World Downloader: A tool to create backups of your multiplayer builds
Contents
- About
- Screenshots
- Downloads
- Installation instructions
- Disclaimer
- How to use World Downloader
- What World Downloader saves
- Compatibility with other mods
- Information for server owners
- Bug reporting
- Wiki
- License
About (↑ Return to contents)
World Downloader, abbreviated WDL, is a mod that allows saving of a world on a remote server for singleplayer use. Mainly, this means that it can be used to backup your creations on a server. This is a continuation of the older version by cubic72 and nairol.
Screenshots (↑ Return to contents)
The "Download this world" button
Multiworld support
Download options
World options
World generator options
Advanced entity options
Extensions options
Save progress screen
Downloads (↑ Return to contents)
Please read the disclaimer before downloading or using this mod.
4.0.x series
These versions are available as both base edits and litemods.
v4.1.1.0: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16.1, 1.16.2, 1.16.3, and 1.16.4.
v4.1.0.2: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16.1, 1.16.2, and 1.16.3.
v4.0.7.0: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, and 1.15.2.
v4.1.0.1: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16.1, and 1.16.2.
v4.1.0.0: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, and 1.16.1.
v4.0.6.2: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, and 1.15.2.
v4.0.6.1: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, and 1.15.2.
v4.0.6.0: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, and 1.15.1.
v4.0.5.3: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, and 1.14.4.
v4.0.5.2: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, and 1.14.3.
v4.0.5.1: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, and 1.14.3.
v4.0.5.0: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, and 1.14.2.
v4.0.4.0: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, and 1.13.2.
v4.0.3.3: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, 1.13.1, and 1.13.2.
v4.0.3.2: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, and 1.13.1.
v4.0.3.1: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, and (via protocol changes to 1.13) 1.13.1.
v4.0.3.0: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, 1.12.2, 1.13, and (via protocol changes to 1.13) 1.13.1.
v4.0.2.0: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, and 1.12.2.
v4.0.1.7: Supports 1.9, 1.9.2, 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, and 1.12.2.
v4.0.1.6: Supports 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, and 1.12.2.
v4.0.1.5: Supports 1.9.4, 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, and 1.12.2.
v4.0.1.4: Supports 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, and 1.12.2.
v4.0.1.3: Supports 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, and 1.12.2.
v4.0.1.2: Supports 1.10, 1.10.2, 1.11, 1.11.2, 1.12, 1.12.1, and 1.12.2.
v4.0.1.1: Supports 1.10, 1.10.2, 1.11, 1.11.2, 1.12, and 1.12.1.
v4.0.1.0: Supports 1.10, 1.10.2, 1.11, 1.11.2, 1.12, and 1.12.1.
v4.0.0.7: Supports 1.10, 1.10.2, 1.11, 1.11.2, 1.12, and 1.12.1.
v4.0.0.6: Supports 1.10, 1.10.2, 1.11, 1.11.2, and 1.12, and 1.12.1 (base edit only).
v4.0.0.5: Supports 1.10, 1.10.2, 1.11, 1.11.2, and 1.12.
v4.0.0.4: Supports 1.10, 1.10.2, 1.11, 1.11.2, and 1.12.
v4.0.0.3: Supports 1.10, 1.10.2, 1.11, and 1.11.2.
v4.0.0.2: Supports 1.10.2, 1.11, and 1.11.2.
v4.0.0.1: Supports 1.11 and 1.11.2.
v4.0.0.0: Supports 1.11 and 1.11.2.
The 3.x series supports older Minecraft versions. However, it no longer is maintained or supported, and is only linked here for reference.
Base edit versions are inserted directly into the Minecraft jar and are developed by me (pokechu22). Liteloader versions are for liteloader and are developed by julialy.
