00:06:23 [INFO] Failed! class net.minecraft.entity.projectile.EntityLargeFireball is not a valid EntityLiving, Skipping...
This to me seems like a harmless (debug?) report from Custom Spawner. It is building a list of spawnable creatures/monsters and skipping ones that don't seem like either. You wouldn't want fireballs or minecarts (for example) spawning all over your world, would you?
Okay, so I got the horse breeding to work, all I want to know now is where are the zebras? Ive not seen a one in survival. lol
I am running BoP too.
I've found quite a few roaming in plains and prairie biomes. Also seen them in EBXL shrubland biome. Not sure if BoP's shrubland would have them also or not. Of course if you have Mystcraft, making a flat single biome of any of those with a few crystal portals helps a lot with that. I believe any green grassy biome with few trees should have them.
Railcraft's Creosote (changed into Extra Trees Resin, which crashed)
Buildcraft's Fuel (changed into Extra Bees Poison, which crashed)
Forestry's Biomass (causing crash)
I have since drained out the Creosote and Fuel tanks after they switched and refilled them.
I want to add Minefactory Reloaded to the server when its updated, but I'm worried that the same thing will happen with the liquids switching with the addition of milk and biofuel.
I cant get the vanilla horses and these to interbreed...
MoC does not have the tier 1 horses in the mod anymore since they've been added to vanilla. Vanilla horses and MoC horses do interbreed. They follow MoC breeding rules, and not vanilla. Give the vanilla one a golden carrot/apple, and the MoC horse pumpkin/mushroom stew. The vanilla one will get the hearts for a short time, then stop, while the MoC horse will keep showing hearts occasionally over a long period of time.
You just need to keep those two isolated from other horses (and yourself) by around 8 blocks for somewhere between a half to a full minecraft day/night cycle.
As far as the colors go on that breeding chart... Vanilla horses have random patterns of spots/patches. Just ignore those and look for one that has the same base color as what you need. This doesn't always give you what you expect, but its a good chance. If you get something different, you will need to find another vanilla horse with the base color you need.
Ive been feeding both my unicorn and my pegasus essences of light and they wont breed- ive been waiting for several in game days. Anyone know how to fix this?
I've seen this reported a few times in the last couple days (myself included). Seems to be a bug in the 1.6.2 version as far as I can tell.
I'm having a slight issue, i keep getting a server crash on mcpc+ and i'm not quire sure what it's resulting from. If anyone can help, I don't know if I'm just missing something obvious or what, but it would be really appreciated!
That was a bug in MCPC+. It was fixed in B56 of MCPC+.
Also, to all complaining about horses, vanilla horses do breed with MoC horses. They are using the MoC style breeding, and not vanilla. You feed them the golden carrot/apple and the MoC horse the mushroom stew/pumpkin and walk away for at least a half a minecraft day.
As far as finding specific colors, if you can't find the white or black horse, try breeding two vanilla ones a few times. Also I noticed that the vanilla horses don't always give you what you'd expect. I had a reddish/brown vanilla horse that I bred with the skewbald MoC horse, and got the expected piebald. However my niece tried the exact same two horses (same pattern on a vanilla one) in a different game, and kept getting the chestnut MoC horse until she tried some different vanilla ones.
If a vanilla and MoC horse doesn't give what you expect, you may have to try different vanilla ones.
java.lang.ArrayIndexOutOfBoundsException: -1
at doc.dynamictanks.client.render.RenderTank.renderWorldBlock(RenderTank.java:51)
at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:152)
at FMLRenderAccessLibrary.renderWorldBlock(FMLRenderAccessLibrary.java:57)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:485)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:224)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1574)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1129)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1002)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at doc.dynamictanks.client.render.RenderTank.renderWorldBlock(RenderTank.java:51)
at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:152)
at FMLRenderAccessLibrary.renderWorldBlock(FMLRenderAccessLibrary.java:57)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:485)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:224)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1574)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1129)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['RViper'/1832, l='MpServer', x=-330.50, y=68.62, z=-358.50]]
Chunk stats: MultiplayerChunkCache: 225
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (20,67,-252), Chunk: (at 4,4,4 in 1,-16; contains blocks 16,0,-256 to 31,255,-241), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 37678308 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Retry entities: 0 total; []
Server brand: ~~NULL~~
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Edit: After playing with it some more, I found out all the liquid in my tanks changed after installing Binnie's Extra Bees development version. Buildcraft fuel changed into poison and Railcraft creosote changed into resin. This only happened in your tanks though. Fuel and creosote I had stored in ender tanks/steam boilers/refineries remains what it was.
