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    posted a message on Is Windows 10 Minecraft the best choice for vanilla SMP?

    @Riverboat Looking back at my original post, there wasn't really any reason to specify something as vanilla, because we're including mods and extra content and basically anything either edition has to offer. I think the question at hand is really, "Do the capabilities of Minecraft: Java Edition outweigh the improved performance in Bedrock Edition?". Thanks for your input, by the way. I hadn't thought about Bedrock Edition's add-ons or the visuals.


    On another note, Paper just fixed the mob spawning problems present in Spigot, so now you can get optimized performance as well as a fully functioning game! Another point for Java Edition.

    Posted in: Discussion
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    posted a message on Is Windows 10 Minecraft the best choice for vanilla SMP?

    Alright, nevermind about everything. With 1.14 bringing what is essentially vanilla mods with data packs, Java Minecraft is definitely the way to go. I mean, that's such a huge development! Unbelievably awesome, and props to Mojang.

    Posted in: Discussion
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    posted a message on Is Windows 10 Minecraft the best choice for vanilla SMP?
    Quote from mrobaer»

    ... There are differences in mechanics between Java and Bedrock Editions...



    That's interesting. I knew Java was ahead in terms of content but I assumed everything else would be the same.

    Quote from GlorifiedPig»

    ...It's not a price worth paying if I were you.


    I think it's free if you already have a Mojang account. But I get where you're coming. The more I think about it, Windows 10 Minecraft just didn't feel the same in some regards.

    Posted in: Discussion
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    posted a message on Is Windows 10 Minecraft the best choice for vanilla SMP?

    One day I decided to try out Windows 10 Minecraft, and the performance and power compared to Java Minecraft was night and day. The chunks loaded insanely fast. I set the render distance so high I couldn't see the end of the world, and my fps never dropped.


    After experiencing that, the problems of Java Minecraft are just too glaring to go back. Chunks load like slugs, vanilla servers can't keep up even on dedicated gaming servers, and although Spigot provides much needed optimizations, it's got some major drawbacks like inconsistent and insufficient mob spawn rates. There are a few things you can only do on Java Minecraft, like play with huge mod packs or use plugins, but after seeing how smoothly Windows 10 Minecraft runs and learning you can host servers, it seems like the best choice for vanilla survival multiplayer.


    Can anyone weigh in on this? Are there any limitations or drawbacks that Windows 10 Minecraft has? Is there a big enough audience for Windows 10 servers? Any advice and insight would be much appreciated.

    Posted in: Discussion
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    posted a message on Thaumaturgy Botany and Blood Magic
    IP: 192.95.46.16


    A friend and I have started up a small magic mod server with Thaumcraft, Botania, and Blood Magic. There are a few other basic mods as well such as BibloCraft and Biomes O' Plenty just to add a little variety to the base game. We plan on keeping the same map for as long as the server is online.


    To join:

    1. Have the Twitch Launcher installed and open.
    2. Click the Mods tab at the top left.
    3. Select Minecraft.
    4. Click the Create Custom Profile tab.
    5. Click Import, double click the .zip file, and you're done!

    Anyone is free to join. Please do not steal, grief, or pvp without consent.

    Posted in: PC Servers
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    posted a message on Island Server Survey

    Scenario:

    I'd like to start up a survival server where most of the map is water, but there are islands scattered around that players must find and take over. All biomes, structures, etc. would still be generated in this scenario. The map would be permanent or at least last several years. I think making this an anarchy server would add some excitement and danger, but it seems many people today prefer land and pvp protection.


    Question:
    So, do you think you'd have fun playing on a server like this? And if so, would you have more fun with anarchy or protected survival? Feel free to comment with any ideas or suggestions.

    Posted in: PC Servers
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    posted a message on A Claytonia.net Public Server. [No map resets]

    Username: JaceStratton
    Can you act like an adult?: Of course! I wouldn't want to be obnoxious and immature and ruin anyone else's good time.
    Tell us about yourself: I'm just another person that enjoys playing Minecraft, and I've been playing for about 7 years. I love to make redstone contraptions for large scale projects, excavation, automation, and other technical stuff.

    Posted in: PC Servers
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    posted a message on New 1.13.2 Vanilla Server Looking for Players |Vanilla|Whitelist|Survival18+

    IGN: JaceStratton

    Tell me something your good at in game: Making machines with redstone for large scale projects, excavation, automation, that kinda stuff

    How long have you been playing minecraft?: Since 1.2.3, so about 7 years

    Age: 21

    Posted in: PC Servers
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    posted a message on Looking for Artist

    Hello! A friend and I are starting up a server soon and we would like to put up some art for the website and server image. We would prefer manga but any style is fine and we are open to suggestions. There is nothing too specific we want but we would like the art to be lighthearted / cheerful. If you are interested or have any questions, let me know by post or pm, and we can discuss any details, compensation, etc. If possible, please provide some example art you have made in the past.


    Thank you for your time, and I look forward to reading your posts!

