• 2133

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Mirror (Minecraft 1.6.2)
    Rei's Minimap v3.4_01
    [Server] Login Message v0.5
    [ForgeServer] LoginMessage v0.5
    [Clinent] LoginMessage v0.5
    ModLoader SMP Enabler


    I made a new mini-map.

    Some say the authors.
    Quote from ReiFNSK »
    Please do not modifications to forcibly enable Entities radar with SMP.
    Please do not modifications to forcibly enable Cave mapping with SMP.

    It is allowed to include this mini-map in your mod pack basically.
    Please make a link to this topic and display the name of the ReiFNSK however.

    There are no plans for publishing the source file.


    Features:
    • Fast processing
    • Beautiful map rendering:
      • Expression of semitransparent blocks
      • Bump-map expression of height
      • Expression of dynamically changing lighting
      • Automatically generate the block colors from your texturepack
      • Biome color
    • Entities radar
    • Cave mapping
    • Waypoints (Can not teleport)
    • Ingame keyconfig
    • ZanMinimap frame appearance
    • Indication of slime spawning chunks (Does not work in multiplayer after minecraft 1.2)
    Download
    Rei's Minimap v3.4_01 [1.6.2] [1.6.1]
    Rei's Minimap v3.3_06 [1.5.2]
    Rei's Minimap v3.3_04 [1.5.1] [1.5]
    Rei's Minimap v3.2_06 [1.4.7] [1.4.6]
    Rei's Minimap v3.2_05 [1.4.6] [1.4.5] [1.4.4] [1.4.2] [1.3.2] [1.3.1] [1.2.5]
    Rei's Minimap v3.0_06 [1.2.4] [1.2.3]
    Rei's Minimap v3.0_02 [1.1] [1.0.0]

    Quote from ReiFNSK »

    SMP fixes of ModLoader (not Forge)
    1.6.1
    1.6.2
    zip file into mods folder.


    Mirror
    Rei's Minimap v3.4_01 [1.6.2] [1.6.1]
    Rei's Minimap v3.3_06 [1.5.2]
    Rei's Minimap v3.3_04 [1.5.1] [1.5]
    Rei's Minimap v3.2_06 [1.4.7] [1.4.6]
    Rei's Minimap v3.2_05 [1.4.6] [1.4.5] [1.4.4] [1.4.2] [1.3.2] [1.3.1] [1.2.5]
    Rei's Minimap v3.0_06 [1.2.4] [1.2.3]
    Rei's Minimap v3.0_02 [1.1] [1.0.0]

    How to Enable Cave mapping / Entities radar on SMP
    Cave mapping and entities radar of the SMP is disabled by default.
    When the server owner (using bukkitplugin/other) sets the key word to motd(login message), they become effective.
    Please set the keyword to motd referring to the following.

    &0&0: prefix
    &e&f: suffix
    &1: cave mapping
    &2: entities radar (player)
    &3: entities radar (animal)
    &4: entities radar (mob)
    &5: entities radar (slime)
    &6: entities radar (squid)
    &7: entities radar (other living)

    examples.
    All enable.
    &0&0&1&2&3&4&5&6&7&e&f

    Cavemap enable.
    &0&0&1&e&f

    Cavemap and EntitiesRadar(player,animal,slime) enable.
    &0&0&1&2&3&5&e&f

    ("&" marks color codes. If your server uses a wrapper with different codes then use this for reference).

    for CommandBook(bukkit plugin)
    `0`0: prefix
    `y`w: suffix
    `B: cave mapping
    `G: entities radar (player)
    `C: entities radar (animal)
    `R: entities radar (mob)
    `P: entities radar (slime)
    `Y: entities radar (squid)
    `2: entities radar (other living)

    examples.
    All enable.
    `0`0`B`G`C`R`P`Y`2`y`w

    Cavemap enable.
    `0`0`B`y`w

    Cavemap and EntitiesRadar(player,animal,slime) enable.
    `0`0`B`G`C`P`y`w

    It is not possible to use it with the vanilla server that cannot set motd.