Removing the extra bees mod reverts the liquids. Sounds like an id conflict somewhere, but I don't see any.
Edit2: Actually sounds more like liquids are being added early on in a list and throwing off some index value somewhere.
Also giving the exact same crash with Forestry's liquids (biomass for sure, would expect the rest to do the same) I had outputs set up on my last tanks so I could drain them remotely into a void pipe, but didn't have that set up on this one. Guess I'm locked out of that area for a while until this is fixed.
I have two computers I'm trying to get this working on (MC1.6.2). On one computer, this is working fine, on the other I'm getting invisible mobs and lots of log spam:
2013-08-23 19:43:55 [INFO] [STDERR] net.minecraft.util.ReportedException: Registering texture
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:88)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(SourceFile:37)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.Render.func_110776_a(SourceFile:38)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.Render.func_110777_b(SourceFile:34)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RendererLivingEntity.func_77036_a(RendererLivingEntity.java:295)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RendererLivingEntity.func_130000_a(RendererLivingEntity.java:155)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderLiving.func_77031_a(SourceFile:22)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderLiving.func_76986_a(SourceFile:11)
2013-08-23 19:43:55 [INFO] [STDERR] at drzhark.mocreatures.client.renderer.entity.MoCRenderMoC.doRenderMoC(MoCRenderMoC.java:37)
2013-08-23 19:43:55 [INFO] [STDERR] at drzhark.mocreatures.client.renderer.entity.MoCRenderMoC.func_76986_a(MoCRenderMoC.java:32)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:312)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:281)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:524)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1160)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1006)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.main.Main.main(SourceFile:101)
2013-08-23 19:43:55 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-08-23 19:43:55 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-08-23 19:43:55 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-08-23 19:43:55 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
2013-08-23 19:43:55 [INFO] [STDERR] Caused by: java.lang.NullPointerException
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SourceFile:47)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:26)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)
2013-08-23 19:43:55 [INFO] [STDERR] ... 23 more
I copied the mods and config folders from one computer to the other, and installed the same version of Forge (836).
EDIT: The file path on the computer that wasn't working had a + in it. I removed that and it started working.
Also, I can't seem to breed a pegasus and unicorn to get a fairy horse. I give them both essence of light but nothing else happens. There's no breeding hearts showing and no fairy horse after waiting for 10-20 minutes at least. (MCPC+ B56 server)
Anyone able to get a fairy horse in 1.6.2-R6? I give a unicorn and white pegasus essence of light, but nothing seems to happen except that I have a lot of wasted essence . There's no breeding hearts and no horse after waiting quite a while.
The server keeps crashing when the owner logs in (maybe when the chunk loads) until I manually go into the MoCreatures data file and manually remove the dead tamed creature from the file.
Not sure what version of forge you are using but I know in 1.6 some of the earlier forge releases had issues with fluids. I would recommend updating to the latest forge. It may just fix your problem.
I'm currently using Forge 819. I'll update soon and see if that helps. Thanks for the reply.
The only issue I'm having yet is a massive framerate drop when near a tank that is pumping in or out liquid. When I get within 10-15 blocks of the tank, my FPS goes from about 60 (also tried in a void world with 100+ fps) down to 30 or below. If I turn off the pump and wait for the wooden pipe to run out of power, then the FPS goes back up to normal. This FPS loss also occurs if I put an ender tank with some liquid in it directly on it and switch it to output mode.
Its a minor issue for me, I just dropped the tank into a mystcraft world with a chunkloader.
The debug graph shows most of the usage at gameRenderer.level.updatechunks.sort. Not sure if that helps any or not, but thought I'd mention it.
Edit: Actually, also getting the same FPS drop and sorting increase when emptying a TConstruct smeltery, so might not even be a problem with this mod. Maybe something in Forge liquid handling.
