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    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)

    Two points to ask:

    1) I've been doing IndustrialCraft 2 for a bit, Will this mess with the world if I install it late? I understand Rose Gold won't generate in chunks I've already generated (honestly, I'm not that interested in it right now). Is Rose Gold that important? Will the new ore give me ugly borders when new chunks are generated? Or does the seed have the same terrain map no matter what ores are added to the game?


    2) Will my old save have their villagers changed to MCA villagers?


    3) Are MCA villagers less... danger-prone than the idiots in vanilla?


    Just like me, I decided to go ahead and make a backup, then try it myself. :V
    Now an actual support question... I spawned in world, said I live alone, so why is it that it says I'm married when I try to propose to villagers?

    Posted in: Minecraft Mods
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    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)

    How do you install Optifine through this? It shows No mods found.

    The OP says it needs to be repackaged but I have no idea how to do so.

    Quote from soccerguy3»

    you need to download the version *.jar using vanilla launcher first , then open a map with it .Then make a ML profile for it

    Yeah. I figured that out, but thanks a ton. I'm slowly getting back into Minecraft and learning stuff. But I don't think I ever got that into Magic Launcher, which I've always wanted to do.

    By the way, I am RabblerouserGT. It's just a mixup from when the old accounts migrated.

    Posted in: Minecraft Tools
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    posted a message on Help me find a mod that makes chopping down tree quicker

    I recall there being a mod way back named Auto-something. AutoChop? AutoFarm? I have NO idea but the jist was this:


    You cut the tree at its base and the rest of the tree comes falling down. It was a near essential mod for me and now that I'm coming back to Minecraft, I need help finding a mod like this... something for 1.11.1 as well, hopefully.

    Posted in: Requests / Ideas For Mods
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    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]

    Hey, I LIKED the so-called "harsh lighting".
    In fact, aside from having no sunrays, I thought this version was complete.

    The preview doesn't really seem right in that I get the reflections when it rains, but it seems like it's not using the maps. It's just a flat reflection, like a mirror.

    Quote from pkt77»

    Not gonna happen, Macs are not gaming machines. They're not good at much of anything from my experience...


    Well that's a very unprofessional view of things.

    Notch apparently didn't think that since he put Minecraft on pretty much every device imaginable (even the Raspberry Pi).


    With that sort of view, web design would be browser-exclusive, game design would be GPU-exclusive (and it seems we're already starting to see that with Gameworks games)


    And this is coming from someone whose a Windows consumer.

    Posted in: Minecraft Mods
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    posted a message on Is there a mod that allows me to use my furnace as a veritable garbage dump, allowing more fuels?

    One thing confused me since I had extra ladders is... if they're essentially sticks, why aren't they flammable?


    There's a list of things I wish were flammable, but aren't.

    These things are (but maybe not limited to):

    • Ladders
    • Strings
    • Hay bales
    • Arrows
    • Flowers
    • Cobwebs
    • Armor stands?
    • Signs
    • Doors
    • Beds (maybe? they have to be like 100% fluff, right? :P)
    • Books (how are these not flammable?)
    • Paper (see above)
    • Redstone? I imagine it could be really reactive and it's something .
    • Feathers
    • Horse leads
    • Fishing rod (only really made of stick and string according to recipe, should be flammable!)
    • Bows

    The more I think of this, the more I think it could be spun into a mod of it's own... but the mod request forums are the place ideas go to die. So I'll just be asking if there's any mods that make any of these burn in a furnace properly. It just bugs me that not everything that is flammable is able to be used as furnace fuel.

    Posted in: Mods Discussion
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    posted a message on Dr. Cyano's Lootable Bodies: Save your inventory on a lootable body

    LOVE the idea of this mod, especially since I've been playing Skyrim lately.


    Just one thing, you might want to have your links on your main page open a new window. Leaves you more of a chance people will return to the thread to thank you, give feedback, etc.

