I downloaded forge today for minecraft 1.8 using the installer and my minecraft FML account works fine when there arent any mods installed. As soon as I try putting the .jar file of a mod into my mod folder, however, there tends to be a problem. With the exception of Too Many Items (which works totally fine), I haven't been able to get a single mod to work properly. My game always crashes as soon as I try to launch it after putting a file into the mod folder.
For this example, I attempted to load the Bloodmoon 1.8 mod. There were no other mods in my mod folder when I attempted this, not even TMI.
Time: 4/22/15 8:08 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraftforge/common/MinecraftForge
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:516)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:414)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/common/MinecraftForge
at lumien.bloodmoon.proxy.CommonProxy.preInit(CommonProxy.java:19)
at lumien.bloodmoon.proxy.ClientProxy.preInit(ClientProxy.java:13)
at lumien.bloodmoon.Bloodmoon.preInit(Bloodmoon.java:35)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:514)
... 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.MinecraftForge
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 135387208 bytes (129 MB) / 296845312 bytes (283 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.20.1023 3 mods loaded, 3 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{8.0.20.1023} [Forge Mod Loader] (fml-1.8-8.0.20.1023-1.8.jar) Unloaded->Constructed->Pre-initialized
Bloodmoon{1.1} [Bloodmoon] (Bloodmoon-1.1.jar) Unloaded->Constructed->Errored
I get a similar error message for every other mod I've attempted to install. It's starting to fluster me. >~<
Things I've already attempted:
Downgrading from Java 8 to Java 7
Crying internally
Deleting and re downloading FML
Repeatedly trying the same thing and hoping it works
I downloaded forge today for minecraft 1.8 using the installer and my minecraft FML account works fine when there arent any mods installed. As soon as I try putting the .jar file of a mod into my mod folder, however, there tends to be a problem. With the exception of Too Many Items (which works totally fine), I haven't been able to get a single mod to work properly. My game always crashes as soon as I try to launch it after putting a file into the mod folder.
For this example, I attempted to load the Bloodmoon 1.8 mod. There were no other mods in my mod folder when I attempted this, not even TMI.
Time: 4/22/15 8:08 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraftforge/common/MinecraftForge
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:516)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:414)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/common/MinecraftForge
at lumien.bloodmoon.proxy.CommonProxy.preInit(CommonProxy.java:19)
at lumien.bloodmoon.proxy.ClientProxy.preInit(ClientProxy.java:13)
at lumien.bloodmoon.Bloodmoon.preInit(Bloodmoon.java:35)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:514)
... 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.MinecraftForge
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 135387208 bytes (129 MB) / 296845312 bytes (283 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.20.1023 3 mods loaded, 3 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{8.0.20.1023} [Forge Mod Loader] (fml-1.8-8.0.20.1023-1.8.jar) Unloaded->Constructed->Pre-initialized
Bloodmoon{1.1} [Bloodmoon] (Bloodmoon-1.1.jar) Unloaded->Constructed->Errored
I get a similar error message for every other mod I've attempted to install. It's starting to fluster me. >~<
Things I've already attempted:
Downgrading from Java 8 to Java 7
Crying internally
Deleting and re downloading FML
Repeatedly trying the same thing and hoping it works
Hello everyone! I've been working on a custom map using Noppes custom NPCs mod and I found out that Yu Yu Hakusho doesn't have very many custom minecraft skins of its characters. I found one of Botan, adult Koenma, Yusuke, Genkai, Kurama, Yukina, Kuwabara, Rando, and Hiei, but that's it! What about all of the show's secondary characters and awesome villains?
Well, over the course of the last two weeks, I've more than tripled the number of available characters and now I'm posting them here for any fan to use.
Is there a way/going to be a way to have an NPC follow the player around until a mission is over? like having someone follow you for a tutorial mission, or having a knight follow you while you slay a dragon?
I know that you need to make a .json file in order to add sounds, but I have absolutely no idea what that is or how to do it. Could someone direct me to an instructional video or webpage?
Glad you like the mod ^^. You can always email our new microsoft overlords, though I dont think it would help much
You can always post your skins though I cant guarantee Ill add them.
And yea that is probably the reason why I dont have a lot of female monster skins
I need practice with it, though. I'm going to work on making you a blue succubus. Should I add wings to the skin, or would it be best to leave her back void for the model wings to be added?
Oh, and here are the two skins. If you want, I can make you a version with different outfits on. The goblin looking one has much better shading than the cyclops, that's because I made the cyclops before I had a lot of practice with shading.
I unfortunately haven't been making any female monster skins. But if you're interested, I have two more male monster skins. (Females are just so much harder to shade.)
0
Supahsnail was warned about stairs. We warned him, bro. We warned him about stairs.
0
Thank you, both of you. It works now ^3^
1
Supahsnail fought the law and the law won.
