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    posted a message on [Closed]LowCraft - Friendly, Survival, Mature, Whitelist, CommunitDedicaded, Lag-Free, Smally, No-PvP, Anti-Grief, and Weekly E
    1. How long have you played Minecraft? About 4 years.
    2. Location: Canada
    3. Age: 16
    4. Amount of time you spend playing weekly?: 10 hours.
    5. Have you ever been banned or kicked from a server? No.
    6. Pictures(if any) of your greatest builds and/or any other info about yourself you feel like sharing!

    7. How did you find/hear about LowCraft? My friend told me about it. (KinderSuprise456)
    8. Finally your IGN(In Game Name) Doomfall.
    Posted in: PC Servers
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    posted a message on THE ANERIAN CHRONICLES [RP][Airships][Classes][Player-Driven-Story][Extensive Lore]
    Out of Character Information

    IGN: Doomfall

    Real-Life Age: 15

    Do you have a Skype? If so, what is your Skype Name? (This is by no means required and holds no weight on your acceptance. We just use Skype a lot): DoctorProfessorEsquireChairthingOfEternityStrongLikeBull Polaris XII (No it isn't a lie, that is really my Skype name).
    Have you read all of the rules, agree to abide by them, and by the decisions of our staff?: Yes

    What is the definition of “Powergaming”?: Doing actions no other player has a chance to react to because they are incredibly powerful. (i.e Billy uses King Leonidas as an arrow shield, and then dashes forward, and chops off the heads of all of the archers that fired arrows at him.)

    What is the definition of “Metagaming”?: Using out-of-character information for a character.

    What is the definition of “Roleplay”?: To take on the role of a character you have created to live in the environment of the game.

    Who can use flymod, X-ray and other such clientsided mods?: No one living human being.

    When are you allowed to cause the death of another character?: When it is okay with the admins, the character owner, and every one human being who is to be affected.

    When are you allowed to speak out of character?: When you place double brackets around the words, or in out-of-character chat. i.e. ((Lolol Mullraugh is Stupd! Hecriesevertim!))

    Have you read the primary server lore of our server and agree to roleplay in accordance with it?: Yes.

    Who is allowed to use magic?: Anyone with a secondary degree is magery.

    Who are the Fallen?: People who lived on a separate island for many years, with no contact with the outside world.

    When and how did our current government come to be?: 196 A.R. after the fall of the previous government in 197 A.R. at the Plains of Raun.

    Who are the Order of Aradin?: An order brought about in 37 A.R. to protect the people.

    What are the Net and Essence?: Essence is the sort of energy that people get from surmounting obstacles. The Net is the barrier that prevents people from falling to their death, and holds up the island.

    What previous roleplay experience have you had, if any?: No real experience.

    If you have played on other RP servers, please say which and why you left:



    Character Information

    Name: Patricia Fist (Likes to be called Patsy)

    Age: 22 Y/O

    Class: Bladeswoman

    Citizen of the Chancellory or a member of the Medori?: Chancellory

    Physical description: Patsy Fist is 5' 7" tall, rather small framed, and has shoulder length blonde hair, and soft blue eyes.

    Screen capture of your skin: Mullraugh is currently making me one.

    Biography (Minimum 400 words. Cannot include loved ones being killed, kidnapped, tortured, or the like, unless you can do it in a non-cliche manner.):

