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    posted a message on [1.4.2][SMP] SteamCraft [Forge][SC0.2]
    Also, from what I can tell of people's videos and things, the spanner and chisel are broken, and no longer take damage when crafted, just being destroyed. May want to look into that. Also, Volucite seems to drop the block instead of the crystal like it should, and they also seem to spawn in larger chunks than they should. Also the altered "redstone" crafting recipes seem to be broken, allowing the original ones to be used. Just mentioning some things I spotted. Not sure how many of these are current, since I'm finding them on a video from a few weeks ago, but just in case.
    Posted in: Minecraft Mods
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    posted a message on [1.4.2][SMP] SteamCraft [Forge][SC0.2]
    Quote from 0xC6607Eo1

    Proloe, may you :D ?


    I'm afraid I can't. I have far too much going on at the moment. I believe all the textures for the last version I made were done, and I'm not sure if you've added anything new since then, but I'm afraid I can't compile it all together, as I really don't have the time. I don't think Glimmar is letting mods alter his texture pack any more either, but it may be possible to convince him if the textures are already made and just need reordering.
    Posted in: Minecraft Mods
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    posted a message on [1.4.2][SMP] SteamCraft [Forge][SC0.2]
    May I just say that I'm really glad someone was finally willing to take up this task. I'm sorry to everyone for abandoning this mod back when I did last year, but a lot came up all at once, and I really couldn't hold onto it any more (in fact, I haven't even really played Minecraft since). I'm really glad you've taken control of it, and judging from how you've handled it so far, I think you'll do it justice. I'd be more than welcome to share a few of my old ideas over PM if you want. Also, be sure to pay attention to what people say, and to think about balancing. People's opinions are important in this, since they are the eventual consumers, but also make sure that nothing powerful is too easy to get, and nothing weak is too hard to get. It's somewhat difficult to get right, and I know I made a few mistakes on that front, but it's worth putting a lot of effort into, because it produces a better result. On the whole, though: make what you want to play, it will end up a lot more fun that way.

    Also, I was really excited to hear you have a server port planned. Really exciting stuff. That was my eventual goal when I started this mod.

    I will say, I don't particularly approve of your use of adf.ly without consulting me first, but in this case I'm fine with it, since you did recode it from scratch. I would prefer to have some more obvious credit, though, and perhaps a link to the original thread, since I did come up with all the original code and made all the graphics.
    Posted in: Minecraft Mods
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    posted a message on [1.8.1] SteamCraft - SOURCE CODE RELEASED[ML][v0.5.4][WIP]
    It's fine to add new stuff, but I'd prefer if you didn't refer to it as a continuation unless the new content is similar to the stuff on the list in the first post. Looking from your list, I'd count that as an expansion.
    Posted in: WIP Mods
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    posted a message on [HELP] Understanding Redstone as handled by Java
    Quote from MjrStryker452

    hopefully this helps a little.


    Well, no, because I worked this all out almost a year ago.

    Shortly after I posted the thread.

    It's usually a good idea to check these things before you respond...
    Posted in: Mods Discussion
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    posted a message on [1.8.1] SteamCraft - SOURCE CODE RELEASED[ML][v0.5.4][WIP]
    Quote from skudrebel

    This looks quite similar to what is in Steamcraft...
    http://www.minecraftwiki.net/wiki/Redstone_Lamp

    Not really too similar on the crafting recipe but the texture is pretty close!


    Nah. The texture is totally different, and better, in my opinion.
    Posted in: WIP Mods
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    posted a message on [1.8.1] SteamCraft - SOURCE CODE RELEASED[ML][v0.5.4][WIP]
    I haven't given nirahiel exclusive rights to update the mod, so if anyone else wants to take a crack at it, feel free. I do recommend talking to me if you plan to put up a donation link or adf.ly, though, to agree some terms. Nirahiel has the adf.ly link up on the condition that there is also a non-adf.ly link available. I am happy enough with this arrangement due to circumstances.
    Posted in: WIP Mods
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    posted a message on [1.8.1] SteamCraft - SOURCE CODE RELEASED[ML][v0.5.4][WIP]
    I'm still not 100% happy, but I think it will be okay, given the circumstances.
    Posted in: WIP Mods
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    posted a message on [1.8.1] SteamCraft - SOURCE CODE RELEASED[ML][v0.5.4][WIP]
    Hmm... I'm not completely happy with it, but it's better than nothing... I'd much prefer if you offered a donation link instead of adf.ly, if at all possible.
    Posted in: WIP Mods
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    posted a message on [1.8.1] SteamCraft - SOURCE CODE RELEASED[ML][v0.5.4][WIP]
    Ah. I'd much prefer it if you didn't use adf.ly for this... Even once you've recoded it, it's still my brainchild, and using my artwork, so I must request that you don't use adf.ly. Sorry about that, I should have made it clear.
    Posted in: WIP Mods
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    posted a message on [1.8.1] SteamCraft - SOURCE CODE RELEASED[ML][v0.5.4][WIP]
    Quote from ZauberExonar

    Testing, otherwise known among those in the business as "breaking things under controlled conditions"


    That's the way it's done. One of the main reasons I had to pass on this project was because I didn't have enough time to spend properly testing the thing. It takes a very long time to test it thoroughly, especially when there are unexpected changes to Minecraft's code...
    Posted in: WIP Mods
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    posted a message on [64x/32x][1.8]♥DokiDoki♥ Texture Pack[v4.8]
    I'm sorry, I don't really have the time at the moment. I've already had to pass on the torch for my mod because of this, and I may have to for this texture pack, too.
    Posted in: Resource Packs
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    posted a message on [1.8.1] SteamCraft - SOURCE CODE RELEASED[ML][v0.5.4][WIP]
    Quote from nirahiel

    Well if you totally drop the project, then an extension would be weird, but don't worry i'll keep the Steam Punk feel :smile.gif:
    Also, I've sent you an e-mail.


    Not really. There are a few reasons I would prefer at least a specified "continuation" project, rather than just continuing it in here, one of which is that I've put a lot of work into this, and it would make it perfectly clear what is my work and what is not. Another is that it would be easier to have your own OP to edit, rather than continuing in this thread, and the third is that it would allow, if such a thing is wanted, for multiple people to "update" the mod, including the possibility of me picking it back up myself when I have more free time (which, knowing me, is not an impossibility).

    As for your e-mail, it is most convenient for me to communicate through the PM system, if that's fine with you.
    Posted in: WIP Mods
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    posted a message on [1.8.1] SteamCraft - SOURCE CODE RELEASED[ML][v0.5.4][WIP]
    Quote from nirahiel

    It's ok I'm working with forge, i'll be glad to update it, could I add more stuff, and edit things if i continue this project ? :smile.gif:


    I'd prefer if you made it as an extension to Steamcraft in that case, but I don't have any problem with it.
    Posted in: WIP Mods
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    posted a message on [1.8.1] SteamCraft - SOURCE CODE RELEASED[ML][v0.5.4][WIP]
    Quote from nirahiel

    I may try to find time to keep this mod up to date !


    It needs porting to Minecraft Forge, too. It adds too much stuff to be used without it, now. I'm sorry I have to drop this on someone else, but I really can't keep it up any more.
    Posted in: WIP Mods
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