Out of Character Information
Do you wish to join our community Skype chat? If so, what is your Skype username? (This is optional):
Already there, laddies.
Have you read and agreed to both the rules and the lore of the server?:
I have since day one.
What is the definition of “Powergaming”?:
Powergaming is forcing one's specific actions or RP onto another without time to respond or coordinate. Powergaming may also include adding traits, characteristics, and/or abilities that are deemed far too powerful. Powergaming is unacceptable unless deemed otherwise.
What is the definition of “Metagaming”?:
Metagaming is using information collected OOC in IC for any reason. Metagaming is unacceptable.
What is the definition of “Roleplay”?:
In the means of this server, roleplay is taking on the role of a character and acting it out in-game through in-game means.
Who can use flymod, X-ray and other such clientsided mods?:
Not a single soul
When are you allowed to cause the death of another character?:
When both parties agree, but the dying character's player has the choice on how their character may die.
When are you allowed to speak out of character?:
In the local chat, OOC is used with dual parenthesis. The OOC channel and PM system also allow OOC chat.
Do you have any previous RP experience, Minecraft or elsewhere?:
So far, I've been a part of each of the SG servers, one other MCRP server, two forum RPs, and a Twitter RP (Not one of those dumb "parody" things either. It was a legitimate forum-like RP, but on the Twitter platform)
Name: Blanchet LeBissette
With a rather slender frame, Blanchet stands at around an average height. Her somewhat pale tone compliments her argent, silvery hair alongside her deep blue eyes. Despite her hair showing a sign of the elderly, Blanchet maintains a rather lively and chic posture whenever she is in the presence of others. Among all of the wardrobes she owns, her favorite happens to be the gold-trimmed red and black dress-cloak with the strapless dress and sleeves with her hair kept neatly in a gold-trimmed black knit cap.
Screen capture of your skin:
Biography (Minimum 225 words. Most very fleshed-out characters have around 300, but feel free to use even more than that if you wish. Try and avoid clichés such as loved one being killed by bandits or the like):
Born to Adélaïde and Maël LeBissette, Blanchet was the oldest sibling of the youngest generation of the LeBissette clan, a sophisticated and tightly-knit family of tailors and leatherworkers situated inside the Crownlands. Housed inside their mixed-use apartment located above the tailor studio and family-run clothing store, the space was moderately cramped for Blanchet, her parents, her three younger sisters, and one younger brother. Living above a clothier and around fabric for all of her childhood, Blanchet grew a natural appetite for fashion. With Blanchet's first sewing kit gifted to her by her Aunt Léontine, her biggest inspiration and most influential role-model, the young clothier was born once again, except for this time, into the world of fashion. With her first few years of sewing and fabric experience, Blanchet would repair holes and scrapes in her younger siblings clothes whenever they would rend their shirts and pants while playing outside or create small dresses and garments for the her younger sister's dolls. While attending the university many LeBissettes attended and near the middle of her twenties, Blanchet completed her first major project, a Royal Ball dress for a certain regal attendant of utmost importance. A few days laters after the Royal Ball, the young LeBissette caught word of the gossip about the dress she created. While there were some that thought differently, this was Blanchet's first victory in the world of fashion. It was from here, Blanchet's dream was realized. She wanted to become the most popular Clothier and most successful LeBissette in all of Enris.
While the glamorous and fabulous life of fashion and fabrics were what Blanchet excelled in, the stories and rumors of the Undead Scourge struck a certain chord of fear within Blanchet's soul. Many years prior, one day while playing outside in the street with the second oldest LeBissette child, Blanchet's sister, Félicienne, the two were harassed by a random feral mutt. Despite no actual fighting between the beast and girls, Blanchet made a promise to her sister that she would keep her family safe no matter what. Remembering the promise she made to her sister those many years ago, the young clothier felt a certain obligation to her family and her homeland to keep whatever she could safe from the evils despite knowing that she would be absolutely useless in any sort of fight. Knowing that Aunt Léontine worked in the Inner City's Guard Reserves, Blanchet approached her aunt with an unforeseen confidence from the young LeBissette. Blanchet asked for the very, barebone basics of ranged archery. Blanchet knew that these lands would see days of dark despair not only from the hordes of the reanimated, but also those which are evil which to claim control over the lands during the times of turmoil, and that one day she would ultimately be useless. With the grand ego of the LeBissette Clan dwelling within her, she was not going to let some rotting, grub-infested puddles of reanimation ultimately spell her demise.
Years after learning how to use a simple bow and arrow, a certain thought struck Blanchet. If she focused too much on her archery skills or fashion creations, would she fall behind in the one she didn't work with the most? With hardly any logical reasoning and possibly fate at hand here, Blanchet signed up for an archery contest despite having no formal training. Despite coming in nearly dead-last and incredibly embarrassed at her lack of skill, she recognized a few of her clothes designs among the crowdgoers. Although none of the crowdgoers wearing the near 30 year-old LeBissette's fashion line recognized the creator of their clothes, Blanchet discovered something that she could do that had most likely never been done before. Bursting through the front door of her own mixed-use apartment/clothier, she hurried herself upstairs to begin a new project before anybody could find out that she's working on a new project. With her bow on her back and sewing kit in hand, she scurried over to her workstation to begin something more revolutionary than her own fashion. With the bow retired, Blanchet began her most ambitious project to date...
What is your character’s main goal? (Motivation):
Blanchet wishes to become the most popular and successful clothier in all of Enris, and keep her current project under wraps until it's time to reveal.
Strengths (Both physical and personality):
Blanchet has very little training with archery, so she knows how to handle a bow, but this doesn't necessarily translate to skill. Working with fashion and original clothing, Blanchet has a higher sense of creativity. Being raised as a LeBissette, Blanchet has the traditional clan sense of high manners and elegant eloquence. Also being raised as a LeBissette, Blanchet has developed her own confidence through her rather large ego. When Blanchet begins working on a project or for a goal, her stubbornness will provide the drive for her to finish whatever she may be working on.
Weaknesses (Balance out yours character's strengths with suitable weaknesses. Not knowing how to do something that is outside of your class is not a weakness. I.E. Not knowing how to use a bow as a miner.):
Despite Blanchet having aforementioned high manners and elegant eloquence, she may come off rude to some, however she means no intentional harm. Although, Blanchet's stubbornness may drive her to complete a project or goal, that same stubbornness may hinder her from completing other important goals or projects. While Blanchet is able to use a bow and arrow, she has no experience in battle with this form of weapon let alone any sort of fighting experience. This lack of battle experience combined with her stubbornness to complete a goal may lead to a problem. Blanchet also sometimes spends too much money on luxuries which may indicate that she doesn't manage her income and expenditures very well.
What is your character's personality? (Optional; use this field to note character traits that you feel don't fit into either strengths or weaknesses if you wish):
An often happy and carefree person looking for fun most of the time, Blanchet may appear to be rather stubborn when it comes to working for a goal or project. Her manners and eloquence were raised up ever since she was a child since she is a LeBissette, however she may come off a bit rude, however she means no intentional harm as she simply happens to speak her mind whenever she pleases. With her rather large ego, Blanchet does find herself to be superior over most others, however this does not necessarily mean she treats others with disdain. Growing up a LeBissette, Blanchet attended the family-tradition university for those who were more financially and intellectually gifted. Although she never really cared about making friends at her university, she intently studied fashion and design in order to fulfill her dream of becoming successful.
Bonus Language (Caro is Free): Arturan and Runic
Scholar - 2
Merchant - 2
Chef - 2
Ranged Weapons Proficiency - 1
TALENTED - Roll - 1