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    posted a message on [1.2.5][SMP]The Virus[v1.7]
    Quote from mewtwoy


    Oops! Google Chrome could not connect to adf.ly



    Which link?
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][SMP]The Virus[v1.7]
    Quote from Ethan757

    Will it be updated or is it discontinued?


    Going to start working on update, I except I'll have it within a week. I will hopefully be doing a massive clean up code aswell.

    Quote from Mordblock

    He Should add that....and also....make it so the virus source is protected by corrupt and normal mobs....also add herobrine :3


    I won't add the virus actually hurting you because it spreads too fast for that. Corrupt mobs will spawn on virus infected blocks instead of normal mobs. Who says he isn't already added ;)

    Quote from Rossmallo

    It saddens me to see this mod is dead (?). This looked like a really interesting mod.

    Here's hoping it comes back someday.


    Here's saying I'm working on it again.

    Quote from KyleR91

    Endermen and Zombie Pigmen can be corrupted. What are their special abilties?


    Haven't quite worked that out yet. Maybe I will think of something.


    I am sorry for taking such a long break real life got ahead of me and didn't have time to work on this as much as I would like. Work will resume with an update being first priority. I will try to add all the new features since 1.2.5. This is where I'll need your help. Honestly, I forget what this mod does and does not do. If you see a function(Like corrupt zombies breaking down doors) that isn't added to the corrupt version of said mob, please let me know! Thanks for the continued support of this even though it is still 1.2.5.

    Here's to version 1.4.7!
    Posted in: Minecraft Mods
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    posted a message on [1.4.7]Random Presents! v2.0
    Quote from coldnoodlez

    Could you update this mod to 1.4.6 and if possible, make a SMP version of this mod


    There shouldn't be any reason this won't work with 1.4.6.
    I'll work on SMP tonight.
    Posted in: Minecraft Mods
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    posted a message on [1.4.7]Random Presents! v2.0
    Quote from asonofashadow



    Yeah, as far as I'm concerned the more options the better x). While your at it perhaps you can do an in game configuration with the GUI API?


    I was thinking about that, at least for the Ender dragon and The Wither spawning.
    Posted in: Minecraft Mods
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    posted a message on [1.4.7]Random Presents! v2.0
    Quote from coldnoodlez

    Are you planning anything else for this mod?


    Anything else like what?

    Quote from asonofashadow

    Can you please add an option that allows you to turn down the spawn rate?


    Yeah sure, I will probably just rework the spawning system. I did it off of the spawning system of a year ago, time to change. How would you feel about a configuration on whether or not to spawn Wither/Enderdragon?
    Posted in: Minecraft Mods
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    posted a message on [1.4.7]Random Presents! v2.0
    Ok everyone Cam was right! It is with great pleasure that with this post, Random Presents is back! So many new drops I can't even list them all. See OP for full list of change log. Enjoy the mod and enjoy the holiday season!
    Posted in: Minecraft Mods
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    posted a message on [Solved]How to spawn an entity from a Block when broken
    The onBlockDestroyedByPlayer will never be be called because the game calls the method without the Random parameter.(Since the file doesn't have that method it gets thrown back to the super and calls that method)

    I got them spawning using a different way the only problem is they aren't moving and I can't hit them. They also disappear when I save and quit the world then log back in. So, I'm trying to work on that problem now.
    Posted in: Modification Development
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    posted a message on [Solved]How to spawn an entity from a Block when broken
    The problem is the blocks will drop items sometime as well, but there is a random chance that they will spawn a mob and drop nothing. Also, the mob that spawns will be random as well. I tried doing it the way spawn eggs work but it would not cooperate.
    Posted in: Modification Development
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    posted a message on [Solved]How to spawn an entity from a Block when broken
    Title says pretty much all of it. When destroyed, instead of dropping an item it will spawn an entity. Has anyone encountered this before? Any help is appreciated.

    (Solution)
    For anyone wondering I had to get the World variable and the coordinates from the OnBlockDestroyed method then use them in the idDropped method. If I tried to spawn from onBlockDestroyed I got this weird ghost entity. I also had to use a single iteration of a for loop for who knows what reason. Anyway, if someone is reading this and trying to do the same thing, PM if you have problem.
    Posted in: Modification Development
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    posted a message on [Puzzle] Pokemon - Team Aqua and Magma Hideout
    Quote from BrandonZ201


    Nah, they should remake fire red or leaf green Or maybe pokemon Yellow, where it follows the pokemon anime series.

    Quote from Taklok

    Fire Red and Leaf Green were remakes of Red, Blue/Green, and Yellow. Soul Silver and Heart Gold, remakes of gold and silver. No remake for Ruby/Sapphire/Emerald yet. And you want remakes of the remakes? You silly, silly person.


    What we really need is a remake of Diamond and Pearl, duh!
    Posted in: Maps
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    posted a message on [Puzzle] Pokemon - Team Aqua and Magma Hideout
    Team Aqua and Team Magma Hideout

    [represent]
    This is a very simple map based off of the Hideouts in Pokemon Ruby and Sapphire. Both hideouts are on one map. With the ability to choose which one you go to and to go back and do the other. Even if you are not familiar with the area/game I am talking about you won't have a problem with this map. The white circles are teleporters and you have to navigate around the base using those.


    To match all the machines and tiles there is a custom texture pack which is included in the .zip. YOU MUST USE THE TEXTURE PACK. If you think the texture pack looks bad, you should see the map without it.

    If you are a texture artist please read this!
    I am in no way a texture pack maker. So, the texture pack that is included is very crude. If you want to make a better texture pack, feel free. I will give you credit in the downloaded file and on this thread.

    Thanks to avarice447 who helped me with the pixel art and also xxstolensoulxx(Aris) who helped me in building.

    Screenshots













    Download Here

    There is a secret area in the map so try to find it!

    If you need help installing the map check this out: Install Help
    If you need help installing the texture pack use this: Texture Pack help

    Be sure to leave any feedback here or email me at [email protected]

    Want to be awesome and have your name in the donor section? Click below
    Posted in: Maps
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    posted a message on Legend of Minecraft Showcase
    All the videos are now on the OP.
    Posted in: Maps Discussion
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    posted a message on Legend of Minecraft Showcase
    I recently found this map and it looked interesting. Please give me feedback on the video. If you have feedback on the map, pass it onto the creator. Here is the thread:

    http://www.minecraft...e-map-download/

    First Episode - MineTop Town

    Second Episode - Little Burg Town

    Third Episode - Tree Top Town

    Fourth Episode - The Lake

    Fifth Episode - The Mines

    Sixth Episode - Finale


    Please remember I am not the creator of this map. I only made a play through of it.
    Posted in: Maps Discussion
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    posted a message on The Legend Of Minecraft (Adventure Map) Download!
    Hey I made a play through of this map. I will be releasing one episode per day.

    Here's the first episode:

    I ended up with 161 diamonds in the end.
    Posted in: Maps
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    posted a message on [1.3.2]Adding Blocks and items to creative GUI
    This still works for 1.3.2
    Posted in: Tutorials
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