Quote from PhantomRock11
Bigger mountains are just bigger, plus, I think that was just Notch playing with the height generation, I don't think he would implement it.
Oceans are just bigger water areas than what we currently have, they won't change anything.
Dungeons aren't very interesting if they don't add anything new but re-textured blocks and different buildings.
Enderman is just ONE mob, one mob for months of waiting.
Sprinting attack and crit damage are absolutely lame, you can't even see them, you just give more damage, what about the animations? The new weapons?
And what would a bunch more things be?
^ Party Pooper...
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Where are you from?: New Jersey, US
Your age? (if you're under 13 do your parents agree to you playing here?): 14
Have you read and agreed to the rules in the post below? Yes
Did you vote for us? I will
Extra notes?: Just wanted to try this server. Seems very great and I wanna give it a go.
How did you hear of Super-Earth?: Minecraft Forums while browsing for a good survival server.
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I was going to make the breeding machine in a tower in my city. Once the villagers breed at the top of the tower, they will fall off into my city where they can find a house to live in. The villagers will fall into a water brake to stop fall damage and then wander where ever in my city they would like. My intention is to get the city to look populated.
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Here is my design for the villager breeder:
The concept of this design is, the water flow pushes the breeder villagers in to the breeding area. Once a villager or multiple villagers are bred, the extra villagers can't fit in in the room so they are pushed out by other entities the falling area where they will fall into my city.
Can anyone confirm if this idea will work? As you can see in the image, they can breed while in water since there is a villager child in the drop pit.
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Well, I own the server so I don't really mind
Do you know another design that could work?
Thanks for suggesting but is there a way to export the villagers without using minecarts?
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Requirements that I want for the breeder:
-Will continuously breed.
-Has an good system for exporting recently bred villagers.
Basically, I just want to build a tower in the sky that has a villager breeder at the very top in my city. When a villager is bred, that villager will fall down the tower into my city and that cycle continues on. (Like Docm77's UFO)
So far, I have not found a bug free system yet but I did find something that could be reliable if a certain bug it has gets fixed.
Here's the link to the video showing the potential villager breeder system:
The problem with this design is that whenever you log out, the villagers will exit out of the minecart. When they do that, they fall out of the breeding system and it'll end up having to breeders at all. However, this guy's first breeding system that he made did not have villagers exit out of the minecarts.
Does anyone know how to fix this problem? Does this apply to SMP?
If you know any other designs that fits my requirements, please suggest it.
Please post and comment below. Thanks.
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Will me being in a high elevation affect the spawn rates in SMP? I just remembered that I was in SMP...
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I'm using the piston clock timer.
Also, is there a way to transport items upwards? If so, I can always build the collection point high in the sky so that only the MOD System is in range.
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