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    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )

    It did not fix anything... And, I've tried opening other files with Java. Everything else except XRay 4.1.7 was opened successfully!

    Posted in: Minecraft Mods
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    posted a message on XRay Mod (1.6.4 - 1.11) ( Vanilla/Forge/LiteLoader )

    When I open the downloaded file. There's a Java Error saying that it could not find or load main class... I've researched online but could not find any solutions. I was wondering if you could help me with this. Thanks Alot!

    Posted in: Minecraft Mods
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    posted a message on Bye, Im quitting
    This is not the right forum, I know and I'm sorry! SO, Im leaving modding and leaving the forums, bye! Instead I'm having another account where I will be anonymous on this forum, maybe still making mods... Bye guys! PEACE!
    Posted in: General Off Topic
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    posted a message on Creeper Apocalypse?
    30 days :P
    Posted in: Discussion
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    posted a message on speed changer 0.8.1
    Nice idea but... can you add something like a GUI, like buttons on the screen to press and speed up
    Posted in: MCPE: Mods / Tools
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    posted a message on CRAZY REDSTONE TOOLS MOD v2 [BUG FIXES]
    Quote from CHIweenyX

    Great mod but needs texture pack

    Im very sorry my block launcher didn't show the right texture but when I got back in it work kool mod ill reveiw it

    You need to have internet connection cuz I used ModPE.overrideTexture which is downloading the "texture pack" from the internet and immediately loading it... And.... I do not know how to make a texture pack like what's in the zip and stuff I need to find out 1st.
    Posted in: MCPE: Mods / Tools
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    posted a message on CRAZY REDSTONE TOOLS MOD v2 [BUG FIXES]
    Hi guys, I'm back with another mod for you guys! Well, this mod, some people may think this is useless, but hey, nvm! This mod introduces a use for redstone... (AH, FINALLY)REDSTONE TOOLS MOD!

    Pickaxe: Destroy any block and you will start to destroy stone-related things pretty quickly even when using your hand! Destroying blocks with the Pickaxe gives you the original block (SilkTouch).

    Axe:Destroy any block and you will start to destroy wood-related things pretty quickly even when using your hand! The axe insta-kills any mobs!

    Hoe:Tap grass/dirt to tilt it and get a seed!

    Shovel:Destroy any block and you will start to destroy stone-related things pretty quickly even when using your hand!

    Sword:Hit any mob and +1 Heart!

    Bugs!Fixed the texture of sword and infinite hp when hitting mobs with sword!

    Download :
    Dropbox : https://www.dropbox....toneTools v2.js
    Mediafire: http://www.mediafire...toneTools_v2.js
    Posted in: MCPE: Mods / Tools
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    posted a message on Lambo's New ModPE Scripts [Car, Garage & Portal Mod!]
    Why dont you just change the portal block into a door render type and you will not be able to see through the ground? Block.defineBlock(BlahBlahBlah, ..., false, 7); if that is how the portal work...
    Posted in: MCPE: Mods / Tools
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    posted a message on Beacon Mod
    Quote from frogger331

