Converted from 1.5 to 1.6. No new additions for now, but at least it's usable. Temporary download link as well since Planet Minecraft and Curse are failing me right now.
Great work as always Puddles, I remember watching this being built closely.
EDIT: You might want to have it as a .zip, as IIRC I keep seeing mac users complaining they can't unzip it if it's a .rar. I might be completely wrong and misremembering something, though.
So last year I got the urge to kick off a big build in Survival single player and film it's creation as a Let's Play, including stuff like construction, material gathering (Gathered them all myself), and the random adventures along the way. But I couldn't really pin down what I wanted to do. It seems like everything I came up with had already been done. Stuff like real world or gaming landmarks and locations, etc have all pretty much been tackled so rather than make one cohesive build I figured why not make one big build made up of a bunch of random common and uncommon buildings and structures and just mash them together in ridiculous ways.
I started with a wooden shack at the base and just built random things off of it from there in some less than reasonable ways. There's an upside down house next to a dog house, across from a condo, below the command center, next to the crow's nest, across from the tree house and so on. I even threw in a DMV and a Missile Silo with a Creeper Missile because why not? The whole thing is a mess, but it's cool to look at. So after many months, and a lot of people asking for it, I feel like it's time to set it free into the world and start a new project.
I ended up losing the most up to date version during a reformat. The only difference between that version and the one I'm posting was that there was a "tour rail" that you could ride all around the build though. Other than that, this is it. This version was made on an older map (Pre-Anvil), so some things went a little wonky in the conversion (double doors and double chests flipping directions, change of biomes, etc). Also keep in mind I started this last year and worked on it up until a few months ago, so a lot of the bells and whistles from the last few big updates are absent.
Anyway, hope it's as fun to wander around as it was to build.
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Fixed. Should be updated on Curse in about an hour. Good catch.
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http://www.planetminecraft.com/texture_pack/puddles-tooncraft-pack/
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Good call. Done and done.
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So last year I got the urge to kick off a big build in Survival single player and film it's creation as a Let's Play, including stuff like construction, material gathering (Gathered them all myself), and the random adventures along the way. But I couldn't really pin down what I wanted to do. It seems like everything I came up with had already been done. Stuff like real world or gaming landmarks and locations, etc have all pretty much been tackled so rather than make one cohesive build I figured why not make one big build made up of a bunch of random common and uncommon buildings and structures and just mash them together in ridiculous ways.
I started with a wooden shack at the base and just built random things off of it from there in some less than reasonable ways. There's an upside down house next to a dog house, across from a condo, below the command center, next to the crow's nest, across from the tree house and so on. I even threw in a DMV and a Missile Silo with a Creeper Missile because why not? The whole thing is a mess, but it's cool to look at. So after many months, and a lot of people asking for it, I feel like it's time to set it free into the world and start a new project.
I ended up losing the most up to date version during a reformat. The only difference between that version and the one I'm posting was that there was a "tour rail" that you could ride all around the build though. Other than that, this is it. This version was made on an older map (Pre-Anvil), so some things went a little wonky in the conversion (double doors and double chests flipping directions, change of biomes, etc). Also keep in mind I started this last year and worked on it up until a few months ago, so a lot of the bells and whistles from the last few big updates are absent.
Anyway, hope it's as fun to wander around as it was to build.
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