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    posted a message on [v3.7] AMIDST - Strongholds, Village, Biome, Etc. Finder. [1.7.4]
    So has he re done this for 1.8 cause this is the most useful thing ever :) serious I love your work :)
    Posted in: Minecraft Tools
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    posted a message on JurassiCraft!© Build 1.3.0 Pre-release - Daily Builds
    Ok I am sorry that I offend you, I didn't realized you changed the description, and the old description said you where skipping 1.6.2 and you said to me that you maybe doing 1.6.4, big maybe, but most likely doing 1.7.2 and I have periodically checked and it always seemed like you guys were working. Also sorry about the idea, I didn't know you guys were trying to go as close to scientifically real as possible. I was just suggesting a thought that passed my mind.And sorry about not reading your title right I see it is 1.7.2
    Posted in: WIP Mods
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    posted a message on JurassiCraft!© Build 1.3.0 Pre-release - Daily Builds
    I know it has been I while so how close are you guys to finishing it? Also is it 1.6.4 or 1.7.2?Also as an idea you guys can may some nether dinosaurs. Like there fossils are in the nether and they can only spawned in the nether.
    Posted in: WIP Mods
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    posted a message on [Forge][WIP]Nature Reborn
    This looks like an incredible mod is it server compatible.Also do these spawn naturally, the diseasters, and if so how frequently?
    Posted in: WIP Mods
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    posted a message on JurassiCraft!© Build 1.3.0 Pre-release - Daily Builds
    Just checking up how is it going so far.
    Posted in: WIP Mods
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    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Quote from Beau_the_Moose

    can you make mutant farm animals?and other mutant monster?
    That would be awesome with giant mutant kill cows or pigs.
    Posted in: Minecraft Mods
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    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Hey I will be puting up my moded server today and I would love to use your mod in it and I know I am suppose to pm you but i don't know what a pm is.
    Posted in: Minecraft Mods
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    posted a message on CloneCraft [vB3.0.11] MC 1.7.10 - Adds NPC humans for superior anti-loneliness!
    Quote from Fadeslayer

    Hi there! I love the idea of this mod! But... I keep getting this crash. I run a server with a bunch of mods for my friends and I, but i took those out to get a cleaner crash report/see if it was an incompatibility. This only seems to happen when I equip a human clone with armor. I would really appreciate a solution and explanation (explanation in simple terms, trying to learn a bit about java crash reports).
    Thanks in advance! (Yes, I know it says B-Team.jar. I used their jar as a test, and i also used a fresh forge jar to compare. Same error.)

    ---- Minecraft Crash Report ---
    // You should try our sister game, Minceraft!

    Time: 3/23/14 5:51 PM
    Description: Ticking entity

    java.lang.NoSuchMethodError: net.minecraft.util.FoodStats.func_75114_a(I)V
    at jamezo97.clonecraft.entity.clone.FakeEntityPlayer.update(FakeEntityPlayer.java:62)
    at jamezo97.clonecraft.entity.clone.EntityClone.getEntityPlayer(EntityClone.java:936)
    at jamezo97.clonecraft.entity.clone.InventoryClone.decrementAnimations(InventoryClone.java:479)
    at jamezo97.clonecraft.entity.clone.EntityClone.func_70636_d(EntityClone.java:310)
    at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1826)
    at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:257)
    at jamezo97.clonecraft.entity.EntityModifiable.func_70071_h_(EntityModifiable.java:162)
    at jamezo97.clonecraft.entity.clone.EntityClone.func_70071_h_(EntityClone.java:217)
    at net.minecraft.world.World.func_72866_a(World.java:2350)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:719)
    at net.minecraft.world.World.func_72870_g(World.java:2311)
    at net.minecraft.world.World.func_72939_s(World.java:2157)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:276)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at jamezo97.clonecraft.entity.clone.FakeEntityPlayer.update(FakeEntityPlayer.java:62)
    at jamezo97.clonecraft.entity.clone.EntityClone.getEntityPlayer(EntityClone.java:936)
    at jamezo97.clonecraft.entity.clone.InventoryClone.decrementAnimations(InventoryClone.java:479)
    at jamezo97.clonecraft.entity.clone.EntityClone.func_70636_d(EntityClone.java:310)
    at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1826)
    at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:257)
    at jamezo97.clonecraft.entity.EntityModifiable.func_70071_h_(EntityModifiable.java:162)
    at jamezo97.clonecraft.entity.clone.EntityClone.func_70071_h_(EntityClone.java:217)
    at net.minecraft.world.World.func_72866_a(World.java:2350)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:719)
    at net.minecraft.world.World.func_72870_g(World.java:2311)