Jump to: 1.11 • 1.10 • 1.9.4 • 1.9 • 1.8.9 • 1.8.8 • 1.8 • 1.7.10
Minecraft 1.11
Currently 1.11 builds are experimental and may not work correctly. Entity tracking is disabled for now, meaning that the mod will not save entities in chunk that were unloaded. Additionally, the game will crash if you open a horse inventory while downloading. If you encounter any other issues, please file a bug report; I'll work on fixing these bugs by the next release.
Minecraft 1.10.2
Currently 1.10.2 builds are experimental and only available for liteloader; future updates should provide both forms. You may need to manually fiddle with liteloader and forge to get these versions to work.
You can also also use 1.10 builds to connect to 1.10.2 servers if necessary.
Minecraft 1.10
These versions run on Minecraft 1.10, and can connect to servers running 1.10 and 1.10.2. 1.10.1 is possible but discouraged due to bad tileentity changes made in that version and reverted later.
Minecraft 1.9.4
These versions run on Minecraft 1.9.4, and can conect to servers running Minecraft 1.9.3 and 1.9.4.
Minecraft 1.9
These versions run on Minecraft 1.9. Note that it is not compatible with 1.9.1 or 1.9.2, so you must use a 1.9 client.
- 1.9a-beta3: Changelog | Base edit (src) | Litemod (src)
- 1.9a-beta2: Changelog | Base edit (src) | Litemod (src)
- 1.9a-beta1: Changelog | Base edit (src) | -
Minecraft 1.8.9
These versions are for Minecraft 1.8.9, and can connect to servers running Minecraft 1.8 to Minecraft 1.8.9. It is installed on clients running Minecraft 1.8.9
- 1.8.9a-beta2: Changelog | Base edit (src) | Litemod (src)
- 1.8.9a-beta1: Changelog | Base edit (src) | Litemod (src)
Minecraft 1.8.8
1.8.8 builds have been discontinued. Please, consider using 1.8.9 or 1.8 instead.
These versions are for Minecraft 1.8.8, and can connect to servers running Minecraft 1.8 to Minecraft 1.8.9. It is installed on clients running Minecraft 1.8.8. There is only a base edit version avaiable; use 1.8.9 instead if you need compatability with other mods. This version is incompatible with optifine 1.8.8 (but you should use optifine 1.8.9 anyways)
- 1.8.8a-beta3: Changelog | Base edit (src) | No litemod version; use 1.8.9
- 1.8.8a-beta2: Changelog | Base edit (src) | -
Minecraft 1.8
These versions are compatible with servers running Minecraft 1.8 to Minecraft 1.8.9. They are installed on clients running Minecraft 1.8.
- 1.8d-beta2: Changelog | Base edit (src) | No litemod version yet
- 1.8d-beta1: Changelog | Base edit (src) | Litemod (src)
- 1.8c-fix2: Changelog | Base edit (src) | Litemod (src)
- 1.8c-fix1: Changelog | Base edit (src) | Litemod (src)
- 1.8c: Changelog | Base edit (src) | Litemod (src)
- 1.8b: Changelog | Base edit (src) | Litemod (src)
Minecraft 1.7.10
These are versions compatible with servers running Minecraft 1.7.6 to Minecraft 1.7.10. They are installed on clients running Minecraft 1.7.10
Older versions
Older, non-actively maintained versions of WorldDownloader for versions of minecraft before 1.7.10 can be found in the old thread or via the GitHub releases page (within the 'src' download of very old versions).
Installation instructions (↑ Return to contents)
Follow the appropriate set of instructions for your intended method of installation.
Base edit
I recommend using MultiMC to automatically install the mod. MultiMC is a separate launcher that automates mod management. For older versions you may want to use magic launcher.
- Download MultiMC from its website.
- Run MultiMC.
- Select the new instance button
- This window will appear. Enter the name ("1.9_WDL"), optionally select a group ("WDL"), and make sure that the version is 1.9.
- Then, select OK once you've got what you want.
- If this is your first time using MultiMC, it will download the game assets (sounds and such). This might take a minute or so.
