• 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    placing fences on any of the new blocks makes them appear invisible
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    without the mod:


    with the mod:


    why is everything that isn't a block fullbright and why am i the only one that notices this
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]


    Dude: ask him to implement scrolling


    i guess that's what i'm doing then
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5_01]Pwned's Mod's(Updating, New Planter Pot Mod)
    This mod lets you place fences on top of each other and also off the side of other blocks.


    thanks, i've been wanting a mod like this for a whi-
    I also made it possible to jump on top of the fence block.


    the wait continues
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    i've been getting a massive amount of crashes since r416 too
    right before it crashes i can see the selection box flipping out and extending into space for a few seconds, along with some of the terrain

    also, there needs to be a way to switch cameras.
    say you have a camera looking at the sunset and you want it to cut to your dungeon. the only way i can think to do this now makes the camera exit the universe and spin at the speed of light. a delay block might make this possible, redstone is just confusing for some people (me).
    it also hates being stopped for a few seconds and then moving at all, so killing monsters, cutting to a corner of the room, quickly zooming in on the door that will open and stopping isn't possible.

    and please add an option to the music block to make the music it plays not loop



    here's the latest crash log if you need it:
    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    #  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x69c12b96, pid=2236, tid=3448
    #
    # JRE version: 6.0_23-b05
    # Java VM: Java HotSpot(TM) Client VM (19.0-b09 mixed mode windows-x86 )
    # Problematic frame:
    # C  [nvoglv32.DLL+0x712b96]
    #
    # If you would like to submit a bug report, please visit:
    #   http://java.sun.com/webapps/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #
    
    ---------------  T H R E A D  ---------------
    
    Current thread (0x49f48000):  JavaThread "Minecraft main thread" [_thread_in_native, id=3448, stack(0x4c590000,0x4c5e0000)]
    
    siginfo: ExceptionCode=0xc0000005, writing address 0x4fd7a000
    
    Registers:
    EAX=0x4fd79ff8, EBX=0x4c950000, ECX=0x00000001, EDX=0x00000002
    ESP=0x4c5ded04, EBP=0x4c5ded24, ESI=0x00000002, EDI=0x00000008
    EIP=0x69c12b96, EFLAGS=0x00010293
    
    Register to memory mapping:
    
    EAX=0x4fd79ff8
    0x4fd79ff8 is pointing to unknown location
    
    EBX=0x4c950000
    0x4c950000 is pointing to unknown location
    
    ECX=0x00000001
    0x00000001 is pointing to unknown location
    
    EDX=0x00000002
    0x00000002 is pointing to unknown location
    
    ESP=0x4c5ded04
    0x4c5ded04 is pointing into the stack for thread: 0x49f48000
    "Minecraft main thread" prio=10 tid=0x49f48000 nid=0xd78 runnable [0x4c5de000]
       java.lang.Thread.State: RUNNABLE
    
    EBP=0x4c5ded24
    0x4c5ded24 is pointing into the stack for thread: 0x49f48000
    "Minecraft main thread" prio=10 tid=0x49f48000 nid=0xd78 runnable [0x4c5de000]
       java.lang.Thread.State: RUNNABLE
    
    ESI=0x00000002
    0x00000002 is pointing to unknown location
    
    EDI=0x00000008
    0x00000008 is pointing to unknown location
    
    
    Top of Stack: (sp=0x4c5ded04)
    0x4c5ded04:   49f48000 4c950000 00000000 00004003
    0x4c5ded14:   00000002 0000677f 00000020 7fdf0020
    0x4c5ded24:   4c5ded38 69c12f31 7fed8e18 4c5ded74
    0x4c5ded34:   6965f94e 4c5ded88 4c85806e 00000000
    0x4c5ded44:   00000000 00000000 01bec1be 49f48118
    0x4c5ded54:   4c5ded74 00000000 00000000 00000000
    0x4c5ded64:   6c211d00 00000000 4c950000 4c5dedb4
    0x4c5ded74:   44275008 4c5dedc8 4c858923 00000000 
    
