As for the "servers aren't cheap" argument. No duh.
I remember back when running a server for a game, you went into it EXPECTING to lose money.
Now it seems people actually make a profit off of Minecraft servers. It's a for-profit venture now. Not for-play. And it's disgusting. Not to mention harmful to the community as a whole.
If you can't make something on your server worth paying for (and not just nerfing what you can already get free of charge and charging to help you through), then you hardly put any work in for that profit.
- Rabblerouser
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Member for 13 years, 10 months, and 27 days
Last active Wed, Mar, 17 2021 05:26:25
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Jun 14, 2014Rabblerouser posted a message on Mojang Announcement: EULA, and ServersPosted in: News
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Jun 14, 2014Rabblerouser posted a message on Mojang Announcement: EULA, and ServersPosted in: News
So Minecraft is "free to play" now? You're stretching the definition there simply for the sake of your argument, buddy.Quote from brunymanlike any other free to play game with premium memberships.
I remember back when donations only got you a colored names. It's stretched into worse stuff now. And the worry is that this is becoming the norm, and even heard a comment from my friend saying it's why he's pretty much quit Minecraft as a whole. -
Jun 14, 2014Rabblerouser posted a message on Mojang Announcement: EULA, and ServersFrankly, I do believe it was a problem, but this isn't the way to go about it.Posted in: News
I personally think servers without add-ons that fundamentally change the game should be subject to this rule. They're charging for features that we've already freaking paid for when we bought the game. If you can't be original and charge.. yeah.. you deserve the wrath of this EULA.. and I have no sympathy at all for those people.
When it comes to addon-specific servers.. that's where I things could be a bit more.. confusing. I personally don't think MCMMO, for instance, is a drastic enough mod to warrant any sort of microtransaction... not to mention, this only augments features already available in the game. I'm talking addons that fundamentally change or add layers on top of Minecraft that make it their own experience, such as IndustrialCraft, BuildCraft, TerraFirmaCraft (if any of those still exist.. I haven't played MC in a while after Mojang messed up the mod installation procedure).
And don't use this as a way to say "Oh there's going to be more immature kids playing on my server now".. if you're a server admin, it's kinda your DUTY to kick the immature folk out. -
May 25, 2012Rabblerouser posted a message on MCX Refunds to Some, Updates To ItselfDoes MCX360 have NPC villages?Posted in: News
Is it literally going to be like 1.7.3?
If so, I'm jealous. -
Apr 27, 2012Rabblerouser posted a message on Snapshot 12w17a is Ready to Test!Posted in: NewsQuote from ray73864If that is the case them i'm rather happy, but i doubt it is, in my SMP world on 1.1 i filled up 2 entire double chests after only a couple of hours in my zombie xp farm.
Quote from ray73864my zombie xp farm.
Well THERE'S your problem! -
Apr 27, 2012Rabblerouser posted a message on Snapshot 12w17a is Ready to Test!That poor, poor space hamster.Posted in: News
As if being trapped on a spaceship wasn't enough.. -
Apr 23, 2012Rabblerouser posted a message on Community Spotlight - BuildcraftPosted in: NewsQuote from Kenja_Ansem
1 question actually, is Industrialcraft an addon on Buildcraft or the other way around ?
No, it's a seperate mod.
Buildcraft seems to be more about pumps and pipes and stuff. IC2 is more about electricity.
IndustrialCraft2 is more pleasing to the eye if you ask me. But that's just my view.
They both use Forge, though, so there's no doubting that they're compatible. You can run them side by side. In fact, there are some additional mods out there that can convert BC and IC2 power from one to the other. -
Apr 23, 2012Rabblerouser posted a message on Community Spotlight - BuildcraftPosted in: NewsQuote from FreePlayer42
Redstone engines, when red, don't explode. Red is the optimal color for redstone engines only. Otherwise, for combustion or steam engines, either turn the engine off or run for cover. I've made the same mistake myself concerning these redstone engines
Just don't "stack" redstone engines (ie a redstone engine pumping into another redstone engine). That will result in power overload for the engine being pumped into. -
Dec 14, 2011Rabblerouser posted a message on Minecraft Wins "Best Indie Title" at VGAHaha.. VGAs prestigious?Posted in: News
Whatever you say. Frankly Spike doesn't take themselves very seriously, but given Notch's trailer at Minecon, I think it's a good fit.
