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    posted a message on [CLOSED]ZombieTown(UPDATE pg 41)(Sorry)
    Just for the record, I'm pretty sure you can place hacked-in fire blocks and they'll burn forever without the need for netherstone.

    I might try making a building if I'm not too lazy.
    Posted in: Maps
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    posted a message on [16x][1.5]Cube Craft By Dr Higgle Tiggle [Simple]
    I like it, but I'd prefer it with an icon for the texture pack GUI, and items and whatnot.
    Posted in: Resource Packs
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    posted a message on [REQ] No More Biomes
    Quote from Ienzo »
    Quote from Donixs »
    Biome Terrain DOES remove biomes.

    Just turn the setting of biome distance to 0.

    K der.

    Will it change the color of everything to how it was before? If it does then I'll use it.


    Well, either that, a crash, or one biome every square meter.
    Posted in: Mods Discussion
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from FinalSummit »
    After sliding the difficulty over to peaceful, i managed to save my chests from the fire, but not my house.


    Uh, chests don't burn :tongue.gif:
    Posted in: Minecraft Mods
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    posted a message on Modders, important news!
    Quote from Sarbinger »
    IMPORTANT NEWS FOR MODDERS!

    I'm sorry that I have to tell you hardworking souls this, but, you WILL have to cancel what you're working on and update all the mods you want working coming with beta if you want your mods to still be active.
    I really didn't expect it to happen, I thought it was just server side updates.

    (Thanks for not being mad =] )


    Who are you, and why are you being all bossy?

    It seems like you're just upset about all your mods not working with Beta.
    Posted in: Mods Discussion
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    posted a message on [MOD] Ye olde minegunner / b1.2
    Quote from msmit71 »
    Quote from Pyro627 »
    I like the idea, bu the icons are just horrid. They don't even have smooth edges, much less match the style of the game.

    Disclaimer: 16x16 icons are crappy at the moment. I'm not a painter, so I have to wait until someone who's better with pixel art will make something nice. I'll update the mod once I get better icons. 64x64 icons are better (see them above), but still quite lame. Again, if you can do better - please do. Otherwise, don't bug me.

    Thats right from the post.
    Have a good day.


    'Kay.

    You should put a message in the topic title asking for a texture artist or something, then.
    Posted in: Mods Discussion
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    posted a message on [MOD] Ye olde minegunner / b1.2
    I like the idea, bu the icons are just horrid. They don't even have smooth edges, much less match the style of the game.
    Posted in: Mods Discussion
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    posted a message on Mod Request: The Cavelands
    I'd like this too, as long as there are plenty of columns and thing, sorta like the Nether. Heck, you could even put mob villages and some sort of fancy new dungeon down there.
    Posted in: Mods Discussion
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    posted a message on Map Request: Forge World
    How 'bout you just go and play Halo?
    Posted in: Mods Discussion
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    posted a message on What is your Minecraft "profession"? 500 votes and counting!
    Scientist

    I once made a massive tower base; the bottom, smaller floor was for storage, smelting, etc., the larger upper floor and roof were for my laboratory.
    Posted in: Alpha - Survival Single Player
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    posted a message on How big is the average land size?
    Quote from hellstorm »
    This is a question to all those who've explored dozens of worlds, how big are the average landmasses? I decided to sail around my continent before I built on it because I wanted to see its size and how big I could build a city, about three real-time hours later I came up with the answer of pretty damn big. So how big are they usually? I haven't even sailed around mine yet because I ended up on the exact opposite side of where I started, so my ocean is either a GIANT lake or continents are really, really big.


    There are no continents. Odds are you're just sailing down a river or something.
    Posted in: Alpha - Survival Single Player
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    posted a message on Achievements: Tiered Database Discussion
    I has idea:

    [unnamed]: Kill X creepers before they can explode [OR] Take less then 2 hearts (unarmored) damage from X creeper explosions. (Easy doesn't count, since they can't cancel their kaboom?)

    Reward: Drop a block of lit TNT on death to hostile non-creeper mobs [OR] explode on death [OR] spawn a friendly creeper on death to hostile non-creeper mobs who will seek out enemy mobs (with preference to whoever killed the player?)

    Also, what's an adaptation? The OP is rather confusing.
    Posted in: Mods Discussion
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    posted a message on [MOD] Biome colors on the sides of grass NOW W/ BETTERGRASS
    Awesome.

    Notch should really be more aware of major bugs like this one, the community shouldn't have to do it for him.
    Posted in: Mods Discussion
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    posted a message on Jehkoba's Fantasy Pack (Sep. 10th - 1.12.1 is live!! ♥)
    This is a great pack, and I'll keep it installed at the very least.

    However, mod isn't an acronym, it's short for modification. It should say mod, not MOD.
    Posted in: Resource Packs
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    posted a message on The Quandary Texture Pack (v5.0 for 1.2.5!)
    I love it, but could you possibly make a generic, non-seasonal version?
    Posted in: Resource Packs
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