Supahsnail discovered gravity
0
I thought forge and FML were the same thing... I downloaded the latest version from this site. http://files.minecraftforge.net/fml/1.8 Is that not forge?
0
I downloaded forge today for minecraft 1.8 using the installer and my minecraft FML account works fine when there arent any mods installed. As soon as I try putting the .jar file of a mod into my mod folder, however, there tends to be a problem. With the exception of Too Many Items (which works totally fine), I haven't been able to get a single mod to work properly. My game always crashes as soon as I try to launch it after putting a file into the mod folder.
For this example, I attempted to load the Bloodmoon 1.8 mod. There were no other mods in my mod folder when I attempted this, not even TMI.
---- Minecraft Crash Report ----
// I'm sorry, Dave.
Time: 4/22/15 8:08 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraftforge/common/MinecraftForge
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:516)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:414)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/common/MinecraftForge
at lumien.bloodmoon.proxy.CommonProxy.preInit(CommonProxy.java:19)
at lumien.bloodmoon.proxy.ClientProxy.preInit(ClientProxy.java:13)
at lumien.bloodmoon.Bloodmoon.preInit(Bloodmoon.java:35)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:514)
... 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.MinecraftForge
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 135387208 bytes (129 MB) / 296845312 bytes (283 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.20.1023 3 mods loaded, 3 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{8.0.20.1023} [Forge Mod Loader] (fml-1.8-8.0.20.1023-1.8.jar) Unloaded->Constructed->Pre-initialized
Bloodmoon{1.1} [Bloodmoon] (Bloodmoon-1.1.jar) Unloaded->Constructed->Errored
I get a similar error message for every other mod I've attempted to install. It's starting to fluster me. >~<
Things I've already attempted:
Downgrading from Java 8 to Java 7
Crying internally
Deleting and re downloading FML
Repeatedly trying the same thing and hoping it works
Hitting the keyboard with my most high-tech rock
0
I downloaded forge today for minecraft 1.8 using the installer and my minecraft FML account works fine when there arent any mods installed. As soon as I try putting the .jar file of a mod into my mod folder, however, there tends to be a problem. With the exception of Too Many Items (which works totally fine), I haven't been able to get a single mod to work properly. My game always crashes as soon as I try to launch it after putting a file into the mod folder.
For this example, I attempted to load the Bloodmoon 1.8 mod. There were no other mods in my mod folder when I attempted this, not even TMI.
---- Minecraft Crash Report ----
// I'm sorry, Dave.
Time: 4/22/15 8:08 PM
Description: There was a severe problem during mod loading that has caused the game to fail
net.minecraftforge.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraftforge/common/MinecraftForge
at net.minecraftforge.fml.common.LoadController.transition(LoadController.java:162)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:516)
at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:414)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/common/MinecraftForge
at lumien.bloodmoon.proxy.CommonProxy.preInit(CommonProxy.java:19)
at lumien.bloodmoon.proxy.ClientProxy.preInit(ClientProxy.java:13)
at lumien.bloodmoon.Bloodmoon.preInit(Bloodmoon.java:35)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:514)
... 10 more
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.MinecraftForge
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 135387208 bytes (129 MB) / 296845312 bytes (283 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.20.1023 3 mods loaded, 3 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{8.0.20.1023} [Forge Mod Loader] (fml-1.8-8.0.20.1023-1.8.jar) Unloaded->Constructed->Pre-initialized
Bloodmoon{1.1} [Bloodmoon] (Bloodmoon-1.1.jar) Unloaded->Constructed->Errored
I get a similar error message for every other mod I've attempted to install. It's starting to fluster me. >~<
Things I've already attempted:
Downgrading from Java 8 to Java 7
Crying internally
Deleting and re downloading FML
Repeatedly trying the same thing and hoping it works
Hitting the keyboard with my most high-tech rock
0
Scripting, huh? That's a scary word. I don't suppose you could help me write that when the feature comes out?
0
0
1
Well, over the course of the last two weeks, I've more than tripled the number of available characters and now I'm posting them here for any fan to use.
Baby Koenma
Jorge
Yu Kaito
Mr. Akashi
The Genkai torunament:
Chinpo The Wanderer
Musashi
Kuroda
Kazamaru
The Four Saint Beasts:
Genbu
Byakko
Seiryu
Suzaku
Cultivated Human
The Dark Tournament:
Demon Ticket Salesman
Kirenjya
Midorenjya
The Beautiful Suzuka
Younger Toguro
Elder Toguro
Bui
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I need practice with it, though. I'm going to work on making you a blue succubus. Should I add wings to the skin, or would it be best to leave her back void for the model wings to be added?
Oh, and here are the two skins. If you want, I can make you a version with different outfits on. The goblin looking one has much better shading than the cyclops, that's because I made the cyclops before I had a lot of practice with shading.
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