    Posted in: Server Recruitment
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    posted a message on Making a Map From Image

    Thanks a bunch! After seeing a lot of the values are the same I ended up randomizing them.

    Posted in: Mapping and Modding Tutorials
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    posted a message on Making a Map From Image

    Hello!


    I recently installed a mod/plugin called Open Terrain Generator and a pack of biomes to work with it called the Biome Bundle. All the new biomes it adds look really amazing and the potential for a manually drawn map is huge. However, even though Open Terrain Generator has image to map support, it seems there are no hex values assigned to specific biomes in the Biome Bundle. If anyone knows how to assign hex values for this plugin to work, please let me know. If there is a more appropriate place to ask this question, a redirect would be very much appreciated. Thank you in advance for your time.

    In case you want to check this out for yourself (which I would recommend because it is awesome): https://www.openterraingenerator.com/

    Posted in: Mapping and Modding Tutorials
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    posted a message on Feedback and Opinions on New Server Design

    Hello! For the past few months, I have been working on a semi vanilla server that I plan on releasing soon. So far, I have designed a few plugins, made a set of rules, and have been thinking about what types of events to host and achievements/unlockables to offer to players. For the most part, the server will feel like vanilla, but I want to add a few things here and there to make the game more interesting without deviating too far from vanilla.


    Before the server opens, I think there are some aspects of the server that need feedback and ideas that need to be implemented. I can't be too specific with details, but the server is going to be a friendly community type server. It will have a permanent world with a fairly big world border, custom crafting recipes, and cosmetic abilities that can be unlocked by playing on the server. If anyone wants to give their opinion on these things, I would very much appreciate it, so here are the questions I want to ask:


    What should a spawn include? So far there is a spawn room with rules and info, but should there be spawn shops, a nether hub, etc.? Should players be able to build inside parts of the spawn?


    What type of world should the server have? It would be easiest to create a vanilla pre-generated world, but Minecraft does have world customization and there are mods/plugins out there that have their own biomes and terrain generation.


    Should there be any form of economy, and if so, should it be currency based, trade based, etc.? This is a purely opinionated question, but I want to design the server around player preferences.


    A few other features that could use a second opinion and ideas:


    Custom Crafting - Ideas

    Cosmetic Abilities - Ideas - How to obtain

    Community Events - Ideas - Rewards

    Custom Mob Drops - Yes or no - Ideas

    Spawn Eggs - Yes or no


    Again, any feedback or opinions would be greatly appreciated. If you have any of your own ideas that you would like to suggest, please do.

    Posted in: Discussion
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    posted a message on Is anyone available for skin commissions?

    I am looking for someone who draws skins on commission. There are probably tons of people out there that actively do this, but I have been unsuccessful in my search, so I decided to post here. If anyone reading this does skin commissions or can refer me to someone who does, please let me know. It would be much appreciated.


    I would like a male alex skin with a dark gray jacket, sleeves down to the wrists and unzipped. I would also like it to have a grayish blue shirt underneath, black cargo shorts, dark brown hiking boots, and a black beanie on the back of the head. The skin tone I would like to be a little pale, the hair brown, and the eyes blue. I know this is a tall order so I can provide reference images and work out a fair commission. Thank you in advance for anyone who is able to help.

    Posted in: Skins
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    posted a message on -
    IGN: JaceStratton
    Name: Jace
    Age(18+): I am 19.
    Birth Year: 1998
    Location: United States
    Have You Read and Do You Agree to the Server Rules: Absolutely I do.
    How Would You Describe Your Minecraft Play Style?: I would describe it as building-intensive and experimental. By far my favorite thing to do in Minecraft is design massive structures and spend copious amounts of time putting them together. Specifically, I like to make towers and floating buildings/islands. On the experimental side, I like to create redstone contraptions for farming, automation, or anything that makes whatever I'm currently doing more efficient. I also like to test the limits of the game and see what it can do outside of the intentions of the developers. Namely, I think it's fun and interesting to break unbreakable blocks and obtain impossible items (I didn't see a rule against this type of stuff, but if it's frowned upon, I'll refrain).
    Why Do You Want to Join Our Server: I love vanilla, but I haven't been able to find many populated servers. Your server focuses on community, and it's loads more fun to play with an active bunch of players than play solo.
    Tell us About Yourself: Aside from playing Minecraft, I enjoy coding and sound design. I am studying computer science in college and learning about music theory and synthesizers through a program called FL Studio.
    Anything Else?: Let me in!
    Posted in: PC Servers
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    posted a message on Trap or No Trap

    On a survival multiplayer server, would you build a foolproof killing trap at your base?


    If a trespasser activates the trap and dies, how would the victim react? On one hand, a dangerous player could be stopped and deterred from raiding or attacking your base, and you're safe for another day. On the other hand, the trap might turn what could be a simple thief or passerby into a revenge-seeking griefer. Without having any idea of who might activate the trap, would you build it?

    Posted in: Survival Mode
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