• 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    for Minecraft Beta 1.8.1
    Rei's Minimap v2.0 Download

    v2.0 [22-September 2011]
    -Added: New lighting style of beta 1.8
    Posted in: Minecraft Mods
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from Shadowa

    I only have one question? Your minimap adds waypoints, correct? How do you warp/teleport to them? If you even can? I didn't see anything in the FAQ nor the video.

    There is not the warp/teleport function.

    Quote from SN1PEMYST3R

    Your mod crashed on me :sad.gif:
    i tried doing it with the original minecraft.jar but still didnt work.
    help?

    Mods loaded: 2
    ModLoader Beta 1.8.1
    mod_ReiMinimap v1.9_02 [Beta 1.8.1]

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected]
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT d5c0e65a --------
    Generated 21/09/11 11:45 AM

    Minecraft: Minecraft Beta 1.8.1
    OS: Windows 7 (x86) version 6.1
    Java: 1.6.0_26, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: ATI Mobility Radeon HD 4300 Series version 2.1.8787, ATI Technologies Inc.

    java.lang.NoSuchFieldError: k
    at abj.a(GuiIngame.java:57)
    at iw.b(EntityRenderer.java:676)
    at EntityRendererProxy.b(EntityRendererProxy.java:15)
    at net.minecraft.client.Minecraft.run(Minecraft.java:517)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT cba6e7d8 ----------

    I don't understand the cause of the error.
    Please put Mod again from clean minecraft.jar.

    Quote from QWEDR

    help! i have problems with it! well, its not working :dry.gif:

    It just doesn't know what the problem.
    Please write an error message / crash report.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from Furious1964

    Can you please reinstate the stuff you removed because of that jerk? Your mini-map is the best so far, but I can't tell where the mobs/items are with it.

    There is not the re-implementation for a while.
    Please use radar mode of the mini-map of CJB mods.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from deoxidizer15

    a nice little tip. the directions are wrong. for real like they are correct but for minecraft they are wrong. apparently the sun rises in the north and sets in the south and the clouds all flow west. i just learned this. so just thought you might want to know to fix it whenever you have the time. but its a GREAT map. only map i will ever use. keep up the great work :smile.gif:

    I think it a joke of the notch.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    for Minecraft Beta 1.8.1
    Rei's Minimap v1.9_02 Download

    v1.9_02 [20-September 2011]
    -Changed: Adjustment block color.
    -Fixed: In the SMP, did not work if the address of the server contains a line break.
    -Fixed: When Threading and Environment Color were enable, the error might come out.



    Quote from Balgias

    Freshly installed, no mods. deleted the meta-inf folder too. Getting this error upon joining SMP. http://i11.photobucket.com/albums/a159/Balgias/javaw2011-09-1805-33-20-57.jpg

    More info here.

    I think this probably had to work.
    I think that contain the carriage return at the end of the address of the server, it is better to check.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    for Minecraft Beta 1.8.1
    Rei's Minimap v1.9_01 [Guinea Pig version] Download

    v1.9_01[Guinea Pig version] [18-September 2011]
    -Added: BlockColor - MC Beta 1.8
    -Added: Slightly detailed error message.
    -Changed: Put the delay to the start of the minimap.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from Sefam

    What am I supposed to change the 0 values for?

    Oops it was different.
    tile.stonebrick is Cobblestone, and tile.stonebricksmooth is like Stone Bricks.
    I think that there is it towards a bottom.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from Jdorty

    Still having this problem. Once again no other mods installed and I did install 1.9

    Does other Mod work?
    Do you really deleted META-INF?
    If it is it, I do not understand the cause...

    Quote from mbtester

    Hey Rei, I think i found a bug.

    I installed the 1.8.1 update (clean). When i play, i get the "Minecraft Beta 1.8.1" watermark in the upper left corner. Then i installed the Minimap (1.9) and for some reason, the watermark says "Minecraft Beta 1.8" - not 1.8.1.

    I tested it several times and it is repeatable (deleted Meta-Inf, using no other mods).

    Is anybody else having this problem or is it just me?

    Please wait.
    I update it after block-colored setting and few corrections.


    Quote from Balgias

    Trying to use this mod on multilayer causes this error. - http://i11.photobucket.com/albums/a159/Balgias/javaw2011-09-1600-07-17-87.jpg

    More info on it here.

    The form of the socket address seemed to be different from the thing which I assumed.
    Because I give a little more detailed error information, after version up, I am glad if you write error information once again.


    Quote from Jeheace

    Would it be possible to create an option that tells the map to only show certain block types?

