- Pureox12
- Registered Member
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Member for 13 years, 7 months, and 1 day
Last active Tue, Oct, 23 2012 03:26:36
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- 100 Total Posts
- 3 Thanks
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TheReteach posted a message on ModBuscusEver heard of No PicBuscus, No Clickbuscus?Posted in: Content Packs -
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KodaichiZero posted a message on [1.2.5] Animated Ocelot Tails (more tail physics*!)Posted in: Minecraft Mods
by KodaichiZero
★ client-sided - works with most mods ★
★ no modloader or forge required, works in vanilla ★
★ install by dragging extracted files into the jar ★
★ ocelots will have nicely animated tails like shown ★
★ allegedly looks better than vanilla ocelots ★
*disclaimer: doesn't really have physics.
video by SkyDoesMinecraft
video by Levy again!
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Cryght posted a message on [1.2.5] Animated Ocelot Tails (more tail physics*!)why not merge all ur animated into 1 mod?..Posted in: Minecraft Mods -
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santast posted a message on Can't connect to minecraft.net through launcherMaybe 1.3?Posted in: Legacy Support -
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Tenor471 posted a message on [Discontinued][MC-Patch][WIP][RPG]MinecraftianOkay Update to everyone who thought I was trolling...I was not trying to fool anyone with this at all...currently this hasn't been released for 4 reasons:Posted in: WIP Mods
1. Everything has been broken in 1.1 and 1.2, and I've been trying to update it, but absolutely nothing has been working...
2. Currently I have been working on other projects, and this mod isn't on my priorities unfortunately.
3. My old computer that I created most of the animation models, and some of the code on, had a hard drive failure, and ALOT of stuff went away, I still have the code, but no models, and scripts...
4. I am going to college soon, and from there I cannot work on the mod.
BUT NOT TO WORRY!
I have sent as much source code I could to an SQLite developer that says he could continue my work.
And there should be an article up in WIP Mods section in a little while, that should be "Procraft" which then I will update this article with the link...
For now the project is discontinued.
###Hey Guys, just saying and catching up to everyone disappointed that I never released...If you bookmarked this page and have been checking daily or something, and is disappointed that I haven't released/updated, I am greatly sorry!
I've been ill with the cold for the past 2 months(since late Jan), and still am(at least the cough)... Anyways I've been working on porting to 1.2, but am having lots of troubles!!! Also I recently had to change OS, and had to do a lot of annoying file conversion just to get my source back!!! Also I've been having trouble with eclipse, and I'm trying to use a new IDE called "NetBeans" if anyone knows any good tips for eclipse users please tell me!
In the next week(or until the conversion is done) I will upload the basic mod, but there is TONS of bugs that I'm too lazy to fix...And it will probably be another week until I can update(or until MCP updates to official)
Thanks for all your patience with me, I'm greatly sorry! I hope you all enjoy when I release!
What it is:
Minecraftian is mod mod that bundle three huge advances to minecraft: 1. Tons of cool animations 2. Keeping it vanilla 3. Makes a more RPG game thing!
Also this uses the Animation API, which I made, and will release soon! Thanks everyone and please suggest an animation or features, and remember to keep it vanilla
Here is some stuff i've done and just jotted down (suggest a better layout for the thread please, because idk what to do)
• Sword swinging animations, and when you sprint-stop-swing you make a stab, and more
• Torch placing animation, desc: If you place a torch with no sticks or flint and steel in your inventory, then you see your left hand lighting the torch with a piece of coal, it takes 2.3 seconds to finish the animation, and then place, if you have a spare stick in your inventory it will light it with a stick and take 1 second to do so, and then if you have flint and steel, then you can place instantly, Note: if you don't release the right-click then you keep holding the torch and it becomes a handheld torch that you can carry, so you have to tap the right click button to instantly place a torch when you have flint and steel)
• Tilling animation with the hoe
• Better blocking animation with sword
• The quiver is crafted with a stick and two leather(shapeless for now) and can be put in your chest/tunic slot to supply you with a quicker draw speed.
• Bow will now pull out an arrow before charging, and better charging animation.
• Better throwing animation for snowballs, enderpearls, chicken eggs, splash potions, etc.
• Shearing animation for sheep
• Hand animation to open chests
• When activating a workbench, your view actually transitions into a birds eye view of the workbench, and it uses the actual top of the crafting table as the crafting clots
• tools will come off the sides of the workbench and go into the players hand or float when some is using a workbench, (someone else)
• Arrows will now drop on the ground after a mob death if you shoot them with an arrow
• Axes have similar swinging animations when in combat, and can be used as a knock back-based weapon
• Cauldrons are now classified as an entity and can spill water when "killed", and also be pushed around
• Better potion drinking animation
• Semi-working food eating animation that will have bites come off of food while eating, this does not effect eating time though
• All of the features that will alter multiplayer gameplay will automatically turn off, or adjust to vanilla, when on a server(though I hope to soon get an SMP version)
• mobs have more advanced AI and have FOV, though it is still similar enough
• (Optional) Enderman are a LOT more scary and will creep up behind your back like how people expected before 1.8 was released
• Dispensers act a lot better, and will shoot flames when flint and steel is put in it, and will spawn mobs like a spawner block when a mob egg is put in it (if you're playing 12w01a, because of mc-patcher) and (Optional) can point up and down!
