This is THE BEST TEXTURE PACK I have EVER used, and the ONLY one that actually made me want to download it, since Derivation was discontinued. There is only but one annoying issue that I noticed, and fixed, for me and my friends who use in our buildings- the connected textures was mislabled for the stone brick tops. The cracked stone tops were labled as sides for the regular stone bricks, the cracked stone brick's top was actually the top for mossy stone bricks, and the top for mossy stone bricks is what should be the connected textures for the tops of cobble when placed next to grass. And even then, the grass is not even the right style!
But yeah, with that fixed, it is a truly BEAUTIFUL texture pack.
I will send you, ikezou, the download to the fixed ctm stone(smooth) folder via PM. (The cobble-grass ctm textures remain unused (12-17) so I reccomend relocating them.)
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Jan 4, 2014RicksterCraft posted a message on [32x] Halcyon Days Resource Pack 1.1 [1.7.x Support]Posted in: Resource Packs
Aug 15, 2013If you want to see what a 3 year long infinite world gen of this experiment would looks like, I suggest checking out 2b2t.org (Which is both the IP for the server and the website link.)Posted in: PC Servers
It started back in 2010, and I joined it in 2011. I only stayed dedicated for a month because death was powerful. Unless you had a bed, of course. The spawn is entirely just gone. Lava and cheap cobble and stone structures blanket the world for hundreds of blocks, and the devastation can be very much seen for thousands of blocks. I haven't been on the server in a long time, but it's still up and going on. I'm not familiar of the factions, but what I'll describe in this post is what I experienced back when I joined. Results now, 2 years late, will obviously vary.
I spawned in. The first thing I noticed was people punching each other and lava everywhere. The higher ups had made the spawn an object of entertainment. With new people streaming into the server, they decided to make a massive stone mountain at the spawn block, and flood it with lava. There was only 1 path off the mountain that you could survive. I attempted heading down the seemingly insignificant 3 wide stairs with lava around it, but it proved a problem as 15 people were constantly trying the same thing. It's funny how just spawning was difficult! People were fighting and pushing others into lava with the hope of only themselves making it off. Of course, once you got off you had no reward. There was no person waiting there to feed you, supply you, and send you on your merry way. Nope, quite the opposite. Most of the lava was around the spawn only. There were random bits of lava, but yeah, the majority was at the mountain. So outside of spawn was a pretty dark place. Strip mines were everywhere, and bridges over chasms were unsafe. I died a lot, outside of the spawn zone. Skeletons shot me off constantly until I either died of starvation or falling. Which was the issue. I tried to not punch as much, as punching depletes hunger. So I would normally get off the mountain with only a bar and a half missing, of hunger.
That was what spawn was like. On the most successful run out of spawn, I met up with a faction of 10 people, fully equipped with diamond armour. They greeted me, and I got scared and kinda skirted around them. They threw down some melons and wooden planks, and walked back to their base. I approached the items with caution, and once I got them I bolted. Once I was safe, I gave them my grattitude and continued. This is all in the presence of just stone and cobblestone floors. Dirt was gone from site, except the small veins that broke the surface. Grass was nonexistent for me. Not once had I seen a single grass block, in thousands of blocks of journey. Then, out of pure and subsequent luck, I found a lonely tree next to a small dirt hut. Being the good samaritan, I took the logs and replanted. I got a hefty profit of 3 saplings, and continued my way. About 6 thousand blocks out, I started seeing grass. This was great! But thing is, all of this happens after the 1.8 update that added hunger, and of course, the new mob spawning behaviors. All the mobs were gone from the landscape, and I couldn't find a single tall grass block or passive mob. I dared to tango with a skeleton and waste time trying to get bones, but I was running low on melons. I made a rudimentary farm next to a water source and began farming a bit. I did die from hunger before I could get bread though, and I had to take a grueling journey from spawn, back to my place of death. Of course, by then, I'd have died numerous more times. It was very hard to get there before I died of hunger again, but I managed to make it just before I died again. After that I just waited for some wheat to grow. After I got a hefty amount of bread I continued on.
Travel was bland and didn't have much in store. So from here I'll talk about the milestones. Here's a list of what I encountered in order:
- Barren, hard to escape spawn of death and lava.
- Barren stone wastes, went on for hundreds of blocks
- Dirt huts left behind by previous adventures to wait out the night.
- After a few thousand blocks, grass.
- A loooong time of that and I found trees. Forests, to be exact.
- Tall grass made it's appearence.
- Passive mobs.
- Griefed player fortresses.
- Intact bases.
- Untouched, normal landscape minus the odd player house. This was around 40,000 blocks out.
I arrived at 50,000 blocks out, and still felt insecure of my survival. There was a story of this guy who walked to 100,000 blocks out and still found a player, who killed him. It was scary, even in the safety of the huge block distance. The server has no rules, so I raided my share of bases that I came across. After that, I got... irritant. I decided to download xray and zombe's fly mod and have my fun in hacking. I flew around and mined all the diamonds I could get. I raided hidden chests, and got to my glorious 2 stacks of diamonds. I then got a little bored of the useless travel and headed back to around spawn to meet someone. He died along the way whilst I made it. I grew tired of the death and racial slurrs, and decided to cut it at that point. I dug myself in and holed up, and logged off the server.
It's now been 2 years. I logged back on just now and found to be in the same position that I left 2 years ago. I think I'll play some more, maybe hit 100,000 blocks this time. There is far less people on now then there used to be, and there seems to be little to no verbal abuse in the chat. Though, everyone still seems disrespectful and arrogant. It will be fun, and... heh, just like old times.