Congrats, Minecraft, you deserve every award that comes your way. -
Nov 24, 2011Rabblerouser posted a message on Weekly Pre-Releases ScheduledShould just rename the "1.0 Discussion" section to the "Prerelease/Release Candidate" section.Posted in: News
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Sep 29, 2011Rabblerouser posted a message on Digital Diamond: Redstone Computing - Pro EditionJust.. what does it do?Posted in: News
It's very impressive, but is it like a calculator?
I can only marvel so much without knowing the purpose. -
Aug 29, 2011Rabblerouser posted a message on PAX - 1.8 Game Features!It's still survival mode, guys. Just the guys that wrote this botched up badly.Posted in: News
From what I've heard, it's still survival, but crammed with adventure goodies. It's been said even before PAX, I think.
I believe what I heard is that you can also turn of specific adventure update stuff like hunger and such through the game menu.. though I'm not sure if this is a one-time thing when you start a world or if it's toggle-able at any time. -
Aug 29, 2011Rabblerouser posted a message on PAX - 1.8 Game Features!Balance the wait against the amount of content.. I'm sure you'll find out why it's taken so long.Posted in: News
It's the biggest undertaking in MC since survival mode. -
Aug 7, 2011Rabblerouser posted a message on Bethesda, Mojang & "Scrolls"Bethesda Softwork or Bethesda Game Studios.Posted in: News
IT DOESN'T MATTER. It'll still reflect on both entities badly. -
Aug 2, 2011Rabblerouser posted a message on 1.8 Updates: Endermen or Farlanders?Posted in: NewsQuote from TheMidgetStorm
XD this debate kinda sounds like a bunch of guys arguing about whos gonna win the superbowl,
I go for Farlanders because Iv'e never heard of a place in minecraft called the ender... but farlanders has farlands but enderman sounds like slenderman, so its kinda even...
Notch has considered changing the name of the Far Lands to "The End"... which I support.
Still think they should be called "Enders". Instead of the unoriginal, uncreative name "Endermen". - To post a comment, please login.
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Two points to ask:1) I've been doing IndustrialCraft 2 for a bit, Will this mess with the world if I install it late? I understand Rose Gold won't generate in chunks I've already generated (honestly, I'm not that interested in it right now). Is Rose Gold that important? Will the new ore give me ugly borders when new chunks are generated? Or does the seed have the same terrain map no matter what ores are added to the game?2) Will my old save have their villagers changed to MCA villagers?3) Are MCA villagers less... danger-prone than the idiots in vanilla?Just like me, I decided to go ahead and make a backup, then try it myself. :V
Now an actual support question... I spawned in world, said I live alone, so why is it that it says I'm married when I try to propose to villagers?
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How do you install Optifine through this? It shows No mods found.
The OP says it needs to be repackaged but I have no idea how to do so.
Yeah. I figured that out, but thanks a ton. I'm slowly getting back into Minecraft and learning stuff. But I don't think I ever got that into Magic Launcher, which I've always wanted to do.
By the way, I am RabblerouserGT. It's just a mixup from when the old accounts migrated.
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I recall there being a mod way back named Auto-something. AutoChop? AutoFarm? I have NO idea but the jist was this:
You cut the tree at its base and the rest of the tree comes falling down. It was a near essential mod for me and now that I'm coming back to Minecraft, I need help finding a mod like this... something for 1.11.1 as well, hopefully.
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Hey, I LIKED the so-called "harsh lighting".
In fact, aside from having no sunrays, I thought this version was complete.