• Much better enchanting system, and adds many enchantments to armor, like a speed boost, and lightweight, and a deflection!
• Also the Animation API makes enchantments have the roman numeral number go up to 127 instead of just 10
• Thats all for right now and a lot more will be coming soon!
Also these animations are not stretchy low class stuff this is professional as minecraft pixels can get, though most of the animations that were improv are actually just tiny entities with a bunch of various joints... -
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Hellfire posted a message on [1.1] CharityCraft - Finally A Hundred Downloads! [v0.3] [Modpack] [WIP]Posted in: Minecraft ModsQuote from username="Announcements" »Okay guys I have an update on the status of this pack.
-After contemplating myself, I have decided to put v0.4 on hold until 1.2 even though I have 8 mods ready. This is because it will be quicker to get a stable version of the pack out quicker when 1.2 comes. Also if mods don't update I can cut the amount of times I'll have to compile the pack (updates to certain mods have been released and I have to update the forge) because of incompatibilities. Expect v03.5 soon after all the mods are updated to 1.2. This update will:
2) Update Forge
1) Update Mods
-I have decided to give thread graphics and signatures a go myself while I am on hiatus from the pack.
-I am going to try and enlist a modder to help me implement my own custom mods into the pack. These will be implemented in each version. Expect some cool stuff from this!
-I have launched twitter via my last post, and have decided, to encourage people to follow my twitter, to release developmental versions on there exclusively. Also to be included on there is a list of what I have added with the exclusive mods to the pack. Report all bugs to this instead of posting to the forum. It will ensure faster response as I can access Twitter most all the time.
-I will introduce the idea of a website via a poll on this thread where you can vote whether or not you want this when this pack takes off. We will have our own exclusive mini-forum, a Twitter feed on the front page, and I will hold monthly contests, which will include virtual prizes such as keys to games, etc.
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I hope you guys understand why these changes will be happening (with the exception of the website, which is a maybe), and be happy about them!
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Cheers, ~IB
Posted Image
Please bump this thread! It encourages me to continue this modpack and also helps more people see this thread!
Credits
What is this?
MALfunction - For letting me use Somnia, creating the build in the banner, and support.
LJDP - For letting me use Craftingtable II and Hangable Maps.
Huricaaane - For letting people use MAtmos in their modpacks.
ShaRose - For letting me us ID Resolver
Lkz1618 - For letting me use the Plates mod.
DeadStorage - Showing me a temporary installer.
MineCrak & Jordanske - For letting me use the Cart Mod.
AbrarSyed - For letting me use Secret Rooms.
Slidedrum - For letting me use New Dungeons
Dark_destroyerxx - For letting me use Battle Axes
LostKingpin - For linking to the thread in his mod: http://www.minecraft...updatejan-29th/
Disclaimer and Copyright
CharityCraft is a modpack that donates all adf.ly revenue to Child's Play. ALL, no middle man. The money goes straight through adf.ly and into Child's Play's Paypal for them to use at hospitals around the world. You can see more in the FAQ
Download
Disclaimer
CharityCraft, it's creator, and the modders will not be held accountable for damage to your computer, game, and saves.
Copyright
This mod (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod"), by the terms of http://www.minecraft.net/copyright.jsp is property of the Mod authors, and Modpack owner (, henceforth "Owner" or "The Owner"). By default it may only be distributed on minecraftforums.net, mcmodcenter.net. It may not be redistributed to any extent. You are allowed to: Make videos or pictures with advanced written permission, and be used in the Minecraft source.
The Mods Threads
v0.1 (for Minecraft 1.1) http://adf.ly/54kGn
v0.2 (for Minecraft 1.1) http://adf.ly/55qRb
v0.3 (for Minecraft 1.1) http://adf.ly/5PIo5
It requires Modloader, ModloaderMP, and Minecraft Forge.
Modloader: http://www.minecraft...ything-updated/
ModloaderMP: http://www.minecraft...-mputils-teams/
Minercraft Forge: http://www.minecraft...inecraft-forge/
Installation (Does Not Include Installer version!)
Somnia: http://www.minecraft...0-somnia-sspml/
Craftingtable II: http://www.minecraft...ii-v161-200112/
HangableMaps: http://www.minecraft...e-maps-v11-smp/
MAtmos: http://www.minecraft...here-simulator/
IDResolver: http://www.minecraft...olver-update-1/
Plates: http://www.minecraft...rs-and-planets/
BattleAxes: http://www.minecraft...d-weaponstools/
NewDungeons: http://www.minecraft...modloaderforge/
CartMod: http://www.minecraft...pelin/#download
SecretRooms: http://www.minecraft...way-camoflauge/
FAQ
Part 1: Getting Started
You will need: CharityCraft, Modloader, ModloaderMP, Minecraft Forge.