    Or to exclude certain block types?

    It would help in locating strongholds and ore deposits ^-^

    I don't implement it.


    Quote from Daedalus1882

    Rei, do you think you might reconsider adding the entities radar and/or cave mapping again in the future?

    There is not the re-implementation until my anger is cooled down at least.


    Quote from Rapido

    Hi, I'm having problem when installing this mod
    I have 1.8.1, no other mods are installed
    And im getting this error log:
    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.

    If you wish to report this, please copy this entire text and email it to [email protected]
    Please include a description of what you did when the error occured.



    --- BEGIN ERROR REPORT a1dce528 --------
    Generated 17.09.11 13:21

    Minecraft: Minecraft Beta 1.8.1
    OS: Windows XP (x86) version 5.1
    Java: 1.6.0_25, Sun Microsystems Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: Mobile Intel(R) 4 Series Express Chipset Family version 2.1.0 - Build 6.14.10.5294, Intel

    java.lang.SecurityException: SHA1 digest error for abj.class
    at sun.security.util.ManifestEntryVerifier.verify(Unknown Source)
    at java.util.jar.JarVerifier.processEntry(Unknown Source)
    at java.util.jar.JarVerifier.update(Unknown Source)
    at java.util.jar.JarVerifier$VerifierStream.read(Unknown Source)
    at sun.misc.Resource.getBytes(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$000(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at net.minecraft.client.Minecraft.a(SourceFile:323)
    at net.minecraft.client.Minecraft.run(SourceFile:629)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 991621b3 ----------

    Did you delete META-INF?


    Quote from Watcher

    haven't seen any one say any thing about the (Y) depth, it seems when the mini map says you are on lvl 12, it is wrong you are really on lvl 13, i found this out by using F3, and what got me thinking something was wrong, most lava at that lvl, is at lvl 12, not 13, so the lava was 1 block lower then where i was standing on lvl 12 by the mini map y depth.

    It displays the coordinate of the step.
    Please set ShowCoodinates of MinimapOptions in Type2 when you want to match it with the coordinate of the F3.


    Quote from Sefam

    Doesn't seem to work;





    tile.stonebrick:0:FF686868:NONE:Cobblestone

    Please change the numerical value of 0 parts. Or please wait for the next version.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from iloveportalz0r

    Here's a patch for v1.8 (MC 1.7.3) that lets you use the entities radar in SMP:

    Explanation: The minimap checks if your player is an instance of EntityClientPlayerMP. If it is, it disables the entity radar. I hex edited the class to check if your player is an instance of EntitySquid instead :biggrin.gif: (your player is obviously never a squid)

    I understood that you thought Entities Radar and Cavemapping not to be necessary.
    あなたがEntities RadarとCavemappingを必要ないと考えていることが分かった。














    I understood it well.
    よく分かった。
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from Jdorty

    Getting this error message when I try to login to minecraft with this mod installed:
    Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem.If you wish to report this, please copy this entire text and email it to [email protected] include a description of what you did when the error occured.--- BEGIN ERROR REPORT a1dce528 --------Generated 9/15/11 2:15 AMMinecraft: Minecraft Beta 1.8OS: Windows 7 (amd64) version 6.1Java: 1.7.0, Oracle CorporationVM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle CorporationLWJGL: 2.4.2OpenGL: ATI Radeon HD 5800 Series version 4.1.11005 Compatibility Profile Context, ATI Technologies Inc.java.lang.SecurityException: SHA1 digest error for abj.class at sun.security.util.ManifestEntryVerifier.verify(Unknown Source) at java.util.jar.JarVerifier.processEntry(Unknown Source) at java.util.jar.JarVerifier.update(Unknown Source) at java.util.jar.JarVerifier$VerifierStream.read(Unknown Source) at sun.misc.Resource.getBytes(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$100(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at net.minecraft.client.Minecraft.a(SourceFile:323) at net.minecraft.client.Minecraft.run(SourceFile:629) at java.lang.Thread.run(Unknown Source)--- END ERROR REPORT b1f5ff74 ----------
    I double checked to make sure I was using 1.9, my Minecraft is updated, and I have no other mods currently installed. I tried deleting the bin file and re-downloading a couple of times and no change. I installed by copying all of the files over to the minecraft jar file.

    Please delete META-INF of minecraft.jar.


    Quote from Bloedig

    I have had to turn off the minimap, as it causes my MC to freeze up. Once I remove it, the game runs smooth and no freezing. Not sure why this is, or the cause.