    I made it for official server. / Forge server / Client(LAN Server)
    LoginMessage
    for Vanilla Server [1.6.2] [1.6.1] [1.5.2/direct] [1.5.1/direct] [1.5/direct] [1.4.7/direct] [1.4.6/direct] [1.4.5/direct] [1.4.4/direct] [1.4.2/direct] [1.3.2/direct]
    for Forge Server [1.6.1 or later] [1.5 or later] [1.5.1/direct] [1.5/direct] [1.4.6/direct] [1.4.5/direct] [1.4.4/direct] [1.4.2/direct] [1.3.2/direct]
    for Client (LAN Server) [1.6.2] [1.6.1] [1.5.2/direct] [1.5.1/direct] [1.5/direct] [1.4.7/direct] [1.4.6/direct] [1.4.5/direct] [1.4.4/direct] [1.4.2/direct] [1.3.2/direct]

    LoginMessage Minecraft 1.3.1 or earlier


    ChangeLog

    v3.4_01 [08-Jul 2013]
    -Fixed: not visible PlayerEntity of entity radar
    -Support: Minecraft 1.6.2

    v3.4 [04-Jul 2013]
    -Support: Minecraft 1.6.1

    v3.3_06 [10-May 2013]
    -Fixed: Lighting bug fixes

    v3.3_05 [03-May 2013]
    -Fixed: Minor bug fixes
    -Support: Minecraft 1.5.2

    v3.3_04 [20-March 2013]
    -Fixed: Exception occurs in the twilight forest

    v3.3_03 [19-March 2013]
    -Fixed: Defect of character display of waypoints

    v3.3_02 [16-March 2013]
    -Fixed: Error when generating the color of the texture

    v3.3_01 [16-March 2013]
    -Fixed: Display the coordinates of round map

    v3.3 [14-March 2013]
    -Support: Minecraft 1.5

    v3.2_06 [22-December 2012]
    -Fixed: Updates to the map when you're riding a boat or cart, etc.

    v3.2_05 [01-August 2012]
    -Fixed: Color of the leaf of "The Twilight Forest"
    -Fixed: Enemy of InvasionMod became purple color (EntityRadar)
    -Support: Minecraft 1.3.1
    -Support: Minecraft 1.3.2 (17-August 2012)
    -Support: Minecraft 1.4.2 (25-October 2012)

    v3.2_04 [23-June 2012]
    -Added: configuration of the "Preloaded Chunks" (This setting was always enabled in v3.2 ~ v3.2_03)
    If enabled, you might get a bug

    v3.2_03 [21-June 2012]
    -Fixed?: NullPointerException(ChunkData.updateEnvironmentColor)

    v3.2_02 [21-June 2012]
    -Fixed: NullPointerException in "Set Waypoint" (Default:C-Key)

    v3.2_01 [20-June 2012]
    -Fixed: Waypoint and Deathpoint
    -Fixed: Spam message when using the Forge
    -Changed: Remove the delay to the start of the minimap.

    v3.2 [17-June 2012]
    -Added: Smooth color of the grass/leaf/water of the biome border
    -Fixed: Marker is hidden when using RenderDistance of OptiFine
    -Fixed: biome

    v3.1 [24-May 2012]
    -Changed: Scrolling and rotation of a minimap were smoothed.
    -Changed: The motion of an entity radar was smoothed.
    -Fixed: An error when "sneak" is assigned to a mouse.

    v3.0_06 [19-April 2012]
    -Changed: InvasionMod's Enemy type are changed from "OtherLiving" to "Monster".
    -Fixed: NullPointerException has occured on EntityRadar if InvasionMod is not installed.

    v3.0_05 [19-April 2012]
    -Added: Darken the dead entity (EntityRadar)
    -Change: Enemy of InvasionMod became purple color (EntityRadar)
    -Fixed: PlasmaCraft liquid did not appear.

    v3.0_04 [08-April 2012]
    -Support: Minecraft 1.2.5

    v3.0_04 [25-March 2012]
    -Support: Minecraft 1.2.4

    v3.0_03 [05-March 2012]
    -Fixed?: Error: -8 and Error: 16 (Minecraft 1.2.3)

    v3.0_02 [04-March 2012]
    -Support: ModLoader for Minecraft 1.2.3

    v3.0_02 [03-March 2012]
    -Fixed: Overhead pressure plate, the reaction under certain conditions
    -Support: Minecraft 1.2.3

    v3.0_01 [14-January 2012]
    -Support: ModLoader for Minecraft 1.1

    v3.0_01 [13-January 2012]
    -Fixed: display a marker of long-distance
    -Support: Minecraft 1.1

    v3.0 [07-January 2012]
    -Added: Ability to display the waypoint on the game screen
    -Fixed: Changing how to convert lowercase to uppercase

    v2.9_02 [05-January 2012]
    -Fixed: Specify the charset encoding when saving the configuration and waypoints

    v2.9_01 [01-January 2012]
    -Fixed: Biome names were listed on large map
    -Fixed: Show dimension names

