• 0

    posted a message on [1.6.4] Better Snow Mod - Snow piles up, more layers of snow, and more! Forge-compatible!
    Great mod! I think Blizzards would make a good addition. Like increase snow fall, lowered viability, snow on the side of blocks, and deals damage if you don't have armor on. Not sure if already suggested, but if so consider adding it!
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] Small Boats (Elegant Punt & Whitehall)
    Congratulations! I've been playing Minecraft sense beta 1.2 and I've always wanted a boat mod. Not once have I seen anything like this! Others skin boats or add features, but never change in shape and animations. This is truly unique and I believe it has allot of potential. I hope you continue working on it and best of luck to you!
    Posted in: WIP Mods
  • 0

    posted a message on Balkon's X Biomes o' Plenty, Crashing when starting new world
    No mod loader, it said that Forge would work for that or something. I don't usually deal with these just ID errors (back before you could download a mod to do that for you...) and I haven't played sense 1.7.3ish so a little push in the right direction would help.

    http://www.minecraftforum.net/topic/1495041-145-modloader-biomes-o-plenty-adds-57-unique-biomes-source/

    http://www.minecraftforum.net/topic/211517-144145forge-balkons-weaponmod-v110-long-weapons-extended-reach/#install

    Newest modloader and forge (I did universal instead of source, is that the problem?)
    Posted in: Java Edition Support
  • 0

    posted a message on Better Than Wolves Total Conversion!
    Quote from Munchkin9

    Let me update him on the situation:

    Better than wolves USED to be compatible with Forge, in fact it required it. Since then it ran into some issues with forge limiting what it could do (and aparentely a bit of spitfest with Eloraam the creator of Forge) so BTW dropped Forge. However, since it used to require Forge, it still has some dependencies hence the Forge folder. It will probably soon vanish though once all dependencies are removed.

    Sounds all good? I've picked this up here and there so some of my info might be abit off.


    Why not make it compatible with Forge? I understand Flowerchild Doesn't like forge, I watched the video. I'm not suggesting he makes it use forge, just be able to coincide with other forge using mods. There's so many mods that use Forge, I respect him for being independent and not using Forge but who downloads just one mod? I can name 5 good mods that fit right in with the theme of BTW but they use Forge. People ask for BTW to use forge again. All I'm asking is that it is compatible with forge. Just a suggestion. Because BTW doesn't have to be "The Mod That is Incompatible With Everything!!!".
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Than Wolves Total Conversion!
    Quote from FlowerChild

    BTW is not compatible with the Forge. Don't install it.


    Is there a way I can still have forge with BTW? Because this mod would go great with Balkon's Weapon mod. http://www.minecraftforum.net/topic/211517-125-balkons-weaponmod-v86/#troubles
    Posted in: Minecraft Mods
  • 0

    posted a message on Better Than Wolves Total Conversion!
    Can someone help me please? I put in the extra forge file (FORGE-SRC) in the jar too.
    Mods loaded: 8
    ModLoader 1.2.5
    mod_ModLoaderMp 1.2.5v1
    mod_MinecraftForge 3.2.3.108
    mod_TooManyItems 1.2.5 2012-04-13
    mod_FCBetterThanWolves 3.72
    mod_Flan v1.4
    mod_RecipeBook 1.2.5
    Balkon's WeaponMod 1.2.5 v8.6.0

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT a22c8945 --------
    Generated 6/22/12 5:36 PM

    Minecraft: Minecraft 1.2.5
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0_04, Oracle Corporation
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: Intel(R) HD Graphics Family version 3.1.0 - Build 8.15.10.2476, Intel

    java.lang.NoSuchMethodError: forge.MinecraftForgeClient.init()V
    at mod_MinecraftForge.load(mod_MinecraftForge.java:28)
    at ModLoader.init(ModLoader.java:891)
    at ModLoader.addAllRenderers(ModLoader.java:189)
    at ahu.<init>(RenderManager.java:86)
    at ahu.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(Minecraft.java:394)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 544fa70f ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Hey Does anybody know where I can get some HD textures for the weapons?
    Posted in: Minecraft Mods
  • 0

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Quote from tyler1555

    You picked a ID that is too high for minecraft, pick a lower one


    Got it, thanks!
    Posted in: Minecraft Mods
  • 0

    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Mentalgen, I require your assistance. Flans ww2 made me crash, I changed the conflicting IDs, but now this poped up.

