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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    I absolutely love this resource pack, it's beautifully made and it's a pack that I feel like I couldn't live without. But I would really love it if you made a lower fire animation. I love the pack, but when you pvp you can't see a thing. I can't seem to find any good fire texture and I would love it if you guys made one, at least for an option!
    Posted in: Resource Packs
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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    I would love for you to make a video on how you make your textures! I'm into digital art, and I love to see your technique!
    Posted in: Resource Packs
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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Personally I like the original design for the dirt, I'm not a fan of the blocky dirt.
    Posted in: Resource Packs
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    posted a message on 128x64 CHROMA HILLS RPG/Cartoon ish**1.14v2 update LIVE + Shader add on pack 09/09/2019!
    Will the shader mod be updated soon?
    Posted in: Resource Packs
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    posted a message on [1.6.2] WATER SHADER ALPHA - OVER 325,000 DOWNLOADS! - ITS BACK! OPTIFINE SUPPORT
    I followed the instructions exactly, and it crashes.

    ---- Minecraft Crash Report ----
    // You should try our sister game, Minceraft!

    Time: 7/6/13 4:00 AM
    Description: Initializing game

    java.lang.RuntimeException: Shader compile error!

    in: /shader/water


    at Shader.link(Shader.java:197)
    at Shader.<init>(Shader.java:125)
    at bet.<init>(EntityRenderer.java:208)
    at atn.O(SourceFile:343)
    at atn.d(SourceFile:598)
    at net.minecraft.client.main.Main.main(SourceFile:101)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at Shader.link(Shader.java:197)
    at Shader.<init>(Shader.java:125)
    at bet.<init>(EntityRenderer.java:208)
    at atn.O(SourceFile:343)

    -- Initialization --
    Details:
    Stacktrace:
    at atn.d(SourceFile:598)
    at net.minecraft.client.main.Main.main(SourceFile:101)

    -- System Details --
    Details:
    Minecraft Version: 1.6.1
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 66762136 bytes (63 MB) / 120651776 bytes (115 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 1 total; -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: Water_Config, Shader]
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: WaterShader
    LWJGL: 2.9.0
    OpenGL: Intel(R) HD Graphics Family GL version 3.1.0 - Build 8.15.10.2476, Intel
    Is Modded: Very likely; Jar signature invalidated
    Type: Client (map_client.txt)
    Resource Pack: ChromaHills-128x_1.6_1.0.3.zip
    Profiler Position: N/A (disabled)

    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
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    posted a message on My skin request
    Hey everybody! I was wondering if anyone could make me a skin. I want it to be like a Void Queen, considering that my minecraft username is QueenoftheVoid. I'd like it to be feminine yet you can tell it is supposed to resemble the void. If anyone could help me out, that me great! Thanks a bunch.
    Posted in: Skins
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