    v2.9 [12-December 2011]
    -Added: Map scale setting
    -Changed: Deletion method of waypoint

    v2.8_04 [29-November 2011]
    -Fixed: Cavemapping when using HeightMod

    v2.8_03 [28-November 2011]
    -Fixed: Spelling correction

    v2.8_02 [26-November 2011]
    -Fixed?: ConcurrentModificationException

    v2.8_01 [24-November 2011]
    -Added: Entities radar dimmed low position
    -Update: mod_ReiMinimap(ModLoader)

    v2.8 [19-November 2011]
    -Added: Largemap zoom-in/zoom-out
    -Added: Entity radar (lightning bolt)
    -Change: Largemap label
    -Support: Minecraft 1.0.0!!
    -Support: ModLoader for Minecraft 1.0.0 (21-November 2011)

    v2.7_04 [14-November 2011]
    -Support: Minecraft RC2

    v2.7_03 [12-November 2011]
    -Fixed: Mob(monster) that had been displayed EntityLiving. (1.9pre6)
    -Fixed: Could not be switched EntityLiving.

    v2.7_02 [12-November 2011]
    -Support: Minecraft Beta 1.9 Prerelease 6

    v2.7_01 [10-November 2011]
    -Added: Update check
    -Fixed: Color of water and the lava
    -Fixed: Behavior of RenderType on SMP

    v2.7 [09-November 2011]
    -Added: ZanMinimap texture
    -Added: 4 levels of opacity maps (25%/50%/75%/100%) was.
    -Added: Set the opacity of individual large map and common map.
    -Added: Grid view of the chunk
    -Change: Toggle Waypoints operation(Toggle Waypoints Dimension/Toggle Waypoints Visible)
    -Change: Key configuration screen
    -Change: Do not show the direction in which a square map.
    -Fixed?: error when generating a color from the texture blocks.
    -Readded: Entities radar
    -Readded: Cave mapping

    v2.6_01 [28-October 2011]
    -Fixed: Spelling correction

    v2.6 [21-October 2011]
    -Added?: Height MOD support? (Beta 1.9 Prerelease 4)
    -Added: Temperature/humidity is expressed as a color
    -Added: Displayed biome name in large map

    v2.5 [14-October 2011]
    -Added?: Height MOD support? (Beta 1.9 Prerelease 4)
    -Changed: The current coordinates will be set if the coordinates of a waypoint are emptied.
    -Fixed: Leaves of the rubber of RedPower 2 was gray
    -Removed: Orange coloration of the direction of the sunrise
    -Removed: Setting the direction of the sunrise (Beta 1.9 Prerelease 4)

    v2.4 [12-October 2011]
    -Added: View another dimension waypoints
    -Fixed: Leaves of the rubber of IndustrialCraft2 was gray

    v2.3_01 [12-October 2011]
    -Fixed: Disabled threading was not able to update the biome.

    v2.3 [07-October 2011]
    -Added: Sunrise direction setting.
    -Added: Minecraft Forge Support. (block color generator)
    -Fixed: Block color generator.
    -Fixed?: Roundmap looked square. (Minimap Option &--#62; MapMask Type &--#62; Stencil)

    v2.2_02 [02-October 2011]
    -Fixed: Reflection (field name), I forgot to update. (Beta 1.9pre2 only)

    v2.2_01 [01-October 2011]
    -Fixed: Block-colors generate of HD Texture
    -Fixed: Memory usage of the new RenderType

    v2.2 [01-October 2011]
    -Added: Automatically generate the block colors from TexturePack
    -Added: RenderType(Biome/Temperature/Humidity)

    v2.1[Guinea Pig version] [25-September 2011]
    -Added: Swampland biome color

    v2.0 [22-September 2011]
    -Added: New lighting style of beta 1.8

    v1.9_02 [20-September 2011]
    -Changed: Adjustment block color.
    -Fixed: In the SMP, did not work if the address of the server contains a line break.
    -Fixed: When Threading and Environment Color were enable, the error might come out.

    v1.9_01[Guinea Pig version] [18-September 2011]
    -Added: BlockColor - MC Beta 1.8
    -Added: Slightly detailed error message.
    -Changed: Put the delay to the start of the minimap.