    --- BEGIN ERROR REPORT a83deb6b --------
    Generated 6/20/12 9:47 PM

    Minecraft: Minecraft 1.2.5
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0_04, Oracle Corporation
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: Intel(R) HD Graphics Family version 3.1.0 - Build 8.15.10.2476, Intel

    java.lang.ArrayIndexOutOfBoundsException: 400
    at ModLoader.initStats(ModLoader.java:926)
    at ModLoader.init(ModLoader.java:910)
    at ModLoader.addAllRenderers(ModLoader.java:189)
    at ahu.<init>(RenderManager.java:86)
    at ahu.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(Minecraft.java:394)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT cd4750cc ----------

    I don't even...
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] Neptune-Craft Ships,Npc Ports, And More!
    I'd love to be a beta tester, I've been looking for a mod like this. Because Zeppelin doesn't cut the mustard!
    Posted in: WIP Mods
  • 0

    posted a message on Help identifying these old military hats
    Quote from Dinh AaronMk

    Alternatively, the second could be some kind of Pork Pie/sailor hat.



    ****ing navy.

    Of course, this is me still mindlessly browsing.

    Quote from TehAlphaMiner

    They look either like an old French or an old Russian military hat. Judging by the design of that beret and that officer's hat. That's all I can really think of...

    Quote from Dinh AaronMk

    I'm tempted to say the first one looks like a Trillby (http://en.wikipedia.org/wiki/Trilby).
    Where as the second could be a Tom o' Shanter (http://en.wikipedia....27_Shanter_(cap)).

    But how do you know they're "military" hats?


    Not the Trilby cause this hat has a strap on the front of it and the insignia is from some rank/country's military. I know the green brete looking one is military cause it says on the tag "DEFENSE PERSONAL SUPPORT CENTER" and it's not a Tam o' Shanter because there is no pon on the top (or marks where one once was). And yes Russia and France were my first guesses, possibly Prussia.
    Posted in: Culture, Media & Arts
  • 0

    posted a message on Help identifying these old military hats
    So I found these old military hats at the goodwill and they're nothing like I've seen before. Here's some pics. The front buckle hat has no tags, some numbers stamped on the inside, and genuin leather around the rim. The second beret looking one has tags on the inside, but when I looked it up I found no results. Help would be appreciated, thanks. I have more pics if you need them.
    Posted in: Culture, Media & Arts
  • 0

    posted a message on External Graphics card help

    Think of it like a dual-carriageway. You have two lanes of traffic, each going at the same speed. Suddenly, the dual-carriageway turns into a single-carriageway, and all traffic on one of the lanes has to get into the now single lane. This will slow things down immensely.

    Your netbook will likely have a very low end processor, such as an Intel Atom, Intel Pentium, AMD E-350/450 or AMD C-50. These simply will not be able to use the full power of a decent card, so you are limited to the very low end. You are limited further by the fact that you need a card that does not require supplementary power connectors, assuming you are using the lowest end model.

    If you are buying the lowest end model, you will be limited to cards below (but not including) the AMD HD6700-series. These cards will then be bottlenecked by the interface, assuming it is USB. If it uses some other thing, like mPCIe/mSATA, it is unlikely your laptop will have one exposed.

    Quote from HeavyLobster

    Even if you buy a fast graphics card the rest of your computer won't be able to keep up.

    It's like putting racing seats in a Fiat 500.


    Oh okay I see, and I just figured out that the ViDock also requires a Express Card slot so that's not gonna work for me without a tuner. Thanks anyway :)
    Posted in: Computer Science and Technology
  • 0

    posted a message on External Graphics card help

    Not worth buying it.
    Your netbook will likely bottleneck all but the lowest end of cards.


    I'm not very computer savvy, can you explain further?
    Posted in: Computer Science and Technology
  • To post a comment, please .