You're joking, right? I can think of 3 games off the top of my head that have horses in it. You seem to thing that saying that every game has horses in it automatically makes it true, without any source whatsoever. Unless you're counting the barbie horse training games, barely any games have horses in them.
I'm fairly sure they are fixing that issue. Rendering had a big overhaul last snapshot.
Well, once they fix portals and ice not rendering water, stained glass will be viable. Chances are is that they would have to rewrite most of the rendering engine just to get transparent blocks to work. If it was an easy fix, I'm sure it would have been done by now.
Have any mods gotten stained glass to work with water, efficiently?
"Cel shading or toon shading is a type of non-photorealistic rendering designed to make computer graphics appear to be hand-drawn. Cel-shading is often used to mimic the style of a comic book or cartoon."
Just outlining the pixels isn't exactly cel shading.
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You're joking, right? I can think of 3 games off the top of my head that have horses in it. You seem to thing that saying that every game has horses in it automatically makes it true, without any source whatsoever. Unless you're counting the barbie horse training games, barely any games have horses in them.
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It makes textures look better at a distance, and at steep angles. it shouldn't affect FPS if only by a few frames.
Far is 16 chunks, normal is 8, short of 4, tiny is 2. In the newest snapshot you can bring the render distance up to 16 again.
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You should probably just live stream the event, this thing could go on for upwards of 3 hours.
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Nothing, I doubt.
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Well, once they fix portals and ice not rendering water, stained glass will be viable. Chances are is that they would have to rewrite most of the rendering engine just to get transparent blocks to work. If it was an easy fix, I'm sure it would have been done by now.
Have any mods gotten stained glass to work with water, efficiently?
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Just outlining the pixels isn't exactly cel shading.