Getting a crash in 6.0.0 Dev R3 when right-clicking on any tamable/tamed creature with an empty hand. If something is held when right-clicking, the crash does not happen.
Tamed wyvern mount speeds seem like they're back to the slower speeds they used to be at, while the wild ones in the Wyvern Lair are extra fast. Not sure if that was intentional or the speeds got mixed up somewhere.
I am getting a crash whenever any creature tries to put a status effect on the player. It is installed on a server running Minecraft 1.6.2 with MCPC+ B49 and Forge 819.
0
This to me seems like a harmless (debug?) report from Custom Spawner. It is building a list of spawnable creatures/monsters and skipping ones that don't seem like either. You wouldn't want fireballs or minecarts (for example) spawning all over your world, would you?
I've found quite a few roaming in plains and prairie biomes. Also seen them in EBXL shrubland biome. Not sure if BoP's shrubland would have them also or not. Of course if you have Mystcraft, making a flat single biome of any of those with a few crystal portals helps a lot with that. I believe any green grassy biome with few trees should have them.
0
I want to add Minefactory Reloaded to the server when its updated, but I'm worried that the same thing will happen with the liquids switching with the addition of milk and biofuel.
0
MoC does not have the tier 1 horses in the mod anymore since they've been added to vanilla. Vanilla horses and MoC horses do interbreed. They follow MoC breeding rules, and not vanilla. Give the vanilla one a golden carrot/apple, and the MoC horse pumpkin/mushroom stew. The vanilla one will get the hearts for a short time, then stop, while the MoC horse will keep showing hearts occasionally over a long period of time.
You just need to keep those two isolated from other horses (and yourself) by around 8 blocks for somewhere between a half to a full minecraft day/night cycle.
As far as the colors go on that breeding chart... Vanilla horses have random patterns of spots/patches. Just ignore those and look for one that has the same base color as what you need. This doesn't always give you what you expect, but its a good chance. If you get something different, you will need to find another vanilla horse with the base color you need.
Yeah, should work just fine with BoP. I have them BoP and ExtraBiomesXL both on my 1.6.2 server with MoC, and its working fine.
0
Old versions of Custom Mob Spawner and Mo Creatures files. Update them from the first post.
Wrong version of Custom Mob Spawner, make sure you get the one for 1.6.2.
I've seen this reported a few times in the last couple days (myself included). Seems to be a bug in the 1.6.2 version as far as I can tell.
0
That was a bug in MCPC+. It was fixed in B56 of MCPC+.
Also, to all complaining about horses, vanilla horses do breed with MoC horses. They are using the MoC style breeding, and not vanilla. You feed them the golden carrot/apple and the MoC horse the mushroom stew/pumpkin and walk away for at least a half a minecraft day.
As far as finding specific colors, if you can't find the white or black horse, try breeding two vanilla ones a few times. Also I noticed that the vanilla horses don't always give you what you'd expect. I had a reddish/brown vanilla horse that I bred with the skewbald MoC horse, and got the expected piebald. However my niece tried the exact same two horses (same pattern on a vanilla one) in a different game, and kept getting the chestnut MoC horse until she tried some different vanilla ones.
If a vanilla and MoC horse doesn't give what you expect, you may have to try different vanilla ones.
0
---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!
