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    posted a message on Misa's Realistic Texture Pack - 1.20.1+ UPDATED ELSEWHERE!
    Is there any particular reason why the minecraftcustomizer.net page for this texture pack has been down for an indefinite amount of time? Right now I don't have any image editing software yet still wish to use some of the alternate textures.
    Posted in: Resource Packs
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    posted a message on Multi Mine - switching off a block doesn't heal it anymore!
    Your auto-install .jar doesn't work on non-Windows operating systems.
    Could you please provide the files themselves? I use about a dozen mods at all times: I know how to install them.
    Posted in: Minecraft Mods
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Well we have Biome-colored blocks and Random Mobs...
    Now we just need to flip them!
    Biome-skinned mobs and random variations of blocks! (Kinda like how lily pads randomly rotate.)
    Posted in: Resource Packs
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    posted a message on Smart Moving
    I never got a response about this, but it's a real issue for me.
    With Smart Movement set to Medium (or Easy) and the game on anything above Peaceful I can't lose food from the meter!
    No matter how long I sprint, climb, take damage... I never get hungry. I hate to cheat, especially when I don't mean to.
    Any ideas?
    Posted in: Minecraft Mods
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    posted a message on Smart Moving
    I've encountered a glitch of sorts.
    My hunger refuses to drain despite the game being on Easy and Smart Movement on Normal.
    Any ideas as to why this is?
    Posted in: Minecraft Mods
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    posted a message on Smart Moving
    AAAARGH! I'M... BALD!
    For the love of Notch: please fix the armature issues!
    I can't bring myself to use this mod like this, and I need it!
    Posted in: Minecraft Mods
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    posted a message on Ivorius' Mods || Structures - Dungeons - Drugs - Statues - Flags - Boxes of Doom - & ++
    Holy shiza.
    GravityCraft will be PERFECT for the Prey-style adventure map I was planning!
    I can actually use the whole Sphere, not just the top/bottom and even include Prey-like gravity puzzles!
    *Can't wait for update*
    Posted in: Minecraft Mods
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    posted a message on [1.4.x][Game] Cake Defense
    This map appears to freeze the entire game when loaded in Anvil format.
    Can't provide a more conclusive analysis due to aforementioned issues.
    Posted in: Maps
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    posted a message on [1.4.7] ejhopkins Wild Grass v16.0 updated for Forge
    Why doesn't someone take over this mod?
    It deserves to go on for many versions to come!
    Posted in: Minecraft Mods
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    posted a message on MAtmos - Environmental sound atmosphere simulator
    I'm going to have to play Minecraft muted now. T_T
    To your computer situation: GET WELL SOON!
    This is why we need more cloud-based computing and official mod integration. (MAtmos should already be a part of the game!)
    And also... Only from 2007? Really? Damn shame.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    If you have problems with flashing or transparent blocks you can try:
    A. Disable "Threaded Optimization" / "OpenGL Threading" in the graphics card control panel (example)
    B. Enable "Vertical Synchronization" in the graphics control panel or set the option Performance to VSync.


    Anybody aware of a way to do this in OS 10.7 Lion without extensive system modification?
    Posted in: Minecraft Mods
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    posted a message on [16x—128x][1.4.5 Compatible] Okami Texture Pack
    (In the TF2 Spy's voice)
    May I make a suggestion?
    Use the current Lightstone texture for the new Redstone lamps and change Lightstone to something more like the old texture.
    (I hate artificial-looking Lightstone when it generates naturally... <_<)
    Posted in: Resource Packs
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    posted a message on Weekly Recap - New Release, 3D Minecraft Printing & More
    Stuff like that happens with every world generator update. It's not just snow and ice: all of the biomes get swapped around. It's the price of modular world construction during rapid development. (Though if biome data was stored with the block code in the region files, that wouldn't happen.)
    Posted in: Minecraft News
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    posted a message on [1.4.7] ejhopkins Wild Grass v16.0 updated for Forge
    Quote from TankofChaos

    You just haven't read the first post I think. There is at the moment no modloader compatible version.


    And yet, from the first post: "These all work with modloader now! Also includes modloader_terrain version as well."
    I am also experiencing the same problem and resulting confusion... I'm definitely not giving up Modloader for this; it's supporting MAtmos.
    Posted in: Minecraft Mods
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    posted a message on Modding Tips and Tricks!
    Well I'm likely to get no response, but this is what I got trying to install Buildcraft, having done everything it said and eliminating all possible conflicts.

    -Edit- Silly me... None of the tutorials ever mentioned Forge. Should work now.
    *derp*
    Posted in: Mods Discussion
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