    Instructions: (pc=0x69c12b96)
    0x69c12b86:   46 8d 4e ff 83 f9 03 f3 0f 11 00 f3 0f 11 40 04
    0x69c12b96:   f3 0f 11 40 08 f3 0f 11 48 0c 77 59 ff 24 8d 50 
    
    
    Stack: [0x4c590000,0x4c5e0000],  sp=0x4c5ded04,  free space=315k
    Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
    C  [nvoglv32.DLL+0x712b96]
    C  [nvoglv32.DLL+0x712f31]
    C  [lwjgl.dll+0x806e]
    J  kv.a(DDD)V
    j  java.lang.Thread.run()V+11
    v  ~StubRoutines::call_stub
    V  [jvm.dll+0xf33c9]
    V  [jvm.dll+0x188a91]
    V  [jvm.dll+0xf3587]
    V  [jvm.dll+0xf35eb]
    V  [jvm.dll+0x11e780]
    V  [jvm.dll+0x1ea6c4]
    V  [jvm.dll+0x18843c]
    C  [msvcr71.dll+0x9565]
    C  [kernel32.dll+0x51174]
    C  [ntdll.dll+0x5b3f5]
    C  [ntdll.dll+0x5b3c8]
    
    Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
    J  org.lwjgl.opengl.GL11.nglVertex3f(FFFJ)V
    J  kv.a(DDD)V
    J  nd.a(Lgz;)V
    J  q.b(Liz;F)V
    J  ff.a(Liz;DDDFF)V
    J  ff.a(Lom;DDDFF)V
    J  pd.a(Lom;DDDFF)V
    J  y.a(Lbx;DDDF)V
    J  y.a(Lll;DDDF)V
    J  is.a(Lll;F)V
    J  h.a(Lay;Ltl;F)V
    J  mh.c(F)V
    J  mh.b(F)V
    j  net.minecraft.client.Minecraft.run()V+356
    j  java.lang.Thread.run()V+11
    v  ~StubRoutines::call_stub
    
    ---------------  P R O C E S S  ---------------
    
    Java Threads: ( => current thread )
      0x49fa1c00 JavaThread "Thread-8" [_thread_blocked, id=6080, stack(0x4ec30000,0x4ec80000)]
      0x49fa5000 JavaThread "Thread-7" [_thread_blocked, id=2740, stack(0x4ea50000,0x4eaa0000)]
      0x49fa4c00 JavaThread "Thread-6" daemon [_thread_in_native, id=6088, stack(0x4ea00000,0x4ea50000)]
      0x01901400 JavaThread "DestroyJavaVM" [_thread_blocked, id=5764, stack(0x00230000,0x00280000)]
    =>0x49f48000 JavaThread "Minecraft main thread" [_thread_in_native, id=3448, stack(0x4c590000,0x4c5e0000)]
      0x49f47c00 JavaThread "Timer hack thread" daemon [_thread_blocked, id=5500, stack(0x4c9f0000,0x4ca40000)]
      0x49f46000 JavaThread "D3D Screen Updater" daemon [_thread_blocked, id=1560, stack(0x4c9a0000,0x4c9f0000)]
      0x49f3f000 JavaThread "AWT-EventQueue-0" [_thread_blocked, id=148, stack(0x4c540000,0x4c590000)]
      0x49ef8000 JavaThread "AWT-Windows" daemon [_thread_in_native, id=5300, stack(0x4a2e0000,0x4a330000)]
      0x49ef7800 JavaThread "AWT-Shutdown" [_thread_blocked, id=5964, stack(0x4a290000,0x4a2e0000)]
      0x49ef7000 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=5348, stack(0x4a240000,0x4a290000)]
      0x019b9c00 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=2552, stack(0x49db0000,0x49e00000)]
      0x019ad000 JavaThread "CompilerThread0" daemon [_thread_blocked, id=6120, stack(0x49d60000,0x49db0000)]
      0x019ac000 JavaThread "Attach Listener" daemon [_thread_blocked, id=3800, stack(0x49d10000,0x49d60000)]
      0x019ab000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=5740, stack(0x49cc0000,0x49d10000)]
      0x0197d800 JavaThread "Finalizer" daemon [_thread_blocked, id=2804, stack(0x49c70000,0x49cc0000)]
      0x01978c00 JavaThread "Reference Handler" daemon [_thread_blocked, id=5592, stack(0x01a40000,0x01a90000)]
    
