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    posted a message on EULA Revisited: an Updated Q&A From Mojang
    I am a server owner and I am personally in favor of this new change. It will impact my server, but it will not cripple it or even damage it. Its an action against pay to win. There are a lot of upsides and downsides to this, but they really could not do anything else.

    I do have a request, though, could someone clarify the new policy regarding mods? I've heard a lot of mixed information on it and it seems rather vague to me. Mainly in the area that a lot of people believe the EULA no longer allows mod authors the ability to require permission to use their mods in a modpack.
    Posted in: Discussion
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    posted a message on Custom NPCs
    I am running into my server having an out of memory issue. It only happens when I am trying to do anything to customize the npcs. This is a really cool mod, the possibilities of this are endless and I'm looking forward to playing with it; however, the out of memory semi-crash is making it very difficult, any suggestions? My server shows its only at 30% memory usage, so I've no idea what could be causing it.
    Posted in: Minecraft Mods
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    posted a message on Factorization 0.8.108
    Per the request, I am including Factorization in the modpack for our ZGF Gaming server. The server's information is available here; meanwhile, the modpack can be found here.

    We have no estimate on the number of users at this time, as for the modpack's description. It will be coming soon on the website as the modpack was thrown together hurriedly when we had severe issues with world corruption, I'm working on a new update with everything intact as it should be. The modpack is meant to provide a variety of mods as well as a stable location for the launch of my own mods that are currently being worked on. Hope that satisfies :)
    Posted in: Minecraft Mods
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