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    posted a message on Black Ops 2 Zombies Tranzit MineCraft Map
    Sounds cool, will watch for release.

    Keep it up!
    Posted in: Maps Discussion
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    posted a message on [16x][1.4] KabPack
    Wow, this pack looks great! I will download, and try to get any feedback I can back. It might take me a day or two though. :(

    Great work!
    Posted in: Resource Packs
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    posted a message on [1.17] Kyctarniq's Photobased Resource Pack
    Wow, this texture pack looks really good in the screenshots (and the premise itself is good). I am going to download right now, and give feedback (if I can). I do have a suggestion. I understand you want people to download the pack for themselves and explore it fully, but I think you should put up a couple more screenshots on the front page. They (the screenshots) would be of very specific types of things (ores, armor, nature, etc.) in a natural environment, so they are a little better informed on the pack beforehand. Thanks.

    @Balduran- Thank you for showing me that there are still people who read through an entire post and give thoughtful feedback when possible. All of the people on this topic so far are very nice.
    Posted in: Resource Packs
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    posted a message on Small Survival Island + Ship Wreck ,Background Story and NOW 2900 Downloads + Cinematic
    This map looks really good. I am going to have to try it when I have some more time. Great job!

    By the way, I found this map from a review on a site called "Surviving Minecraft". They have some great stuff. Check out the review!
    Posted in: Maps
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    posted a message on [1.4.2][Survival] SKULL-ISLAND
    Wow, this map has had NO reaction! This map deserves to be seen! Don't give up on this map!

    Spudslife: You may remember me from the assassins creed map. Do SOMETHING to get this map some recognition. Please!

    P.S. I found this map from a review on the "Surviving Minecraft" site. Look it up!
    Posted in: Maps
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    posted a message on (Moved to new Thread) CobblStep City | A Non-Linear Adventure Map!
    I love the look of this map! Downloading now...

    Do not get discourged! It may seem like there is not a lot of feedback (yet!) but it WILL come! This map is amazing!

    I found this map from a review on the "Surviving Minecraft" website. Go google it, and check it out!

    Diamonds galore for this map!
    Posted in: Maps
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    posted a message on Christmas Maps?
    Guys, I have one! I don't know how to do the link thing, so look up "Surviving Minecraft" without the quotes. Scroll down until you see "The Christmas Mystery", also without quotes. It is for 1.4.2+! I hope you find it fun! :)
    Posted in: Survival Mode
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    posted a message on [COLLECTION] [PARKOUR] [ADV] NS Assassin's Creed Maps (500,000+ Downloads!)
    Xtr3mScorch: I was actually planning on making a review of your map, and possibly a let's play, as soon as I got FRAPS. Unfortunately, I am earning money to by christmas presents for the family right now. I will do one, just might take a little while. Sorry!

    I realized I never showed you how to have a shop in the map! (This is just an idea, not sure if it would be practical.)
    It would require Sethblings' MCedit filter that changes what a villager trades for (you can look it up on youtube). You would create one villager right next to the shop imprisoned by fence. This is the renovating villager. You would pay him gold to obtain a lever.

    Then you would need the shop. The shop would be a small little vendors tent. There would be a merchant villager inside. You (the player) would not be able to trade with him, because a sticky piston is pushing some wool in the way. (the tent would have on;y a 1x1 window.) The lever would be placed in a certain spot to invert the power, and open the tent.

    Alternatively, the wool would not be attached to the sticky piston in the first place. The renovating villager would sell a button. The button would make the sticky piston pull the wool out of the way.