    Other Threads:
      0x01976400 VMThread [stack] [id=3128]
      0x019bb800 WatcherThread [stack] [id=2712]
    
    VM state:not at safepoint (normal execution)
    
    VM Mutex/Monitor currently owned by a thread: None
    
    Heap
     def new generation   total 314560K, used 44500K [0x03ae0000, 0x19030000, 0x19030000)
      eden space 279616K,  14% used [0x03ae0000, 0x062e6250, 0x14bf0000)
      from space 34944K,  10% used [0x16e10000, 0x1717efc8, 0x19030000)
      to   space 34944K,   0% used [0x14bf0000, 0x14bf0000, 0x16e10000)
     tenured generation   total 699072K, used 209297K [0x19030000, 0x43ae0000, 0x43ae0000)
       the space 699072K,  29% used [0x19030000, 0x25c94758, 0x25c94800, 0x43ae0000)
     compacting perm gen  total 12288K, used 12146K [0x43ae0000, 0x446e0000, 0x47ae0000)
       the space 12288K,  98% used [0x43ae0000, 0x446bcae0, 0x446bcc00, 0x446e0000)
    No shared spaces configured.
    
    Dynamic libraries:
    0x00400000 - 0x00424000 	C:\Program Files\Java\jre6\bin\javaw.exe
    0x77a80000 - 0x77bbc000 	C:\Windows\SYSTEM32\ntdll.dll
    0x765e0000 - 0x766b4000 	C:\Windows\system32\kernel32.dll
    0x75df0000 - 0x75e3a000 	C:\Windows\system32\KERNELBASE.dll
    0x76470000 - 0x76510000 	C:\Windows\system32\ADVAPI32.dll
    0x763a0000 - 0x7644c000 	C:\Windows\system32\msvcrt.dll
    0x77bd0000 - 0x77be9000 	C:\Windows\SYSTEM32\sechost.dll
    0x77800000 - 0x778a1000 	C:\Windows\system32\RPCRT4.dll
    0x778b0000 - 0x77979000 	C:\Windows\system32\USER32.dll
    0x77c60000 - 0x77cae000 	C:\Windows\system32\GDI32.dll
    0x77bc0000 - 0x77bca000 	C:\Windows\system32\LPK.dll
    0x76270000 - 0x7630d000 	C:\Windows\system32\USP10.dll
    0x76450000 - 0x7646f000 	C:\Windows\system32\IMM32.DLL
    0x76510000 - 0x765dc000 	C:\Windows\system32\MSCTF.dll
    0x7c340000 - 0x7c396000 	C:\Program Files\Java\jre6\bin\msvcr71.dll
    0x6d7f0000 - 0x6da9c000 	C:\Program Files\Java\jre6\bin\client\jvm.dll
    0x73cf0000 - 0x73d22000 	C:\Windows\system32\WINMM.dll
    0x75ad0000 - 0x75b1b000 	C:\Windows\system32\apphelp.dll
    0x6d7a0000 - 0x6d7ac000 	C:\Program Files\Java\jre6\bin\verify.dll
    0x6d320000 - 0x6d33f000 	C:\Program Files\Java\jre6\bin\java.dll
    0x6d280000 - 0x6d288000 	C:\Program Files\Java\jre6\bin\hpi.dll
    0x77bf0000 - 0x77bf5000 	C:\Windows\system32\PSAPI.DLL
    0x6d7e0000 - 0x6d7ef000 	C:\Program Files\Java\jre6\bin\zip.dll
    0x6d000000 - 0x6d14a000 	C:\Program Files\Java\jre6\bin\awt.dll
    0x71370000 - 0x713c1000 	C:\Windows\system32\WINSPOOL.DRV
    0x769f0000 - 0x76b4c000 	C:\Windows\system32\ole32.dll
    0x74c60000 - 0x74dfe000 	C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7600.16385_none_421189da2b7fabfc\COMCTL32.dll
    0x76990000 - 0x769e7000 	C:\Windows\system32\SHLWAPI.dll
    0x747b0000 - 0x747c3000 	C:\Windows\system32\DWMAPI.DLL
    0x74ae0000 - 0x74b20000 	C:\Windows\system32\uxtheme.dll
    0x6d230000 - 0x6d27f000 	C:\Program Files\Java\jre6\bin\fontmanager.dll
    0x75b50000 - 0x75b5c000 	C:\Windows\system32\CRYPTBASE.dll
    0x72aa0000 - 0x72c63000 	C:\Windows\system32\d3d9.dll
    0x750c0000 - 0x750c9000 	C:\Windows\system32\VERSION.dll
    0x74480000 - 0x74486000 	C:\Windows\system32\d3d8thk.dll
    0x638b0000 - 0x641b3000 	C:\Windows\system32\nvd3dum.dll
    0x74350000 - 0x74375000 	C:\Windows\system32\powrprof.dll
    0x75f00000 - 0x7609d000 	C:\Windows\system32\SETUPAPI.dll