    Patricia Fist was raised by bandits, always being taught to follow the family's trade. Her parents raised her to use a sword against guards and travelers alike. However, having seen the things her parents did to innocent people, how they robbed and threatened them so ruthlessly, made her question the purpose of violence, and she vowed never to harm a person or animal in her life. During her mid teens, the band of bandits raising her wanted to see how well they had trained her. They had her rob a small caravan, or they would abandon her. Nervously, she approached the caravan master, made puppy-dog eyes, and politely asked for all his gold. Based on the state of her ratty clothes, and the sadness in her eyes, he assumed she was a beggar, and he gave her half of his gold from his caravan. The bandits, unfortunately for them, were not watching, so they did not see the display, and when Patricia returned with the gold, the bandits thought that she had killed them all, and taken all their gold, and were most impressed with her. The bandits continued to train her to become a true master with machetes and axes alike. Of course, she never killed a living thing, and instead secretly befriended a little bunny she named Angel. She had found Angel one day in the forest while he was sick, and cared for him until he was better. When she tried to return Angle to the forest, he would not leave, and stayed with Patricia, quickly becoming her bestest fwiend. He often liked to explore the bandit's camp, which was dangerous, because the bandits quite preferred rabbit meat, and might eat him. However, as much as she tried, Patricia found it hard to hide Angel from the bandits, and when they found out about it, the bandits killed, skinned, and ate Angel. They even force fed some of Angel to Patricia. Infuriated, Patsy gathered all of her inner strength, raised her axe to her mother, breathed deep, and smashed the axe with all her strength into her mother's cutting board for vegetables, chopping into two pieces. She then informed her parents that she was leaving. After that, for many years, Patsy wandered the islands, doing odd jobs, and politely robbing people (Also known as begging). Sometimes she would spread her message of quiet pacifism, hoping to make the people of the land more peaceful. Eventually, she moved on to the Capital hoping for a quiet, non-violent life. Patsy quickly became much too scared to leave her home, learning how much violence there is in the Capital, between guards arresting people, and random fights in the streets.

    What is your character’s main goal? (Motivation): Make everyone in the Capital pacifist.

    Strengths (Both physical and personality): Patsy Fist is strong, physically, and is very friendly.

    Weaknesses (Both physical and personality. Not knowing how to do something that is outside of your class is not a weakness. IE not knowing how to use bows and magic, if you are a swordsman.): Patsy, being a pacifist, wholeheartedly refuses to harm any living thing, essentially negating any purpose of being armed, besides blocking attacks. She is incredibly shy, and has a lot of fears, most of which irrational, such as ghosts, and broken glass. Having no real education outside of theft, Patsy isn't very intelligent.

    Does your character have any connections to currently-existing characters or characters yet to be accepted? If so, which? (See “Character Linking Aid”. Please post a link to the topic.): No connections.


    In-Character-Responses (ICRs. For each scenario, write at least a paragraph describing entirely in-character how your character would respond to the situation.Your ICRs will be used to see how well you can RP. Please post them as if in IC chat. An example can be found after this form.)


    Walking down the streets of the Capitol, you encounter a pair of heavily armed and armoured men harassing a young girl.

    Patsy draws her sword, slowly approaching the armed men and telling them they better leave the young lady alone, or they'll be in a lot of trouble. The armed men turn to her, and she stops, saying slightly quieter, "you better leave her alone, or I'll... I'll call the guard." The armed men draw their weapons, and approach her slowly, grinning darkly, clearly intending to intimidate Patricia. Patricia backs up slowly, still threatening to call the guards, her hands shaking rapidly. The pace of the armed men increases and Patrica replaces her sword in its sheath and runs out of the alley as fast as she can, intent on finding the nearest guard. As soon as she finds one, she hurriedly informs the guard what had just happened, and desperately pleads that the guard come with her to the alley.

    A man approaches you with a proposition - Go to Bloodstone and retrieve something for him, and you will be well rewarded.

    Patricia asks the man if there is a way to go to Bloodstone with no violence. She is informed that it is not possible, and that the risk there would be great. Patricia, not desiring danger, or to risk harming anything, denies the offer, hoping the man to end it there. The man, clearly desperate for the item from Bloodstone, presses on. He offer Patricia many more rewards than before, going so far as to offer all of the gold he has. Patricia , still not interested, tries to refer him to a mercenary that might be able to help, or perhaps the item he needs can be found in the market.

    You pass an old man lying on the side of the street, begging for food.

    Patricia, feeling incredibly sorry for the poor man, gives him much of the food in her pack. Feeling she hasn't done enough, she goes to the market, buys a fishing rod, and gives it to the old man. Unfortunately, the old man tells Patsy he doesn't know how to fish, which leads her to find a person willing to teach the old man what he needs to know to fish, as she too has no idea how to fish. Finding the person willing to teach the old man, Patricia pays him and leaves them to it, hoping that the old man may live a better life later on.