- Once you're back at the main MultiMC screen, select "edit instance" in the sidebar.
- Select "Add to Minecraft.jar" in the side bar. You may be prompted to confirm that this is the right way to install the mod; in the case of World Downloader, it is. (Note: the above screenshot is from an older version of multimc where the button was named differently).
- Select the zip file for the mod that you downloaded earlier.
- Close the edit instance window, and then launch your newly installed version by double-clicking it or by selecting play.
You can also install the mod directly as a launcher profile. This is more complicated, but if you don't want to download a separate launcher, this is the only way.
Full instructions with screenshots: https://imgur.com/a/YLqClkW
Text instructions:
1. In the first post of the World Downloader thread, find the section titled "Downloads". Click on the link for the Minecraft version you're trying to use.
2. On the GitHub page this takes you to, click on and download the base edit file for your Minecraft version. (It should contain the word "baseedit" and "mc#.#.#.zip", where #.#.# is your Minecraft version number.)
3. Go to your ".minecraft" folder, then go into "versions". Create a copy of the folder for the correct Minecraft version and rename it to "#.#.#.wdl".
4. Open this folder. Rename the two .jar and .json files here to "#.#.#.wdl . jar" and "#.#.#.wdl . json".
5. In your text editor of choice, open #.#.#.wdl . json. You need to edit 2 things:
- "downloads" section: This section contains 4 subsections, "client", "client_mappings", "server", and "server_mappings". It will be near the top of the .json file, will start with
"downloads": {"client": {"sha1":
and will end with
server.text"}},
Delete all of this section. (See https://i.imgur.com/HHckF19.png for details)
"id": "#.#.#",
with #.#.# being the original version number. Add ".wdl" to the end of that number. (See https://i.imgur.com/zpYeTta.png)
6. Save these changes. (Should look like https://i.imgur.com/Pigx1E5.png)
7. Open #.#.#.wdl . jar with 7-Zip or another archive manager and delete the folder "META-INF".
8. Copy all the files from the World Downloader zip file that you downloaded in Step 2 into the .jar. Overwrite and merge folders if it prompts you to.
9. Start the Minecraft Launcher. Click "Installations" at the top, create a new profile, and select "#.#.#.wdl" in the "version" dropdown.
(For reference only; may not work nowadays)
Based off of cubic72's instructions here.
Using new launcher:
(Replace 1.x.x with 1.8.9, etc in these instructions)
Note: If you have a recommendation for simplifying these, let me know. Do no just say MAKE IT FORGE COMPATIBLE. Forge does not have the hooks for directly capturing network and screen events.
- Close the launcher
- Copy the .minecraft/versions/1.x.x folder to .minecraft/versions/1.x.x.wdl
- Go into folder 1.x.x.wdl.
- Rename 1.x.x.jar to 1.x.x.wdl.jar
- Rename 1.x.x.json to 1.x.x.wdl.json
- Open 1.x.x.wdl.json with a text editor of your choice.
- Change the "id" value to "1.x.x.wdl" (the name used elsewhere).
- Scroll to the bottom of the JSON file and delete the entire "downloads" block near the bottom.
- Open 1.x.x.wdl.jar with 7-zip or another archive manager.
- Delete the META-INF from within 1.x.x.wdl.jar (this folder is used to check if the jar has been modified).
- Copy all of the files from within the World Downloader zip file into the jar, overwriting files and merging folders if prompted.
- Restart the launcher, "edit profile" (or make a new profile) and "use version" 1.x.x.wdl.
