Just a few things I've noticed:
Smooth Lighting causes a crash when changed on main page via options.
Multiple different lighting failures in the game.
Mountain range is notable bigger than other biomes, a bit overpowering.
Some NPC villages have a stone house that spawns 1 block too low, causing the door to be 1 block high (Confirm this is a bug?)
Friendly mob generator a bit too high? (I saw 16 pigs on my screen 20 blocks from my spawn)
F3 is no longer debug mode, so you can't see mob IDs. (Good call Mojang)
Cloud height raised (No longer floats through buildings, another great change)
So far it's a nice update, still working on reviewing it. Can't wait to Youtube this.
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It's because your computer performance is extremely poor and laggy.
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Just blow the condom up and use it for air underwater, duhhhhhh.
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Lava and water were touching. Seen it a few time truthfully.
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If only I lost this last shred of dignity I had, I would paint my penis to look like a creeper and post it. Oh well.
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Current client Beta version or Current server Beta version? There is a difference. You're most likely right, so I'll drop it.
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Current Beta server version: 1.2_01
From minecraftwiki...?
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There are no 1.2_02 server files yet...
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It is possible, but it takes time. You need to make your track go one further, like..
So if you want to make:
You need to first do:
So that the third one will turn, and the fourth (Top) will be the one that's glitched. Then remove the top one so you have a line of three:
Now since the tracks are going East/West, just place the two on the top and the corner one will change for itself:
It gets even more complicated when you need to make redundant loops for boosters.
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It has to have a breaking point for the game. What are your specs?
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