I don't see a specific location to go to for bugs but.. So far I'v noticed when logging in on occasion before moving certain blocks take on 'stone' skin rather than what they are supposed to.. I'v only noticed this with the crafting table right now, I believe there might be more affected but as of yet thats unknown which items. Anywho figured I'd let you know.
Of course.. it could be something to do with my own minecraft and just network issues with updating blocks. I wouldn't really know how to troubleshoot that so Still awesome texture pack ^^
As far as I can tell it doesn't do it with other texture packs..
Here is an example Left is after moving 1 block, right is when I first logged in.. obviously.
Derp <.>
We got a problem..
was on creative mode with your armor stand, placing chain link. something was up with the zombie/stalker mode all that was visable was .. an odd render of its head.. if you can really call it that.. didn't screen cap sorry but shortly there after, I was trying to change out the armor. Habit I pressed shift and clicked on the armor inside the stand to quick swap into my inventory and Vwalla MC crash.
hmm crash report is to large won't paste..
I could email it to ya if its persistant about existing? its a rather lengthy report really..
*Edit*
Yep just straight up crashes when holding shift and clicking on any piece of armor inside of the the Armor Stand Menu. Dunno if you wanna take a look at that or not, not like its a big deal.
ah.. alright good to know I suppose. Trying to get buildcrafton there.. Guess I'll have to wait for their update for 1.3.2 anyway
Why doesn't Forge work with mcpatcher? It didn't come up with any errors while I was playing as far as I could tell.
I believe the title explains the basic error.
Okay so here it is.
// I let you down. Sorry
Time: 11/2/12 6:31 PM
Description: ModLoader has failed to initialize.
java.lang.VerifyError: (class: ModLoaderMp, method: handleGUI signature: (Lca;)V) Incompatible argument to function
at BaseModMp.modsLoaded(BaseModMp.java:16)
at ModLoader.init(ModLoader.java:919)
at ModLoader.addAllRenderers(ModLoader.java:215)
at azw.<init>(RenderManager.java:92)
at azw.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Unknown Source)
Relevant Details:
- Minecraft Version: 1.4.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_05, Oracle Corporation
- Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 411950472 bytes (392 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- ModLoader: Mods loaded: 2
ModLoader 1.4.2
mod_ModLoaderMp 1.3.2v1
Using MCPatcher. Started from scratch, newly downloaded/updated Minecraft.jar
Trying to add
Modloader 1.4.2
ModloaderMP 1.3.2
Minecraftforge 6.0.1.355 (or 6.0.1.349)
TooManyItems 1.2.5
Ways I have tested the problem
Add Modloader 1.4.2to MCpatcher
- Works Fine at least for single player
Add Modloader 1.4.2 via directly inserting Files into .jar File
- Works fine as well
Crashes at Mojang loading screen
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; ModLoader has failed to initialize.
This error has been saved to C:\Users\Lucky\AppData\Roaming\.minecraft\crash-reports\crash-2012-11-02_19.06.24-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 68cf8cd1 --------
Generated 11/2/12 7:06 PM
- Minecraft Version: 1.4.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_05, Oracle Corporation
- Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 455043288 bytes (433 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xmx1024M -Xms512M
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- ModLoader: Mods loaded: 2
ModLoader 1.4.2
mod_ModLoaderMp 1.3.2v1
java.lang.VerifyError: (class: ModLoaderMp, method: handleGUI signature: (Lca;)V) Incompatible argument to function
at BaseModMp.modsLoaded(BaseModMp.java:16)
at ModLoader.init(ModLoader.java:919)
at ModLoader.addAllRenderers(ModLoader.java:215)
at azw.<init>(RenderManager.java:92)
at azw.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4e6db390 ----------
Modloader 1.4.2 and Minecraft Forge 6.0.1.355 Seems to work fine
I'v tested a couple other different ways.. Particularly one without MCpatcher at all, going straight through the .Jar files and drag/droping contents.
---Yes I deleted the "META-INF" while trying this ---
Any help with this would be appreciated as most of the crash report is mumbo jumbo to me.. My best guess is that the problem comes from Modloader ! 'ya don't say?'