To clarify, since there are multiple "downloads" blocks, you want to scroll to the bottom (or sometimes, the top) of the JSON file and replace the following
"mainClass": "net.minecraft.client.main.Main", "minimumLauncherVersion": 18, "assets": "1.9", "downloads": { "client": { "url": "https://launcher.mojang.com/mc/game/1.9/client/2f67dfe8953299440d1902f9124f0f2c3a2c940f/client.jar", "sha1": "2f67dfe8953299440d1902f9124f0f2c3a2c940f", "size": 8697592 }, "server": { "url": "https://launcher.mojang.com/mc/game/1.9/server/b4d449cf2918e0f3bd8aa18954b916a4d1880f0d/server.jar", "sha1": "b4d449cf2918e0f3bd8aa18954b916a4d1880f0d", "size": 8848015 } }, "assetIndex": { "totalSize": 120490344, "id": "1.9", "known": true, "url": "https://launchermeta.mojang.com/mc-staging/assets/1.9/092c59b361816c7fa7f000587caa977c515b179c/1.9.json", "sha1": "092c59b361816c7fa7f000587caa977c515b179c", "size": 137075 } }
with this:
"mainClass": "net.minecraft.client.main.Main", "minimumLauncherVersion": 18, "assets": "1.9", "assetIndex": { "totalSize": 120490344, "id": "1.9", "known": true, "url": "https://launchermeta.mojang.com/mc-staging/assets/1.9/092c59b361816c7fa7f000587caa977c515b179c/1.9.json", "sha1": "092c59b361816c7fa7f000587caa977c515b179c", "size": 137075 } }
(You don't want to replace it with exactly that text; this only shows the layout). This is needed because otherwise the launcher thinks you ahve an out-of-date version.
* You can the .minecraft folder on ...
Windows by entering %APPDATA%\.minecraft in an Explorer window or in the start->run dialog.
Linux by opening ~/.minecraft/ in a file manager of your choice.
Mac OS X by opening ~/Library/Application Support/minecraft in Finder.
Liteloader
Note: DO NOT EXTRACT THE .LITEMOD FILE! The .litemod file is what is manually loaded. Some browsers may automatically attempt to open it; if you use safari either you can find the original zip in the trash, or the automatic opening in Safari's Preferences (Safari —> Preferences... Untick "Open 'safe' files after downloading").
In most cases, you should be able to just install Liteloader and then put the .litemod into the mods folder. Sometimes, that doesn't work, in which case you need to follow the instructions below.
Video instructions (by Minecraftech)
Text instructions (by TheOneAlex)
Quote from TheOneAlex»
- Start with a clean download of Minecraft, making sure to save any necessary files (the 3 I saved were servers.dat, resourcepacks folder, and options.txt).
- Download liteloader-installer-1.8.0-00-SNAPSHOT.jar (Mac) or liteloader-installer-1.8.0-00-SNAPSHOT.exe (Windows) HERE.
- Quit Minecraft (if it's open right now), and install LiteLoader from the .jar/.exe you just downloaded.
- Run minecraft, join a server or something, and then quit Minecraft again.
- Download the appropriate .litemod file from the downloads section.
- Place the downloaded .litemod file inside the minecraft/mods/1.8 folder:
For Mac users, get to your minecraft folder by opening Finder and then pressing shift + command + G.
Enter ~/Library/Application Support in the box and press "Go".
For Windows users, type %appdata% in your search bar thingy
- Download Java Development Build using the links below, courtesy of UltiNaruto. Make sure to choose .dmg for Mac users, and .exe for Windows users.
Quote from UltiNaruto»
Get JDK 1.8.0 here : https://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html
Check "accept license" and click on "jdk-8u45-macosx-x64.dmg"
You can get JDK 1.7.0 here (if you need) : https://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html
Go to "Java SE Development Kit 7u80" section
Check "accept license" and click on "jdk-7u80-macosx-x64.dmg"
- If you run mac or linux, you need to also do the following:
- Open the Minecraft launcher, select "LiteLoader 1.8" under "Profiles", and click "Edit Profile"
- Under "Java Settings (Advanced)", make sure you have the box for "Executable" checked, and type /usr/bin/java into the box (YES, PASTE IT IN EXACTLY LIKE THIS)
- Hit "Save Profile"
- Run Minecraft using your LiteLoader 1.8 profile, join a server, hit Esc, click "Download World", run around to load the chunks you want to download.
