• 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from Kirameki»

    One other note, the blue slimes from Tinker's Construct drop random skill orbs at an approximately 50-75% drop rate, is this intentional?

    For some reason, Tinkers Construct decided to treat all blue slimes as bosses, and all bosses get a really high orb drop rate in ZSS. There's very little that can be done about that.
    Posted in: Minecraft Mods
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    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Quote from Fetus_Tree»
    So how are you supposed to get out of the labyrinth once you kill the mooshroom dude?

    Same way you get out of any other elaborate branching cave / mineshaft. Trail of "breadcrumbs". Also building upward through the hole.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Please help i cant attack on bosses like lich or ur-ghast because there that crazy green protection and when i reset my minecraft launcher the all achivments will be deletd.

    Hmm. This is weird. The protection stuff is from the mod's progression system (IE you have to do the bosses in a certain order otherwise they're invincible). As far as I know, this progression system works with achievements (Get the achievement for killing a Naga, you can then go murder the Lich in his tower).

    If your achievements keep resetting, that'd be a problem.

    You could turn the progression system off, which will disable the protection, but I'm not sure what to do about the achievements resetting.
    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from Crazytobuildmc»
    I want to see the PHANTOM SWORD and PHANTOMS! Both from LoZ:PH.

    Phantom Sword:

    Cooler looking Master Sword for use against Phantoms. Damage: 15. Unbreakable. Master-type.
    Unlike in PH, you get this by fusing the 3 Pendants with the True Master Sword.



    Phantoms:

    Big, evil knights that patrol some dungeons. Only damageable via the Phantom Sword. Attack Damage: 1-HIT KILL. HP: 5 Phantom Sword hits.

    First one probably isn't going to happen because it's so similar to the Master Sword already in the mod. The second one might just as well be a regular old Darknut (which IIRC did like 5 hearts of damage in certain games and had a ton of hitpoints).

    PS. Phantoms in PH aren't actually a one-hit-kill. They take 30 seconds worth of sand, deal 2 hearts of damage and teleport you to the start of the room. Early-game, this might as well be a one-hit, but then again so would a Darknut if you encountered it early enough.
    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    I have removed the dungeon schematic I made, as I said I would a few pages back. Frankly, it sucks and I need the Dropbox space.

    CoolAlias, you might want to remove it from the OP.
    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from Icegod101»
    You know that dungeon schematic?

    Every mod block gets wiped if you try to insert it into a world.

    Does that relate to THIS mc edit problem?

    Might be ID differences - MCEdit doesn't particularly care about which block it's supposed to be. It just blindly does what it's told.

    Fair warning, by the way. I plan on removing it from Dropbox on the 25th, mainly because it's terrible (and outdated). I'm leaving one week for someone else to re-upload if they care enough, but after that the original download link will be gone.
    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from coolAlias »

    How would counting stacks of rupees be any easier? If anything, I would think it would be even more difficult, because then you'd also have to keep track of 10 silver rupees here, which is 200 rupees each, so 2000, plus 27 yellow rupees over there, etc.

    I mean, it is not difficult to add rupees just to add rupees, but I just don't see any benefit to doing so. As much as I love Zelda, this is still Minecraft, too, and rupees are one of those things that just don't make sense to add, in my opinion. If you can provide a solid case for why they should be added and can show that the benefit of adding them outweighs the cost of doing so (coding a conversion method for recipes, fairy pools, etc., updating villager trades, and a host of other things), then I will certainly consider it, but so far the costs far outweigh any potential benefit that I can imagine.

    You could add a wallet-type thing (like the Bomb Bag, but with Emeralds). You'd still have to take Emeralds out of the wallet (maybe a stack at a time on right click?) to do trades, but it'd be easier to keep track of (and less inventory management).

    That said, I don't personally mind the current system.
    Posted in: Minecraft Mods
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    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    You'd have to kill a Hydra, which requires killing a Minoshroom, which in turn requires killing a Lich which requires killing a Naga (anything I missed in there?). The natural progression system does not cooperate with any kind of mod that adds gravestones (or death chests, I think they get locked too).

    If creative mode doesn't destroy gravestone items, that's also an option.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10] Ropes+, now with Hookshot and 3D Ziplines!
    EDIT: Turns out, there is a Tarzan yell sound file in this mod's .jar file. I'm trying to figure out how to reliably trigger it.
    Posted in: Minecraft Mods
  • 1

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from singeboble
    I updated to 1.7.2 and that fixed it. 1.6.4 doesn't seem to work...
    A bomb crashed my world! Man, this mod really crashes stuff...


    ---- Minecraft Crash Report ----
    // Why did you do that?

