• 2

    posted a message on hunger bar petition
    Quote from awesome_cmo

    1.it doesn't change anything
    2.the point was that i didn't get any food from it.
    3.dwarves do not give or trade their ores.


    Seems like you're making up your own definition of a dwarf then. If that's the case then I want to be an elf and elves do not dig! But I need coal to light up my tree house so Notch should just remove night all-together to appease me because I don't want to mine coal.
    Posted in: 1.8 Update Discussion
  • 3

    posted a message on hunger bar petition
    Quote from Bldsquirrel

    So...

    Where were you getting wood from?



    Dwarves don't need wood! They use the bristles from their beards.
    Posted in: 1.8 Update Discussion
  • 4

    posted a message on By the way, I will nerf the endermen block carrying. It was a horrible idea.
    Quote from Ickabodx

    I liked the ability. If people don't like it they should play on peaceful or creative, or GASP! build an actual defensive structure that can defend against them, I mean it's called survival for a reason.


    Yes because survival means having random blocks moved around or deleted for no purpose but to "creep you out". If it was challenging or done intelligently I think a lot of people would be fine with it. However, as it is it's just an annoyance and adds nothing more to the game than what a minorly corrupted save function would do. Not cool.

    Quote from Krova

    I don't think I've ever been more disappointed by a tweet.

    Now they're barely a threat and they don't move blocks (which was my favorite thing about them)? I can't believe he gave in to a bunch of whiny kids.

    Next we'll see creepers' explosions removed.


    Creepers don't just randomly blow up for no reason and mess up the landscape. There really is no point to them randomly moving blocks and if you find that part of them "cool" or "interesting" then we'll just have to agree to disagree on the meanings of those words.

    Quote from HotTomatoes

    Now odds are Enderman will be just watching stick figures with purple eyes.

    Boo


    Yes, because teleporting monsters that only attack if you look directly at them and also happen to be the first and only mob whose mouth actually animates when aggro'ed simply isn't enough for us.
    Posted in: 1.8 Update Discussion
  • 1

    posted a message on How to get Green Enderman Eyes Again (WINDOWS ONLY)
    Green eyes and hopefully black smoke again? You sir, are awesome. It was bad enough that Endermen were so weak but then when they changed them to have sparkles and pink/purple eyes, they just became laughable. At least if they go back to how they were they'll be mildly reasonable in appearance again.

    Posted in: Mods Discussion
  • 3

    posted a message on Endermen moving blocks : stupid idea
    Quote from Lil Druid

    But what if I want to build something that's large enough that I can't afford enough torches to stop Creepers from spawning? Or what if I want to build something that gives plenty of areas for Creepers to spawn in hidey holes or around overhangs that they can easily drop down on me from? Why is this not as viable a complaint as someone who is complaining that they don't want to build enough of a moat, or put enough torches around to prevent the Endermen?

    This is utterly no difference at all between my post and what these people are crying about. If you want to purposely do something that will allow mobs to trouble you somehow, you should not cry about it.

    If I built a large castle that I wanted to look dark and gloomey, and I had the outside dimly lit, do I have the right to cry when a Creeper drops down from a parapet and blows apart my front door? Yes, but I'd look like a massive idiot for doing so.



    You're missing the point. The problem is that if a creeper blows up then it was probably YOUR fault and was preventable through you killing it quickly and carefully (though not always). Enderman just mindlessly pick stuff up even if you aren't there and move it around, which isn't scary or challenging... just annoying.

    It's minecraft, not janitorcraft :rolleyes:
    Posted in: 1.8 Update Discussion
  • 4

    posted a message on Endermen moving blocks : stupid idea
    Quote from Lil Druid

    Oh no, the creeper snuck up on me and made a massive hole outside my house...

    Oh no, the creeper dropped down on me and exploded for no real reason.

    Oh no, the creeper accidentally got shot by a skeleton arrow then went over to the skelton and blew it up. Along with the side of my house.

    Creepers are a failed mob.



    See? I can play this game of stupidity, too. There are plenty of ways to prevent the Endermen from trashing your stuff.


    Creepers only destroy stuff if you are nearby and **** them off. Endermen just make a mess even if you're not actually there so it isn't even your fault at that point.

    Plus the only "easy" ways to prevent them from trashing stuff is lighting every square inch so they don't spawn anywhere nearby or putting water over everything. Neither of which works for people who like to build nice looking or intricate things. Plus, they'd still destroy the landscape even then. You can't light everything.
    Posted in: 1.8 Update Discussion
  • 2

    posted a message on How 1.8 RUINED the glow of ColoredSigns
    I endorse this topic as the new "derp post of the day" award winner.
    Posted in: 1.8 Update Discussion
  • 2

    posted a message on Endermen Don't Pick Up Blocks Mod
    I'll certainly try this when I get home. Thanks so much for the mod, this will help keep my world from constantly being picked apart :rolleyes:
    Posted in: Minecraft Mods
  • 2

    posted a message on An obvious solution to Endermen:
    Maybe... just maybe... Some of us like the look of the terrain as well. Maybe... just maybe... some of us don't want to ruin the looks of some of our otherwise perfectly functional builds by putting a bunch of water around them. Not everyone builds castles with moats or dirt houses.



    It wouldn't take but 2-3 lines of code to just make it an option to toggle so it would be a great addition to a future update or at least a mod in the mean time. People speak out so that maybe the makers of Minecraft will understand the problem and change this in the future so we don't have to rely on mods to "unbreak" half of the game.
    Posted in: 1.8 Update Discussion
  • 1

    posted a message on Enderman Is Sabotage!
    Quote from Raqn

    I find it kinda sad that people find the endermen a challenge.

    "Oh wow theyve removed a log from my house! I'm sure gonna die now!"

    No. Cave spiders are a challenge. The only people endermen effect are people like OP.



    I don't think anyone is complaining that they are too much of a challenge (though some are defending them based on that assertion). The main point is that they remove blocks randomly and, over time, can really mess up the terrain and even structures that we have built. Which is why most of us simply want an option to turn that feature of them off, because killing mobs and making moats isn't the only thing there is to Survival.
    Posted in: 1.8 Update Discussion
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