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    posted a message on Unlimited obsidian?
    I believe it's possible to make truly unlimited obsidian with Nether portals. As a Portal will be created in the Nether if one does not already exist, you could do this:

    Gather enough material to make two portals (20-28 Obsidian, 1 Flint, 1 Iron Ingot)
    Construct Portal A in the Overworld
    Travel to Nether
    Destroy Portal A in the Nether
    Move ~32 blocks away in a known direction (East, for example)
    Construct Portal B in the Nether
    Travel to Overworld
    Destroy Portal B in the Overworld
    Profit: 28 Obsidian

    Without any further resource expenditure, you can travel through Portal A in the Overworld to generate 14 more Obsidian blocks through a new portal, and do the same for Portal B.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from epic_wtf

    The hardware looks good. It's indeed a very well balanced computer.

    Thanks!

    How full is your SSD? If the SSD is very full, the performance will severely decrease. Try to leave as much empty space on your SSD as possible.

    I'm pretty sure 20GB of space is a good amount of breathing room. :D


    Of course, you should run Minecraft from your SSD, since the SSD will greatly speed up the chunk loading.

    ...Wait, isn't that a good thing?

    Also, an important rule: never ever defragment a SSD!

    That's good to know, I should make sure auto-defrag isn't on.

    You should look at the installed drivers and software too. Are the drivers up to date? Is your OS up to date? Is your Java up to date? If not, deinstall Java, get the JRE 7 here and then install it. Is your LWJGL up to date? If not, look here.

    I know my Java, OS, and GPU driver are all up to date, but it may be worth checking out my motherboard's drivers and LWJGL.

    Try to keep as few background processes running as possible, if you're playing Minecraft. E.g. close the browser and any chat program before starting Minecraft. Also deinstall any useless and unnecessary programs.

    Way ahead of you.

    And as a last tip, if everything fails: try to overclock your CPU and graphics card. Overclocking is risky and time-consuming though and you need a lot of know-how.

    Funny thing being, my motherboard quite literally has a physical switch that boosts the clock multiplier. I'm going to want a better cooler for my CPU before touching it though. (The current one is loud and annoying anyway.)

    Good luck at chasing your Minecraft's performance.


    So, I'll try running Minecraft from a normal hard drive, and see if that helps. I'll also check out my drivers and update LWJGL.
    Thanks for the help, epic_wtf!
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    All right. Here's a fun challenge for you guys:

    So, I got a new computer for Christmas. It's a custom build, very stable, and runs high-quality games at 60 FPS... except Minecraft.

    Specs:
    Mainboard: MSI 760GM-E51
    CPU: AMD Phenom X6 1035T (2.6 GHz, 6 cores)
    RAM: Corsair XMS3 (DDR3, 2 4GB sticks, 8GB total)
    GPU: NVidia Geforce GTX 550Ti (1GB VRAM, ASUS model)
    Drive: Corsair Nova SSD (60GB) (There's a 2nd drive in the system, but that shouldn't matter)

    Now, this system runs Minecraft at a *reported* 80 FPS, but the speedgraph is riddled with lagspikes. and the game feels choppy. OptiFine fixes this problem , but I'd like to run this setup on the Prereleases. Any advice?

    Great mod as always, sp614x. :D
    Posted in: Minecraft Mods
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    posted a message on AMD 8-Core CPU
    I've never really been happy with AMD's CPUs. I have an AMD Phenom II X6 @2.5 GHz each. Despite a HOOGE GPU backing it (nVidia GeForce GTX 550Ti), vanilla Minecraft runs very choppy, appearing to run at ~20 FPS due to logic ticks. D:

    I've always been an Intel guy, but when I got this setup for Christmas, I couldn't say no. However, I have a feeling that I'm going to sell my motherboard and CPU, then buy a good i7 and motherboard.
    Posted in: Hardware & Software Support
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    posted a message on FPS Lag, despite good computer.
    Quote from exe626

    stupid mcforums are throwing me into threads in sections of the forum i've never been in.

    anyway, "smooth fps"'s function affects how the game is rendered. personally, i don't know of any external method to fix this. this is purely code related.

    Well, Optifine still fixes the spikes regardless of settings. Smooth FPS simply does so to a slightly greater effect.
    Posted in: Legacy Support
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    posted a message on FPS Lag, despite good computer.
    Quote from exe626

    there's a challenge!

    okay, so: when you use optifine to remove this spiked lag, what do you change in order to do so?