    Posted in: Minecraft Mods
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    posted a message on [Oct 8] Coros Mods: ZombieAwareness for 1.10.2 with new improvements

    Another week later since you asked.


    Any dev that actually does that is a useless, arrogant buffoon that needs to reevaluate his future in software development.

    Clients will just move on, and in the best case, they'll forget you. In the worst case, word of mouth can be a real pain.


    That said, if I remember Coros from the olden days of the Tornado mod, he's not one of those guys. :P


    That said,


    When will this update to 1.8?


    1.8 made some big changes under the hood. The mod I'm waiting to update is the local weather mod... and being what it is, that might take a bit to update. And the devs have lives as well. Want to give him extra inspiration to update? Donations help.. not sure where I can donate, though. Doesn't seem to be any donation widget on his site or here.


    From the looks of it to me, though.. the time it's taken... I think there might not be an update coming, as sad as it sounds. Even Forge is trying to urge people off of 1.6.4.

    Posted in: Minecraft Mods
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    posted a message on So there is no 1.8.4 Forge?

    I've been trying to work on setting my mods back up getting back into Minecraft after a long time, trying to see what's changed.

    However it seems as if Forge only seems to work with 1.8 and none of the optimization/bugfix releases since?



    Is there a way I can run Forge ALONG WITH the latest version of Optifine (which is for 1.8.4)?

    Posted in: Mods Discussion
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    posted a message on 1.8.4 in-game inventory editors? (NEI alternatives?)

    I just got back from a LONG Minecraft haitus and was curious if there were any in-game inventory editors other than TMI or NEI.


    TMI seems to be outdated.

    NEI seems to be even MORE outdated (apparently meant for 1.7.10 with no mention of 1.8) and I also don't like the NEI clutter/performance hit.


    Are there other alternatives for me to use?

    Posted in: Mods Discussion
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    posted a message on ChickenBones Mods

    Does this work with 1.8.4?

    Posted in: Minecraft Mods
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    posted a message on What if minecraft went on STEAM?

    Then people that like to play older builds would be screwed.

    Posted in: Discussion
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    This really, really did the trick.

    I've used OptiFine for ages but returning to Minecraft after a while and using this version, I'm getting such smooth performance I never had before. This is an addon needed for lower-end PCs and for higher-end alike. :)


    Also, I don't care how much of a PC gamer you are, you don't need any FPS beyond "Vsync", which is tied to your PC's refresh rate. Anything beyond your refresh rate is wasted as its rendering frames that the monitor won't show.

    Posted in: Minecraft Mods
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    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)

    Yup. Same.



    java.io.IOException: Server returned HTTP response code: 403 for URL: https://s3.amazonaws.com/Minecraft.Download/libraries/tv/twitch/twitch-platform/6.5/twitch-platform-6.5.jar
    sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source)
    sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
    sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown Source)
    magic.launcher.i.run(SourceFile:56)
    java.lang.Thread.run(Unknown Source)


    I also get the gibberish in the Minecraft.jar field.

    Any guides to a fix would be appreciated. :)

    Posted in: Minecraft Tools
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    posted a message on What Minecraft has evolved into
    Quote from Alexcamostyle»

    Maybe it's your philosophy, but it's not mine. I like building things with no practical use in survival mode. I find it fun and challenging.


    I got tired of the survival grind and found mods to make it easier. I've been playing for years, since Alpha. Eventually you want to expand your interests.

    Posted in: Discussion
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    posted a message on What Minecraft has evolved into

    To me, the issue is I think the developers lost the passion. Developing a game, a labor of love became a chore.


    Despite the GIANT community, Mojang is still a tiny company that operates on a barebones structure, the other devs have other projects they're working on... at this point I've simply come to accept that Minecraft is the cashcow. They'll just let the modders sort out the stuff they either refuse to implement or are too discouraged by.


    I'd hoped that would change with Microsoft buying them out.

    Posted in: Discussion
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