Forge
For most versions, there is no forge version of World Downloader. However, you can use the Liteloader version with Forge, which will generally work. Look on the liteloader thread for instructions on how to install with forge, and then insert the .litemod file as described above.
For 1.14.4 and 1.15.2, there is a new experimental version of World Downloader that uses Forge. First install Forge, and then put MixinBootstrap and the appropriate WDL jar file into the mods folder. These versions require MixinBootstrap to run properly, and will not work without it (you will be prompted in chat to install it).
Disclaimer (↑ Return to contents)
World Downloader has an automatic update checker that fetches an update list from GitHub. No personal information is sent appart from the current version as part of the User Agent (which is standard for any HTTP request). This update check also performs some basic validation to ensure that the download is not corrupt. You can view more information on how the updater works, both internally and visually, on the project wiki.
This mod does communicate with the server for permission checks. These are intended to add permission requests to the mod to adress the concerns some server owners have about misuse. A few servers do automatically ban users when it detects the mod being installed; while I do not support this action in any way, it is important to be wary of the fact that some servers do this. The vast majority, however, either do not use this system or implement the in-mod permission request system. Please contact a moderator on your server for details (they generally like being notified before you install the mod as to what you wish to download).
I cannot be held responsible for any issues caused by the use or misuse of the mod. As per the license:
The User accepts the following liability:
- The Mod is provided 'as is' with no warranties, implied or otherwise.
- The Author is not responsible for dragon, troll, pirate, or ninja attacks.
- Slaying any and all mythological creatures is the sole responsibility of the User.
- The Author takes no responsibility for any damages incurred from the use or misuse of the Mod.
- The Mod may alter fundamental parts of the Game.
- The User is liable for any and all damages resulting from the use or misuse of the Mod.
- The Author may not be held responsible for the incompetency or sadism of a Modpack Creator.
How to use World Downloader (↑ Return to contents)
TL;DR: To make use of the mod, simply join a server, pause the game, and click "Start download". If the server is multiworld (has more than the 3 vanilla minecraft dimensions), make sure to indicate as such. Travel around the world, making sure to load the parts you want to save, and opening any chests / other containers, and when you are done, pause, and click "Stop downloading".
Detailed usage
Join a server, and then pause and select "Download this world". If this is your first time using the mod on that server, make sure to chose the appropriate multiworld mode -- if the server *only* has 3 worlds (the overworld, nether, and end), multiworld is not needed, but if it has any more worlds or has worlds beyond those official worlds, multiworld is required or you may end up overwriting data from one world with that of another. After that, you may wish to pause again and click the 3 dots next to the download button, allowing you to further configure the download options for that world.
Once you've started the download, you need to travel around the world. World Downloader will only save chunks that you can see -- if the game never loads it, it will not be saved. (However, once a chunk is loaded, the entire vertical section is saved.) For most servers, this is a range of 10 chunks (160 blocks), but it might be more or less depending on the server. You will need to open chests and some other blocks for them to be saved. See this section for more info.
When you are done, pause the game and then hit "Stop downloading".
What World Downloader saves (↑ Return to contents)
World Downloader automatically saves some things, but other things must be manually saved, and still other things can't be saved at all.
Automatically saved
- World terrain
- Entities (may need range configuration on some servers)
- Most tile entities, such as signs and banners
- Your inventory, position, and gamemode
- The server spawnpoint
Manually saved
- Chests and other containers -- they must be opened to save
- Villager trades (must be viewed to save)
- The server seed -- must be manually entered (will be filled in if /seed is performed, but you must be op)
- Command blocks (must be opened, but note that you need to be an OP on the server to open them)
Not saved at all
- Your bed respawn
- Other players
- Jukebox contents
Compatibility with other mods (↑ Return to contents)
If you want to use World Downloader with other mods, note that it might not save everything from other mods. For instance, it most likely will not save containers such as chests. However, it'll still probably save most of the downloaded world. World Downloader has not been tested with other mods.