    0x75c50000 - 0x75c77000 	C:\Windows\system32\CFGMGR32.dll
    0x76310000 - 0x7639f000 	C:\Windows\system32\OLEAUT32.dll
    0x75dd0000 - 0x75de2000 	C:\Windows\system32\DEVOBJ.dll
    0x4c850000 - 0x4c8bb000 	C:\Users\Pikablu\AppData\Roaming\.minecraft\adventurecraft\.minecraft\bin\natives\lwjgl.dll
    0x6c210000 - 0x6c2d8000 	C:\Windows\system32\OPENGL32.dll
    0x6c380000 - 0x6c3a2000 	C:\Windows\system32\GLU32.dll
    0x6c120000 - 0x6c207000 	C:\Windows\system32\DDRAW.dll
    0x743e0000 - 0x743e6000 	C:\Windows\system32\DCIMAN32.dll
    0x6d350000 - 0x6d356000 	C:\Program Files\Java\jre6\bin\jawt.dll
    0x69500000 - 0x6a359000 	C:\Windows\system32\nvoglv32.DLL
    0x75630000 - 0x75646000 	C:\Windows\system32\CRYPTSP.dll
    0x753d0000 - 0x7540b000 	C:\Windows\system32\rsaenh.dll
    0x75220000 - 0x75237000 	C:\Windows\system32\USERENV.dll
    0x75bd0000 - 0x75bdb000 	C:\Windows\system32\profapi.dll
    0x6d600000 - 0x6d613000 	C:\Program Files\Java\jre6\bin\net.dll
    0x77c20000 - 0x77c55000 	C:\Windows\system32\WS2_32.dll
    0x77c10000 - 0x77c16000 	C:\Windows\system32\NSI.dll
    0x755f0000 - 0x7562c000 	C:\Windows\system32\mswsock.dll
    0x755e0000 - 0x755e6000 	C:\Windows\System32\wship6.dll
    0x73be0000 - 0x73bf0000 	C:\Windows\system32\NLAapi.dll
    0x754b0000 - 0x754f4000 	C:\Windows\system32\DNSAPI.dll
    0x71b20000 - 0x71b28000 	C:\Windows\System32\winrnr.dll
    0x71b10000 - 0x71b20000 	C:\Windows\system32\napinsp.dll
    0x71ae0000 - 0x71af2000 	C:\Windows\system32\pnrpnsp.dll
    0x4e860000 - 0x4e879000 	C:\Program Files\Bonjour\mdnsNSP.dll
    0x739f0000 - 0x73a0c000 	C:\Windows\system32\Iphlpapi.DLL
    0x739e0000 - 0x739e7000 	C:\Windows\system32\WINNSI.DLL
    0x71ad0000 - 0x71add000 	C:\Windows\system32\wshbth.dll
    0x75150000 - 0x75155000 	C:\Windows\System32\wshtcpip.dll
    0x71ac0000 - 0x71ac6000 	C:\Windows\system32\rasadhlp.dll
    0x734a0000 - 0x734d8000 	C:\Windows\System32\fwpuclnt.dll
    0x4e880000 - 0x4e893000 	C:\Users\Pikablu\AppData\Roaming\.minecraft\adventurecraft\.minecraft\bin\natives\jinput-dx8.dll
    0x6c980000 - 0x6c9b0000 	C:\Windows\system32\DINPUT8.dll
    0x74810000 - 0x74819000 	C:\Windows\system32\HID.DLL
    0x75da0000 - 0x75dcd000 	C:\Windows\system32\WINTRUST.dll
    0x75c80000 - 0x75d9c000 	C:\Windows\system32\CRYPT32.dll
    0x75c40000 - 0x75c4c000 	C:\Windows\system32\MSASN1.dll
    0x4e900000 - 0x4e912000 	C:\Users\Pikablu\AppData\Roaming\.minecraft\adventurecraft\.minecraft\bin\natives\jinput-raw.dll
    0x649a0000 - 0x64ac9000 	C:\Users\Pikablu\AppData\Roaming\.minecraft\adventurecraft\.minecraft\bin\natives\OpenAL32.dll
    0x76bb0000 - 0x777f9000 	C:\Windows\system32\SHELL32.dll
    0x6f040000 - 0x6f0b2000 	C:\Windows\system32\dsound.dll
    0x760a0000 - 0x76123000 	C:\Windows\system32\CLBCatQ.DLL
    0x747d0000 - 0x74809000 	C:\Windows\System32\MMDevApi.dll
    0x74b20000 - 0x74c15000 	C:\Windows\System32\PROPSYS.dll
    0x73ca0000 - 0x73cd0000 	C:\Windows\system32\wdmaud.drv
    0x73c90000 - 0x73c94000 	C:\Windows\system32\ksuser.dll
    0x74230000 - 0x74237000 	C:\Windows\system32\AVRT.dll
    0x73ba0000 - 0x73bd6000 	C:\Windows\system32\AUDIOSES.DLL
    0x73ac0000 - 0x73ac8000 	C:\Windows\system32\msacm32.drv
    0x73aa0000 - 0x73ab4000 	C:\Windows\system32\MSACM32.dll
    0x73a90000 - 0x73a97000 	C:\Windows\system32\midimap.dll
    