    In a tavern, a slightly inebriated fellow insults your mother.

    Patsy Fist, remembering the experiences her parents forced her into, stands up slowly, turns to the man, and thanks him. She tells the man that her parents were horrible, evil people, and that they deserve as many insults as can be given. She then tells the man to help her come up with insults, laughing alongside the man. The rest of the evening is spent that way; Patricia and the inebriated man laughing and insulting Patricia's parents with incredibly mean things to say. However, later at her home, Patricia feels a little bad for her actions, that she should have been saying those things about all the bandits.

    You take a liking to a beautiful necklace a passing woman wears.

    Patrica, remembering her training, becomes greatly tempted to steal the necklace, thinking of how pretty she would look with it. She begins to follow the woman, formulating a plan to use her puppy-dog eyes to obtain them. As does so, however, she thinks about what she was about to do, how that wold make her no better than the bandits she escaped from, and hated. The woman stops as Patricia is thinking, and Patricia blunders straight into her. Apologising, Patricia compliments the lady on her necklace and moves on, feeling bad.

    Do you have any questions about the server or our lore?

    Why is Mullraugh so mean?

    Other notes: Thanks for the second chance, here's hoping I don't disappoint.
    Posted in: PC Servers
  • 0

    posted a message on THE ANERIAN CHRONICLES [RP][Airships][Classes][Player-Driven-Story][Extensive Lore]
    Out of Character Information

    IGN: Doomfall

    Real-Life Age: 15

    Do you have a Skype? If so, what is your Skype Name? (This is by no means required and holds no weight on your acceptance. We just use Skype a lot): DoctorProfessorEsquireChairthingOfEternityStrongLikeBull Polaris XII (No it isn't a lie, that is really my Skype name).
    Have you read all of the rules, agree to abide by them, and by the decisions of our staff?: Yes

    What is the definition of “Powergaming”?: Doing actions no other player has a chance to react to because they are incredibly powerful. (i.e Billy uses King Leonidas as an arrow shield, and then dashes forward, and chops off the heads of all of the archers that fired arrows at him.)

    What is the definition of “Metagaming”?: Using out-of-character information for a character.

    What is the definition of “Roleplay”?: To take on the role of a character you have created to live in the environment of the game.

    Who can use flymod, X-ray and other such clientsided mods?: No one living human being.

    When are you allowed to cause the death of another character?: When it is okay with the admins, the character owner, and every one human being who is to be affected.

    When are you allowed to speak out of character?: When you place double brackets around the words, or in out-of0charcer chat. i.e. ((Lolol Mullraugh is Stupd! Hecriesevertim!))

    Have you read the primary server lore of our server and agree to roleplay in accordance with it?: Yes.

    Who is allowed to use magic?: Anyone with a secondary degree is magery.

    Who are the Fallen?: People who lived on a separate island for many years, with no contact with the outside world.

    When and how did our current government come to be?: 196 A.R. after the fall of the previous government in 197 A.R. at the Plains of Raun.

    Who are the Order of Aradin?: An order brought about in 37 A.R. to protect the people.

    What are the Net and Essence?: Essence is the sort of energy that people get from surmounting obstacles. The Net is the barrier that prevents people from falling to their death, and holds up the island.

    What previous roleplay experience have you had, if any?: No real experience.

    If you have played on other RP servers, please say which and why you left:



    Character Information

    Name: Patricia Fist (Likes to be called Patsy)

    Age: 22 Y/O

    Class: Bladeswoman

    Citizen of the Chancellory or a member of the Medori?: Chancellory

    Physical description: Patsy Fist is 5' 7" tall, rather small framed, and has shoulder length blonde hair, and soft blue eyes.

    Screen capture of your skin: Mullraugh is currently making me one.

