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Member for 8 years, 2 months, and 21 days
Last active Sat, Oct, 27 2012 07:10:01
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Mar 12, 2012I just played the first level, and I think, this map is great so far! The button part in 1-9 was really difficult: it’s where I ended up using my gold block. I really loved the last puzzle in that room, though! In fact, the entire room was really challenging, and I felt satisfied whenever I got up a level (and upset when I had to use my gold block D:)Posted in: Maps
Well, I’ll be sure to give you more feedback as I progress in the map *goes back to playing it right now*
Dec 20, 2011I’ve tried all of Vechs’ maps, but the only one I’ve finished was Sea of Flame 1. . . well, maybe Spellbound will change this! Especially with Winter Break right here, I should have time to give it a whirl.Posted in: Maps
Dec 4, 2011I played it, and it was pretty fun! Really short, though, which isn’t a bad thing, but the end was really abrupt. I think you shouldPosted in: Maps
add a short sequence after the creeper battle. I don’t like that I died in the explosion: you should leave a way out, and then have someone like the wizard say “Congratulation!” and then a sign saying the end. . . I don’t know, just some closure
Overall, cool map!
Nov 18, 2011I’m making a parkour map myself, so I’ll check this out!Posted in: Maps
Edit: Sorry, but quite meh. The path isn’t very well marked, especially at the start. It was on creative mode- you probably should have switched it to survival. Also, I don’t like Quake Pro, and it messed up my jumping. Not very good :sad.gif:
Nov 15, 2011Raynomd posted a message on [WIP]Youtube City Suggestions [need your suggestions for this map and why is this in parentheses?]I don’t really understand what you’re doing, TC, but if we’re giving shout-outs to Youtubers, then Zisteau!Posted in: Maps
Oct 25, 2011If you don’t like skyblock clones, then make your own map that isn’t a skyblock clone! Problem solved! :tongue.gif:Posted in: Maps
Well, maybe it’s not that simple. I think the popularity is that the “skyblock” kind of map is incredibly easy to make, so people barely even need to think before they’ve put their map up for download. Seriously, when someone posts in their topic “This only took me 5 minutes to make, so it’s probably bad” . . . then why’d they post it? Just say'n
Oct 24, 2011Ok, played it. What you’ve finished so far is not very challenging, but this is the beginning, so hopefully it gets harder as you go along. The TNT-explosion bit was cool, but I suggest you encase it in obsidian or something just so it doesn’t leave a gaping hole in the facility.Posted in: Maps
Oct 24, 2011I’ll try it for y’a, and edit in my commentsPosted in: Maps
Edit: It seems you didn’t clean out your inventory, OR start the player at spawn, for this version, so I started outside of the rooms and wan’t sure how to get back in. Could you fix that?
Sep 19, 2011Jossif sighed in relief as the horse (and the nobleman on it, Eric), galloped away. Eric hadn't told him much, but Jossif had noticed by now that everyone was heading towards the throne room. He made his own way there.Posted in: Forum Roleplaying
When he arrived, he was surprised to see Eric there, apparently having returned quickly from feeding his beast. Jossif waited until the nobleman left the room, then strode in himself.
He was greeted with a demanding look from the King, and Jossif wondered if he'd incurred disfavor by arriving late to the battle. However, after a few seconds Jossif noticed that there was a servant present, and that the servant had asked his name. Servants were normally beneath his notice, but this was the King's servant, so the mage resigned himself to answer, "Jossif the Archmage."
"And the proof of participation, sir?"
Confused, Jossif showed the wound on his leg. The servant waited expectantly, and suddenly Jossif remembered his companions plucking heads off the fallen skeleton. Annoyed, Jossif said "Look! I do not know nor care if you're expecting some mutilated trophy from the enemy's corpse! I was in that battle - I took a wound! As a matter of fact, I dealt the finishing blow to the enemy!"
The king raised an eyebrow in surprise. Addressing the servant, he said "That will do, Jeb," then returned his attention to Jossif. "Well!" the king proclaimed (technically, everything the King speaks is a proclamations), "Jossif the Archmage! We are glad to have you in our service for this quest, should you accept it - the quest is such that we must give everyone the choice. Jeb, present him the envelope." As the servant did, the King went on. "You may go to the dining hall for a brief reprieve. After that, you will come back before us with your decision." Sensing dismissal, Jossif turned to go, but "Oh, we'd forgotten to ask. What did you choose from the royal vault?"
"This box of Jewels, your Magesty," Jossif said, revealing the silver-trimmed box from his satchel. The King squinted at it for a moment, trying to identify it, and when he did let out a hearty laugh.
"Oh, that thing?" A dismissive wave. "You could have done better than that from the royal vault! No one's bothered to open it, but I doubt it contains anything worthwhile." Jossif made a hasty bow, then quickened to the dining hall to conceal his blush of embarrassment.
((I don't mind long posts either; in fact, I prefer a few long ones to several pages of short ones, as normally they're more thought-out and easier to follow. Also, royal "we" ftw))
Sep 18, 2011Jossif emerged from the dungeon and squinted in the light. It wasn't really that bright at all - it was dawn - such was the dimness of the dungeon that Jossif squinted none-the-less. As his eyes adjusted, he saw the party members who had emerged from the dungeon packing up to leave. Jossif frowned, and walked towards the nobleman on the horse.Posted in: Forum Roleplaying
"Where are you headed?" Jossif asked (keeping a wary eye on the animal that seemed perfectly docile, but Jossif still didn't trust). He hadn't been there for the initial briefing from the King, so he didn't know what else his Majesty was requiring from them. "Did the King tell you what to do after the dungeon was cleared?"
((This post is meant to remind everyone not to go galloping off into the country-side. . . the skeleton battle was a side-quest! The King still hasn't told us our true business)).
Sep 17, 2011((Aah, the weekend, finally! Posting on a weekday usually seems impractical to me, but that doesn't mean I want the RP to stop!))Posted in: Forum Roleplaying
Jossif watched as the group ran around the treasure vault like giddy children, tearing open treasure chests as if they were wrapped presents. Sitting outside, Jossif realized just how wealthy the King was. . . the contents of that room must cost more than the entire Jarnis fortune, and this room surely wasn't the only treasure storage. Nevertheless, Jossif fancied himself immune from the maddening allure of treasure, so it was with great self-control that he entered the treasure vault.
He soon lost that control when he slipped on a gold coin (Who thought it a good idea to leave these in piles on the ground!? Jossif raged internally) and nearly fell again on his pained leg. He began to pay more attention to the ground in front of him, and in doing so saw a tiny Jewlery box.
Jossif lifted the box. It was made of oak wood, like his staff, except for the edges, which were covered in silver. In truth, it was the contrast of silver versus all the gold in the room that made the box catch his eye, but now that it was in his hand, he could tell it contained a magical item. Strangely, while the box had an obvious top, it had no lid, and Jossif saw now easy way to open it.
Before he could tinker with it more, his comrades began talk of leaving the vault, so Jossif slipped it into his satchel for later. "About time to get out of this place," Jossif commented to no one in particular as he left the vault.
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