it in. Many options can be changed in ".minecraft/config/Biosphere.cfg". Requires ModLoader 1.6.2.
    Download (Adfly) Download (Direct) Old Versions
    Picture:


    Armor Stand 1.6.2
    This block will give you a place to show off your armor. Just place the block and right click on the platform. You can choose from a selection of skins to hold your armor, as well as have it stare at you, constantly. You may also change the texture of platform by putting block in the last slot. Known issues include: placing a block inside of dummy, standing on its head, possible inability for mobs to path around it. Recipe is 3 solid stone blocks along bottom, with 2 sticks in the middle. Requires ModLoader 1.6.2.
    Download (Adfly) Download (Direct) Old Versions

    More mods to come!
    Posted in: Minecraft Mods
  • 8

    posted a message on Risugami's Mods - Updated.
    Sorry about the addSound errors. Had forgot a file when I uploaded it. Should be fixed
    Posted in: Minecraft Mods
  • 1

    posted a message on Risugami's Mods - Updated.
    Quote from rebyen2000

    Yeah but it's a fix on your end until he fixes the bug. I'm not releasing mine until it's fixed either, but helps to not see my ore skin on the jungle biome when testing my mod :P


    That has been fixed for at least a day. You sure you are using latest version?

    Quote from Sifestia

    Thanks for updating the CaveGenerator in Biosphere-Mod <3

    Now fix the lightbug and i'm happy :P


    Blame jeb for breaking it.
    Posted in: Minecraft Mods
  • 8

    posted a message on Risugami's Mods - Updated.
    Quote from Bud052

    Does Risugami check this thread at all?

    Yep.
    Posted in: Minecraft Mods
  • 30

    posted a message on Risugami's Mods - Updated.
    Quote from Ariska »
    If I may ask, what happened to the slime fix mod?

    Taken down until Notch adds Slimes back to the spawn list.
    Posted in: Minecraft Mods
  • 25

    posted a message on Risugami's Mods - Updated.
    Quote from Dweller_Benthos »
    Well, I think I jinxed myself, just tried to use a water bucket and got a crash:

    Minecraft: Minecraft Alpha v1.2.0_02

    Latest version is 1.2.1_01, which More Stackables 1.12 is made for.
    Posted in: Minecraft Mods
  • 36

    posted a message on Risugami's Mods - Updated.
    Quote from huhwhozat »
    or am I not allowed to place the gate control?

    The control will be placed fine, but the gate will not appear until you destroy the dirt. I'm using the same method the player calls when placing blocks, so anywhere you can place a block, the control can too.
    Posted in: Minecraft Mods
  • 54

    posted a message on Risugami's Mods - Updated.
    Quote from Tuqui »
    Does the new stackabl version prevent the bucket crash?

    It should.
    Quote from huhwhozat »
    Thirdly, can the floodgate be created vertically instead of horizontally? (If not, that functionality should be available.)

    Still considering best method to do this. Since it goes in the direction that you are looking, I can see people not liking accidentally making a floodgate go downward, or upward.
    Quote from huhwhozat »
    Also, does the gate block or power block take on the attributes (durability, flammability, etc) of the skin block or just the texture. If not, what are their attributes?

    The control is currently rather weak, so it can be removed quickly. Doesn't catch fire or require mining, so that's good. The gate is currently indestructible, which I should probably change.
    Quote from huhwhozat »
    Finally, would floodgate or light sensor or others conflict with other mods that add block types? (I imagine they might.)

    Only if they use the same block id.
    Posted in: Minecraft Mods
  • 142

    posted a message on Risugami's Mods - Updated.
    Quote from dougbenham »
    What changes were made in More Stackables 1.12 and Sign Tags 1.31?

    Only bugfixes.
    Posted in: Minecraft Mods
  • 345

    posted a message on Risugami's Mods - Updated.
    Quote from natetauer »
    Nice bridge block rip off.

    I had been working on this for about three weeks, but bridge block was released first. I did like the idea about reskining it using blocks though, so added that in.
    Posted in: Minecraft Mods
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