    Is freeze? crash?
    If there is error message, give me it.


    Quote from Marik

    I just wrote a FAQ on the first page of this thread, please check it out for all your questions :smile.gif:

    Thank you!
    May I link from #1 post?


    Quote from mrtroller9000

    AANND i cant use this mod. :SSSS: my minecraft crashes. i took it away and now it works. :sad.gif: do you need modloader? :huh.gif:

    Give me crash report / error message.


    Quote from xvolution

    Just a warning. Installing the latest Modloader and Rei's Minimap together causes Minecraft to crash on startup. Installed both and got the following error:java.lang.VerifyError: (class: reifnsk/minimap/ReiMinimap, method: getChunk signature: (Lfd;II)Llm;) Wrong return type in functionUninstalling Modloader caused Minecraft to load just fine.

    Though I thought a little, I did not understand it.
    Please write the whole sentence of the error message.


    Quote from SpootKnight

    Which wasn't there on the time of my posting. Even when I extended every spoiler and did a search for anything saying 1.8.1 on that page. It's there now so that's that.I'll have to check now for a detail that will help on the server I play (Once it updates).Ah, it doesn't memorize waypoint locations between the Nether and normal world. This is good for knowing where to open gates. Although considering it chews up less frames and it has an actual waypoint color customization setting, this is awesome.
    Quote from SpootKnight

    I know nothing about the coding, this is a feature used on Zan's Minimap, where waypoints are scaled to display in the Nether based on their location on the real world, it's nice, but the 60 frames I lose to have it zoomed far is rather annoying. I could deal with not having waypoint scaling for a more performance-friendly and more detailed minimap, so I'll be sticking with this now.

    Another dimension to Waypoint (calculated coordinates) display?
    Because there was the same demand before, I think about implementing it.


    Quote from Von_Gara

    One question, though. Is it possible to edit the large map to 0.25 size?

    Is it the indication that is a wide area more?
    Because it was defective when I made wide area indication from now, it became the present scale.


    Quote from Awesomebob74

    Awesome (and I know awesome :cool.gif:).Note: I'm running modloader and mycraft, minimap works as intended. couple graphic bugs, maybe?
    Note the "east / west" icons are goofy looking.I also saw there where different PNG images for 'waypoints' but didn't notice a way to change waypoint icons. Is this a future addition?

    Because I want to see a bug, I try mycraft.


    Quote from TKLeader

    That's because Rei is using Zans code without permission, and without crediting him. This is basically Lahwrans version of the minimap except with Rei's alterations.

    I referred to Zan's Minimap, however wrote code by oneself.
    The appearances of GUI are similar, but the contents become the different thing.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from Evil Hamster

    Feature request:Can you make it to disable mapping wood and leaves so we can see the ground?

    Probably I do not attach the function.


    Quote from TKLeader

    Kubuntuのでこれを実行すると正常に実行されましたが、しばらくの間その新しい世界を読み込んだ後で破った。私は新しい世界を開始する場合または私はオンラインで遊ぶ場合、それが再び動作するように。私は私の端末になったエラーは、次のとおりです。
    Running this in Kubuntu it ran fine, but after awhile loading that new world broke. It works again if I start a new world or if I play online. The error I got in my terminal is:Exception in thread "Minecraft main thread" org.lwjgl.LWJGLException: X Error - disp: 0x121eba0 serial: 622 error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0 at org.lwjgl.opengl.LinuxDisplay.globalErrorHandler(LinuxDisplay.java:268) at org.lwjgl.opengl.LinuxKeyboard.nSetDetectableKeyRepeat(Native Method) at org.lwjgl.opengl.LinuxKeyboard.setDetectableKeyRepeat(LinuxKeyboard.java:152) at org.lwjgl.opengl.LinuxKeyboard.destroy(LinuxKeyboard.java:163) at org.lwjgl.opengl.LinuxDisplay.destroyKeyboard(LinuxDisplay.java:1015) at org.lwjgl.input.Keyboard.destroy(Keyboard.java:349) at net.minecraft.client.Minecraft.d(SourceFile:533) at net.minecraft.client.Minecraft.run(SourceFile:777) at java.lang.Thread.run(Thread.java:679)

    I don't know, sorry.


