You could simply write down the effects of each ingredient.Quote from sevenswords1
I wish there was a way to tell what kinds of medicine you make weather it has a description under the medicine or a new name but herbal medicine is not so descriptive if your like me and go on a survival play and pick as many herbs you can see. also a herb guide that tells you possible mixtures would be nice as well ;p
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Last active Wed, Jul, 10 2013 23:11:36
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Apr 16, 2013Request990 posted a message on [1.5.2][Forge] The Herbology Mod Ver. 1.1.2 - Bugs corrected. New herbal growth. New ingredient info system!Posted in: Minecraft Mods
Apr 16, 2013Having some ID conflicts, adding a config might be helpful.Posted in: Minecraft Mods
Nice mod, anyhow, I can't believe how unpopular this is, it deserves alot more recognition.
Quote from DraxisWuf
One thing that would be super cool would be the ability to sell schematics from the MinePainter (http://www.minecraft...-and-pixel-art/) and Traveling House (http://www.minecraft...-000-downloads/) mods.
Currently if you try and sell either, it gives you a blank schematic rather than one with a sculpture or building.
I know it's possible though, since I can set up traders with Custom NPCs which can sell copies of schematics from both mods.
Apr 15, 2013Request990 posted a message on Harken Scythe: Reap -What- You Sow *Biomass Blocks and Adjustments*[V2.1.6 UPD: MAY 14]I really love that you used a Rune armour skin from Runescape as Livingmetal armourPosted in: Minecraft Mods
Apr 15, 2013Request990 posted a message on [1.5.2][Forge] The Herbology Mod Ver. 1.1.2 - Bugs corrected. New herbal growth. New ingredient info system!Perhaps to rebalance the mod, make it so that you have to use a specific technique to harvest different alchemy ingredients, randomly set at world generation, it will also give a rather gratifying feeling of the process of elimination.Posted in: Minecraft Mods
Apr 14, 2013The mutant skeleton should be a necromancer that attacks by summoning skeletal minions and spiky bones that jut out of the ground, and should teleport away 4/5 times you approach him, since he's rather fragile.Posted in: Minecraft Mods
Apr 14, 2013Request990 posted a message on [1.7.10] nohero's mods: More Health Enchanted: Beta for Health Loss Issue 1/2/2016Nice mod, now I can finally stop my friend from constantly killing himself to refill his hunger/health by taking away all his hearts when he does.Posted in: Minecraft Mods
Apr 14, 2013Endersoul hand crashes in mp, which sucks because there's no option in the config to disable it.Posted in: Minecraft Mods
Apr 14, 2013Request990 posted a message on [1.5.2][Forge] The Herbology Mod Ver. 1.1.2 - Bugs corrected. New herbal growth. New ingredient info system!Hi, really nice mod, would fit in well with my magic rp server, but the problem is that whenever I craft herbal medicine, I lose the pestle and mortar, and ontop of that, Genseng and Juniper berries don't seem to affect it whatsoever.Posted in: Minecraft Mods
I'm currently running the following mods;
I'd have put it in a spoiler if I knew how. ._.
Apr 13, 2013Request990 posted a message on [1.6.4 to 1.4.7][Forge][SSP+SMP] Travelling House Mod [40 000+ downloads]Great mod, really buggy, though.Posted in: Minecraft Mods
Apr 13, 2013Request990 posted a message on Cave-Gen mod 2.27_5 - New World type [New ruins roleplay system,LAN support]Nice mod, I don't really see the point in icicles and stalagmites, though. Seems like they were just added so you could have an item in the mod.Posted in: Minecraft Mods
Apr 13, 2013Creeper minions disappear on peaceful. ;~;Posted in: Minecraft Mods
Mar 2, 2013Request990 posted a message on UNIVERSE-CRAFT | Galacticraft Server | Whitelist | PVP |Username: XeniithPosted in: PC Servers
Do you swear a lot?: No.
Have you ever griefed?: No.
Are you mature? Yes.
How do you like to play Minecraft?: Just progressing and having fun with friends, exploring and creating my own world that I can be proud of.
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