Jul 21, 2013Posted in: Resource PacksQuote from zamaj
I comepletely agree with you. Doku used to be my favorite until the community continuation. Though, honestly, Derviation is such a good pack that I can't really use any other texture pack now. I've resorted to default because I can't find any other pack that compares in the awe I had the first time I tried out Derivation.
Though if I were to make a continuation, I wouldn't do some cheap copy and paste of an old texture over, nor recolors. I always hated when texture packs did that. I would accept community feedback but not community texture themselves, because, as much as it seems nice, it divides a pack's value. I have experience in duplicating styles, as well.
Dec 22, 2012RicksterCraft posted a message on [Adv/Surv] Fallout MineCraft: DeadState V2.4 Released!(Download Now!/200,000+ Downloads) + SERVER!I'm both surprised and VERY happy to see this is still being worked on. I remember finding this around a year ago- before it was fully released. :3Posted in: Maps
Dec 16, 2012Posted in: Mods Discussion
I'm pretty sure when we went open source, everyone agreed to the fact that their stuff can and will be distributed free of charge or contract. That is what Open-Source is.
Dec 13, 2012I wish you luck on this! Hope people actually apply!Posted in: Mods Discussion
By the way, I give you the right to use my texture work from the original EVMC as placeholders or as the final product. I'm just happy all our work didn't poof away. :3
Nov 3, 2012RicksterCraft posted a message on [ADV] Eronev Mansion Adventure [1,000,000+ Downloads!] 1.9 Verified. The Classic Pumpkin Adventure.I want to say I teared up at the end, placing down the villagers as I knew they would die....Posted in: Maps
100/10 would play numerous times again. Spent about 6 or 7 hours on the map double checking everything- I still managed to miss some gold though. I also beat the parkour with only 9 bedrock.
But yeah- I kinda explored a LOT.....
Nov 2, 2012RicksterCraft posted a message on [ADV] Eronev Mansion Adventure [1,000,000+ Downloads!] 1.9 Verified. The Classic Pumpkin Adventure.I'm literally probably only a quarter through the map (I'm currently at the tower, saving the apparent 3rd villager) and I have spent at least three hours double checking every nook-and-cranny possible. I didn't venture out into the ocean though, as there -apparently- is nothing of interest out there.Posted in: Maps
Anyways, I never complete puzzle/adventure maps.... and I think I might have a first. The special items and usage of vanilla content to produce a captivating story plot, and the way you made your boundaries- makes the entire map feel linear with a free-roaming aspect. I absolutely love it! The biggest hook on me though has to be the gold blocks- gotta catch 'em all! (Besides the text behind the characters, they always jerk up a laugh from me! )
So, so far- 10/10! Amazing map, and I might actually finish it!
Oct 28, 2012I started using this texture pack yesterday for 1.4, with Better Skies installed with MCpatcher, and wow. The skyboxes blew me away. I love the amount of detail in everything.Posted in: Resource Packs
Two turn-offs though would be;
1: Clouds don't have a custom texture from what I can tell.
2: A few textures (Mostly Netherrack and Clay) have very sharp colors, and appear to be very sharpened. Besides those, the rest of the pack blows me away, and I definitely have a new permanent texture pack!
Sep 23, 2012RicksterCraft posted a message on Better Sprinting (950,000+ DL's) - Use links on top for up-to-date downloadsAll I can say is: FINALLY!Posted in: Minecraft Mods
I have followed this mod forever, waiting for an update. Thank GOD!
Jun 24, 2012RicksterCraft posted a message on Looking For Builders For A New Survival Games ExperiencePosted in: Maps DiscussionQuote from Taklok
That's some pretty nice stuff you have there. I like it, so you're in. And I can assure you, this map will be completed, and will even be live streamed in a competition before it's actually released! If you have Skype or Twitter so we can communicate easier, be sure to PM me, please.
I actually follow you on Twitter and came here from a RT. Twitter: @RicksterEpicWin
(Also, I'm a Skype friend of AyeAyeLtd) Skype: RicksterCraft ((I don't mind my credentials being public. Hasn't bothered me of late))
Jun 24, 2012RicksterCraft posted a message on Looking For Builders For A New Survival Games Experience-Why do you want to help? I want to actually complete a map for once. Me and my friends always come up with awesome map ideas, start them out with epic builds, but loose interest and stop.Posted in: Maps Discussion
-What type of building do you specialize in? (Gigantic shrines, cities, etc.) Decor and aesthetic, odd-ball architecture (I'm great at making things appear ruined and derelict.
-Show me examples of your work. Screen shot them, and post them here. The more pics, the better.
Stairway to a dungeon on one of me and my friend's maps.
Inside one of the dungeons on one of me and my friend's maps.
Town on one of me and my friend's maps.
House I made on a legit server.
2nd shot of a house I made on a legit server. (Tower in background was also part of my plot)
-How experienced are you with WorldEdit? I'm intermediate I'd say. I know how to operate and I've used it in many builds with my friends. I'm also experienced in World Painter, so if we would ever need a large scale map made fast, I could do it.
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Feb 9, 2012I wonder if Villagers will move into homes they find suitable that the player builds....Posted in: News
I bet the rare mob drops aren't anything new, but rather ores and stuff. Maybe potions, armor, misc Nic-naks.
And the double doors.... does both open at the opening of one?
All to be found out in the thrilling new PRE-RELEASE WEEK SIX SNAPSHOT-HOT-OT-T
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