    Biography (Minimum 400 words. Cannot include loved ones being killed, kidnapped, tortured, or the like, unless you can do it in a non-cliche manner.):

    Patricia Fist was raised by bandits, always being taught to follow the family's trade. Her parents raised her to use a sword against guards and travelers alike. However, having seen the things her parents did to innocent people made her question the purpose of violence, and she vowed never to harm a person or animal in her life. During her mid teens, the band of bandits raising her wanted to see how well they had trained her. They had her rob a small caravan, or they would kill her. Nervously, she approached the caravan master, made puppy-dog eyes, and politely asked for all his gold. Based on the state of her ratty clothes, and the sadness in her eyes, he assumed she was a beggar, and he gave her half of his gold from his caravan. The bandits, unfortunately for them, were not watching, so they did not see the display, and when Patricia returned with the gold, the bandits thought that she had killed them all, and taken all their gold, and were most impressed with her. The bandits continued to train her to become a ruthless killing machine with machetes and axes alike. Of course, she never killed a living thing, and instead secretly befriended a little bunny she named Angel. She had found Angel one day in the forest while he was sick, and cared for him until he was better. When she tried to return Angle to the forest, he would not leave, and stayed with Patricia, quickly becoming her bestest fwiend. He often liked to explore the bandit's camp, which was dangerous, because the bandits quite preferred rabbit meat, and might eat him. However, as much as she tried, Patricia found it hard to hide Angel from the bandits, and when they found out about it, the bandits killed, skinned, and ate Angel. They even force fed some of Angel to Patricia. Infuriated, Patsy gathered all of her inner strength, raised her axe to her mother, breathed deep, and smashed the axe with all her strength into her mother's cutting board for vegetables, chopping into two pieces. She then informed her parents that she was leaving. After that, for many years, Patsy wandered the islands, doing odd jobs, and politely robbing people (Also known as begging). Sometimes she would spread her message of quiet pacifism, hoping to make the people of the land more peaceful. Eventually, she moved on to the Capital hoping for a quiet, non-violent life. Patsy quickly became much too scared to leave her home, learning how much violence there is in the Capital, between guards arresting people, and random fights in the streets.

    What is your character’s main goal? (Motivation): Make everyone in the Capital pacifist.

    Strengths (Both physical and personality): Patsy Fist is strong physically, and is very friendly.

    Weaknesses (Both physical and personality. Not knowing how to do something that is outside of your class is not a weakness. IE not knowing how to use bows and magic, if you are a swordsman.): Patsy wholeheartedly refuses to harm any living thing, essentially negating any purpose of being armed, besides blocking attacks.

    Does your character have any connections to currently-existing characters or characters yet to be accepted? If so, which? (See “Character Linking Aid”. Please post a link to the topic.): No connections.


    In-Character-Responses (ICRs. For each scenario, write at least a paragraph describing entirely in-character how your character would respond to the situation.Your ICRs will be used to see how well you can RP. Please post them as if in IC chat. An example can be found after this form.)


    Walking down the streets of the Capitol, you encounter a pair of heavily armed and armoured men harassing a young girl.

    Patricia slowly approaches the armed men, quietly threatening to get the guards. When the armed men turn to threaten Patsy, she squeals and runs away shouting "I was just kidding!". Later, she informs one of the guards that something happened.

    A man approaches you with a proposition - Go to Bloodstone and retrieve something for him, and you will be well rewarded.

    Patricia asks the man if there is a way to go to Bloodstone with no violence. When she is informed that it is impossible, she politely states that she will not go under any circumstances.

    You pass an old man lying on the side of the street, begging for food.

    Patsy Fist gives him all of her food that she currently has. Not feeling she has done enough, she asks if anything else can be done for the man, and before he says anything, she goes and gets him a fishing rod, so he can feed himself in the future.

    In a tavern, a slightly inebriated fellow insults your mother.

    Patsy Fist, remembering her bunny, slowly stands up, turns around, and hugs the man with a huge grin, agreeing how her mother was a terrible creature. Patsy would buy the man another drink, feeling he deserves it for being so intelligent.

    You take a liking to a beautiful necklace a passing woman wears.

    Patsy Fist compliments the woman on her necklace, and states that she thinks it looks good on her.

    Do you have any questions about the server or our lore?

    Why is Mullraugh so mean?

    Other notes:
    Posted in: PC Servers
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