• 1

    posted a message on Ban the user above you #2

    Banned for not being calm while you are trying to defend your claim of being calm

    Posted in: Forum Games
  • 1

    posted a message on [Forge] Father Toast's Server Mods - Lost Books, Deadly World, Mob Properties, and More!
    Quote from BLSKis1»

    Hello all,

    I am working on a modpack with MobProperties and have run into a snag

    I have modified some mobs to be a bit more cuddly(yes very lovable) but having an issue with Skeletons

    I guess their attack type doesn't count as generic.attackdamage since when they spawn as melee um....more or less dead but while have bows I still get hit with almost no damage


    It all lines up right between [] and {} but can't seem to find any info on how to make their ranged attacks stronger

    bad news is sadly don't crash cause of extra irrelevant info but I can't find info on what makes them hit harder

    I really don't want to have to equip them with melee weapons such as a "Carrot" to get the point across of what a Lovable Sort they are XD


    {
    "_name": "Skeleton",
    "drops": [],
    "pre_stats": [],
    "stats": [
    {
    "function": "all",
    "functions": [
    {
    "function": "choose",
    "functions": [
    {
    "weight": 100,
    "function": "modifier",
    "attribute": "generic.maxHealth",
    "value": 1,
    "operator": 1
    },
    {
    "weight": 50,
    "function": "modifier",
    "attribute": "generic.maxHealth",
    "value": 2,
    "operator": 1
    },
    {
    "weight": 40,
    "function": "modifier",
    "attribute": "generic.maxHealth",
    "value": 3,
    "operator": 1
    },
    {
    "weight": 10,
    "function": "modifier",
    "attribute": "generic.maxHealth",
    "value": 5,
    "operator": 1
    }

    ]
    },
    {
    "function": "choose",
    "functions": [
    {
    "weight": 5,
    "function": "modifier",
    "attribute": "generic.rangedDamage",
    "value": "40~50",
    "operator": 1
    },
    {
    "weight": 5,
    "function": "modifier",
    "attribute": "generic.rangedDamage",
    "value": "11~11",
    "operator": 1
    }
    ]
    },
    {
    "function": "choose",
    "functions": [
    {
    "weight": 5,
    "function": "modifier",
    "attribute": "generic.attackDamage",
    "value": "40~50",
    "operator": 1
    },
    {
    "weight": 5,
    "function": "modifier",
    "attribute": "generic.attackDamage",
    "value": "11~20",
    "operator": 1
    }
    ]
    },
    {
    "function": "choose",
    "functions": [
    {
    "weight": 5,
    "function": "modifier",
    "attribute": "generic.projectileDamage",
    "value": "40~50",
    "operator": 1
    },
    {
    "weight": 5,
    "function": "modifier",
    "attribute": "generic.projectileDamage",
    "value": "11~11",
    "operator": 1
    }
    ]
    }


    ]
    }
    ]
    }


    Sadly, it's not possible to edit the ranged damage of vanilla skeletons. However, editing the ranged damage of the SpecialMobs variety should work.

    Posted in: Minecraft Mods
  • 1

    posted a message on [Forge] Father Toast's Server Mods - Lost Books, Deadly World, Mob Properties, and More!
    Could someone tell me how to make/edit .book files? Or .word files? I really want to make my own books and possibly book packs (though unlikely). I've googled it and nearly everything says a program called Adobe Framemaker 11 but it looks like they updated it to 12 and not sure if it still can work with .book and also I don't really want to buy a whole new program for this even though I want to make my own books.

    You can use any text editor to make .book or .word files, with the exception of WordPad. Notepad++ is a good, free, and reputable program as well as a personal favorite. All you need to do is click "File," then "Save as," then select "All files (*.*)" in the drop-down menu. After that, type in the .book or .word suffix after the file name, then save it. I hope that this helped!

    Posted in: Minecraft Mods
  • 1

    posted a message on Community Creations - What Does the Squid Say?
    Why is everyone so critical? I love this! I know many people have opinions, and I respect that; but seriously? Posting 3 negative from the same user is not only annoying, but not helpful. You've made your point! At least give some credit to the guy who cared to upload this: he cared enough to roll out of bed, make this video, click or tap several times, and upload this video to see what the public would think, and this is what they think... So what? People could use constructive criticism from time to time. I don't mind at all. What I'm saying is that other people might mind. I know it may seem terrible, but people have other opinions, too! So if someone looks here and says to himself "wow, it must be pretty terrible," that's not his opinion, it's yours. Think what you want, I don't care. I just don't understand why everyone is making such a big deal about this; I've seen worse videos. Well, I don't know what to think, but I do know that everybody's a critic; some more critical than others. It's not like I'm outraged or anything, I'm just making a point: maybe you should be a little less critical, but not much; just enough to make your point. I'm not doing this as a heroic act to apply for moderator, I would make a terrible moderator, And I'm not mini-modding either! I'm just stating my opinion to the public:

    Translation:
    I don't get why you hate it so much, but I don't mind you hating it. Either way, I still like it! Great job!
    Posted in: Minecraft News
  • 1

    posted a message on SAC- 16 Bit Super Advanced Computer
    Hurry!
    Posted in: Redstone Creations
  • 2

    posted a message on List methods to kill squids?
    I just... Wait, I love squids, too. Why kill them randomly? That's one random thing I don't do
    Posted in: Creative Mode
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