1. Backup your saves and delete your .minecraft. Then run Minecraft.
2. Install Modloader (link in downloads section. There should be an installation guide).
3. Install ModloaderMp (link in downloads section. There should be an installation guide).
4. Install Minecraft Forge (link in downloads section. There should be an installation guide).
5. Run Minecraft
Part 2: Installing the Modpack:
1. Close Minecraft and locate your .minecraft folder by running %APPDATA% (Windows 7), or searching for %APPDATA% in the start menu (Vista). Note: Could a Linux user and Mac user tell me how to do this in Linux and Mac?
2. Open up the CharityCraft.zip with WinRAR and open up the folder that says place in .minecraft.
3. Drag the files in the folder you just opened into the .minecraft.
4. Drag the files inside the put in resources folder into the resources folder in the .minecraft.
5. Open up the bin and run Minecraft.jar with WinRAR. Then drag the files from the place in bin folder into it.
6. Go back to the .minecraft and you should see a folder called mods (if not make one). Now drag the files from the place in mods folder into it and close everything out.
7. You are now ready to play Boot up Minecraft and start your adventure.
How Can I Help?
Q: What is Child's Play?
A: Child's play is a charity that provides toys to kids in hospitals world wide.
www.childsplaycharity.org
Q: I would like to donate the money from my adf.ly account to donations. What is their Paypal?
A: [email protected]
Q: How can I get my Mod in this modpack?
A Fill out this forum and message it to me. If it's deemed suitable by me, I'll add it to the next update. If not I'll reserve it for an optional install when we get an installer.
Name of Mod: Mod Thread: Incompatibilities: Anything Else I should Know:
Media
We are always looking for new mods (there is a template in the FAQ) and we also need an installer. If you have any talents that could be used, post about it! If not just downloading helps (adf.ly gives about half a cent per download).
Changelog (IMPORTANT!!!!!!)
v0.3
+Added BattleAxes
+Added SecretRooms
+Added CartMod
+Added NewDungeons
v0.2
+Added Plates Mod
+Added Installer
+Added Id Resolver (DO NOT TOUCH!!!!)
+Added Installation README.txt
Follow @CharityCraftMC -
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wallyjoe posted a message on [1.2.5] Mystic Dragons - Dragons In Minecraft! [1.3] It's Back!Posted in: Minecraft ModsQuote from JJAL117
umm i installed the everything (the modloader audio file and the mod itself) and even looked on youtube to see what to do and watched like 5 of the and did the EXACT same thing they did even walked through it step by step and when i try to run it it crashes it says a message but it flashes for a sec and all you can manage to read is minecraft has crashed then it closes itself out plz help
ARE ALL YOU PEOPLE HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUGEx10000000000000000000000000000000000000000000000000000000000000000000 IDIOTS?????????????????????????????????
He said he stopped making this mod and look at the top it says "1.0.0" That doesn't mean it works for "1.1" it's meaning is TOTALLY different. -
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superandy989 posted a message on [1.1] The Amazing Crazy Mountain seedThe Seed is Winter*Posted in: Seeds
That is Winter* with a capital W and a * at the end!
This is not the seed that makes you fall into lava, this is an epic seed with huge mountains and well, its hard to explain.
This seed spawns you at a definite spawn point (I checked it)
Directly ahead of you are huge mountains that kinda go like this |_| with a path down the middle.
If you ever used the 1.7 seed "gargamel" then you have a sort-of idea (kinda I guess) idea of what it looks like, it has a river running through parts of it, and it has arches where the river comes in in places. Its really cool.
I can not find a good image hosting site, please give suggestions and there will be pictures very soon!
I will update this as I explore more of the seed, if people post locations of cool things (coords please) I will post them up here, along with credits to who found it
Remember Winter* with a capital W and a *
[url=http://mag.racked.eu][img]http://mag.racked.eu/mimage/11/Yay+for+%2A+at+the+end%21/mca.png[/img][/url]
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JaffaCake101 posted a message on MC account cracker? true?If someone wants Minecraft they can do it LEGALLY and buy Minecraft, hackers are stupid losersPosted in: Minecraft Mods -
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Nerd_Boy posted a message on [1.0.0] [WIP] Battlecraft 0.3.5 - Go To Command + MorePosted in: WIP Mods
Nope, it was just on hold for a bit while I got the shields working. - To post a comment, please login.
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hahah ur the koolest bro respond straight away :smile.gif: if u need help making mobs tell me and u can like try too teach me how hahahahahahaah
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Hey mate if you need a bug finder Let me know id be glad to help fins like what it is not compaitable with and wat it is, and if there are any bugs