Had rediculious pings and lag since 1.3, it takes 3mins for the world around me to load and then it takes 5 seconds to open a chest or more, tried all the usual things, removing all java versions installing latest, uninstalling antivirus, running as 32bit, reg cleaners. My connection is fine because switching back to 1,2.5 works absolutely fine, Its some error in the client. anyone else got this, or can offer solutions because i cant even play because of this.
So ever since i updated to 1.4.7 any multiplayer server i join says 600-15000 ping in the menu, and when i join it, i have to stand still for 3mins for the map to load so i can actually do something. there is nothing wrong with my connection, because 1.2.5 worked absolutely fine. i have tried uninstall all java version then installing the latest with no change. i have tried a tcp proxy with no change. Only thing left that i can think of is horrid programming.
Any know whats going on or any other suggestions.
no i want to export a section of the map to an obj so i can import it into my modeling program, but all of the exporting programs ive seen only support vanilla minecraft blocks
need to get a creation me and a few others built in tekkit but i cant find any program that can export a tekkit map area to an obj i can use, tried mineways but that just converts the unknown blocks into potatoes and jungle steps, and im not gona go edit hundreds of blocks manually in my modeling program. so i thought of using 3d ripper dx but it seems to be only for directx applications so does any one know any other programs that may work.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 8816237f --------
Generated 23/03/12 7:14 PM
Minecraft: Minecraft 1.2.3
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_04-ea, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6700 Series version 4.2.11399 Compatibility Profile Context, ATI Technologies Inc.
java.nio.BufferOverflowException
at java.nio.Buffer.nextPutIndex(Unknown Source)
at java.nio.DirectByteBuffer.putShort(Unknown Source)
at adu.a(Tessellator.java)
at adu.a(Tessellator.java:446)
at vh.a(RenderBlocks.java:5037)
at vh.a(RenderBlocks.java:3550)
at vh.o(RenderBlocks.java:3412)
at vh.b(RenderBlocks.java:339)
at cr.a(WorldRenderer.java:277)
at l.a(RenderGlobal.java:1454)
at lo.a(EntityRenderer.java:1295)
at lo.b(EntityRenderer.java:1019)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(Minecraft.java:892)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 8fb26868 ----------
im building a calculator with this and i have this bug where in areas where i have a ton of wiring and things it will crash when ever i try to place a block in that area, i dont get an error report, it will just freeze then flash for a split second the error report then black screen till i close it.
oh and the texture of wires around the area will change to grass, chests or just go invisible
Are you trying to give Minecraft all of your RAM and/or leaving less then 1GB for your comp to function? 4GB is completely unnecessary, 2GB is more then enough.
Because the mod is gpu dependant, not RAM dependant. If your graphics card is crap, the game will crash.
correction my card is not crap it runs crysis 2 on extream - ultra at 40fps, and it runs this fine until the buffer overflow already tessellating error shows up and black screens the game, if you had looked at my post earlier i had a screen shot of the error
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This is happening in every version since 1.3.1. Seriously mojang.................
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Any know whats going on or any other suggestions.
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A cube is a voxel, its a space that contains information, how do you think cgi explosions work, made up a grid of voxels, cubes.
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wow, it fixed the crashing problem but not the texture one, weird because the file in my mods folder said pre4e but it says pr4d in the error report
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ModLoader 1.2.3
mod_MinecraftForge 1.4.0.57
mod_ModLoaderMp 1.2.3
mod_IC2 v1.81
mod_RedPowerArray 2.0pr4d
mod_RedPowerCore 2.0pr4e
mod_RedPowerLighting 2.0pr4e
mod_RedPowerLogic 2.0pr4e
mod_RedPowerMachine 2.0pr4e
mod_RedPowerWiring 2.0pr4e
mod_RedPowerWorld 2.0pr4e
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 8816237f --------
Generated 23/03/12 7:14 PM
Minecraft: Minecraft 1.2.3
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_04-ea, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6700 Series version 4.2.11399 Compatibility Profile Context, ATI Technologies Inc.
java.nio.BufferOverflowException
at java.nio.Buffer.nextPutIndex(Unknown Source)
at java.nio.DirectByteBuffer.putShort(Unknown Source)
at adu.a(Tessellator.java)
at adu.a(Tessellator.java:446)
at vh.a(RenderBlocks.java:5037)
at vh.a(RenderBlocks.java:3550)
at vh.o(RenderBlocks.java:3412)
at vh.b(RenderBlocks.java:339)
at cr.a(WorldRenderer.java:277)
at l.a(RenderGlobal.java:1454)
at lo.a(EntityRenderer.java:1295)
at lo.b(EntityRenderer.java:1019)
at EntityRendererProxy.b(EntityRendererProxy.java:21)
at net.minecraft.client.Minecraft.x(Minecraft.java:892)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 8fb26868 ----------
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oh and the texture of wires around the area will change to grass, chests or just go invisible
pic
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amd radeon 6770 1g
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i have 8gigs on my system so yes 3gigs left over
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correction my card is not crap it runs crysis 2 on extream - ultra at 40fps, and it runs this fine until the buffer overflow already tessellating error shows up and black screens the game, if you had looked at my post earlier i had a screen shot of the error