0
I don't see a specific location to go to for bugs but.. So far I'v noticed when logging in on occasion before moving certain blocks take on 'stone' skin rather than what they are supposed to.. I'v only noticed this with the crafting table right now, I believe there might be more affected but as of yet thats unknown which items. Anywho figured I'd let you know.
Of course.. it could be something to do with my own minecraft and just network issues with updating blocks. I wouldn't really know how to troubleshoot that so Still awesome texture pack ^^
As far as I can tell it doesn't do it with other texture packs..
Here is an example Left is after moving 1 block, right is when I first logged in.. obviously.
http://postimg.org/image/njosan9rn/
Nevermind its not something with your texture pack I don't know how to delete this post so ya anywho still a great texture pack
0
We got a problem..
was on creative mode with your armor stand, placing chain link. something was up with the zombie/stalker mode all that was visable was .. an odd render of its head.. if you can really call it that.. didn't screen cap sorry but shortly there after, I was trying to change out the armor. Habit I pressed shift and clicked on the armor inside the stand to quick swap into my inventory and Vwalla MC crash.
hmm crash report is to large won't paste..
I could email it to ya if its persistant about existing? its a rather lengthy report really..
*Edit*
Yep just straight up crashes when holding shift and clicking on any piece of armor inside of the the Armor Stand Menu. Dunno if you wanna take a look at that or not, not like its a big deal.
0
Why doesn't Forge work with mcpatcher? It didn't come up with any errors while I was playing as far as I could tell.
0
Okay so here it is.
// I let you down. Sorry
Time: 11/2/12 6:31 PM
Description: ModLoader has failed to initialize.
java.lang.VerifyError: (class: ModLoaderMp, method: handleGUI signature: (Lca;)V) Incompatible argument to function
at BaseModMp.modsLoaded(BaseModMp.java:16)
at ModLoader.init(ModLoader.java:919)
at ModLoader.addAllRenderers(ModLoader.java:215)
at azw.<init>(RenderManager.java:92)
at azw.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Unknown Source)
Relevant Details:
- Minecraft Version: 1.4.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_05, Oracle Corporation
- Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 411950472 bytes (392 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- ModLoader: Mods loaded: 2
ModLoader 1.4.2
mod_ModLoaderMp 1.3.2v1
Using MCPatcher. Started from scratch, newly downloaded/updated Minecraft.jar
Trying to add
Modloader 1.4.2
ModloaderMP 1.3.2
Minecraftforge 6.0.1.355 (or 6.0.1.349)
TooManyItems 1.2.5
Ways I have tested the problem
Add Modloader 1.4.2to MCpatcher
- Works Fine at least for single player
Add Modloader 1.4.2 via directly inserting Files into .jar File
- Works fine as well
Crashes at Mojang loading screen
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; ModLoader has failed to initialize.
This error has been saved to C:\Users\Lucky\AppData\Roaming\.minecraft\crash-reports\crash-2012-11-02_19.06.24-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 68cf8cd1 --------
Generated 11/2/12 7:06 PM
- Minecraft Version: 1.4.2
- Operating System: Windows 7 (amd64) version 6.1
- Java Version: 1.7.0_05, Oracle Corporation
- Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
- Memory: 455043288 bytes (433 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
- JVM Flags: 2 total; -Xmx1024M -Xms512M
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- ModLoader: Mods loaded: 2
ModLoader 1.4.2
mod_ModLoaderMp 1.3.2v1
java.lang.VerifyError: (class: ModLoaderMp, method: handleGUI signature: (Lca;)V) Incompatible argument to function
at BaseModMp.modsLoaded(BaseModMp.java:16)
at ModLoader.init(ModLoader.java:919)
at ModLoader.addAllRenderers(ModLoader.java:215)
at azw.<init>(RenderManager.java:92)
at azw.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:515)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 4e6db390 ----------
Modloader 1.4.2 and Minecraft Forge 6.0.1.355
Seems to work fine
I'v tested a couple other different ways.. Particularly one without MCpatcher at all, going straight through the .Jar files and drag/droping contents.
---Yes I deleted the "META-INF" while trying this ---
Any help with this would be appreciated as most of the crash report is mumbo jumbo to me.. My best guess is that the problem comes from Modloader ! 'ya don't say?'