Time: 8/28/13 8:51 PM
Description: Unexpected error
java.lang.ArrayIndexOutOfBoundsException: -1
at doc.dynamictanks.client.render.RenderTank.renderWorldBlock(RenderTank.java:51)
at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:152)
at FMLRenderAccessLibrary.renderWorldBlock(FMLRenderAccessLibrary.java:57)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:485)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:224)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1574)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1129)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1002)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at doc.dynamictanks.client.render.RenderTank.renderWorldBlock(RenderTank.java:51)
at cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock(RenderingRegistry.java:152)
at FMLRenderAccessLibrary.renderWorldBlock(FMLRenderAccessLibrary.java:57)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:485)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:224)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1574)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1129)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['RViper'/1832, l='MpServer', x=-330.50, y=68.62, z=-358.50]]
Chunk stats: MultiplayerChunkCache: 225
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (20,67,-252), Chunk: (at 4,4,4 in 1,-16; contains blocks 16,0,-256 to 31,255,-241), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 37678308 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Retry entities: 0 total; []
Server brand: ~~NULL~~
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2298)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 385793992 bytes (367 MB) / 909246464 bytes (867 MB) up to 1908932608 bytes (1820 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G
AABB Pool Size: 23222 (1300432 bytes; 1 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 0
FML: MCP v8.04 FML v6.2.52.837 Minecraft Forge 9.10.0.837 48 mods loaded, 48 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{6.2.52.837} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{9.10.0.837} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AppliedEnergistics-Core{rv13.a} [AppliedEnergistics Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CodeChickenCore{0.9.0.5} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NotEnoughItems{1.6.1.3} [Not Enough Items] (NotEnoughItems 1.6.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DamageIndicatorsMod{2.9.0.0} [Damage Indicators] (1.6.2 DamageIndicators v2.9.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AppliedEnergistics{rv13.a} [Applied Energistics] (appeng-rv13-a-mc162.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BetterGrassAndLeavesMod{1.6.2.H} [Better Grass & Leaves Mod] (BetterGrassAndLeavesMod[v1.6.2.H].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiblioCraft{1.3.4} [BiblioCraft] (BiblioCraft[v1.3.4].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiomesOPlenty{0.6.2} [Biomes O' Plenty] (Biomes-O-Plenty-0.6.2-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BiblioWoodsBoP{1.1} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtrabiomesXL{3.14.1} [ExtrabiomesXL] (ExtrabiomesXL-universal-1.6.2-3.14.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forestry{2.3.0.0} [Forestry for Minecraft] (forestry-A-2.3.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BinnieCore{1.8-dev1} [Binnie Core] (binnie-mods-1.8-dev1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtraBees{1.8-dev1} [Extra Bees] (binnie-mods-1.8-dev1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtraTrees{1.8-dev1} [Extra Trees] (binnie-mods-1.8-dev1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Core{4.0.1} [BuildCraft] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Builders{4.0.1} [BC Builders] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Energy{4.0.1} [BC Energy] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Factory{4.0.1} [BC Factory] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Transport{4.0.1} [BC Transport] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Silicon{4.0.1} [BC Silicon] (buildcraft-A-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ChickenChunks{1.3.3.2} [ChickenChunks] (ChickenChunks 1.3.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ComputerCraft{1.56} [ComputerCraft] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CCTurtle{1.56} [ComputerCraft Turtles] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CustomSpawner{2.3.0.dev1} [DrZhark's CustomSpawner] (CustomMobSpawner 2.3.0 DEV-R1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MoCreatures{6.0.0.dev6} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6.0.0 DEV-R6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
dynamictanks{0.1.28} [Dynamic Liquid Tanks] (DynamicLiquidTanks-v0.2.10.04.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EnderStorage{1.4.3.3} [EnderStorage] (EnderStorage 1.4.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Taigore_InventorySaver{3.1} [Inventory Saver] (InventorySaver_-_3.1srg.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Morph{0.0.7} [Morph] (Morph-Beta-0.0.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mystcraft{0.10.6.00} [Mystcraft] (mystcraft-uni-1.6.2-0.10.6.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Railcraft{8.0.1.0} [Railcraft] (Railcraft_1.6.2-8.0.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Revamp{1.1.1} [Revamp] (revamp-1.1.1b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
StevesCarts{2.0.0.a125} [Steve's Carts 2] (StevesCarts2.0.0.a125.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TConstruct{1.6.2_1.4.3} [Tinkers' Construct] (TConstruct_1.6.2_1.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.6.2_1.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TwilightForest{1.19.0} [The Twilight Forest] (twilightforest-1.19.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
weaponmod{1.6.2 v1.13.5} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|Core{1.4.0.5} [WR-CBE Core] (WR-CBE 1.4.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|Addons{1.4.0.5} [WR-CBE Addons] (WR-CBE 1.4.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ForgeMultipart{1.0.0.151} [Forge Multipart] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|Logic{1.4.0.5} [WR-CBE Logic] (WR-CBE 1.4.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
McMultipart{1.0.0.151} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ForgeMicroblock{1.0.0.151} [Forge Microblocks] (ForgeMultipart-universal-1.6.2-1.0.0.151.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Launched Version: 1.6.2-Forge9.10.0.837
LWJGL: 2.9.0
OpenGL: ATI Radeon HD 4800 Series GL version 3.3.11631 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2357 (131992 bytes; 0 MB) allocated, 27 (1512 bytes; 0 MB) used
Edit: After playing with it some more, I found out all the liquid in my tanks changed after installing Binnie's Extra Bees development version. Buildcraft fuel changed into poison and Railcraft creosote changed into resin. This only happened in your tanks though. Fuel and creosote I had stored in ender tanks/steam boilers/refineries remains what it was.