    Alright. I only need to install Optifine to remove the spikes, but I usually change these settings only:
    Fog: OFF/Fancy
    Depth Fog: OFF
    Smooth FPS: ON
    Preloaded Chunks: 8 (turned off in multiplayer)
    Posted in: Legacy Support
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    posted a message on The smoothness and FPS of my game o_O'
    The problem is in your GPU, or graphics processing unit. This chip is like a CPU, but is solely (until very recently) used for drawing screen images. Most laptops have a fail integrated chip from Intel. Intel makes great CPUs, but its GPUs are barely enough to get by. The reason weaker processors can outmatch your computer is because of the GPU they have alongside them - likely a good ATI or nVidia card.

    If this were a desktop, I would advise you to check what kind of graphics card your computer's motherboard can take, and then shop around on the nVidia and ATI websites to find a good graphics card, then install it. (It's surprisingly easy.) However, laptop modification is pretty much out of the question (especially with Acer, which makes low/medium-end computers for consumers and businesses) so if you want better FPS, get OptiFine and visit the Minecraft Speed Guide for further tweaks. Good luck and good framerates!
    Posted in: Legacy Support
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    posted a message on FPS Lag, despite good computer.
    Okay, I have no idea what's going on... Vanilla 1.1. Lag graph drops to ~130 FPS between ticks, but on ticks the FPS drops to ~20 FPS.

    Specs:
    -CPU: AMD Phenom X6 1035T @2.6 GHz, 6 cores
    -GPU: nVidia GeForce GTX 550Ti
    -Motherboard: MSI 760GM-E51
    -Hard Drive: Corsair Nova Series 2 SSD, 34.4/60 GB
    -RAM: Corsair XMS3, 4GB * 2

    Screens:




    EDIT: Yes, I know about OptiFine, and it does fix this issue. However I want to know if there's a way to fix it without using mods.
    EDIT 2: Oh, and I can run Team Fortress 2 and Portal 2 at max settings, no problem. This is really weird...
    Posted in: Legacy Support
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    I can't thank you enough for this mod, sp614x. Even on my new computer which gets ~180 fps on max settings, the ability to tweak every aspect of the graphics is always great.

    Out of curiosity, do you have an estimate on when we'll see a 1.1-compatible version?
    Posted in: Minecraft Mods
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    posted a message on Work in Progress: Min/i/craft Multiplayer (Pre-alpha 6)
    Wow. You have been busy! I can't wait to see this work.
    Also, of course slimes are derpy. Slime monsters seem to have issues in all of Notch's games...
    Posted in: General Gaming
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    posted a message on Work in Progress: Min/i/craft Multiplayer (Pre-alpha 6)
    Wow. Impressive! And today I built a dirt house learned how to compile a "Hello, World!" program in Java. :tongue.gif:
    Posted in: General Gaming
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    posted a message on [1.1] Better Veins [0.4] - Now with biome variation
    Quote from Dr Ug

    The veins spawning algorithm was pretty much chosen to do the opposite - to make branched veins. I assume you want it more globular (ie large chunks of solid ore), or do you want long (straight) lines of ores?

    I've just noticed the turns are really sharp in veins. I was wondering if it would be possible to smooth that out.

    EDIT: I just noticed something.
    size = VarBig / (random(0.000 - 1.000)) + VarSmall

    Division by 0 seems possible in this formula... How does the mod handle that?
    Posted in: Minecraft Mods
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    posted a message on [1.1] Better Veins [0.4] - Now with biome variation
    Great work! I absolutely love this more realistic generation.
    Is it possible to make veins more 'continuous' in that they avoid sharp angles and don't branch as much?
    Posted in: Minecraft Mods
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    posted a message on I Want Half-Life 3! You better be working on it GABE NEWELL!
    They're working on Counter-Strike: Global Offensive right now, I think. That's Counter-Strike 3, right?

    After that's done, I see no reason for Valve to not work on HL3/HL2:ep3.
    The plot is probably going to be tricky to write given the events of Portal 2, however it also opens some very interesting possibilities...
    Posted in: General Gaming
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    posted a message on Should I buy Skyrim or Uncharted 3?
    The question isn't which one.
    The question is which one FIRST. :biggrin.gif:

    Though seriously, I'd say get the cheaper one (possibly Uncharted) first and get the other for Christmas.

    I don't have firsthand experience with Uncharted, but I have played a bit of Skyrim and it is glorious. The 350+ hours of gameplay is only the main, hardcoded quests - I've heard there are procedurally generated ones as well, giving an infinite (?) quest list. Plus, you can also set your own goal/goals.
    Posted in: General Gaming
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