    here's your codeBlock.defineBlock(138,"Beacon",[["diamond_block",0],["cauldron_top",0],["cauldron_top",0],["cauldron_top",0],["cauldron_top",0],["cauldron_top",0]],50,false,0) Block.setLightLevel(138,15) Block.setRenderLayer(138,1) Block.setDestroyTime(138,1.5) Block.defineBlock(23,"Beacon_beam",[["wool",3]],49,false,11) Block.setLightLevel(23,7) Block.setDestroyTime(23,100) Item.addCraftRecipe(138,1,0,[348,1,0,49,3,0,20,5,0]) var i = 0 // Regeneration var g = 0 // Speed var d = 0 // Strength var Bb = 1 // Beacon beam var health = 0 var speed = 0 var strength = 0 function newLevel() { clientMessage(ChatColor.RED + "Beacon mod v0.1") clientMessage(ChatColor.RED + "Made by Crazy4Redstone") } function useItem(x,y,z,itemId,blockId,side) { if(i == 0 && itemId == 265 && blockId == 138 && getTile(x,y-1,z) == 42 && getTile(x-1,y-1,z) == 42 && getTile(x+1,y-1,z) == 42 && getTile(x,y-1,z-1) == 42 && getTile(x,y-1,z+1) == 42 && getTile(x-1,y-1,z-1) == 42 && getTile(x-1,y-1,z+1) == 42 && getTile(x+1,y-1,z-1) == 42 && getTile(x+1,y-1,z+1) == 42) { strength = 1 clientMessage(ChatColor.GRAY + "Strength active.") for(Bb = 1; Bb <= 128; Bb++) { i = 1 setTile(x,y+Bb,z,23) } } else if(g == 0 && itemId == 266 && blockId == 138 && getTile(x,y-1,z) == 41 && getTile(x-1,y-1,z) == 41 && getTile(x+1,y-1,z) == 41 && getTile(x,y-1,z-1) == 41 && getTile(x,y-1,z+1) == 41 && getTile(x-1,y-1,z-1) == 41 && getTile(x-1,y-1,z+1) == 41 && getTile(x+1,y-1,z-1) == 41 && getTile(x+1,y-1,z+1) == 41) { speed = 1 clientMessage(ChatColor.YELLOW + "Speed active.") for(Bb = 1; Bb <= 128; Bb++) { g = 1 setTile(x,y+Bb,z,23) } } else if(d == 0 && itemId == 264 && blockId == 138 && getTile(x,y-1,z) == 57 && getTile(x-1,y-1,z) == 57 && getTile(x+1,y-1,z) == 57 && getTile(x,y-1,z-1) == 57 && getTile(x,y-1,z+1) == 57 && getTile(x-1,y-1,z-1) == 57 && getTile(x-1,y-1,z+1) == 57 && getTile(x+1,y-1,z-1) == 57 && getTile(x+1,y-1,z+1) == 57) { health = 1 clientMessage(ChatColor.AQUA + "Regeneration active.") for(Bb = 1; Bb <= 128; Bb++) { d = 1 setTile(x,y+Bb,z,23) } } } function destroyBlock(x,y,z) { if(i == 1 && getTile(x,y,z) == 138 && getTile(x,y-1,z) == 42 && getTile(x,y+1,z) == 23) { strength = 0 clientMessage(ChatColor.GRAY + "Strength inactive.") for(Bb = 1; Bb <= 128; Bb++) { i = 0 setTile(x,y+Bb,z,0) } } else if(g == 1 && getTile(x,y,z) == 138 && getTile(x,y-1,z) == 41 && getTile(x,y+1,z) == 23) { speed = 0 clientMessage(ChatColor.YELLOW + "Speed inactive.") for(Bb = 1; Bb <= 128; Bb++) { g = 0 setTile(x,y+Bb,z,0) } } else if(d == 1 && getTile(x,y,z) == 138 && getTile(x,y-1,z) == 57 && getTile(x,y+1,z) == 23) { health = 0 clientMessage(ChatColor.AQUA + "Regeneration inactive.") for(Bb = 1; Bb <= 128; Bb++) { d = 0 setTile(x,y+Bb,z,0) } } } function procCmd© { if(c == "Review") { addItemInventory(138,3) addItemInventory(264,1) addItemInventory(265,1) addItemInventory(266,1) addItemInventory(42,9) addItemInventory(41,9) addItemInventory(57,9) } } var Xpos = 0 var Zpos = 0 var Xdiff = 0 var Zdiff = 0 var t = 1 function modTick() { if(speed == 1) { if(t == 1) { Xpos = getPlayerX() Zpos = getPlayerZ() t = t + 1 } else if(t == 3) { t = 1 Xdiff = getPlayerX()-Xpos Zdiff = getPlayerZ()-Zpos setVelX(getPlayerEnt(),Xdiff) setVelZ(getPlayerEnt(),Zdiff) Xdiff = 0 Zdiff = 0 } if(t!=1) { t = t + 1 } } if(health == 1) { Player.setHealth(20) } } function attackHook(attacker,victim) { if(strength == 1) { Entity.setHealth(victim,1) } }