    -- Entity being ticked --
    Details:
    Entity Type: EntityClone (jamezo97.clonecraft.entity.clone.EntityClone)
    Entity ID: 250
    Entity Name: entity.EntityClone.name
    Entity's Exact location: -67.50, 62.00, 263.50
    Entity's Block location: World: (-68,62,263), Chunk: (at 12,3,7 in -5,16; contains blocks -80,0,256 to -65,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Entity's Momentum: 0.00, -0.08, 0.00
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:2157)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550)

    -- Affected level --
    Details:
    Level name: world
    All players: 1 total; [EntityPlayerMP['Fadeslayer'/249, l='world', x=-67.02, y=62.00, z=265.40]]
    Chunk stats: ServerChunkCache: 625 Drop: 0
    Level seed: 3359108742860547546
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (-60,64,256), Chunk: (at 4,4,0 in -4,16; contains blocks -64,0,256 to -49,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 14961 game time, 14961 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 9727 (now: false), thunder time: 112303 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:276)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
    at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_05, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 1758143512 bytes (1676 MB) / 2058027008 bytes (1962 MB) up to 2863333376 bytes (2730 MB)
    JVM Flags: 2 total; -Xmx3G -Xms2G
    AABB Pool Size: 3327 (186312 bytes; 0 MB) allocated, 2729 (152824 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 4 mods loaded, 4 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{6.4.49.965} [Forge Mod Loader] (BTeam.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{9.11.1.965} [Minecraft Forge] (BTeam.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CloneCraft{1.2} [CloneCraft] (CloneCraft v2.0 MC1.6.4 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1145 (64120 bytes; 0 MB) allocated, 968 (54208 bytes; 0 MB) used
    Player Count: 1 / 20; [EntityPlayerMP['Fadeslayer'/249, l='world', x=-67.02, y=62.00, z=265.40]]
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)
    My friend just told me about this any time you extrate human dna it crashesWhen you extract human dna it crashes and stays crash and the world can't be accessed, are you working on a fix for this problem, or is there an easy way to fix this.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4]Extra Stones Mod/Future blocks V0.7.5
    Also are you planing to have any other things from 1.7 like stand glass or slime blocks from 1.8
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4]Extra Stones Mod/Future blocks V0.7.5
    Finally some one did this as a mod I have been wanting one for awhile, do you know how long until you add the trees.
    Posted in: Minecraft Mods
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    posted a message on Modular Powersuits Addons (MPSA) - Requires Modular Powersuits
    ok ignore my previous comment, I realized i had the wrong sorry
    Posted in: Minecraft Mods
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    posted a message on Modular Powersuits Addons (MPSA) - Requires Modular Powersuits
    Just as an idea you can make different powers for the parts of the armor, for example the legs. On the legs you could put on jump boost or seed and the person making it would have to pick which one he/she would want, they couldn't have both. By doing that people could have interesting if combinations of suits and have different and unique fighting styles. Also they would mostlikey make different ones depending on what they are doing and making. Also those could be an upgrade form the origanal ones. And remember this is just an idea
    Posted in: Minecraft Mods
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    posted a message on JurassiCraft!© Build 1.3.0 Pre-release - Daily Builds
    I am sorry I miss read what you said, but I may be able to help you with modeling. I have done various models on inventor but if it needs different software, I can get some on my computer, when I get it back for the shop. Yah it has a boo boo on it right now :/ But then after I get it back I will do my best to help, time would be my enemy though.
    Posted in: WIP Mods
  • 0

    posted a message on JurassiCraft!© Build 1.3.0 Pre-release - Daily Builds
    Quote from Kashmoney

    No we're skipping it altogether. Forge for 1.7.2 is stable enough and many big mods such as paleocraft and mo'creatures have already updated to it or are in the process of doing so. It's really pointless to try and make the mod for 1.6.4 at this point. That'll just increase work and seeing as 1.8 is coming out soon. We need to stay as up to date as possible

    Also spinosaurclaws I'd like to talk you as a modeler for the displays, eggs, machines, and other stuff. Pm your Skype name if you're interested. While lieutenant does the mobs you can do the other stuff.

    We already have a Rex model. It's actually been revealed a few pages back. If you really wanna help, be prepared to amaze me and if you can (spinosaur you are welcome to join) pm me your Skype name

    But in all honesty I'm looking for more talented coders.
    Ok :( I wish I could help, I am looking into coding in the future, I just dont have time right now. Also remember for mod packs and stuff alot of people stay older on the mods.
    Posted in: WIP Mods
  • 0

    posted a message on JurassiCraft!© Build 1.3.0 Pre-release - Daily Builds
    what about the 1.6.4 did it already come out
    Posted in: WIP Mods
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