    VM Arguments:
    jvm_args: -Xms1024M -Xmx1024M -Djava.library.path=.\.minecraft\bin\natives 
    java_command: AdventureCraft
    Launcher Type: SUN_STANDARD
    
    Environment Variables:
    CLASSPATH=.;C:\Program Files\Java\jre6\lib\ext\QTJava.zip;C:\Program Files\Java\jdk1.6.0_21\bin\
    PATH=C:\Program Files\Autodesk\Maya2009\bin;C:\Program Files\NVIDIA Corporation\PhysX\Common;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\TortoiseSVN\bin;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\Perforce;C:\Program Files\Java\jdk1.6.0_21\bin\;c:\users\pikablu\saved games\steam\steamapps\pmxd\team fortress 2\tf\..\bin;C:\Program Files\Perforce\Server
    USERNAME=Pikablu
    OS=Windows_NT
    PROCESSOR_IDENTIFIER=x86 Family 15 Model 107 Stepping 2, AuthenticAMD
    
    
    
    ---------------  S Y S T E M  ---------------
    
    OS: Windows 7 Build 7600 
    
    CPU:total 2 (2 cores per cpu, 1 threads per core) family 15 model 107 stepping 2, cmov, cx8, fxsr, mmx, sse, sse2, sse3, mmxext, 3dnow, 3dnowext
    
    Memory: 4k page, physical 3406328k(841624k free), swap 6810892k(3004272k free)
    
    vm_info: Java HotSpot(TM) Client VM (19.0-b09) for windows-x86 JRE (1.6.0_23-b05), built on Nov 12 2010 15:00:43 by "java_re" with MS VC++ 7.1 (VS2003)
    
    time: Tue Mar 08 02:33:58 2011
    elapsed time: 560 seconds
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Quote from Saber Mage »
    Quote from Pikablu »
    is there a way to make music played with the music block not loop?