    Thanks, I hope he learns his lesson!
    Posted in: MCPE: Mods / Tools
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    posted a message on Beacon Mod
    Quote from Crazy4Redstone

    You need blocklauncher 1.6.7, you can check by going to wrench/launcher options/about blocklauncher (at the bottom) and there will be a version number.


    This is true and now I remember that, but I'm still just gonna leave it.

    Item.addCraftRecipe does exist and...THERE IS NO CRAFTING RECIPE IF YOU USE MODPE, CUZ I CANT FIND IT IN THE CRAFTING BENCH! Next time pls check before trying to start an argument!
    Posted in: MCPE: Mods / Tools
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    posted a message on [0.11.1] MCPE Commands Mod [WORLD EDIT] BY 99FireyMan99! Version 12 (30,000+ Downloads!)
    How did you get so many downloads and views for such a simple mod? +1 dho!
    Posted in: MCPE: Mods / Tools
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    posted a message on A list of my Mods
    Quote from CHIweenyX

    I like the nametag mod its kinda cool

    TY, Bruh!
    Posted in: MCPE: Mods / Tools
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    posted a message on A list of my Mods
    A list of my Mods for people to view them easier!

    Ore Tracker :

    Downloads: 200+
    Tap the ground with the Ore Tracker to Track for Ores!
    Link : https://www.dropbox....s/OreTracker.js
    Flame Stick :

    Downloads: 20+
    Kills any mob just with 1 tap and... Gives you cooked meat! (Craftable in the Crafting Bench)
    Link : http://www.mediafire.../Flame_Stick.js
    https://www.dropbox..../Flame Stick.js
    Silk Touch :

    Downloads : 70+
    Destroy a grass and get it back! Works for other blocks too! *Togglable* (Type /silk on|/silk off)
    Link : http://www.mediafire...59/SilkTouch.js
    https://www.dropbox....cl/SilkTouch.js
    Midas Touch :

    Downloads : 50+
    All the blocks near you will turn into gold!
    Link : http://www.mediafire...v/Midas_Touch(2).js
    https://www.dropbox....Midas Touch".js
    Simple Commands :

    Downloads : 130+
    Type /help to get started with commands!
    Link : http://www.mediafire...leCommandsV3.js
    https://www.dropbox....mpleCommands.js
    Equivalent Exchange :

    Downloads : 330+
    Use the Philosopher Powder to change Dirt ~> Cobble ~> Torches ~> EmeraldBlock
    Use Furnace in a Stick to change Wood Logs ~> Coal, Sand ~> Glass
    Link : http://www.mediafire...lentExchange.js
    https://www.dropbox....lentExchange.js
    Name Tags NEW:

    Downloads : 0
    Tap a mob with the Name Tag and rename it to what ever you like!
    Link : http://www.mediafire...i/NameTagsV2.js
    https://www.dropbox....27r/NameTags.js
    Thanks! - RJM1358
    Posted in: MCPE: Mods / Tools
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    posted a message on Potions mod! 5 potions! Updated to blocklauncher 1.6.9!
    Hm... You should change the awkward potion into an item not a foodItem... It's almost the same! ModPE.setItem(blah blah);
    Posted in: MCPE: Mods / Tools
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    posted a message on NAMETAGS IN MCPE!
    NameTags in MCPE!
    The title says it ALL! Yep! Name Tags! TY Arjay07 and Desno for the tutorials on GUI!
    download:
    Screenshots:
    THE NAME TAG IS CRAFTABLE IN THE CRAFTING BENCH!
    That's it for today, guys! Cya!
    Posted in: MCPE: Mods / Tools
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