Removing the extra bees mod reverts the liquids.
Sounds like an id conflict somewhere, but I don't see any.Edit2: Actually sounds more like liquids are being added early on in a list and throwing off some index value somewhere.
Also giving the exact same crash with Forestry's liquids (biomass for sure, would expect the rest to do the same) I had outputs set up on my last tanks so I could drain them remotely into a void pipe, but didn't have that set up on this one. Guess I'm locked out of that area for a while until this is fixed.
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2013-08-23 19:43:55 [INFO] [STDERR] net.minecraft.util.ReportedException: Registering texture
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:88)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(SourceFile:37)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.Render.func_110776_a(SourceFile:38)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.Render.func_110777_b(SourceFile:34)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RendererLivingEntity.func_77036_a(RendererLivingEntity.java:295)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RendererLivingEntity.func_130000_a(RendererLivingEntity.java:155)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderLiving.func_77031_a(SourceFile:22)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderLiving.func_76986_a(SourceFile:11)
2013-08-23 19:43:55 [INFO] [STDERR] at drzhark.mocreatures.client.renderer.entity.MoCRenderMoC.doRenderMoC(MoCRenderMoC.java:37)
2013-08-23 19:43:55 [INFO] [STDERR] at drzhark.mocreatures.client.renderer.entity.MoCRenderMoC.func_76986_a(MoCRenderMoC.java:32)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(RenderManager.java:312)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(RenderManager.java:281)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.RenderGlobal.func_72713_a(RenderGlobal.java:524)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1160)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1006)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:934)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.main.Main.main(SourceFile:101)
2013-08-23 19:43:55 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-08-23 19:43:55 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-08-23 19:43:55 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-08-23 19:43:55 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
2013-08-23 19:43:55 [INFO] [STDERR] Caused by: java.lang.NullPointerException
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SourceFile:47)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SourceFile:26)
2013-08-23 19:43:55 [INFO] [STDERR] at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)
2013-08-23 19:43:55 [INFO] [STDERR] ... 23 more
I copied the mods and config folders from one computer to the other, and installed the same version of Forge (836).
EDIT: The file path on the computer that wasn't working had a + in it. I removed that and it started working.
Also, I can't seem to breed a pegasus and unicorn to get a fairy horse. I give them both essence of light but nothing else happens. There's no breeding hearts showing and no fairy horse after waiting for 10-20 minutes at least. (MCPC+ B56 server)
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Incompatibility with MCPC+ huh... Interesting. Thanks for the quick fix
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Redownload the mod from the first post, that crash was fixed in version 6.0.0-Dev-R4.
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MC 1.6.2, MCPC+ B55, Forge 836.
http://pastebin.com/zGYNCBpP
The server keeps crashing when the owner logs in (maybe when the chunk loads) until I manually go into the MoCreatures data file and manually remove the dead tamed creature from the file.
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I'm currently using Forge 819. I'll update soon and see if that helps. Thanks for the reply.
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Its a minor issue for me, I just dropped the tank into a mystcraft world with a chunkloader.
The debug graph shows most of the usage at gameRenderer.level.updatechunks.sort. Not sure if that helps any or not, but thought I'd mention it.
Edit: Actually, also getting the same FPS drop and sorting increase when emptying a TConstruct smeltery, so might not even be a problem with this mod. Maybe something in Forge liquid handling.
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http://pastebin.com/xwbx3F70
Also, deer and fire wraiths seem unable to move.
Tamed wyvern mount speeds seem like they're back to the slower speeds they used to be at, while the wild ones in the Wyvern Lair are extra fast. Not sure if that was intentional or the speeds got mixed up somewhere.
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http://pastebin.com/na5Dedqr