No guarantees can be made about functionality with other mods. If you experience crashes, feel free to report them, though.
Information for server owners (↑ Return to contents)
World downloader is a mod that is mainly intended for use by players to make copies of their own creations. However, you may be afraid that someone will use the mod to create a copy of your own map, or another thing that they didn't build, and then put it on their own server. While I can't say that that isn't a risk, it doesn't mean you should entirely ban use of the mod (or players who use the mod).
Additionally, it only downloads the area that a player travels to -- it is impossible to download the entire map without traveling through it. World Downloader requests no more data than a vanilla client -- it simply writes the data that is normally sent. In essence, use of this mod will not have any affect on server performance.
Finally, note that the mod does not know the server seed unless players have access to /seed; it only saves what can be seen.
If you want to configure the mod to only operate on permission requests or similar, there is a plugin channel configuration system (and a Bukkit plugin for it).
Please send me a private message if you want to chat about use of this mod on your server.
See the wiki for more information on how World Downloader works
Bug reporting (↑ Return to contents)
It's preferred to report bugs on the GitHub issue tracker, but if you're not sure or don't want to register an account there, feel free to post in this thread and I'll create a ticket. The tracker is available here.
Please include the full log file in the crash report, along with any other information (such as the server IP) as necessary.
Wiki (↑ Return to contents)
There is wiki here, which is somewhat bare but covers most of the GUIs and some other information.
License (↑ Return to contents)
WDL is licensed under the MMPLv2. Among other things, this means that you must request permission before redistributing this mod (modified or unmodified). Also, custom versions must be open source. For more information, please read the license page.
Versions of the mod targeting old Minecraft versions may also include a copy of the FastUtil library (specifically the partial version Mojang used before 1.12), which is licensed under the Apache License 2.0.
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added!
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Sponsored by:
Hello! Welcome to The Hydrion’s recruitment thread! We are an upcoming network with completely new game modes. We have ideas for KitPvP (With PvE and environmental effects), custom Factions, and much, much more. We have many plans, but we need more people to help us out in becoming a popular server network. That’s where you come in! We have many positions open for you to apply for, ranging from Graphics designer to Administrator, and back again. As you read, you will find out more about our server plans and ideas. For now, feel free to take a look around, and apply if you like what you see! Thanks for reading!
-Become a popular, well-known network
-Run off server revenue, with a steady monthly income
-Have an active, dedicated team of staff
-Have several fun, unique game modes for members to play
>3-6 minigames that will last for at least 10-20 minutes
>At least 2 ‘endless’ game modes where players can come and play for hours
We have our ideas in a Google doc for the time being. You can view them by clicking the image below.
Beta Tester:
Available spots: Unlimited positions
-Will be testing plugins, making sure that everything is working fine.
Moderator:
Available spots: 10
-Will be moderating chat and players, making sure that everything is fine. (Per server)
Head Mod:
Available spots: 1
-Will watch over moderators and make sure they’re doing their job.
Admin:
Available spots: 2-3
-Will be watching over all lower ranks (Moderator, builder, etc) and make sure they’re doing their job correctly.
Coordinator:
Available spots: 2-4
-Will be in charge of planning special events for the server, such as PvP, PvE, Minigames, and more.
-Will introduce new staff members and make sure all is well on the network.
Manager: (Looking for 16+)
Available spots: 1-2
-Will be working alongside the owners and will take over when they are not available. Must be mature and have lots of past experience.
Developer:
Available spots: As many as we can get
-Will be developing Bukkit plugins and/or the network’s website.
>Good at HTML, CSS, and JS. (for web developer)
>Good at Java & Bukkit and/or BungeeCord APIs. (for plugin developer)
Builder:
Available spots: 5 or build team
-Will be working alongside Minecraft’s top players to create spawns, maps, and lobbies for the server.