    Use the sound-play function of message blocks, with no text defined.


    i'm trying to avoid doing that because the sound it plays has to be mono and it's always playing from the message block
    if you move too far away from the message block you stop hearing it completely
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    is there a way to make music played with the music block not loop?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    f8 doesn't do anything on the palette on this new version...
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    choosing spawn item/block in the mob spawner causes the game to crash

    edit:
    managed to get a screenshot before the window decided to close itself
    Posted in: Minecraft Mods
  • 0

    posted a message on Question on pumpkin blur
    it's the overlay that appears when you put a pumpkin on your head
    Posted in: Mods Discussion
  • 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    tried making the area around this mountain a desert but uh





    didn't work like i expected it to
    snow and ice do the same thing when it snows and it just looks bad
    can you fix this? adding this mod might fix it but idk
    Posted in: Minecraft Mods
  • 0

    posted a message on [REQ] Hentai Mod
    ahahaha what
    this shouldn't even be funny but i can't stop myself from laughing
    Posted in: Mods Discussion
  • 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Quote from papareborn »
    Quote from Pikablu »
    Quote from BopMeExtreme »
    just change the texture and use another block, that you dont need, e.g. coal ore.
    terrain.png -> search for the coal texture replace it with the dirt texture...


    but i don't want to replace a block that might get used in someone else's map...
    plus dirt that sounds like stone sucks


    First of all you can use gravel for your roads. Gravel is a very common road. Cobblestone also works, and half-steps also works great. You can also have a line of dirt with let's say a half-block trim, so grass doesn't grow in it, and it would have a nice trim to it. Like:
    :_: :soil: :soil: :_:
    :_: :soil: :soil: :_:
    :_: :soil: :soil: :_:
    :_: :soil: :soil: :_: Idk about you but It looks very nice, especially with stone in the middle instead of
    :_: :soil: :soil: :_: dirt, and with occasional lightstone to light it up.
    :_: :soil: :soil: :_:


    that looks good, thanks for the tip
    one thing i would like to see though is hearts and heart containers being consumable

    edit:
    screw it, i'm just gonna post everything that would make this mod absolutely perfect (including ones i've posted before)

      [*:dsns94t0]pushable blocks
      [*:dsns94t0]timed triggers
      [*:dsns94t0]triggers that activate when hit only by an arrow
      [*:dsns94t0]triggers that activate when hit only by a boomerang
      [*:dsns94t0]triggers that activate when they take any form of damage
      [*:dsns94t0]fire arrows!
      [*:dsns94t0]torches that you can ignite which act like triggers
      [*:dsns94t0]special non-wood blocks that you can hookshot onto
      [*:dsns94t0]those things from a link to the past that you have to smash into the ground with a hammer to pass
      [*:dsns94t0]spikes that can be triggered
      [*:dsns94t0]pots that break when you damage them, you can select what item comes out of them with the option of a heart if you're not full health
      [*:dsns94t0]plants that break into items and regrow after a set time that you can change
      [*:dsns94t0]flint and steel that can only burn web blocks
      [*:dsns94t0]tall grass, the ocarina of time map used crops but they break when you walk on them

    yeah i know most of this stuff is probably too much work to be worth the time but they're just ideas
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Quote from BopMeExtreme »
    Quote from Pikablu »
    could you make a dirt block that doesn't grow grass? it would be pretty useful for making paths


    just change the texture and use another block, that you dont need, e.g. coal ore.
    terrain.png -> search for the coal texture replace it with the dirt texture...


    but i don't want to replace a block that might get used in someone else's map...
    plus dirt that sounds like stone sucks
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    could you make a dirt block that doesn't grow grass? it would be pretty useful for making paths
    Posted in: Minecraft Mods
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