    Hope this helps! :)
    Posted in: Maps
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    posted a message on [COLLECTION] [PARKOUR] [ADV] NS Assassin's Creed Maps (500,000+ Downloads!)
    Happy Thanksgiving all!
    Posted in: Maps
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    posted a message on The Field of Dimensions Unofficial Expansion Pack
    Happy Thanksgiving!
    Posted in: Suggestions
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    posted a message on The Field of Dimensions Unofficial Expansion Pack
    :) Thanks! I never made the mod though. Sorry I didn't make that clear. It was an idea that I thought I would bring to life as I learned Java. A lot of what I came up with really works better in a fan fiction or a novel than a mod. I would still love to help! I just might not be that helpful :(. Here, I will state a couple of the basics of my idea right now (this is for my personal benefit, a-lot of this won't help you).
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    The idea is centered around the Enderdragon. The Enderdragon is the embodiment of everything evil in minecraft (don't have much backstory on him yet, so I use that explanation). He comes and destroys worlds (yes, this was multi-verse idea). He has existed for millennia. He almost managed to destroy the nether, and essentially did. The inhabitants (the ancestors of the blazes, zombie pigmen, and the ghasts) fought back in a long and devastating war, and they managed to fight him back, but not before he has destroyed their world and their minds (a hollow victory).
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    The Enderdragon healed himself in his desolate kingdom of The End and then came to Minecraftia. However, the Enderdragon can get to all these dimensions because curious and foolish people eventually discover "almost-rifts" in the fabric of space. They then create a portal, and then the Enderdragon follows. The world of Minecraftia is no different. (FYI, in my mind, single-player is the story of Steve, and Multi-player is before and after his story. So this age is the end of the first multi-player age.) They open "End Portals" with their enchanting magic, and the Dragon emerges. A war begins, and the Minecraftians form strongholds around the three portals they opened. The Enderdragon is destroying everything. (Here comes the twist) Everyone he kills, his corrupted by his curse. They writhe in pain and agony, and turned to Endermen after weeks of torment. Everyone is being corrupted. One mother decides that in order to save her son, and all of minecraftia, she uses all her energy to open a portal to teleport her son to the farthest known corner of the foreign and distant wilds, and teleports her son Steve there.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    (Back story aside. Now for the Plot! You get the gist thought, so I will just skim through it.) Steve awakens in a strange place, and quickly learns to survive. He eventually learns about the nether, and his people. He goes and slays the Enderdragon, and begins the process of healing his people. (Crazy similarity between your mod and my idea) As the people first begin to heal, there eyes turn green 0.0 .
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    That bit of plot would be volume one. I had a possible idea that I would write a volume two about Steve going to other dimensions to heal the people there, and his people re-growing society. I also eventually wanted to make a mod that implement some of this story some-how, and add content after the end.

    Thanks for listening! Sorry if I rambled a bit. That was my hopeful attempt at cramming my idea into some-thing manageably readable and type-able.
    Posted in: Suggestions
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    posted a message on The Field of Dimensions Unofficial Expansion Pack
    Ok, I would like to say a couple things. Hopefully this post is not to long, but be prepared for some rambling.

    One: I found out about this mod yesterday. I am happy, and sad. I had what I thought I had what was a cool and original idea for the lore of minecraft and endermen. (And it was to me.) I won't go into detail, because it is essentially what you guys (and gals!) have. I am just a tiny bit sad to know that I will never make my mod. However, because your idea was so similar to mine, I went ahead and read the ENTIRE post. I am really pleased with the direction you are going with this. I hope you continue with this, and never give up. Varrgie, DO NOT GIVE UP ON THIS! I read all your short stories (the exact sort of thing I really enjoy writing) and I loved them! The rest of the team would have to be INCREDIBLY dense to let you loose. Especially since this was your idea in the first place.

    Two: Loreguy! I have actually read your really old post about the lore of minecraft, and I was planning responding to that, but I saw it was essentially dead. I was quite sad, until I saw where you have been posting instead (this thread!).

    Three: I have always known that I want to be a game designer, so learning programming has naturally always been one my to-do list. Unfortunately, I have not yet. This post makes me wish I knew it even more! I really wish I could help, yet I have no skills to offer just yet (other then possibly an idea man, but you already have plenty of those.). I hope that I will be more helpful in the future.

    I have some really mixed feelings about this personally, but I hope you guys never give up. If i knew how to post a diamond right here, I would. :)
    Posted in: Suggestions
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    posted a message on [COLLECTION] [PARKOUR] [ADV] NS Assassin's Creed Maps (500,000+ Downloads!)
    Hi everyone!

    I realized it has been a while since I was on here. Been busy building a sort of "gift" RPG map for my little brother. Anyway, I had an idea!

    At some point, you might start thinking about an economy system. You could "renovate" shops around town, then buy dyed armor, weapons, maps, etc. from them. The problem would be earning money. If you decided to add Assassins Guild quests, you could earn money from those. However, in assassins creed you get a lot of money from pick-pocketing citizens. Anybody have any ideas? Finally, if the currency is gold nuggets, you could have pigman as guards, and they would drop money.

    That's my ideas today! Hope I can start playing the map some more soon. Good morning/ Good night (depending on where you live)!
    Posted in: Maps
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    posted a message on [COLLECTION] [PARKOUR] [ADV] NS Assassin's Creed Maps (500,000+ Downloads!)
    Ok, took a little while, but I found two bugs. First, the fast travel system gate for sophia is missing a button to get out (bummer). Second, is it possible to get up the tower next to the colosseum? The inside ladder is not possible to climb, and I can't find a way up from the outside.

    Bugs!
    Posted in: Maps
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    posted a message on [COLLECTION] [PARKOUR] [ADV] NS Assassin's Creed Maps (500,000+ Downloads!)
    I just deleted my old save file and downloaded the upgraded version. I am already seeing differences. Good differences. My faith in you (the creator) and this map has been reinforced. Thank you! I will continue to give any ideas and bugs I notice. Good Luck!
    Posted in: Maps
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