Graphics artist:
Available spots: 2-6
-Will be creating logos, icons, and other custom graphics for the server.
Writer / Creative:
Available spots: 2-4
-Will be writing paragraphs, lores and text for the server. Will also come up with server and plugin ideas for the network.
-Will be writing scripts for YouTube.
-Must write witl fluent/proper English/grammar
YouTube Filmer:
Available spots: 2
-Will film all videos for the network and send them to the editor.
>Good quality screen recorder.
>Possibly a computer that can handle Shaders (preferably SEUS)with at least 30FPS while
recording.
YouTube Editor:
Available spots: 1-2
-Will edit videos and check for quality before uploading to channel.
>Good amount of editing skills.
>Any good editing software. (Final Cut Pro, Sony Vegas, After Effects, etc.)
Thanks for reading so far! Here are the applications to apply for the server. Skype is required
Beta Tester:
1.) Real name:
2.) Age:
3.) Skype:
4.) IGN:
5.) Waht timezone do you live in?
6.) How long have you been playing Minecraft?
7.) How many hours can you be online in a week?
9.) Anything else you would like to add?
Moderator:
1.) Real name:
2.) Age:
2.) Skype:
3.) IGN:
4.) How important is this to you?
5.) How many hours are you willing to dedicate?
6.) How can we trust that you’re going to be a dedicated and trustful staff member?
7.) Any past experience in this field or something similar?
8.) Describe your personality to us?
9.) Why should we pick you?
9.) Anything else you would like to add?
Head Mod:
1.) Real Name:
2.) Age:
3.) Skype:
4.) IGN:
5.) How important is this to you?
6.) Any past experience or something similar? (Must Have)
7.) Would you be able to handle this role if it had high stress?
8.) How many hours are you willing to dedicate?
9.) How can I trust that you are going to be a dedicated staff member? (30+ words)
10.) How serious is this to you?
11.) Are you a good leader? Explain
12.) Describe your personality to us?
13.) Anything else you would like to add?
Admin:
1.) Real Name:
2.) Age:
3.) Skype:
4.) IGN:
5.) How important is this to you?
6.) Any past experience or something similar?
7.) Would you be able to handle this role if it had high stress?
8.) How many hours are you willing to dedicate?
9.) How can I trust that you are going to be a dedicated staff member?
10.) How serious is this to you?
11.) Describe your personality to us?
12.) Anything else you would like to add?
Coordinator:
1.) Real Name:
2.) Age:
3.) Skype:
4.) IGN:
5.) How important is this to you?
6.) Any past experience or something similar?
7.) What events would you like to coordinate?
8.) Would you be able to handle this role if it had high stress?
9.) How many hours are you willing to dedicate?
10.) How can I trust that you are going to be a dedicated staff member?
11.) Describe your personality to us?
12.) Anything else you would like to add?
Manager:
1.) Real name:
2.) Age: (Looking for 16+)
3.) Skype:
4.) IGN:
5.) Will you take this position seriously? (70 word minimum)
6.) Previous experience? (Must have)
7.) Why do you want this position? (80 word minimum)
8.) Do you usually speak and type with proper, and fluent English/Grammar?
9.) Why we should we pick you? (80 word minimum)
10.) How can I trust that you are going to be a dedicated staff member? (20 word minimum)
11.) Describe your personality to us?
12.) Anything else you would like to add?
Developer:
1.) Real name:
2.) Age:
3.) Skype:
4.) IGN:
5.) What are you applying for as a developer? (Custom plugins, Web Development? Can be both)
6.) If web developer, do you have experience with Xenforo and/or MyBB?
7.) How long have you been developing/coding?
8.) What programming languages are you fluent in?
9.) Do you have experience with Git, Jenkins and/or Maven?
10.) Examples of past work?
