Well the official dell store does those sales every week and they cycle through the monitors so next week the sale might be on again. When it does you can probably get any of those stores to price match if they don't do it automagically.
But either way, are there any good, sufficiently cheaper, monitors?
Well the deal on Ultrasharps has long gone, so does anybody know a 1080p 23" high quality screen under $250? Must be sold by Newegg canada, Canada Computers, or NCIX canada
Nice! It looks very 3d also do you do that by just by a pencil? Pixel by pixel?
262144 pixels is a bit much, don't you think?
Usually even 64x isn't done pixel by pixel, if you use inferring skills it's easy to find out that he obviously didn't do it pixel by pixel.
Well, seems as if we're starting to get the old gang back together, huh? Seems there's been a bit of a texturing dark ages going on, or is it just me? I remember the good old days when we had so many talented artists here... it seems like they've vanished one by one, and things are feeling a bit empty nowadays. Hopefully we can get some more of them people back and have a texturing Renaissance.
Anyway, it's good to see you back, Fish and Gigfran.
Well you can never know for sure with me but I just started college and I don't see myself texturing quite so much in the future, especially with all the work I'm doing on Terraria and it's community.
I hope to at least complete and release Nemo 3 though, and keep it updated depending on how many people use it.
Well BDCraft is at 512x and then converted down, I was thinking the same kind of thing. My main question is is it worth it to go from 256 to 512, or is the difference too small?
@Finn
Nice to see you back, Plenty_Of_Fish, hope you haven't forgotten my name for you. ;3
Is there any reason you'd like to keep Nemo3 in one resolution? You could get a bigger audience going down to 64x64, or 32x32.
Yeah, I remember...
Like I said in my actual thread and I'm pretty sure in here too, I will be converting it down, just the smaller resolutions won't be as up to date 24/7
You should all know that I've made quite a few texturepacks i.e. resourcepacks, some being Nemo and Nemo 2.
It has been quite some time since I've been active, so I've decided instead of continuing Nemo 2, I will start Nemo 3. I want to go for a very different approach this time, here's a little preview.
Here's my first question to you guys: Which resolution?
I can go from 128-1024, but I've prefer to go either 256 or 512. Keep in mind even if I choose 512 there will still be smaller resolutions available, they just won't update as fast. Same for 1024, 256, 128 etc...
Fish and Gigfran! Damn it's been a while!13th-Probably could go with a striped shirt up to the elbow then have the rest of the arm as smooth up to the cuff? Or go with a smooth toned shirt?
What are you talking about. XD
Also, 13th- you could make the smith have a lot of clockwork-y stuff like gears and such, and dirty, stained clothes.
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262144 pixels is a bit much, don't you think?
Usually even 64x isn't done pixel by pixel, if you use inferring skills it's easy to find out that he obviously didn't do it pixel by pixel.
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Well you can never know for sure with me but I just started college and I don't see myself texturing quite so much in the future, especially with all the work I'm doing on Terraria and it's community.
I hope to at least complete and release Nemo 3 though, and keep it updated depending on how many people use it.
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What's that?
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Yeah, I remember...
Like I said in my actual thread and I'm pretty sure in here too, I will be converting it down, just the smaller resolutions won't be as up to date 24/7
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So blocks look good when you're close to them?
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It has been quite some time since I've been active, so I've decided instead of continuing Nemo 2, I will start Nemo 3. I want to go for a very different approach this time, here's a little preview.
Here's my first question to you guys: Which resolution?
I can go from 128-1024, but I've prefer to go either 256 or 512. Keep in mind even if I choose 512 there will still be smaller resolutions available, they just won't update as fast. Same for 1024, 256, 128 etc...
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Also,
Q: Which resolution should Nemo 3 be:
128
256
512
I could also do 1024 but I don't see the need at all.
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Really? I remember seeing him here like 2 months ago. Maybe I'm just stupid as usual
Also, I'll make a mockup later today
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Also, 13th- you could make the smith have a lot of clockwork-y stuff like gears and such, and dirty, stained clothes.
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GIMP or Photoshop.
How much have you done on Broken Anarchism while I was gone? Looking good!
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