Lol it's actually getting updated!! I lost my source from the last update, and just recently got it back.
we shall see what new features i can add
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Nov 21, 2014PsiCoTix posted a message on DarkLords RPG [1.6.4] [+2k DOWNLOADS!] 10+ New Mobs, New Boss, New Weapons/Tools, And More!Posted in: Minecraft Mods
Nov 10, 2014unstoppableN Thanks so much again, and really happy to hear my work helped you out!! OMG I think i saved you from having to figure out all the case selects! and everyone else that assisted either in the thread of via PM - thank you all as well!Posted in: Modification Development
I'm looking forward to updating this silly mod!!
Nov 9, 2014I updated DarklordsRPG to 1.6.4 awhile back - and would now like to move it to 1.7.10 BUT I LOST MY SOURCE - I'm getting super frustrated trying to get BON to do it's thing. If some wonderful person could assist with getting me a deobfuscate this mod that would be super.Posted in: Modification Development
below is a link to the original thread - you can review the history if you like to confirm I had the OPs permission to continue this mod.
Jun 12, 2014PsiCoTix posted a message on Legobear154's Mods - MyTown, aPerf, and ForgePermsI am so confused at this point - I'd really like to run MyTown+ForgePermsWithPex+ModifyWorld2(with lib) and not get crashes, login issues with the most basic of permissions, or whatever else - AND be able to run pex command from command blocks with operatorsPosted in: Minecraft Mods
I can't seem to find a combination of them all that works.. =(
Apr 20, 2014PsiCoTix posted a message on Legobear154's Mods - MyTown, aPerf, and ForgePermsthe bug with evaluating @p or other variables has returned I think.. I been messing with my updated 1.6.4 server and am having the same issues with command blocks the below fork resolved.Posted in: Minecraft Mods
unless I missed a change.. then I'm sorry ><
Quote from Torins
Sorry, I forgot I had the Bukkit-PEx enabled on my test server when I checked in the morning.
Like ya noticed, Forge-PEx didn't evaluate the @p variable at all.
I've made a new version that does so, please try it:
P.S. The variables are evaluated no matter who calls the command, so you can use them yourself manually too
Mar 16, 2014PsiCoTix posted a message on [PsiCoTix PixelMon!] UPDATED: Official Mod Pack Server [1.6.4][My Town]hmmm I think my permissions are a little brokenPosted in: PC Servers
Mar 11, 2014PsiCoTix posted a message on [1.6.4][Forge] NOOB HAUS - WIP Mod - Commander KeenCraft [0.0.1] Invasion Mod [Abandoned Mod 1.6.4 Update] Darklords RPG [1.6.4I've updated this thread to be a one stop shop for updates etc for all our Minecraft Mod projects.Posted in: WIP Mods
I've nearly gotten Commander KeenCraft to a releasable alpha which will include the start of the mars Dimension, and it should pretty much have all the biomes in place that I'll used to duplicate the Mars Map I also need to settle on the chunk grid size (which will determain the overall size of the main map within the new dim)
How big should the overall World be??
How big should the structures be ??
Should the yorps be glorified villages.. or should they be more, the same as the original?
Mastodon, Mastodon, Tyrannous Rex
anywho.. I digress; If any of you wonderful peeps have any insight on these questions - I'd love to hear it!!
Your Friendly Neighborhood PsiCoTix
Feb 28, 2014PsiCoTix posted a message on [PsiCoTix PixelMon!] UPDATED: Official Mod Pack Server [1.6.4][My Town]Thanks! lemme know any feedback you have!Posted in: PC Servers
Jan 20, 2014PsiCoTix posted a message on [1.6.4][Forge] NOOB HAUS - WIP Mod - Commander KeenCraft [0.0.1] Invasion Mod [Abandoned Mod 1.6.4 Update] Darklords RPG [1.6.4Posted in: WIP ModsNOOB HAUS
Our Goal is to bring the classic game Commander Keen Ep 1: Marooned On Mars into the the world of Minecraft.
you become Commander Keen, build his ship and take off to Mars for Adventure and who knows what else![spoiler]
Currently the mod is being developed for
Vorticon - watch it they are tough!