11.) Can you bring anything else to the table?
12.) Describe your personality to us?
13.) Anything else you would like to add?
Builder:
1.) Real name:
2.) Age:
3.) Skype:
4.) IGN:
5.) Do you know different styles of building? Or just one type
6.) Are you a relatively fast builder?
7.) How long have you been building?
8.) What are some builds you've created in the past? (Post pictures and/or links)
9.) Describe your personality to us?
10.) Anything else you would like to add?
GFX Designer:
1.) Real name?
2.) Age?
3.) Skype?
4.) IGN?
5.) Past work (Links)?
6.) How often can you be available?
7.) Why should we choose you?
8.) Are you a relatively fast designer?
9.) Do you know different styles of drawing?
10.) What programs do you use?
11.) Anything else you would like to add?
Writer:
1.) Real name:
2.) Age:
2.) Skype:
3.) IGN:
4.) How important is this to you?
5.) Any past experience in this field or something similar?
6.) Write at least 6 sentences about anything:
7.) Describe your personality:
8.) Do you always type/speak with proper/fluent English/grammar?
8.) Why should we pick you?
10.) Anything else you would like to add?
YouTube Filmer:
1.) Real name?
2.) Age?
3.) Skype?
4.) IGN?
5.) Do you have any past experience (Links)?
6.) What are the qualities you have that make you right for this position?
7.) How often can you be available?
8.) Why should we pick you?
9.) What software do you use?
10.) Anything else you would like to add?
YouTube Editor:
1.) Real name?
2.) Age?
3.) Skype?
4.) IGN?
5.) Do you have any past experience (Links)?
6.) What are the qualities you have that make you right for this position?
7.) How often can you be available?
8.) What programs do you use to edit?
9.) Why should we pick you?
10.) Anything else you would like to add?
Here's a couple of support banners we've made, choose one and put it in your signiature!
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This is kewl man
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I see you stole apps from Hydrion that I took time to write myself :c
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Work will normally take 2-7 days on a normal schedule. If I am filled with commisions, it may take longer.
Portfolio: https://www.behance.net/Pr3castDragon
(in order of priority)
marines4ever - logo
All remaining free requests (Sorry for keeping you waiting)
From Spigot
UniquePanda: Vouch. Created me this signature very quickly.
Squall: Vouch https://www.dropbox.com/s/lf0ei3x5wbqdh7r/redcapTransparent.png?dl=0
Nice Logo!
TimeVisualSales: Just bought these two designs as I requested and he's done an amazing job for me, I'd recommend him to anyone as he does great looking work for a cheap and reliable price. It was a pleasure buying from you!
All payments will be processed through PayPal.
REFUNDS:
Refunds are only subject to those who are not satisfied with their graphic. Anyone caught claiming a refund, and then using the refunded graphic will be subject to a chargeback or any other form of legal action.
ALTERATIONS:
Alterations may be perfomed on a customer's graphic if they are not satisfied with their graphic. These are provided free of charge.
Intro: Hey! I'm Pr3castDragon, and I'm new to the graphics world. I've been wanting to start this shop for a while, so I can practice to become a better graphics artist. Feel free to look around, and purcahse if you like what you see! Thanks for reading!
What I use: Photoshop CC 2014, PaintTool SAI, Huion Drawing Tablet (H58L)
Process:
1. We discuss the project
2. You pay 30-50%, depending on the project
3. I do your project
4. You pay the rest due
Pricing:
Logos and Threads: 15-20$
Server Icons: 3-5$
Social Banner (Youtube, Twitter, etc): 10-15$
If you would like something else, feel free to contact me!
Contact:
Skype: pr3castdragon
Email: [email protected]
Or private message me here
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Maybe we don't want to be like most servers? By the way, we're not a minigames server.
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We now have a beatuiful website up! Please note that it is in development, so report any bugs on the website! Sign up now!
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Sorry, but you both have been DENIED.