• 1

    posted a message on Chisels & Bits + Flat Colored Blocks
    Quote from Icy_Code»

    Please make a 1.7.10 version.


    From the OP:

    Quote from AlgorithmX2»

    Welcome to the Thread

    [...]

    Second, I don't intend on back-porting either mod to 1.7.10 or earlier so please do not ask.


    From the FAQ page linked on the curse page:


    Quote from C&B's FAQ page

    Please Backport to 1.7.10, or I want some feature from the latest build on 1.8.
    • I don't have the time to do this sort of thing but, heres the code feel free to try your hand at it.
    Posted in: Minecraft Mods
  • 1

    posted a message on Looking for someone who can create a simple custom mod for me
    Quote from Jake1702»

    Why thank you so, so so very much! :D

    No problem. :)
    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Looking for someone who can create a simple custom mod for me

    In case you haven't got this implemented yet and still need it, here's my implementation:


    Source code: https://gist.github.com/Phylogeny/40a20b4160fb369cb6261a55ad535223

    JAR: https://www.dropbox.com/s/6i8n7yosi4t3nwb/cryospawn-1.7.10-1.0.0.jar?dl=0


    If not, that's fine.

    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Chisels & Bits + Flat Colored Blocks
    Quote from kirokadura»
    Is there any configuration than can be applied in the mod so that a single "panel" of bits is enough to block light? Like if I make a room out of walls that are only 1 bit thick (or any thickness lower than 16, as long as it's a full "side" of the block) and don't want light from inside the room to leak to the outside.

    No, there is no config for that. A chiseled block must be entirely full of bits with block states that return 'true' from isNormalCube() to be completely opaque (opacity 255). Even a single bit with a state that returns 'false' (like an air bit or glass bit) will cause the chiseled block to be completely transparent (opacity 0).

    It would be nice if it were configurable by percentage like light emission is, though.

    Posted in: Minecraft Mods
  • 1

    posted a message on Chisels & Bits + Flat Colored Blocks
    Quote from Zedner»
    when blood magic 1.8.9-2.0.0-17 is installed i cant climb stair block that was made with chisels and bits, this block is same dimensions like vanilla stairs, so im not sure what mod is causing this problem.

    I investigated and found that this was a bug with Blood Magic (one introduced in v2.0.0-17). In his event handler, WayofTime set the default player step height to 0.5f, since in previous versions of MC that was the default. It's since changed to 0.6f. I've just opened a GitHub issue about it.


    Quote from Zedner >>
    im curious if config option "balance settings" {I:bagStackSize=512 is editable or it has to be 512

    The purpose of a config is to allow a value to be changed by a user; they are all editable. Also, you should use the config GUI ('Mods' from the main menu or 'Mod Options' from the pause menu), as there are often tooltips with additional information. This is the case here. The GUI tooltip reads "Stack size of bits in the bag: Minimum of 64, maximum of 99,999".


    Quote from Zedner >>
    what do i have to type here "D:bitLightPercentage=6.25" to make every glowstone bit to emit light?

    It is a percentage. You get light with 6.25% of the bits filled if set to 6.25. If you want even a single bit to be able to emit light, it should be set to 0%.



    I really take too long to write messages... The redundancy was not intentional. Sorry Algorithm.

    Posted in: Minecraft Mods
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