Vorticon Commander - You better be prepared - Easily Distracted
-Ray (used as projectile and ammo for gun)
-Book(Comic Book - planned change to Text Book)
-Key Cards (Yellow,Red,Green,Blue)
-EverclearConfig FileItem IDMod Custom Difficulty (Easy, Normal, Hard)[/spolier]
Unique Dimension - MarsMars Biomes - will gen in a manner reminiscent of the originals world mapPlains (+ Snowy)High Mountains (+ Snowy)Dark SideMobsGargPat PatTank RobotYorpBase GenerationBean-With-Bacon MegarocketBlocks, Blocks, and Moar Blocks[/spoiler]
Installation And Download
Install Forge X.916 for Minecraft 1.6.4Download Mod: Commander KeenCraft v0.0.1
Abandoned? Mod Update: Invasion Mod
Current Progress: Approx 80%
Pending: update Entity extends etc, Figure out if class "T"is cool
Completed Mod Update: Darklords RPG
Download (forge 1.6.4)
With Darklords permission we completed an update to his RPG Mod.
Lighting sword is no longer a glorified bow.
New Spark Texture and Model (it's pretty Neat-o)
...and... um... Moar ??
This mod (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod"), by the terms ofhttp://www.minecraft.net/copyright.jsp is sole property of the Mod author (, henceforth "Owner" or "The Owner"). By default it may only be distributed on minecraftforums.net, mcmodcenter.net. It may only be mirrored or reposted with advance written permission of the Owner. Electronic Mail is fine if you wait for a response. URL shorteners or other attempts to make money off The Owner's Mod are strictly forbidden without advance written permission
Jan 16, 2014PsiCoTix posted a message on DarkLords RPG [1.6.4] [+2k DOWNLOADS!] 10+ New Mobs, New Boss, New Weapons/Tools, And More!Here is a back up download link incase dropbox is an issuePosted in: Minecraft Mods
Jan 15, 2014PsiCoTix posted a message on DarkLords RPG [1.6.4] [+2k DOWNLOADS!] 10+ New Mobs, New Boss, New Weapons/Tools, And More!No Problem!Posted in: Minecraft Mods
Happy to have helped
Jan 15, 2014I've just Sent over Version 1.1.3 over to Darklord to post!!Posted in: Minecraft Mods
ie: The 1.6.4 Minecraft/Forge release of Darklords RPG is soon !!
New Spark Texture and Model
Lighting Sword now Shots a Spark; you get about 40 shots until the sword is destroyed - Damage is currently default to 3 hearts (6)
New massive Config File
and um... I think that is all the changes ??
Jan 11, 2014and Mobs are nearly done!! not much longer and an updated version should be available for 1.6.X by the end of the weekend !!Posted in: Minecraft Mods
I may do up a new mod Show Case...
Jan 10, 20141.6.4 Conversion/Update is about 50% completePosted in: Minecraft Mods
I just have the armour left for the items, and then I'm on to the mobs.
The Lighting Sword is no longer a glorified Bow !! can't wait to show it off.
Nov 25, 20131.6.4 is full of back-end work in prep for 1.7.X: this broke some mods; primarily those that's lean towards modloader methods it appears...Posted in: Recent Updates and Snapshots
I'll let yeah know what that really looks like since I've taken up the mantel of maintaining Darklords RPG.. which I'll need to take from my 1.5.2 SMP compatible version up to 1.6.4; I\m rather certain I've used a few different methods throughout my fixes to make it SMP compatible.
to make it backwards compatible with 1.6.2 would remove most the reasons for the update in the first place (beyond exploit fixes)
so far from what I've gleemed the changes are:
preparing the world generation system for 1.7.X
further development of the Mod API (these appears to be focused on blocks and items)
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