Quote from Trey0904
im not asking for downloads im making V2 and i get comments saying it sucks so i am fixing it but i don't know whats wrong with it and im asking and no one is awnsering me so im getting mad ok
Here's a few things I noticed in a brief playthrough:
- The first three challenges are way too easy -- the tools and mine are visible from the spawn point.
- If you break the bed in the process of getting down from the tree, then die, you respawn randomly in the jungle below. You can use /spawnpoint to set the player's spawn on the giant piece of stone.
- The player starts with one grass block, and no other dirt. Making any kind of farm, let alone all the types listed in the challenges, is pretty much impossible.
- There's way too much starting equipment and treasure. With the chest full of animal eggs, survival isn't a challenge, it's pretty much a sure thing.
- The stone cube is kind of boring to look at, and it's not big enough to spawn much by way of monsters, nor small enough that falling off is likely.
- The villagers don't appear to have trades that would be useful to the map. The one in the mine is buying books, but there isn't any sugar cane, so the player will never get books. (Also means no enchanting table!)
I'd suggest making it a bit more interesting to look at, and either bigger or smaller to provide more of a challenge from mobs or falling. Take the starting resources and hide them in chests throughout the map so it's not so easy to start out. Add more dirt (and a second thing of water) if you want players to farm. I'd also suggest making the water/lava fountain in the middle out of something the player can break, so they can build a home there if they want to -- it's a central location, which most people will pick for a base.
I'm guessing this is one of your first maps, so don't worry about it if it's not the most popular thing on the forums. Listen to the advice people are trying to give you -- like the fellow on the first page telling you how to upload screenshots that will work -- and focus on improving your map or building new ones. Play a lot of other maps to get an idea of what other people have done so you can come up with something new. Don't be afraid to put a lot of time into your maps to make sure they're really solid before you release them. It's okay to take months, even, to finish something that a lot of people will enjoy!