The preview doesn't really seem right in that I get the reflections when it rains, but it seems like it's not using the maps. It's just a flat reflection, like a mirror.
Well that's a very unprofessional view of things.
Notch apparently didn't think that since he put Minecraft on pretty much every device imaginable (even the Raspberry Pi).
With that sort of view, web design would be browser-exclusive, game design would be GPU-exclusive (and it seems we're already starting to see that with Gameworks games)
And this is coming from someone whose a Windows consumer.
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One thing confused me since I had extra ladders is... if they're essentially sticks, why aren't they flammable?
There's a list of things I wish were flammable, but aren't.
These things are (but maybe not limited to):
The more I think of this, the more I think it could be spun into a mod of it's own... but the mod request forums are the place ideas go to die. So I'll just be asking if there's any mods that make any of these burn in a furnace properly. It just bugs me that not everything that is flammable is able to be used as furnace fuel.
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LOVE the idea of this mod, especially since I've been playing Skyrim lately.
Just one thing, you might want to have your links on your main page open a new window. Leaves you more of a chance people will return to the thread to thank you, give feedback, etc.
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Any dev that actually does that is a useless, arrogant buffoon that needs to reevaluate his future in software development.
Clients will just move on, and in the best case, they'll forget you. In the worst case, word of mouth can be a real pain.
That said, if I remember Coros from the olden days of the Tornado mod, he's not one of those guys.
That said,
1.8 made some big changes under the hood. The mod I'm waiting to update is the local weather mod... and being what it is, that might take a bit to update. And the devs have lives as well. Want to give him extra inspiration to update? Donations help.. not sure where I can donate, though. Doesn't seem to be any donation widget on his site or here.
From the looks of it to me, though.. the time it's taken... I think there might not be an update coming, as sad as it sounds. Even Forge is trying to urge people off of 1.6.4.
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I've been trying to work on setting my mods back up getting back into Minecraft after a long time, trying to see what's changed.
However it seems as if Forge only seems to work with 1.8 and none of the optimization/bugfix releases since?
Is there a way I can run Forge ALONG WITH the latest version of Optifine (which is for 1.8.4)?
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I just got back from a LONG Minecraft haitus and was curious if there were any in-game inventory editors other than TMI or NEI.
TMI seems to be outdated.
NEI seems to be even MORE outdated (apparently meant for 1.7.10 with no mention of 1.8) and I also don't like the NEI clutter/performance hit.
Are there other alternatives for me to use?
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Does this work with 1.8.4?
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Then people that like to play older builds would be screwed.
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This really, really did the trick.
I've used OptiFine for ages but returning to Minecraft after a while and using this version, I'm getting such smooth performance I never had before. This is an addon needed for lower-end PCs and for higher-end alike.
Also, I don't care how much of a PC gamer you are, you don't need any FPS beyond "Vsync", which is tied to your PC's refresh rate. Anything beyond your refresh rate is wasted as its rendering frames that the monitor won't show.
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Yup. Same.
java.io.IOException: Server returned HTTP response code: 403 for URL: https://s3.amazonaws.com/Minecraft.Download/libraries/tv/twitch/twitch-platform/6.5/twitch-platform-6.5.jar
sun.net.www.protocol.http.HttpURLConnection.getInputStream0(Unknown Source)
sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)
sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown Source)
magic.launcher.i.run(SourceFile:56)
java.lang.Thread.run(Unknown Source)
I also get the gibberish in the Minecraft.jar field.
Any guides to a fix would be appreciated.
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I got tired of the survival grind and found mods to make it easier. I've been playing for years, since Alpha. Eventually you want to expand your interests.
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To me, the issue is I think the developers lost the passion. Developing a game, a labor of love became a chore.
Despite the GIANT community, Mojang is still a tiny company that operates on a barebones structure, the other devs have other projects they're working on... at this point I've simply come to accept that Minecraft is the cashcow. They'll just let the modders sort out the stuff they either refuse to implement or are too discouraged by.
I'd hoped that would change with Microsoft buying them out.