    Quote from WaxPaper

    GREAT minimap addon! I only just found out about this mod today, otherwise I probably would have been using it to replace Zan's Minimap all this time... Two quick question though, if anyone knows the answer:1) Does anyone know what the actual function of the "Threading" option in Zan's Minimap was? I always assumed it was just a tweak that was thrown into Zan's Minimap for some reason, having to do with enabling CPU-threading or something... Was the "Threading" option just a tweak that didn't really have anything to do with mapping, and was just included for some arbitrary reason? Otherwise, if not, is that option something that this addon would benefit from?2) I'm assuming that the waypoints file from Zan's isn't compatible with Rei's Minimap, so what would be the best way to manually "convert" my old waypoints? Maybe just opening up each of Zan's " *.points " file with notepad, then manually enter each point into Rei's Minimap in-game?
    Quote from WaxPaper

    A few posts back I asked about the "Threading" option, and spoke too soon... I didn't notice that Rei's Minimap does have a threading option just like Zan's... So lemme rephrase that question:What exactly is the threading option? I never really knew for sure because Zan's didn't mention it in the documentation, and I don't see it mentioned in Rei's mod description either.I noticed that Rei's includes another option under "Threading" that Zan's didn't have, which is "Priority" (with settings like Low, Normal, High). So when you enable threading, does the minimap's CPU usage actually run in a separate process (or a separate thread)? If so, does the "Priority" setting just dictate the minimap's priority in relation to Minecraft's normal CPU usage (geometry and chunk calculation)?For players with a multi-CPU system (like a Core i7), is it optimal to use Threading? What about the priority setting?Lastly, is "world corruption" an issue with threading enabled? (In Zan's Minimap description, he didn't explain the threading option, but he did write that having threading enabled could cause world corruption in SSP.) Is the same true with Rei's Minimap?Thanks!

    1. If you Threading is enable, will be calculated in another thread minimap image generation. In the case of multi-core CPU, the update speed of the map rises, and a decrease in fps becomes small. But malfunction may appear in generation of the chunk and the place that I don't know.
    2. I make an import function or a conversion program.
    I think that the most suitable setting changes by the performance of the CPU.
    For slower multi-core CPU, I think that is better threading enabled.
    However, in the case of a (like Core i7) high-speed CPU, I think that either is all right.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from Miza12

    Oh ok. Here are the mods I have:AetherModloader 1.7.3ShockAhPI r5AudiomodArmorstandDragon modZeppelinShelfSingle player commandsToo Many ItemsAnd the mini map XDNone of them conflict or cause any problems with the game. Neither does the mini map. It just has those 2 problems.

    Though I put same Mods, it did not reappear.
    It may be the problem of the OS or a video card or the video driver.
    I may understand a cause in comparison with the environment of a person having the same problem elsewhere.
    I think about other methods of the solution now because nothing is made.


    Quote from Erak606

    You should really put a FAQ in your post, just in case idiots like me need to ask stuff like:How come there isn't an option to turn on entities? D:And how come I can't save waypoints on SMP, it keeps saying ERROR SAVING WAYPOINTS, but it's fine on SSP. D: This is also happening with Zan's Mini too. D:

    FAQ is to create. But time consuming.

    I do not understand the cause that preservation of waypoints is not possible in SMP. From the version of v1.9, the contents of the error of a mini map are outputted to .minecraft/mods/rei_minimap/error.txt. A cause may be written there.


    Quote from Wiesl

    Hello!i installed your minimap and i am very happy with it.but i have 1 question:The coordinates are displayed at the bottom of my minimap but they are soo tiny^^! It lokks like fontsize 3!They are impossible to read, but all the others like (north or south and so on)is displayed in the "right" size!Is there a possibiltiy to chjange the size of the coordinates? Or what was my fault while install?ThxWiesl
    Quote from Wiesl

    Hello again!For better understanding i add a screenshot, so you can visually see where my problem is ;-)Hope anyone can help me!Thx WieslArgh ... Sry for doublepost, thought i had hitten the edit-button, sry...

    It seems to become hard to read a letter of small size in HD Font.
    It allowed you to change a font scale from an option in v1.9.



    Sorry if this has already been asked or explained but everytime i create a new map, a cross appears on the minimap, any idea why?

    No, i know what a crosshair is.Its a big cross, like a waypoint. But i havent set it

    I understand that it is deathpoint, I do not understand the cause added other than time when I died.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    There were a lot of people who downloaded Rei's Minimap v1.8 for Minecraft Beta 1.7.3 by mistake.
    I am sorry that v1.8 is confusing.



    I begin to write the answer of the question now.
    Posted in: Minecraft Mods
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Because ModLoader Beta 1.8 was released, I updated it.
    The others are not changed.

    for Minecraft Beta 1.8
    v1.9 [Guinea Pig version] Download
    Posted in: Minecraft Mods
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