    Time: 8/19/14 12:21 PM
    Description: Ticking entity

    java.lang.NoSuchMethodError: net.minecraft.util.AxisAlignedBB.func_72332_a()Lnet/minecraft/util/AABBPool;
    at zeldaswordskills.api.entity.CustomExplosion.affectEntitiesWithin(CustomExplosion.java:368)
    at zeldaswordskills.api.entity.CustomExplosion.func_77278_a(CustomExplosion.java:212)
    at zeldaswordskills.api.entity.CustomExplosion.createExplosion(CustomExplosion.java:101)
    at zeldaswordskills.entity.projectile.EntityBomb.func_70071_h_(EntityBomb.java:231)
    at net.minecraft.world.World.func_72866_a(World.java:2019)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
    at net.minecraft.world.World.func_72870_g(World.java:1983)
    at net.minecraft.world.World.func_72939_s(World.java:1836)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at zeldaswordskills.api.entity.CustomExplosion.affectEntitiesWithin(CustomExplosion.java:368)
    at zeldaswordskills.api.entity.CustomExplosion.func_77278_a(CustomExplosion.java:212)
    at zeldaswordskills.api.entity.CustomExplosion.createExplosion(CustomExplosion.java:101)
    at zeldaswordskills.entity.projectile.EntityBomb.func_70071_h_(EntityBomb.java:231)
    at net.minecraft.world.World.func_72866_a(World.java:2019)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
    at net.minecraft.world.World.func_72870_g(World.java:1983)

    -- Entity being ticked --
    Details:
    Entity Type: zeldaswordskills.bomb (zeldaswordskills.entity.projectile.EntityBomb)
    Entity ID: 1097563
    Entity Name: Bomb
    Entity's Exact location: 152.95, 66.00, 258.84
    Entity's Block location: World: (152,66,258), Chunk: (at 8,4,2 in 9,16; contains blocks 144,0,256 to 159,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Entity's Momentum: -0.00, -0.00, 0.00
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:1836)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)

    -- Affected level --
    Details:
    Level name: Crash
    All players: 1 total; ['TimsMinecraftPC'/1095604, l='Crash', x=155.42, y=66.00, z=257.64]]
    Chunk stats: ServerChunkCache: 304 Drop: 0
    Level seed: -4385887174214959060
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (164,64,252), Chunk: (at 4,4,12 in 10,15; contains blocks 160,0,240 to 175,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 918 game time, 918 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 123042 (now: false), thunder time: 24012 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
    at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Mac OS X (x86_64) version 10.7.5
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 400215120 bytes (381 MB) / 790339584 bytes (753 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.05 FML v7.10.25.1199 Minecraft Forge 10.13.0.1199 15 mods loaded, 15 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    FML{7.10.25.1199} [Forge Mod Loader] (forge-1.7.10-10.13.0.1199.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Forge{10.13.0.1199} [Minecraft Forge] (forge-1.7.10-10.13.0.1199.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    MCVanillaTweaks{1.0} [Mariculture - Vanilla Tweaks] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    NotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    battlegear2{1.0.5.6} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.5.6 2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    BiblioCraft{1.7.5} [BiblioCraft] (BiblioCraft[v1.7.5][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    CarpentersBlocks{3.2.6} [Carpenter's Blocks] (Carpenter's Blocks v3.2.6 - MC 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    customnpcs{1.7.10b} [CustomNpcs] (CustomNPCs_1.7.10b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Enchiridion{1.1} [Enchiridion] (Enchiridion-1.7.X-1.2b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Mariculture{1.2.3a} [Mariculture] (Mariculture-1.7.10-1.2.3a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    cfm{3.2.9.2} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.2.9.2-beta-build2(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    secretroomsmod{@[email protected]} [The SecretRoomsMod] (secretroomsmod-1.7.10-4.7.1.371.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    zeldaswordskills{1.7.2-beta-0.1.3} [Zelda Sword Skills] (zeldaswordskills-1.7.2-beta-0.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; ['TimsMinecraftPC'/1095604, l='Crash', x=155.42, y=66.00, z=257.64]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'


    I changed the non griefing bomb to true in the config and it still crashes. What's up with that?



    This mod is not yet compatible with 1.7.10.

    Try actually using 1.7.2. AABBPool was removed from Forge in 1.7.10 onwards, and this mod uses AABBPool.
    An update is in the works to fix this.
    PS. Sorry for the big red letters, but other people need to read this too before they complain about that and similar errors.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Huh. For some reason when I place any kind of trophy, it turns into the Hydra one.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.8.9] Dynamic Sword Skills (updated 3/11/2017)
    Quote from coolAlias

    For fear of the forum editor, I will post the update in the comments for the time being:
    ~snip~

    Awesome, 1.7.10 version is out. Less awesome, people actually dread the forum editor now.
    Sounds like soon we won't be needing to spam the ZSS thread with big red letters anymore :P
    Posted in: Minecraft Mods
  • 0

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from coolAlias

    This is already implemented for the next update :D

    Lol, thanks - you stole the words right out of my mouth :P

    Any time :P
    Posted in: Minecraft Mods
  • 1

    posted a message on Zelda Sword Skills: 1.8.9 v3.4 and 1.7.10 v2.5.1 (03/08/2017)
    Quote from Slycharmander
    This is an awesome mod but it keeps crashing, I tried taking out the other mods I had, that didn't work so I deleted all the files in .minecraft, after running minecraft and forge again I'm still getting a crash. Here's the report, maybe someone on here can help. Thanks:

    ~snip~

    Ahem.

    This mod is not yet compatible with 1.7.10.
    With my apologies for the outdoor voice, but I think Alias was getting annoyed with this 2 pages back.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4 - 1.8.9] Dynamic Sword Skills (updated 3/11/2017)
    I just learned that Natura's kama count as swords for the purposes of this mod. Cool.
    Might be some other interesting mod items that count, considering all you need to do is implement iSword if I remember it right. Frying pans and Zistonian Battlesigns with DSS skills would be hilarious, but unfortunately Tinkers' Construct is weird and vanilla Signs naturally don't work.
    Posted in: Minecraft Mods
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