    v1.9[Guinea Pig version] [14-September 2011]
    -Added: Options - Coordinate Type, Font Scale
    -Added: Hotkey - Waypoint List
    -Removed: Cavemapping
    -Removed: Entities Radar

    v1.8 [25-August 2011]
    -Added: Supports Minecraft Extended
    -Added: Block color of Aether V1.02
    -Changed: Slime spawning chunks was displayed only with Overworld(Dimension=0).
    -Fixed: Waypoint was not able to be loaded with SMP, except for port 25565.

    v1.7 [19-August 2011]
    -Added: Show slime spawning chunks
    -Added: Death point
    -Fixed: Scrollbar of waypoint list

    v1.6_01 [14-August 2011]
    -Fixed: Mob and Animal of the Entities Radar Options had reversed.

    v1.6 [14-August 2011]
    -Added: The color of the block was able to be specified with the file. (.minecraft/mods/rei_minimap/blockcolor.txt)
    -Changed: Organizing Options
    -Fixed: Block ID of Aether was acquired from not fixation ID but the name.
    -Fixed: When dimension move with SMP, the bug to which cavemap/entities radar was invalid is corrected.

    v1.5 [05-August 2011]
    -Added: Semitransparent indication of the map
    -Added: Show the direction of the entity (Entities Radar Options)
    -Changed: to hide the edges of the large map.
    -Fixed: Illegal waypoints file name characters "_" is replaced by
    -Fixed: Slight correction of the cave map

    v1.4 [29-july 2011]
    -Added: Cavemap support in SMP. default is disabled.
    -Added: Entities radar support in SMP. default is disabled.
    -Added: Setting of position where map is displayed.
    -Added: The transparency of entity is decided by the vertical interval.
    -Changed: Integration of modloader version and non-modloader version.

    v1.3 [25-july 2011]
    -Added: Default zoom setting
    -Added: Thread priority setting
    -Added: Fullscreen map show waypoint name when press "Toggle Zoom" (Default:Z-Key)
    -Added: Some hot keys
    -Added: Cave Map (it is disabled now in SMP) Cavemap doesn't react if there is no light.
    -Added: Entities Radar (it is disabled now in SMP)
    -Changed: Organizing Options
    -Additionally, some small changes

    v1.1_02 [23-july 2011]
    -Changed: disappear minimap while open the GUI except the minimap.

    v1.1_01 [19-july 2011]
    -Fixed: It was not possible to start when modloader was not used.

    v1.1 [18-july 2011]
    -Changed: disappear minimap while open the inventory
    -Fixed?: HD fonts
    -Added: 1.5x zoom
    -Changed(I forgot to write this): save the settings to %APPDATA%\.minecraft\mods\rei_minimap


































    Please move the rei_minimap folder to mods when shifting from v1.0
    v1.0 [17-july 2011]
    -First Release

    The FAQ is ScrollDown or click here!
    Please read the FAQ before you ask questions.


    Some epic dude called Kane_Hart made a cool spotlight video of this mod!



    Other small mods [25-March 2012]


    I'm not good at English,
    so,,, If I make mistakes in my English,please pardon me.
    Please tell me corrections of the menu

    Please write it in Japanese if you understand Japanese.

    もし、あなたが日本語を理解するのであれば、日本語で書いてください
    オプション画面の表記の指摘なども助かります。

    I would appreciate you informing me of any questions, comments or requests you may have.
    I may implement it
    Posted in: Minecraft Mods
  • 3

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    SMP fixes of ModLoader (not Forge)
    1.6.1
    1.6.2
    zip file into mods folder.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Remake of the minimap has become like this.


    My production rate is slow, so take some time yet to release.
    I do not know How long will it take.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Fixed a bug in "mod_ReiMinimap"

    Re-downloaded the [1.3.2]ReiMinimap_v3.2_05.zip
    or
    Please put mod_ReiMinimap.class into [1.3.2]ReiMinimap_v3.2_05.zip
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Rei's Minimap v3.2_03 for Minecraft 1.2.5

    v3.2_03 [21-June 2012]
    -Fixed?: NullPointerException(ChunkData.updateEnvironmentColor)

    v3.2_02 [21-June 2012]
    -Fixed: NullPointerException in "Set Waypoint" (Default:C-Key)
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Rei's Minimap v3.0_02
    -Support: ModLoader 1.2.3

    Rei's Minimap v3.0_02 for Minecraft 1.2.3
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from ReiFNSK

    Rei's Minimap v3.0_01 [13-January 2012]
    -Fixed: display a marker of long-distance
    -Support: Minecraft 1.1

    [14-January 2012]
    -Support: ModLoader for Minecraft 1.1

    Download for Minecraft 1.1
    Posted in: Minecraft Mods
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